tag:blogger.com,1999:blog-29782323349123844982024-03-14T01:14:32.170-05:00Dreams of Mythic FantasyDedicated to the Furtherance and Promotion of the Old School Renaissance.Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.comBlogger131125tag:blogger.com,1999:blog-2978232334912384498.post-78288688912545917882019-04-21T08:29:00.001-05:002019-04-21T08:29:25.387-05:00James A. Smith, Jr. Memorial Video<br /><span style="-webkit-text-stroke-width: 0px; color: black; display: inline !important; float: none; font-family: Roboto,Arial,sans-serif; font-size: 22.4px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: pre-wrap; word-spacing: 0px;"><span style="background-color: black; color: white;">A beloved father, devoted friend, and D&D Dungeon Master extraordinaire. We miss you!
To view video, click here</span> </span><a href="https://youtu.be/kzFxf3Jc56Q" target="_blank">Memorial Video</a><br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com1tag:blogger.com,1999:blog-2978232334912384498.post-77947652845215441322019-04-20T23:04:00.000-05:002019-04-20T23:06:00.086-05:00James's Celebration of Life <span style="background-color: transparent; color: white; display: inline; float: none; font-family: "helvetica" , "arial" , sans-serif; font-size: 14px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us today to celebrate his life. Though we shed some tears, the laughter at stories and the sharing of fellowship made for a day that James would have enjoyed. We miss you James ~ Brisco and Jillena</span><br />
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<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com1tag:blogger.com,1999:blog-2978232334912384498.post-61792760511419977342019-04-11T17:55:00.000-05:002019-04-11T17:55:17.002-05:00<b>From James' son and family</b>: We are deeply saddened to share the news that James passed away on April 10, 2019. The following is a link to his obituary: <a href="https://www.forevermissed.com/james-albert-smith-jr/#about">James Smith Obituary </a>Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com43tag:blogger.com,1999:blog-2978232334912384498.post-34400726830514954312019-03-23T10:56:00.000-05:002019-03-23T11:12:39.448-05:00The OSR News: March 23, 2019Anthony Huso unleashes a new module into the wild. And after a long absence, Carcosa again haunts the dreams of more than one OSR blogger. Meanwhile, Dyson Logos finally gets some company in Maptime. Konsumterra of Elfmaids & Octopi posts a ton of fantastic material, per the usual, and ditto for Dungeons and Possums. All this and more in this week's News!<br />
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<span style="color: #cc0000;">New Releases</span></h2>
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24027085&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Zjelwyin Fall Digital" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24027085&resolution=320" /></a><a href="http://www.lulu.com/shop/anthony-huso/zjelwyin-fall-digital/ebook/product-24027085.html"><b>Zjelwyin Fall Digital</b> </a>by Anthony Huso. Available from <a href="http://www.lulu.com/shop/anthony-huso/zjelwyin-fall-digital/ebook/product-24027085.html">Lulu in PDF for $10.00</a>. 53 pages. (A full color print edition from Lulu is forthcoming. Tagged under AD&D and OSRIC on Lulu. <a href="https://www.thebluebard.com/blog-1/zjelwyin-fall-release-day">Here's a link to the author's site for a larger version of this really, really cool cover</a>, as well as more info on the module and playtest results. ed.)<br />
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(PDF) The Endless Fall... Sages assume Shodredh Dhachod, the Gringling Lich who conceived and constructed Zjelwyin Fall, must rest inside, dreaming his sidereal dream. But Dhachod’s wards are such that knowledge of the Fall’s location and trajectory are forgotten before they can be put to paper; so it hurtles unwatched, a spindle of otherworldly beauty, a ruby comet tracing the limits of the Astral Plane. This module is designed for five or more characters of 2nd or 3rd level who are willing to brave the terrors of planar travel!<br />
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<a href="http://www.lulu.com/shop/josh-peters/piracy-privateering/paperback/product-24034215.html"><b>Piracy & Privateering</b> </a>by Josh Peters. Published by <span style="font-family: "opensans"; font-size: 16px;">Stellagama Publishing. Available from <a href="http://www.lulu.com/shop/josh-peters/piracy-privateering/paperback/product-24034215.html">Lulu in Print for $19.99</a>. 84 pages.</span><br />
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24034215&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Piracy & Privateering" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24034215&resolution=320" /></a></div>
<i>Piracy and Privateering is a system-neutral sourcebook to help gamemasters run complete space pirate campaigns. In it, you will find guidelines for setting up a piracy or </i><i> sandbox campaign. There are fully developed encounter rules for figuring out which poor unfortunate souls have crossed paths with terrible player character pirates. We have also included system-neutral rules for fleshing out encounters with ships, space stations, and other unexpected sources of adventure. There are rules for selling ill-gotten booty, for splitting up crew shares, and for holding privateer courts. We have included examples of the economics of piracy and privateering, as well as sample encounter tables for two systems. There are over a dozen NPCs for GMs to use as pirate crewmembers, merchant captains, or pirate-hunting naval officers. Finally, we’ve included eight adventure seeds to help kick off space piracy and privateering campaigns!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/14334/270273.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14334/270273.jpg" style="cursor: move;" width="223" /></a><a href="https://www.drivethrurpg.com/product/270273/Straffshire-Village-of-Planar-Fugitives-Labyrinth-Lord?affiliate_id=270713"><b>Straffshire: Village of Planar Fugitives (Labyrinth Lord)</b></a> by Giant Space Shrew. Available from <a href="https://www.drivethrurpg.com/product/270273/Straffshire-Village-of-Planar-Fugitives-Labyrinth-Lord?affiliate_id=270713">DriveThruRPG in PDF for $8.99</a>. 60 pages.<br />
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<i>Straffshire is a gonzo, high fantasy setting for Labyrinth Lord and other fantasy role-playing games. In the plane-shifting village of Straffshire, mortals, fey, demons, undead, sapient animals, and other creatures from across the planes live uneasily together.<br /><br />The village is surrounded by a wasteland of wild magic and caught in a cold war between a demon lord and a fey deity. Powerful magic is common, and the village’s eccentric, decadent wizards have transformed their community into a weird realm where the supernatural runs rampant.<br /><br />Straffshire is packed with larger-than-life characters and locations. There is Bear, the surly, militaristic bear paladin, and Jert Breeboz, the amphibian necromancer who just wants a friend. Within the village is the Polliwog Public House, a social club where bourgeois wizards hobnob and play magical table games, and the Dunman Library, a decrepit, subterranean archive operated by an angry elemental and haunted by a ghostly warlord. Beyond the village are the Planar Wastes, an ever-changing landscape wracked by magical storms and filled with gates to other worlds.<br /><br />Straffshire and its environs could be the springboard for many adventures, or the basis for an entire campaign.<br /><br />Features:</i><br />
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<li><i>An unpredictable setting full of magic, monsters, planar travel, weirdness, and danger</i></li>
<li><i>Detailed descriptions of the setting’s important people, places, conflicts, factions, and history</i></li>
<li><i>Tools for running adventures in the village and the magical wasteland outside its walls</i></li>
<li><i>6 new monsters</i></li>
<li><i>50 outrageous new magic items such as the potion of child development and the living stuffed animal</i></li>
<li><i>Numerous opportunities for conflict and adventure</i></li>
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<a href="https://lh3.googleusercontent.com/-Ty4MsUIwcvE/XI502NxixsI/AAAAAAAAojc/ZR_iOODf2HMm4MqUg4tioDbvZEisOkuKACJoC/w530-h689-n-rw/Screen%2BShot%2B2019-03-17%2Bat%2B16.19.24.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Photo" border="0" height="320" src="https://lh3.googleusercontent.com/-Ty4MsUIwcvE/XI502NxixsI/AAAAAAAAojc/ZR_iOODf2HMm4MqUg4tioDbvZEisOkuKACJoC/w530-h689-n-rw/Screen%2BShot%2B2019-03-17%2Bat%2B16.19.24.jpg" width="246" /></a><a href="https://greyhawkonline.com/oerthjournal/"><b>The Oerth Journal # 28</b></a>. Available from the<a href="https://greyhawkonline.com/oerthjournal/"> Publisher for Free</a>. 32 pages. (Also, see this post by grodog of <a href="https://grodog.blogspot.com/2019/03/celebrating-greyhawk-fandom-renaissance-garycon-seminar.html">From Kuroth's Quill. Celebrating Greyhawk: A Fandom Renaissance - GaryCon XI Seminar.</a> Contains the podcast of the seminar, and additional material from the seminar.<br />
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<i>● A new Order!! … The Knights of Ulek - created by Jay L. Scott "Lord Gosumba" in his 39-year campaign!<br />● State of the Bandit Kingdoms - by Will Dvorak<br />● Trading Card Style Artwork - Jeffrey B. Garrison<br />● Erastoriul Ka'arndrik: Drow Sage of Erelhei-Cinlu - by Allan T. Grohe, Jr. ("grodog"")<br />● Rhennee Rumors Up and Down the River - by Kristoph Nolen with the Oliver Bothers<br />● The Great Flanaess River Adventure - by the Oliver Brothers with Kristoph Nolen<br />● Cultists of Tharizdun (comic) - by Mike "@GreyhawkMike" Bridges<br />● The Cerulean Cyst - by Carlos Lising<br />● The Wall - by Denis "Maldin" Tetreault<br />● Greyhawk Reborn - by Dave Guerrieri<br />● The Greyhawk Channel - by Kristoph Nolen</i><i> </i></blockquote>
<a href="https://www.drivethrurpg.com/product/264521/Worlds-United?affiliate_id=270713"><b>Worlds<i> </i>United </b></a>by John Snead. Published by The Design Mechanism. Available from <a href="https://www.drivethrurpg.com/product/264521/Worlds-United?affiliate_id=270713">DriveThruRPG in Hardcover/PDF combo for $39.99, in Softcover/PDF combo for $34.99 and in PDF for $15.99</a>. 128 pages.<br />
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<a href="https://www.drivethrurpg.com/images/4057/264521.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4057/264521.jpg" width="247" /></a><i>What if...<br /><br />The Martians really did invade Earth in 1897? And again, in 1938?</i><i><br /><br />Venus really is a lush jungle planet, where dinosaurs still roam?<br /><br />Psionics are a reality? Crystal Technology an everyday fact of life?<br /><br />Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids?<br /><br />The year is 1959?<br /><br />Worlds United is a setting of Planetary Romance and Pulp Science Fiction. Your characters are adventurers and explorers, people of extraordinary abilities, with drive and ambition to match. Here, the gleaming alloy air cars of Gernsback era SF are a reality; one really can sail the Martian canals, or wrangle dinosaurs on Venus; and there truly are wrecks of Martian War Tripods standing fearsomely tall in the Smithsonian – and the fear that the Octopoid Martians, unseen for a generation, are once again drawing their plans against us...<br /><br />Fully compatible with Mythras, Worlds United takes you into a 1959 with rockets, rayguns, dinosaurs, and rip-roaring adventure.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4641/270035.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/270035.jpg" width="248" /></a><b><a href="https://www.drivethrurpg.com/product/270035/The-Corrupted-Jungle?affiliate_id=270713">The Corrupted Jungle - Adventure Compilation for #ZweihanderRPG</a> </b>by Peter Rudin-Burgess. Available from <a href="https://www.drivethrurpg.com/product/270035/The-Corrupted-Jungle?affiliate_id=270713">DriveThruRPG in PDF for $3.00</a>. 15 pages.<br />
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<i>This is a series of adventures that builds into a mini campaign. The action starts with the wrecking of the Wight’s Shadow. With the characters washed up on the beach they have many adventures before them and will face many horrors in a strange land of jungle, witchcraft and mutated monsters.</i> </blockquote>
<blockquote class="tr_bq">
<i>This book is organized into distinct adventures. The first is the entry point and will launch the characters into an adventure of survival. The adventure should cumulate in a confrontation with a Defiler who has returned to her homeland to exact her revenge and destroy her own people who drove her away centuries before.</i></blockquote>
<a href="https://cdn10.bigcommerce.com/s-9zhx02uo/product_images/uploaded_images/54394340-1202934349866558-8215314019590864896-n.jpg?t=1553057652" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Berlin the Wicked City Cover" border="0" height="320" src="https://cdn10.bigcommerce.com/s-9zhx02uo/product_images/uploaded_images/54394340-1202934349866558-8215314019590864896-n.jpg?t=1553057652" width="247" /></a><a href="https://www.drivethrurpg.com/product/269387/Berlin--The-Wicked-City?affiliate_id=270713"><b>Berlin - The Wicked City</b></a> by David Larkins, Lynne Hardy, Mike Mason. Published by Chaosium. Available from <a href="https://www.drivethrurpg.com/product/269387/Berlin--The-Wicked-City?affiliate_id=270713">DriveThruRPG in PDF for $19.99</a> and from <a href="https://www.chaosium.com/berlin-the-wicked-city-pdf">the Publisher in PDF for $19.99</a>. 272 pages. (Print version forthcoming. If you plan to get the print and want the PDF now, <a href="https://www.chaosium.com/berlin-the-wicked-city-pdf">order from the Publisher:</a> <i>So you want to purchase the hardcover version, but really want to get your hands on Berlin - The Wicked City - PDF so you don't have to wait. We have you covered! When you buy Berlin - The Wicked City - PDF now, we will send you a discount coupon just before the physical book goes on sale that will offset the PDF purchase price once the hardcover version is available</i>. ed.)<br />
<blockquote class="tr_bq">
<i>Unveiling the Mythos in Weimar Germany</i> </blockquote>
<blockquote class="tr_bq">
<i>In the aftermath of the Great War, Berlin has a reputation for licentiousness. A place </i><i>where anything may be had for the right price. It is both a city of hedonism and a city of business; its streets overflow with disabled veterans, prostitutes, destitute immigrants, and political agitators—all rubbing shoulders with buttoned-down businessmen, scholars, and artists. The gutters run with the blood of political assassinations, where Communists and völkisch Nationalists clash with each other, as well as with the police. Long into the evenings, Berlin’s world-famous cabarets offer music, dance, and titillating entertainment in stark contrast to the gray buildings that run on for endless miles along the sprawling city’s byways.</i></blockquote>
<blockquote class="tr_bq">
<i>Into this bubbling stew, Secrets of Berlin introduces the weird elements of the Cthulhu Mythos. A hotbed of occult organizations, strange cults, and half-whispered lore. Amid the wicked air of the world’s capital of sin, the very nature of what it means to be human is questioned. And, as the city hurtles toward its inevitable dark destiny, the oppressive atmosphere pushes the sanity of investigators to its breaking point.<br /><br />This book presents an overview of 1920s Berlin as it would be experienced by visitors and residents of the time. Guidelines are presented for creating investigators for a Berlin-centric campaign, as well as investigator organizations to help bind groups together. Notable personalities, key locations, and a system for generating details of the urban landscape on the fly are provided. With crime and punishment, the city’s underworld, and also its high culture detailed, the tools provided help the Keeper gain an understanding of what makes Berlin unique.<br /><br />Three scenarios, spanning the history of Berlin between the end of the Great War and the rise of Adolf Hitler and the Nazi Party, contain colorful details of Berlin and its inhabitants and may be run as stand-alone adventures or linked together to form a mini-campaign.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9030/270191.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9030/270191.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/270191/The-Asklepios-Recovery?affiliate_id=270713"><b>The Asklepios Recovery</b></a> by Michael Brown. Available from<a href="https://www.drivethrurpg.com/product/270191/The-Asklepios-Recovery?affiliate_id=270713"> DriveThruRPG in PDF for $2.99</a>. 15 pages.<br />
<blockquote class="tr_bq">
<i>A deadly global pandemic forces the authorities to quarantine a planet. In order to help, a young, streetwise doctor hires the PCs for a dangerous mission: seize a cargo of illegal drugs from an interstellar criminal for use against the plague. But the heroes find they may have bitten off more than they can chew when they must fight off both ruthless criminals and a ravenous microbe.<br /><br />The Asklepios Recovery is an adventure designed for Cepheus Engine and other 2D6 science-fiction RPGs, including The Original Science Fiction Roleplaying Game (OSFRPG.)</i></blockquote>
<a href="https://www.drivethrurpg.com/product/270185/The-Civil-Serpent--Adventure-for-ZweihanderRPG?affiliate_id=270713"><b>The Civil Serpent - Adventure for #ZweihanderRPG</b></a>. Published by Sad Fishe Games. Available from <a href="https://www.drivethrurpg.com/product/270185/The-Civil-Serpent--Adventure-for-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 11 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/270185.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/270185.png" width="248" /></a><i>This scenario is released as part of the upcoming A Dark and Salient Land Campaign,</i><i> the early access rules to which are available on DrivethruRPG as a “pay what you want” product. This scenario and others will be released with that product upon its completion. This product does not require A Dark and Salient Land.</i></blockquote>
<blockquote class="tr_bq">
<i>Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous Studios, however.<br /><br />Jabberwockies are such curious, strange creatures. Sometimes harmless, othertimes deadly, always unpredictable and searching for their next laugh or trick. A jabberwocky who has taken up residence in an old marble quarry has found himself quite the joke indeed, and has taken it upon himself to force that joke onto other, violently if need be. Will those sent to hunt him find it quite as humorous? </i></blockquote>
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<a href="https://www.drivethrurpg.com/images/2/270499.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/2/270499.jpg" width="154" /></a></div>
<a href="https://www.drivethrurpg.com/product/270499/Visceral-and-Emotional-Damage?affiliate_id=270713"><b>Visceral and Emotional Damage</b></a> by Jon Hook. Available from <a href="https://www.drivethrurpg.com/product/270499/Visceral-and-Emotional-Damage?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 12 pages.<br />
<blockquote class="tr_bq">
<i>This supplement was inspired by a subject discussed in Episode 143 of the Good Friends of Jackson Elias podcast, www.BlasphemousTomes.com; thank you Scott, Matt, and Paul for such an interesting, insightful, and inspiring conversation. Keepers can use this supplement to add sanitytesting gore to combat scenes and psychological tolls to investigators who injure other human beings. The ideas in this supplement assume the players and Keeper have set their Call of Cthulhu game in a more “realistic” and gritty world, as opposed to Pulp Cthulhu which by its very nature is a more “romantic” and adventurous world.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/448/269485.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/448/269485.jpg" width="245" /></a><a href="https://www.drivethrurpg.com/product/269485/Burger-Wars-DCC?affiliate_id=270713"><b>Burger Wars! (DCC) </b></a>by Julian Bernick. Published by Shield of Faith Studios. Available from <a href="https://www.drivethrurpg.com/product/269485/Burger-Wars-DCC?affiliate_id=270713">DriveThruRPG in Softcover/PDF combo for $11.99 and in PDF for $4.99</a>. 48 pages.<br />
<blockquote class="tr_bq">
<i>An Umerican Adventure of Tasty Treachery for 3+ Level Characters</i> </blockquote>
<blockquote class="tr_bq">
<i>Welcome to Oniontown!</i> </blockquote>
<blockquote class="tr_bq">
<i>Oniontown is the inhabited remains of a once sizable pre-cataclysm city. For decades the Buddy O’Burger cult has claimed dominion here but now a dreadful curse and formidable rivals threaten to upset their reign and tear the city apart!</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Will you aid the O’Burger cult in restoring order to the city?</i></li>
<li><i>Will you side with the rival Piggy King cult, hungry to take over?</i></li>
<li><i>Will you delve into other malevolent mysteries that might be behind the conflict consuming Oniontown?</i></li>
<li><i>Will you use the conflict to grab every bit of sweet salvage you can get your mutated mitts on?</i></li>
<li><i>Will you profitably prevail the perils of the city or just become another freshly served value menu item in the Burger Wars?</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>This product is compatible with the Dungeon Crawl Classics Role Playing Game</i></blockquote>
<a href="https://www.drivethrurpg.com/product/270267/The-Hand-Hack?affiliate_id=270713"><b>The Hand Hack</b></a> by L. F. Barbosa. Published by Ryukan Shubbansha. Available from <a href="https://www.drivethrurpg.com/product/270267/The-Hand-Hack?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 25 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/14546/270267.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14546/270267.jpg" width="209" /></a><i> "During his reign, King Sho Shin ordered the gathering of all weapons. He also ordered </i><i>the aji to make their residences in Shuri. A people with no weapons and with their lords away from home would be less inclined to start rebellions. But the people of Ryukyu did not forget how to fight. They started to make weapons from their hands."</i></blockquote>
<blockquote class="tr_bq">
<i>An old-school martial arts hack for the ancient mythical east.<br /><br />Five classes for gifted individuals: fighter, monk, priest, sorcerer and thief.<br /><br />But if your character can not choose a class, he at least can FIGHT. Learn Ju-Jutsu, Karate or Kung-Fu and kick some kobolds' butts.<br /><br />You can also easily adapt the rules for dystopic, futuristic, modern day, sword & sorcery or high fantasy settings.<br /><br />If you're a fan of traditional eastern martial arts and RPGs, this is your game!</i></blockquote>
<h2>
<span style="color: #cc0000;">Re-Releases, New Editions, Now in Print, etc.</span></h2>
<br />
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<a href="https://www.drivethrurpg.com/images/5597/270269.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5597/270269.jpg" width="248" /></a></div>
<a href="https://www.drivethrurpg.com/product/270269/Psionics?affiliate_id=270713"><b>Psionics</b></a> by Courtney Campbell. Published by Hack & Slash Publishing. Available from <a href="https://www.drivethrurpg.com/product/270269/Psionics?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 30 pages.<br />
<blockquote class="tr_bq">
<i>The original 1e style psionics index and compliation.</i></blockquote>
<blockquote class="tr_bq">
<i>(</i>Hi<i> </i>Courtney! I need blurbage man! I can't fit a decent sized picture in without it. It totally screws up my formatting! Okay, I've got this covered. ed.) </blockquote>
<blockquote class="tr_bq">
<i> Ahem. If you're not familiar with Courtney and his blog, <a href="http://hackslashmaster.blogspot.com/">Hack & Slash</a>, you really should be. Courtney's a triple threat. He can write, design and draw and does all three damn well. He's also the best RPG theorist I know of. So, you should get this and pay something for it. Then buy everything else of Courtney's. Then follow and read his blog. Shit, I need another sentence or two. I'll just kind of type some... that's good. Ed.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4008/270540.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4008/270540.jpg" width="205" /></a><a href="https://www.drivethrurpg.com/product/270540/The-Excellent-Travelling-Volume-Issue-1?affiliate_id=270713"><b>The Excellent Travelling Volume Issue 1</b></a> by James Maliszewski. Published by Grognardia Games. Now Available from <a href="https://www.drivethrurpg.com/product/270540/The-Excellent-Travelling-Volume-Issue-1?affiliate_id=270713">DriveThruRPG in PDF for $5.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<i>The Excellent Travelling Volume is a fanzine devoted to Empire of the Petal Throne and M.A.R. Barker's world of Tékumel.<br /><br />Issue 1 contains the following articles:</i><br />
<ul><i>
<li><i>Additions and Changes to Alignment, Profession, and Basic Talents in EPT</i></li>
<li><i>The Shaman (a new character class)</i></li>
<li><i>Patrons (five potential NPC employers)</i></li>
<li><i>Bestiary (twelve new monsters)</i></li>
<li><i>Magical Devices (six new magic items)</i></li>
<li><i>The Hidden Shrine (a short location-based adventure)</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4008/270546.jpg" imageanchor="1" style="clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4008/270546.jpg" width="210" /></a><a href="https://www.drivethrurpg.com/product/270546/The-Excellent-Travelling-Volume-Issue-2?affiliate_id=270713"><b>The Excellent Travelling Volume Issue 2 </b></a>by James Maliszewski. Published by Grognardia Games. Now Available from <a href="https://www.drivethrurpg.com/product/270546/The-Excellent-Travelling-Volume-Issue-2?affiliate_id=270713">DriveThruRPG in PDF for $5.99</a>. 33 pages.<br />
<blockquote class="tr_bq">
<i>The Excellent Travelling Volume is a fanzine devoted to Empire of the Petal Throne and M.A.R. Barker's world of Tékumel.<br /><br />Issue 2 contains the following articles:</i><br />
<ul><i>
<li><i>The Adventurer (new character class)</i></li>
<li><i>Sokátis, the City of Roofs</i></li>
<li><i>A Portion of the Underworld of Sokátis</i></li>
<li><i>Patrons (five potential NPC employers)</i></li>
<li><i>Lost and Found (adventure)</i></li>
<li><i>Random Tsolyáni Faction Names</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4008/270551.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4008/270551.jpg" width="209" /></a> <a href="http:/?affiliate_id=270713"><b>The Excellent Travelling Volume Issue 3</b></a> by James Maliszewski. Published by Grognardia Games. Now Available from <a href="https://www.drivethrurpg.com/product/270551/The-Excellent-Travelling-Volume-Issue-3">DriveThruRPG in PDF for $5.99</a>. 33 pages.<br />
<blockquote class="tr_bq">
<i>The Excellent Travelling Volume is a fanzine devoted to Empire of the Petal Throne and M.A.R. Barker's world of Tékumel.<br /><br />Issue 3 contains the following articles:</i><br />
<ul><i>
<li><i>Salarvyáni and Pecháni Characters</i></li>
<li><i>A Portion of the Underworld of Sokátis (continued from issue 2)</i></li>
<li><i>Demons of Ksárul and Grugánu (three new monsters)</i></li>
<li><i>On the Road (Sákbe road encounters)</i></li>
<li><i>The Tower of Wachánu (adventure)</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2073/images/3150/Terror_Australis_Front_Cover__27263.1543980890.500.659.jpg?c=2" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img alt="Terror Australis - Front Cover" border="0" height="320" src="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2073/images/3150/Terror_Australis_Front_Cover__27263.1543980890.500.659.jpg?c=2" width="246" /></i></a><a href="https://www.chaosium.com/terror-australis-2nd-edition-hardcover"><b>Terror Australis - 2nd Edition - Hardcover.</b></a> Published by Chaosium. Available from the <a href="https://www.chaosium.com/terror-australis-2nd-edition-hardcover">Publisher in Hardcover Print/PDF combo for $47.99</a> and in <a href="https://www.chaosium.com/terror-australis-2nd-edition-pdf/">PDF for $21.99</a>. Pagination unknown.<br />
<blockquote class="tr_bq">
<i>Call of Cthulhu in the Land Down Under</i></blockquote>
<blockquote class="tr_bq">
<i>Camels in AustraliaThe driest, flattest, and smallest continent, Australia is almost as big</i><i> as the continental United States, but has a fraction of the inhabitants—six million people in 1925. Beyond the settled areas, three-quarters of the land remain relatively little known until after World War Two. Seen by those in Europe and America as one of the last great wildernesses, despite decades of exploration and incursion, it remained a place that guarded its secrets.</i></blockquote>
<blockquote class="tr_bq">
<i>While the ancient and primordial character of the Australian inland lures many, it is the cities in the south and east that have become centers of population. Surprisingly modern and surprisingly British in character—it is not uncommon for foreign visitors to express astonishment when they disembark from their steamer in Sydney or Melbourne and find themselves in a great metropolis with all the modern refinements of London or New York. Ever present, though, are the modern blights afflicting cities worldwide: organized crime, overcrowding, civil unrest, and uncertainty.<br /><br />This unique mix of old and new—the tension between civilization and the frontier—is what makes Australia a particularly fertile 1920s setting for Call of Cthulhu. Those Keepers wishing to challenge their players with tales of gang-related squalor underpinned by ancient Mythos threats can find ample opportunity in Australia’s urban environments. Equally, investigators do not have to go too far into the Outback to become entangled in tales of stark frontier life bereft of modern conveniences of technology, underpinned by dark shadows cast by the Ctuhlhu Mythos that seem to haunt the very landscape. And for Keepers who wish to push investigators to the very limits of wilderness survival, there is no shortage of opportunities for true expeditions into places where Europeans and Americans have never set foot.<br /><br />In Australia, the investigators come face-to-face with supernatural forces that have endured for longer than humanity has existed; they can attempt to step inside the ancient legends of the Aboriginal peoples of Australia in search of mystical knowledge; they can cross swords with nefarious cults intent on diabolic schemes, or challenge unwitting scientists who haplessly threaten to achieve a similar end by probing the mysteries of the Australian land.<br /><br />Brining your investigators to Australia is certain to reward your gaming group. For, as soon as they have set foot upon this ancient continent, adventure, peril, and mystery abound. Whether run as an Australian campaign, a series of one-shot games, or a protracted stop over during a globe-spanning campaign, the time spent in the Land Down Under will not be wasted!</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/267793/Polyhedron-Newszine-V7-1-Issue-34?affiliate_id=270713"><b>Polyhedron Newszine V7 #1 Issue 34.</b></a> Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/267793/Polyhedron-Newszine-V7-1-Issue-34?affiliate_id=270713">DriveThruRPG in PDF for</a><a href="https://www.drivethrurpg.com/product/267793/Polyhedron-Newszine-V7-1-Issue-34?affiliate_id=270713"> $0.99</a>. 42 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<ul><i>
<li><i>Revolution! - by Bob Blake, Anita Frank, and Rex Zinn. Intrigue is afoot and the realm is threatened by civil war on the eve of invasion. Part two of a series in the land of Finnish myth.</i></li>
<li><i>On The Road to the Living City - by Jean Rabe. The first installment of a series designed to introduce the Living City Project.</i></li>
<li><i>Fun in Games - by Rick Reid. A new column. In his first installment Mr. Reid discusses a few things that make role-playing gaming fun: conventions, nostalgia, and consuming snacks.</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/44/267794.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/44/267794.jpg" width="152" /></a><a href="https://www.drivethrurpg.com/product/267794/Polyhedron-Newszine-V7-2-Issue-35?affiliate_id=270713"><b>Polyhedron Newszine V7 #2 Issue 35</b></a>. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/267794/Polyhedron-Newszine-V7-2-Issue-35?affiliate_id=270713">DriveThruRPG in PDF for $0.99.</a> 42 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<blockquote>
<ul>
<li><i>And All The King's Men - by Bob Blake, Anita Frank and Rex Zinn. This also includes The Undead Bole, another chapter in the tournament module set in the land of Finnish myth.</i></li>
<li><i>Rogues Gallery - by Michael Lach. Meet the Dragon-Stalker and his adventuring friends.</i></li>
<li><i>Who Ya Gonna Call? A review of the Ghost Busters game</i></li>
</ul>
</blockquote>
</blockquote>
<a href="https://www.drivethrurpg.com/product/268244/Brutal-Imperilment-in-the-Bag-of-Infinite-Holding?affiliate_id=270713"><b>Brutal Imperilment in the Bag of Infinite Holding</b></a> by Frank "Mottokrosh" Reding. Published by Mottokrosh Machinations. Available from <a href="https://www.drivethrurpg.com/product/268244/Brutal-Imperilment-in-the-Bag-of-Infinite-Holding?affiliate_id=270713">DriveThruRPG in Softcover/PDF combo for $4.99. Still </a><a href="https://www.drivethrurpg.com/product/268244/Brutal-Imperilment-in-the-Bag-of-Infinite-Holding?affiliate_id=270713">available in PDF for $3.99.</a> 28 pages.<br />
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<a href="https://www.drivethrurpg.com/images/13816/268244.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13816/268244.jpg" width="225" /></a></div>
<blockquote class="tr_bq">
<i>Spelunk into a wild network of interconnected and nested magical bags.<br /><br />An adventure and toolkit for Hypertellurians and all fantasy roleplaying games.<br /><br />The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed?<br /><br />This adventure is bags of fun, and can be adapted to play over one or several sessions, thanks to its toolkit approach. Inside you will find:</i><br />
<ul><i>
<li><i>29 imaginative locations</i></li>
<li><i>7 pre-made characters to play or use as NPCs</i></li>
<li><i>50 thematically appropriate random finds of all shapes and sizes</i></li>
<li><i>Loads of art by Alysa Avery, Frank “Mottokrosh” Reding, and Luka Rejec</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<i>Quiver at these haverhandy sacks holding bags of marvels!</i></blockquote>
<h2>
<span style="color: #cc0000;">More Free Gaming Stuff from the Blogosphere and Environs</span></h2>
<br />
Courtney Campbell of <a href="http://hackslashmaster.blogspot.com/2019/03/on-best-places-to-gather-rare-plants.html">Hack & Slash posted On the best places to gather rare plants.</a><br />
<br />
Goblin's Henchman posted <a href="https://goblinshenchman.wordpress.com/2019/03/22/uno-an-initiative-system/">Uno | an initiative system.</a><br />
<br />
Anne of DIY & Dragons posted <a href="https://diyanddragons.blogspot.com/2019/03/gfa18-north-american-familiars.html">GFA18 - North American Familiars.</a><br />
<br />
Beloch Shrike of Papers and Pencils posted <a href="http://www.paperspencils.com/free-pdf-mice-with-legitimate-grievances/">Free PDF: Mice with Legitimate Grievances. 3 page PDF.</a><br />
<br />
Brian Richmond of <a href="https://www.goatmansgoblet.com/2019/03/dolmenwood-notable-trees-of-dolmenwood.html">the Goatman's Goblet posted Dolmenwood: Notable Trees of the Dolmenwood & Their Uses.</a><br />
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Michael S. of <a href="https://chgowiz-games.blogspot.com/2019/03/how-i-do-wilderness-encounters.html">Chicagowiz's Games posted HOW I DO WILDERNESS ENCOUNTERS</a> and <a href="https://chgowiz-games.blogspot.com/2019/03/three-hexes-lost-island-at-worlds-edge.html">[THREE HEXES] LOST ISLAND AT WORLD'S EDGE.</a><br />
<br />
Skerples of Coins and Scrolls kicks off a Gygaxian Democracy project with <a href="https://coinsandscrolls.blogspot.com/2019/03/osr-indefinite-train-community-project.html">OSR: The Indefinite Train - Community Project.</a> And posts <a href="https://coinsandscrolls.blogspot.com/2019/03/osr-spell-research-and-magical-industry.html">OSR: Spell Research and Magical Industry, Part 1</a> and <a href="https://coinsandscrolls.blogspot.com/2019/03/osr-spell-research-and-magical-industry_21.html">Part 2</a>.<br />
<br />
<a href="https://gregorius21778.wordpress.com/2019/03/17/the-great-fur-encounters-features/">GREGORIUS21778 posted THE GREAT FUR: ENCOUNTERS & FEATURES.</a><br />
<a href="https://www.drivethrurpg.com/images/3356/196284.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Image result for Operation White Box" border="0" height="320" src="https://www.drivethrurpg.com/images/3356/196284.jpg" width="213" /></a><br />
David Schirduan of <a href="https://technicalgrimoire.com/troikagenerator">Technical Grimoire made this Troika Generator & Tracker.</a><br />
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V. A. of Leicester's Ramble posted <a href="https://leicestersramble.blogspot.com/2019/03/gothridge-manors-macceum-sewer-re-filled.html">Gothridge Manor's Macceum Sewer re-filled!</a><br />
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David Baymiller of <a href="http://theosrlibrary.blogspot.com/2019/03/operation-white-box-vs-dc-gi-robot.html">The OSR Library posted Operation White Box vs DC: The GI Robot</a>, <a href="http://theosrlibrary.blogspot.com/2019/03/operation-white-box-vs-dc-sgt-rock-and.html">Operation White Box vs DC: Sgt ROCK and Easy Co.</a>, and <a href="http://theosrlibrary.blogspot.com/2019/03/operation-white-box-vs-dc-axis-villains.html">Operation White Box vs DC: Axis Villains</a>.<br />
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Michael Kennedy of <a href="http://sheepandsorcery.blogspot.com/2019/03/the-city-at-end-of-time.html">Sheep and Sorcery posted THE CITY AT THE END OF TIME</a>.<br />
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Konsumterra of Elfmaids & Octopi posted <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/exilon-hex-006.html">Exilon Hex 006</a>, <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/d100-servants-for-hire.html">d100 Servants for Hire</a>, <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/owing-spell-caster.html">Owing a Spell Caster</a>, <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/broken-hill-locations-for-gamma-oz.html">Broken Hill Locations for Gamma Oz</a>, and <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/some-relics.html">Some Relics</a>.<br />
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<h2>
<span style="color: #cc0000;">Maptime</span></h2>
<br />
Dyson Logos of Dyson's Dodecahedron posted <a href="https://dysonlogos.blog/2019/03/21/minotaur/">The Bitter Minotaur Inn & Tavern</a>, <a href="https://dysonlogos.blog/2019/03/20/endgame-of-the-age-of-myth/">Endgame of the Age of Myth</a>, and <a href="https://dysonlogos.blog/2019/03/18/octopus/">Lair of the Octopus Sorcerer</a>.<br />
<br />
Adamo Dagradi of <a href="https://mountainsofweirdness.blogspot.com/2019/03/zyan-so-beautiful-so-scary-so-sad.html">At the Mountains of Weirdness posted Zyan: so beautiful, so scary, so sad</a>.<br />
<br />
Warren D. of I Cast Light! posted <a href="https://icastlight.blogspot.com/2019/03/carcosa-players-map-hex-kit-20.html">CARCOSA: A PLAYER'S MAP (Hex Kit 2.0)</a><br />
<br />
Mike Bridges of Greyhawkery posted <a href="http://greyhawkery.blogspot.com/2019/03/greyhawk-map-wastes.html">Greyhawk Map: The Wastes</a>.<br />
<br />
<a href="https://dungeonspossums.blogspot.com/2019/03/the-maps-of-broodmother-skyfortress.html">Dungeons and Possums posted The Maps of Broodmother Skyfortress.</a><br />
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<h2>
<span style="color: #cc0000;">Reviews & Play Reports</span></h2>
<br />
<a href="https://www.drivethrurpg.com/images/2795/97686.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image result for CARCOSA lotfp" border="0" height="320" src="https://www.drivethrurpg.com/images/2795/97686.jpg" width="226" /></a>Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/03/interview-rich-longmore-talks-carcosa.html">Interview: Rich Longmore Talks Carcosa, Space 1889, and More!</a> and <a href="https://dungeonspossums.blogspot.com/2019/03/respect-where-its-due-jeffs-gameblog.html">Respect Where It's Due: Jeff's Gameblog</a> and <a href="https://dungeonspossums.blogspot.com/2019/03/review-carcosa-by-geoffrey-mckinney.html">Review: Carcosa by Geoffrey McKinney.</a><br />
<br />
Scott Malthouse of <a href="http://www.trollishdelver.com/2019/03/how-to-get-started-with-tunnels-and.html?m=1">The Trollish Delver posted How to get started with Tunnels and Trolls.</a><br />
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Bryce Lynch of tenfootpole.org posted <a href="https://tenfootpole.org/ironspike/?p=5886">The Pilgrimage of Hunger</a> and <a href="https://tenfootpole.org/ironspike/?p=5883">Off Track: The Uncharted Swamp.</a><br />
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Justin Isaac of <a href="https://punverse.blogspot.com/2019/03/hawk-slayer-1980.html">Halls of the Nephilim reviews Hawk the Slayer.</a><br />
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Melan of <a href="https://beyondfomalhaut.blogspot.com/2019/03/review-sea-of-vipers.html">Beyond Fomlhaut reviews The Sea of Vipers</a>.<br />
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Wizard Lizard of <a href="https://undergroundadv.blogspot.com/2019/03/mushrooms-elves-doom-into-odd-session.html">Underground Adventures posted Mushrooms Elves Doom - An Into the Odd Session Report. </a><br />
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<br /></div>
Timothy S. Brannan of The Other Side posted <a href="http://theotherside.timsbrannan.com/2019/03/monstrous-mondays-monster-book-round-up.html">Monstrous Mondays: Monster Book Round Up, 1st Ed style.</a><br />
<br />
Glen Hallstrom of Radio Grognard uploaded <a href="https://anchor.fm/radio-grognard/episodes/Great-Lunden--The-Midderlands-And-You-with-Glynn-Seal-e3h8b9">Great Lunden, The Midderlands And You (with Glynn Seal).</a><br />
<br />
Brandon Goeringer of YouTube uploaded <a href="https://youtu.be/xZO3f06HkSY">RPG Overview #43 Diesel Punks for the Black Hack Part I</a> and also <a href="https://youtu.be/N6ilp-_n6fw">Part II</a>.<br />
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<br /></div>
<div>
Frog God Games uploaded a YouTube video: <a href="https://youtu.be/MiGavR0tmuY">Gaming with Joe Manganiello, Mapping With Alyssa Faden, and More! | Gary Con XI Vlog.</a></div>
<br />
Dungeon Musings of YouTube uploaded <a href="https://youtu.be/9I2KVXjI5fU">Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea - Thuleborg Tales - Ep1. </a><br />
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ivanmike1968 of YouTube uploaded <a href="https://www.youtube.com/watch?v=SadB5ZIwXJc">Lamentations of the Martian Princess ep #15 ~ Into the Void.</a><br />
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<br /></div>
Scott Malthouse of <a href="https://anchor.fm/scott-malthouse/episodes/2--British-Old-School-e3fmj9">DelveCast uploaded British Old School.</a><br />
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Fantastic Dimensions of YouTube uploaded <a href="https://youtu.be/0APtzkofiMg">Rogues to Riches, session 2: The Pastor, The Whore, and the Farmhouse.</a><br />
<br />
Endzeitgeist posted <a href="http://endzeitgeist.com/wormskin-3-ye-ruined-abbey-of-st-clewd-pt-i-osr/">Wormskin #3: Ye Ruined Abbey of St. Clewd Pt. I (OSR)</a>, <a href="http://endzeitgeist.com/wormskin-4-ye-ruined-abbey-of-st-clewd-pt-ii-osr/">Wormskin #4: Ye Ruined Abbey of St. Clewd Pt.II (OSR)</a>, <a href="http://endzeitgeist.com/advanced-adventures-the-secret-of-the-callair-hills-osr/">Advanced Adventures: The Secret of the Callair Hills (OSR)</a>, <a href="http://endzeitgeist.com/whisper-venom-compendium-osr-pfrpg/">Whisper & Venom Compendium (OSR/PFRPG)</a>, and <a href="http://endzeitgeist.com/in-the-prison-of-the-squid-sorcerer-dcc/">In the Prison of the Squid Sorcerer (DCC)</a>.<br />
<br />
<h2>
<span style="color: #cc0000;">And in Other News...</span></h2>
<br />
Erik Tenkar uploaded E305 of the Tavern Chat Podcast <a href="https://anchor.fm/tavernchat/episodes/E305---Designers--Makers-Fireside-Chat-with-Courtney-Campbell-Hack--Slash-Round-Two-e3g07c">Designers & Makers Fireside Chat with Courtney Campbell (Hack & Slash) Round Two</a>.<br />
<br />
<a href="https://bundleofholding.com/presents/MoreStars">Bundle of Holding - More Stars Without Number.</a><br />
<br />
Nate Trem has put out a <a href="https://itch.io/jam/pamphletjam">call for a Pamphlet Dungeon Jam</a>.<br />
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<h2>
<span style="color: #cc0000;">Kickstarters, Pre-Orders, etc.</span></h2>
<br />
<a href="https://d101games.com/files/2019/03/road-to-hell-cover-web.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://d101games.com/files/2019/03/road-to-hell-cover-web.jpg" width="266" /></a><a href="https://d101games.com/product/the-road-to-hell-preorder/"><b>The Road to Hell.</b></a> Published by D101 Games. Available from the <a href="https://d101games.com/product/the-road-to-hell-preorder/">Publisher in Hardcover print/PDF combo for pre-order</a>. £15.00.<br />
<br />
The Road to Hell is a Halloween themed adventure for early editions of D&D/OSR using the Swords and Wizardry ruleset.<br />
<blockquote class="tr_bq">
<i>Please note this title is on pre-order, print copies will be sent out when they come in from the printers in early April, and you get the PDF copy immediately.<br /><br />It’s been a rough year for professional adventurers such as yourself. Last year good Queen Bess finally passed on, and Sir Robert Cecil effortlessly paved the way for King James to come south from Scotland and take up the crown. A more prudent monarch with a considerable national debt to deal with, he immediately tightened the purse strings. So, less money for expeditions to the New World. Also, Good King James has been making friends with the Spanish, so no more licenses for pirating the Spanish and an end to dubious endeavours in Europe. He’s also no friend of witches. He even sat in on torture sessions while up in Scotland. So patrons for your line of work have dried up or in some cases lost their heads in the change of regime, and you were looking destitution in the face.<br /><br />Then the architect of your downfall, Sir Robert, seeks you out and puts you in touch with an old patron. An odd fellow called Dr Dee, former court astrologer to the Queen until he fell out of favour and had to go on a grand European tour. Last you had heard Queen Bess had arranged for him to take up a post at some priestly school up North, well away from the intrigues of her court. You remember the occasional job you did for him as being some of the fantastical of your career. Not the most straightforward work, but needs must.<br /><br />So, at the end of a long trek made at your own expense northwards, you find yourself outside the door of an inn where Dr Dee has paid for your lodgings, according to a letter you hold that details your current employment. It’s an ominous missive that details Dr Dee’s precarious position as Warden of Christ’s College in Manchester, and worst still that he has divined that your journey north from Chester will take you along a “Road to Hell”. Its nine in the evening, there should be music and sounds of revelry from within. It’s strangely silent. You look at each other expectantly. Someone is going to have to take the lead and open that door and go inside.<br /><br />We have such sights to show you!<br />Some of the encounters awaiting the players in this adventure:<br /><br />Headless Zombies, flesh-eating demonic assassins, all-seeing oracles, screaming mad women, cowardly men hiding in water closets, The Death and Resurrection Show, at least one bar room brawl (two, if the adventures like to pick fights), a black knight of the realm, his gang of knaves, a stone circle of menace, and a tower made of twisted flesh that writhes in agony.</i></blockquote>
<blockquote class="tr_bq">
<i>Look here’s a sketch (a work in progress) of one of the monsters, the Fearcrow.<br /><br />Features of the Book</i><br />
<ul><i>
<li><i>Six Premade characters so you can pick up the adventure and play it straight away. Unlike many other OSR adventures, these characters are hardened adventurers of 5th Level. Each character will have a portrait by Peter Town (Hearts in Glorantha, Mythic Russia).</i></li>
<li><i>Black and White Illustrations by Daniel Barker (Monkey, Tales of the Reaching Moon) of the monsters that the characters will meet in the adventure.</i></li>
<li><i>Five black and white detailed maps by Golden Ennie award winning cartographer Glynn Seal (MonkeyBlood Design, The Midderlands).</i></li>
<li><i>A colour cover by Jon Hodgson (Warhammer Fantasy 1st-4th edition, D&D 4th & 5th, The One Ring).</i></li>
<li><i>The book is a 6 inches by 9 inches hardback</i></li>
</i></ul>
<i>
</i></blockquote>
<i><br /></i>
<i><iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/golden-goblin-press/an-inner-darkness-for-7th-edition-call-of-cthulhu/widget/card.html?v=2" width="220"></iframe><br /></i><i><iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/spirit-of-adventure/spirit-of-adventure-pirates-of-armageddon/widget/card.html?v=2" width="220"></iframe><br /></i><i><iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/1209005612/trailblazer-game-stamps/widget/card.html?v=2" width="220"></iframe><br /></i>
<i><iframe frameborder="0" height="445px" scrolling="no" src="https://www.indiegogo.com/project/the-folio-black-label-1/embedded" width="222px"></iframe><br /></i>
<i><br /></i>
<br />
<h2>
<span style="color: #cc0000;">And That's It for This Week...</span></h2>
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<br />
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<h2>
<span style="color: #cc0000;">About The OSR News</span></h2>
<br />
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available.<br />
<br />
I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site.<br />
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All prices are set by the respective venues and are subject to change, or may otherwise be different from what is listed in this post.<br />
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Please feel free to send me information on any new releases, events, or other items of interest which you would like to see mentioned.Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com5tag:blogger.com,1999:blog-2978232334912384498.post-77850715793336404372019-03-21T12:26:00.001-05:002019-03-21T12:27:37.564-05:00Death from Damage in AD&D. Again.<span style="color: #cc0000;">Death from Damage in AD&D. Again.</span><br />
<br />
I'm continually trying to find or create death rules with which I'm satisfied. For years I used the AD&D rule from page 83 of the DMG. Let's look at that, shall we?<br />
<br />
"When any creature is brought to 0 hit points (optionally as low as -3 hit points if from the same blow which brought the total to 0), it is unconscious. In each of the next succeeding rounds 1 additional (negative) point will be lost until -10 is reached and the creature dies."<br />
<br />
<a href="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTsfX2c_Q_bJYtVPe_FmSycNcdYcVvuAKmQtoYqYP6jj0XN36u4" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image result for monty python black knight" border="0" src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTsfX2c_Q_bJYtVPe_FmSycNcdYcVvuAKmQtoYqYP6jj0XN36u4" /></a>Now, what exactly does Gary mean by that bit in the first set of parenthesis? Did he intend that a PC brought from positive hit points to -4 or lower in one attack was instantly killed, without benefit of the negative total cushion extending to -10? Or, is the negative countdown supposed to start from 0 if the blow in question doesn't cause more damage than would bring the PC to -3?<br />
<br />
I dunno.<br />
<br />
Back in the day, we ignored that parenthetical bit and just played it to -10. For instance, if you had 5 hit points left and took 10 points of damage, you were at -5 and would lose one more hit point at the end of every succeeding round. The cleric better get over there in a hurry, or your ass is dead!<br />
<br />
I've tried various methods over the years, but haven't found anything I really like. The -10 thing is okay. PC death is uncommon at low levels. At mid to high levels, the damage output in AD&D increases to the point where a PC being reduced from positive hit points to near, or beyond negative ten occurs with more frequency.<br />
<br />
There's something to be said for leaving things as they are. Still, it's like an itch I just need to scratch.<br />
<br />
I don't really care for Death & Dismemberment tables. They can be kind of fun, but are often too harsh for a long term campaign. If your character is going to end up armless and legless, he might as well be dead. Yeah, it's a good opportunity for robotic and squid-like replacements, but that seems to be a fast-track to some pretty gonzo PC's and I don't often want that sort of thing. I'm okay with ability damage and similar effects and appreciate the black humor often associated with such tables. Scars and the like are pretty cool, too. That said, I'm more focused on adjudicating possible death, while still keeping death a possibility, than I am in creating a Monty Python situation.<br />
<br />
So, here we are again. One idea which occurred to me is allowing for attempted combat while the PC is seriously wounded, barely able to swing their sword in one last desperate and probably futile attempt to triumph. <i>"I'll bite your legs off!"</i><br />
<br />
<div style="text-align: center;">
<span style="color: #cc0000;">On Death and Dying</span></div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
Death from damage occurs at <b>Negative Con</b>. In addition, the following rules apply.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
At 0 Hit points, the PC is slowed to half their movement and any attacks are made at -2 to hit.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
From -1 to -4 hit points, the PC is grievously wounded and may either take a move action or an attack action, but not both. Movement is reduced to 1/4 the normal rate and attacks are at -2 to hit. Furthermore, the strain of making an attack incurs a 50% chance of inflicting 1 point of damage to the PC.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
At -5 hit points or lower the PC is unconscious and must roll on this table at the end of the following round:</div>
<br />
<div style="text-align: center;">
<span style="color: #cc0000;">d20 Dying Table</span></div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
1: You're almost certainly fucked! That last wound tore up something kinda important. Take 3d4 additional damage. If you're still alive, make a save vs death and live or die by the result. If you live, you stabilize. Lay there and suffer until the cleric heals your sorry ass, or Sir Deathblow comes along and casually stabs you with something pointy.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
2-5: You're probably fucked! Take an additional 2d4 points of damage. If you're still alive, then at the end of the next round make a save vs. death to stabilize. If you fail, take another 2d4 points of damage. Keep doing this at the end of every round until you stabilize or die. Lay there and hope that your side wins and doesn't bug out, leaving you behind to get eaten by the owlbear.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
6-10: You might be fucked! Take an additional 1d4 points of damage. If you're still alive, then at the end of the next round make a save vs death to stabilize. If you fail, take another 1d4 points of damage. Keep doing this at the end of every round until you stabilize or die. If the DM didn't screw up and host another TPK, you've got a shot at making it out alive.<br />
<br /></div>
<div style="text-align: center;">
11-15: You're probably not fucked yet. Make a save vs death at +2. If you make it you stabilize. If you fail, take an additional 1d3 points of damage and at the end of the next round repeat the above. Keep doing this until you make the save or die. Lay there and hope an unengaged monster doesn't decide to start eating you.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
16-19: Stop whining, you'll probably live. Make a save vs death at +2 and take 1d2 points of damage if you fail. Assuming you're still alive, you stabilize, regardless of the save result. The monsters will probably ignore your dead looking self and focus on trying to kill your friends.</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
20: You are definitely not yet fucked. Make a save vs death. If you fail, you're stable and unconscious. If you make it, then an adrenaline surge, divine favor, residual healing potion energy or whatever kicks in and you get 3d6 hit points back! Assuming you're no longer in negatives, you may move at half speed and attack at -2. This condition is removed after a day's rest. Now go kill something and take its treasure!</div>
<br />
<div style="text-align: center;">
First aid from your friends will allow advantage on any of the d20 rolls on this table, or a +4 bonus if you refuse to truck with any 5e inspired shenanigans. Healing magic will instantly stabilize you and get your ass off this table for now. </div>
<br />Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com9tag:blogger.com,1999:blog-2978232334912384498.post-69112216203810268802019-03-16T22:21:00.001-05:002019-03-16T22:21:10.074-05:00The OSR News: March 16, 2019Courtney Campbell releases more stuff, Gregorius21778 continues to publish their ass off and Bloat Games goes Super Heroic. All this and more await you in this week's News!<br />
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<h2>
<span style="color: #cc0000;">New Releases</span></h2>
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<a href="https://www.drivethrurpg.com/product/269372/SURVIVE-THIS-Vigilante-City--Core-Rules?affiliate_id=270713"><b>SURVIVE THIS!! Vigilante City - Core Rules</b></a>. Published by Bloat Games. Available from <a href="https://www.drivethrurpg.com/product/269372/SURVIVE-THIS-Vigilante-City--Core-Rules?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 292 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9721/269372.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9721/269372.jpg" width="247" /></a><b><i>PRINT ON DEMAND COMING IN JULY. ALL PDF PURCHASERS WILL </i></b><b><i> A $5.00 DISCOUNT CODE WHEN PRINT ON DEMAND IS AVAILABLE!</i> </b></blockquote>
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<i><b>What is SURVIVE THIS!! Vigilante City?</b><br /><br />From the creators of <b>SURVIVE THIS!! Dark Places & Demogorgons</b> comes <b>SURVIVE THIS!! Vigilante City</b>, a gritty, street-level, superhero game set in the near future.<br /><br />Vigilante City is heavily inspired by Batman: The Animated Series. Along with the X-men, Spider-man and TMNT cartoons of the 1990s.<br /><br />Vigilante City utilizes the familiar ruleset of the world’s most popular fantasy RPG, mixing the old-school with modern mechanics for the best possible gaming experience. With it’s modular system design, you can easily play to the exact style of super’s game you want!<br /><br />SURVIVE THIS!! Vigilante City - Core Rules features ALL the rules to make a vigilante and play the game.<br /><br />Complete Modular Independent rules for Humans, Mutant Animals, Borg Conversion and Power Armor, Magic, Mutant Abilities, Psionics, Speedsters and Super Soldier Drugs, that are designed to be added or removed easily to allow your game of Vigilante City to be tailored to the exact style of superhero game that you want to play! There is also, Background/Origins, Weapons, Equipment, Gadgets, Vehicle Upgrades, Vehicle Combat, Ranged & Melee Combat, Morale, Skills, Usage Die & so much more!<br /><br />Vigilante City features both Human (no powers) and MegaHuman (powers) classes!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/269380/SURVIVE-THIS-Vigilante-City--Villains-Guide?affiliate_id=270713"><b>SURVIVE THIS!! Vigilante City - Villain's Guide</b></a>. Published by Bloat Games. Available from <a href="https://www.drivethrurpg.com/product/269380/SURVIVE-THIS-Vigilante-City--Villains-Guide?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 300 pages.<br />
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<i><b>PRINT ON DEMAND COMING IN JULY. ALL PDF PURCHASERS WILL </b></i><i><b> A $5.00 DISCOUNT CODE WHEN PRINT ON DEMAND IS AVAILABLE!</b></i></blockquote>
<blockquote class="tr_bq">
<i><b>What is SURVIVE THIS!! Vigilante City?</b><br /><br />From the creators of <b>SURVIVE THIS!! Dark Places & Demogorgons</b> comes <b>SURVIVE THIS!! Vigilante City,</b> a gritty, street-level, superhero game set in the near future.<br /><br />Vigilante City is heavily inspired by Batman: The Animated Series. Along with the X-men, Spider-man and TMNT cartoons of the 1990s.<br /><br />Vigilante City utilizes the familiar ruleset of the world’s most popular fantasy RPG, mixing the old-school with modern mechanics for the best possible gaming experience. With it’s modular system design, you can easily play to the exact style of super’s game you want!<br /><br />SURVIVE THIS!! Vigilante City - Villain’s Guide is designed with Game Masters in mind. This book contains a detailed City Generator to allow the GM to build the exact city they want to base their game in. There’s also, GM advice to running the game, a HUGE selection of villain-based Adventure Seeds, Quick NPC and Villain Generation Tables, Mutant Island Adventure/optional setting and so much more!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/5091/269208.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="320" src="https://www.drivethrurpg.com/images/5091/269208.png" width="233" /></i></a><a href="https://www.drivethrurpg.com/product/269208/Suddenly-Goblins?affiliate_id=270713"><b>Suddenly, Goblins!</b></a> by Jonathan Hicks. Published by Farsight Games. Available from <a href="https://www.drivethrurpg.com/product/269208/Suddenly-Goblins?affiliate_id=270713">DriveThruRPG </a><a href="https://www.drivethrurpg.com/product/269208/Suddenly-Goblins?affiliate_id=270713">in PDF for PWYW</a>. 7 pages.<br />
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<i>Goblins! Goblins everywhere! When a castle is suddenly overrun by the small cackling mostrosoties the PCs have to discover how they got in and stop any more from causing trouble!<br /><br />Suddenly, Goblins! is an OSR adventure for Swords & Wizardry White Box, although it can be easily adapted for most classic OSR systems. The adventure is designed for a party of any number of adventurers of any race, class and level and can be inserted into your existing campaign quite easily, no matter what world you’re gaming in.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24023573&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Level Up a Book of Fantasy Gaming Lists" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24023573&resolution=320" /></a><a href="http://www.lulu.com/shop/courtney-campbell/level-up-a-book-of-fantasy-gaming-lists/paperback/product-24023573.html"><b>Level Up a Book of Fantasy Gaming Lists</b> </a>by Courtney Campbell. Available from <a href="http://www.lulu.com/shop/courtney-campbell/level-up-a-book-of-fantasy-gaming-lists/paperback/product-24023573.html">Lulu in Print for </a><a href="http://www.lulu.com/shop/courtney-campbell/level-up-a-book-of-fantasy-gaming-lists/paperback/product-24023573.html">$9.99</a>, from <a href="http://www.lulu.com/shop/courtney-campbell/level-up-a-book-of-fantasy-gaming-lists/ebook/product-24023563.html">Lulu in PDF for $6.99</a>, from <a href="https://www.drivethrurpg.com/product/269766/Level-UP-A-Book-of-Fantasy-Gaming-Lists?affiliate_id=270713">DriveThruRPG in PDF for $6.99</a> and from <a href="https://www.amazon.com/Level-UP-Fantasy-Gaming-Lists-ebook/dp/B07PPFTRPQ/">Amazon in Kindle for $6.99</a>.<br />
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<i>Do you feel a bit intimidated by Dungeons & Dragons?<br /> Would you like to impress your gaming group and feel more confident when playing?<br />Then check out Level UP: the fantasy gaming book of lists, answering all of D&D's most pressing questions.<br /> Why do wizards live in towers?<br /> What are the biggest news stories in the history of Dungeons & Dragons(r)?<br /> What don't you know about hit points? <br />What are all the different kinds of games?<br />Get to the deepest secrets of dungeons and dragons, feel confident, and impress your gaming group and Level UP today.</i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1cWkEUR4iN4XNapzV4TfZQYqixUj1NZ7K7rkYovArNbPT-ERDA9oPcg3LZn2KWwW60qdsQH4VpK6fYg6VY7Fv_91XeqFyzMnbARSiK4LnDfMTPs8tApirw3GjKTVNVoLxajYX7zZrLlM/s1600/annn.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" data-original-height="887" data-original-width="685" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1cWkEUR4iN4XNapzV4TfZQYqixUj1NZ7K7rkYovArNbPT-ERDA9oPcg3LZn2KWwW60qdsQH4VpK6fYg6VY7Fv_91XeqFyzMnbARSiK4LnDfMTPs8tApirw3GjKTVNVoLxajYX7zZrLlM/s200/annn.png" width="154" /></i></a><a href="https://drive.google.com/file/d/1yWNoRQVNLDG3djj51oz1PNC2ma3HK9v7/view"><b>After World Issue #1</b></a> by Vor the Eyeless. Available from the <a href="https://drive.google.com/file/d/1yWNoRQVNLDG3djj51oz1PNC2ma3HK9v7/view">author in PDF for free</a>. 32 page direct <br />
download.<br />
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<i>After World was written to be compatible with most iterations of the 1981 edition of the World’s Most Popular Role Playing Game, as well as its modern retroclones such as B/X Essentials, Labyrinth Lord, Swords & Wizardry and many others. Much of the content herein has been adapted from my homebrew post-apocalyptic RPG Ruinations.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/269933/Sapphal-Three-Clusters-World-Book-02?affiliate_id=270713">Sapphal: Three Clusters World Book 02</a> </b>by Paul Drye. Published by Baggage Books. Available from <a href="https://www.drivethrurpg.com/product/269933/Sapphal-Three-Clusters-World-Book-02?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 29 pages.<br />
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<i>Once, the Orion Arm was humanity's plaything, the Earth Alliance expanding by leaps across interstellar space. But as happens with all our species creates, it was destroyed through greed and lust for power and spite.<br /><br />A thousand years on, space is still dark, but light sometimes flickers for a while in a little</i><i> corner here or there. The dream of the Alliance dies hard, and over and over one world or another has tried to recreate a fraction of its glory, only to fail.</i></blockquote>
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<i>Sapphal is a former prison planet left to its own fate for centuries after the Earth Alliance fell. Now home to a world-spanning low tech empire, it's become an important trading destination and a lure for freebooters and other unsavory adventurers. Pack your laser rifle, put on your brown leather hat, and make your fortune if you can on a world where high-tech luxuries are few and far between. It can be used as part of the larger Three Clusters setting or as a "drop-in" for a GM who needs a detailed destination to use in another campaign.<br /><br />The Three Clusters Campaign is a "classic-style" Hard Space Opera game setting, using the PWYW Cepheus Engine rules, for which Sapphal is the second world book. Not sure if you want to buy this product? The first world book, Wallwichen, is FREE and available for download on DriveThru RPG. Check it out and then decide.<br /><br />The Three Clusters setting is also OPEN for use in other works, including commercial products. See details on the Sapphal book's copyright page.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9476/269908.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/269908.jpg" width="225" /></a><a href="https://www.drivethrurpg.com/product/269908/Gregorius21778-The-Pilgrimage-of-Hunger?affiliate_id=270713"><b>Gregorius21778: The Pilgrimage of Hunger</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/269908/Gregorius21778-The-Pilgrimage-of-Hunger?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 17 pages.<br />
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<i>Attention please! The preview shows you the whole of the product, so that you may read </i><i>it first and then decide how much you want to give me for my effort. Thank you, and please remember: everything counts in large amounts.</i></blockquote>
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<i>The Pilgrimage of Hunger is a small cave system written for Veins of the Earth. The idea behind it is that it came into being in response to the hunger of the living, sentient minds and souls of the Veins. If it is the creation of cruel and dark gods, of a devil or demon, something from the Outer Dark or of some strange underworld godling of hunger that has devoured its own name is up to you as the GM. It is assumed that the existence and rites of the chapel are known to at least a few dwellers of the Veins in the wider area, and that those in the know make regular “pilgrimages” to the chapel (for the sake of survival).</i></blockquote>
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<a href="http://www.lulu.com/shop/ian-woolley/axes-orcs-pocket-sized-compendium-volume-one-non-human-and-monster-classes/paperback/product-24016629.html"><b>Axes & Orcs Pocket-sized Compendium: Volume One: Non-Human and Monster Classes</b></a> by Ian Woolley. Available from <a href="http://www.lulu.com/shop/ian-woolley/axes-orcs-pocket-sized-compendium-volume-one-non-human-and-monster-classes/paperback/product-24016629.html">Lulu in Print for $6.00</a>. Available from<a href="https://www.drivethrurpg.com/product/269273/Axes--Orcs-Compendium-Volume-One-HonHuman-and-Monster-Classes?affiliate_id=270713"> DriveThruRPG in PDF for $4.49</a>. Available from <a href="https://axesorcs.itch.io/compendium-volume-one">itch.io in PDF for $1.50 or more</a>. 20 pages.<br />
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<i>This the A5 version of my first compendium for old-school style role-playing </i><br />
<i>games.</i><i> https://axesorcs.itch.io/compendium-volume-one</i></blockquote>
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<i>Email me and I'll send the corresponding PDF.</i><i><br /></i><i><br /></i><i>TOC</i><i><br /></i><br />
<ul><a href="https://www.dragonsfoot.org/images/covers/G13_Storm_Giant_Module.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://www.dragonsfoot.org/images/covers/G13_Storm_Giant_Module.jpg" /></a><i>
<li><i>Halfling Druid</i></li>
<li><i>Moon-Rat Arqubusier & Machinist</i></li>
<li><i>Transforming Robot</i></li>
<li><i>Pegataur</i></li>
<li><i>Skeleton</i></li>
<li><i>Sky-Gnome</i></li>
<li><i>Sphinx</i></li>
</i></ul>
</blockquote>
<a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=463&watchfile="><b>GS13: Secret of the Storm Giant King</b></a> by RC Pinnell. Published by Dragonsfoot. Available from the <a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=463&watchfile=">publisher in PDF for Free.</a> 16 pages.<br />
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<i>The war with the lesser giants has waged for many years, and now hope is at hand with </i><i>the discovery of information on the whereabouts of the artifact know as Giant's Bane. The war can be won, if you can persuade the goodly Storm Giants to part with it. An adventure for 4 to 8 characters of levels 12 to 15.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/11948/269263.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/11948/269263.jpg" width="133" /></a><a href="https://www.drivethrurpg.com/product/269263/Wet-Work?affiliate_id=270713"><b>Wet Work</b></a>: A Cepheus Engine Adventure by Joseph Mohr. Published by Old School Role Playing. Available from <a href="https://www.drivethrurpg.com/product/269263/Wet-Work?affiliate_id=270713">DriveThruRPG in</a><a href="https://www.drivethrurpg.com/product/269263/Wet-Work?affiliate_id=270713"> PDF for PWYW.</a> 17 pages.<br />
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<i>A scout ship carrying an alien artifact crashed on a water planet. A Colonel from the Rysnian Confedration is willing to pay for it's return. But there are other interested parties. And a storm is brewing. Things might get messy.<br /><br />Wet Work is an adventure designed for the Frontiers of Space.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/269404/Spontaneous-Generation-Monsters?affiliate_id=270713"><b>Spontaneous Generation Monsters</b></a> by Derek Holland, Skirmisher Game Development Group. Published by Skirmisher Publishing. Available from <a href="https://www.drivethrurpg.com/product/269404/Spontaneous-Generation-Monsters?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 16 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/2132/269404.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2132/269404.jpg" width="246" /></a><i>Spontaneous generation, the idea that life can arise from non-living matter, is one of </i><i>several obsolete biological concepts that can be used in fantasy games to provide a storyteller with more options for monster and setting design. This concept can include living creatures that, by modern definition, are not biological, such as those made of glass or metal.</i></blockquote>
<blockquote class="tr_bq">
<i>There are at least three forms of spontaneous generation and these are all covered in this mini-sourcebook. Happenstance due to magical laws is the first and the most similar to the historical definition of spontaneous generation. Alchemy is the use of natural laws to create creatures through spontaneous generation by mortals. Divine intervention involves creation of monsters when circumstances fit the requirements dictated by a god.<br /><br />“Spontaneous Generation Monsters” includes guidelines on how to create, use, and incorporate into games the title sorts of creatures; descriptions of the three distinct sorts of spontaneous generation; and 17 sample monsters, two of which include variants.<br /><br />Material in this publication was written specifically for the "Basic" version of the OGL/d20 system and can be used as-is or easily adapted for other games using the same core rules. It was written by noted game developer Derek Holland and includes illustraions by artist Andy Hopp.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/268244/Brutal-Imperilment-in-the-Bag-of-Infinite-Holding?affiliate_id=270713"><b>Brutal Imperilment in the Bag of Infinite Holding </b></a>by Frank "Mottokrosh" Reding. Published by Mottokrosh Machinations. Available from <a href="https://www.drivethrurpg.com/product/268244/Brutal-Imperilment-in-the-Bag-of-Infinite-Holding?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 28 pages.<br />
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<i>Spelunk into a wild network of interconnected and nested magical bags.<br /><br />An adventure and toolkit for Hypertellurians and all fantasy roleplaying games.<br /><br />The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed?<br /><br />This adventure is bags of fun, and can be adapted to play over one or several sessions, thanks to its toolkit approach. Inside you will find:<br /><br />29 imaginative locations<br />7 pre-made characters to play or use as NPCs<br />50 thematically appropriate random finds of all shapes and sizes<br />Loads of art by Alysa Avery, Frank “Mottokrosh” Reding, and Luka Rejec<br />Quiver at these haverhandy sacks holding bags of marvels!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/269399/Delilahs-Dubious-Decoctions-ZweihanderRPG?affiliate_id=270713"><b>Delilah's Dubious Decoctions #ZweihanderRPG</b></a> by Andy Garland. Available from <a href="https://www.drivethrurpg.com/product/269399/Delilahs-Dubious-Decoctions-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 19 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/269399.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/269399.jpg" width="244" /></a><i>In a dusty, forgotten alchemy lab reeking of dried herbs, a young acolyte mulches kobold </i><i>eyes and corpseblossom petals together, trying their best to recreate a long-forgotten formulae…</i></blockquote>
<blockquote class="tr_bq">
<i>In the flickering light of a campfire, a Hexer prepares a series of draughts that will make them more than a match for the prowling pack of vampires stalking these forsaken woods…<br /><br />And in the warrens deep beneath the city streets, the brightest Skrrzak minds work tirelessly to create and bottle debilitating vapours, another tool in their arsenal to use against the surface dwellers…<br /><br />DELILAH’S DUBIOUS DECOCTIONS expands on the alchemical rules found in the MAIN GAUCHE supplement to offer over thirty new potions, decoctions and vapours to augment any adventurer's arsenal in your Grim and Perilous campaign. Hunt your prey in the witching hours with a dose of Nighthawk, explore the depths of the churning oceans with a draught of Diving Belle and debilitate fiendish spellcasters with a potent blast of Soulrot fumes. Also included for GMs is over 100 plants and minerals to add to your game, sorted by rarity and location.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/269653/Creature-Feature-Quarterly-vol1-OSR-Edition?affiliate_id=270713"><b>Creature Feature Quarterly vol.1 (OSR Edition)</b></a> by Jeremy Hart. Available from <a href="https://www.drivethrurpg.com/product/269653/Creature-Feature-Quarterly-vol1-OSR-Edition?affiliate_id=270713">DriveThruRPG in electronic format for $4.50</a>. 36 pages.<br />
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<blockquote class="tr_bq">
<i>NOT JUST STATBLOCKS!</i> </blockquote>
<blockquote class="tr_bq">
<i>16 new monsters for your OSR game.<br />+ Extensive Fluff including Descriptions, Lore, Ecology and Adventure Seeds.</i><i><br /><br />+ Paper Mini designs you can easily cut out and glue together to get on your table quick!<br /><br />+ VTT tokens if you prefer to play your oldskool on Roll20, etc.<br /><br />+ The PDF is formatted to be easily printed at home on A4 sheets as A5 facing pages. (DIY!)<br /><br />+ I also included two covers for your further DIY pleasure. One black and one white.<br /><br />The stat blocks after modeled after Swords and Wizardry but without Descending Armor Class. The terminology draws upon the gamut of DnD from 5e back to ADnD. As a result, knowledge of other editions will be helpful.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9476/269812.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/269812.jpg" width="225" /></a><b><a href="https://www.drivethrurpg.com/product/269812/Gregorius21778-Names-for-Elves?affiliate_id=270713">Gregorius21778: Names for Elves</a> </b>by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/269812/Gregorius21778-Names-for-Elves?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 4 pages.<br />
<blockquote class="tr_bq">
<i><b>Gregorius21778: Names for Elves</b> includes two tables (99 entries each) for the creation </i><i>of last names out of a themed two-word combination (Sungale, Fernstep, Fairdawn, Mistspear, Moonspeel, etc.), and two further tables with 50 male (Alaris, Cerun, Ulliad) and female (Illyda, Malyvon, Tana) first names each.</i></blockquote>
<blockquote class="tr_bq">
<i>To create a last name, roll a d100 once on both tables (and re-roll any 100 that comes up).<br /><br />To pick a random first name, roll a d100: if the result is between 1-50, pick the according name in the table. Is it 51+, subtract 50 from the result and pick the according name in the table.<br /><br />A printer-friendly black/white version of the document is part of the download as well.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/269765/Adventure-Framework-52-A-Creeping-Tide?affiliate_id=270713"><b>Adventure Framework 52: A Creeping Tide</b></a> by Stephen J Grodzicki. Published by Pickpocket Press. Available from<a href="https://www.drivethrurpg.com/product/269765/Adventure-Framework-52-A-Creeping-Tide?affiliate_id=270713"> DriveThruRPG in PDF for $2.50</a>. 15 pages.<br />
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<blockquote class="tr_bq">
<i><b>Danger</b>: Moderate.<br /><br /><b>Pages</b>: 12 (exc cover & credits).<br /><br /><b>Map</b>: Yes<br /><br />"Saxford you say? Yea I know it. Small outpost on the far side o’ Lake Argos. Sure you want to go there, stranger? Lot o’ death in Saxford, I hear. Nay, not by beastmen nor barbarian… Saxfords’ are taking their own lives. Why? Har! Might as well ask why the sun sets at dusk, eh? Wodon knows, wanderer. Wodon knows."<br /><br />In this adventure, Saxford’s outlanders (exposed to the Black Spire’s subtle taint for years) engage in increasingly bizarre, hivemind like behaviour, as they unwittingly summon a tsunami that will claim the outpost, and everyone in it.<br /><br />Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to improvise details (with minimal prep) and adapt to player choices. System wise, these adventures use the Low Fantasy Gaming RPG (an old school/modern mix d20 based game; free PDF), but are easily adapted to any d20 system.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4957/269692.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4957/269692.png" width="240" /></a><b><a href="https://www.drivethrurpg.com/product/269692/Montserrat?affiliate_id=270713">Montserrat</a> </b>by Paul Ward. Published by Matakishi's Tea House. Available from <a href="https://www.drivethrurpg.com/product/269692/Montserrat?affiliate_id=270713">DriveThruRPG in PDF for $7.79</a>. 70 pages.<br />
<blockquote class="tr_bq">
<i>Montserrat continues on the starting adventures provided in Monkey Island, the first </i><i>adventure module for The High Seas Hack. Montserrat is a sandbox setting that continues stories started in Monkey Island as well as presenting the players with several new adventure opportunities.</i></blockquote>
<blockquote class="tr_bq">
<i>Montserrat's 70 pages contain over 20 adventure-hook rumours to entice the players, illustrated NPCs and 7 mapped and detailed towns along with a map and description of Porto Grande, the pirate stronghold of the dreaded Black Sanchez.<br /><br />The High Seas Hack is a tabletop roleplaying game set in the golden age of piracy using a variation of The Black Hack rules. You will require a copy of The High Seas Hack to enjoy these adventures fully.</i></blockquote>
<h2>
<span style="color: #cc0000;">Re-Releases, New Editions, Now in Print, etc.</span></h2>
<br />
<a href="https://www.drivethrurpg.com/images/5597/269764.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><b><img border="0" height="200" src="https://www.drivethrurpg.com/images/5597/269764.jpg" width="154" /></b></a><a href="https://www.drivethrurpg.com/product/269764/Tricks-Empty-Rooms-and-Basic-Trap-Design?affiliate_id=270713">Tricks, Empty Rooms, and Basic Trap Design</a> by Courtney Campbell. Published by Hack & Slash Publishing. Available from <a href="https://www.drivethrurpg.com/product/269764/Tricks-Empty-Rooms-and-Basic-Trap-Design?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 30 pages.<br />
<blockquote class="tr_bq">
<i>The original Tricks, Empty Rooms, and Basic Trap Design document.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/17046/I1-Dwellers-of-the-Forbidden-City-1e?affiliate_id=270713"><b>I1 Dwellers of the Forbidden City (1e)</b></a> by David Cook. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17046/I1-Dwellers-of-the-Forbidden-City-1e?affiliate_id=270713">DriveThruRPG in Print/PDF combo for $11.99, in Print for $9.99 and in PDF for $4.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17046.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17046.jpg" width="243" /></a><i>Somewhere in the heart of the steaming jungle lies the answer to the whispered tales - </i><i>rumors of a magnificent city and foul, horrid rituals! Here a brave party might find riches and wonders - or death! Is your party brave enough to face the terrors of the unknown and find the Forbidden City!?</i></blockquote>
<blockquote class="tr_bq">
<i>Parts of this adventure were used in 1980 for a major East Coast convention tournament. Information is presented here to reconstruct this exciting tournament and even more has been give to expand play. Here characters may adventure several times in a unique and interesting mini-campaign setting. Included in this module are background and tournament notes, referee's keys, new monsters, pre-generated characters, and eight different maps.<br /><br />For characters levels 4 to 7.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/17000/Book-of-Artifacts-2e?affiliate_id=270713"><b>Book of Artifacts (2e)</b></a> by David Cook. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17000/Book-of-Artifacts-2e?affiliate_id=270713">DriveThruRPG in Print/PDF combo for $21.99, in Print for $19.99 and in PDF for $9.99.</a> 160 pages.<br />
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<blockquote class="tr_bq">
<i>Incredible magic for all campaigns! The Book of Artifacts will help every adventure </i><i>reach new plateaus of mystery, danger, and epic excitement. Within these pages is the most complete collection of legendary and obscure artifacts ever assembled for the AD&D 2nd Edition game. Each enigmatic token or powerful relic has a detailed history, special powers that truly fit the theme of the item, and even tips on how to introduce - or remove - the artifact from a campaign.</i></blockquote>
<blockquote class="tr_bq">
<i>New and valuable information is also included for characters who want to create magical items or recharge existing ones. Making that special magical sword or finding ingredients for that powerful potion can be the basis for whole adventures! Whether the characters find the Machine of Lum the Mad or the Jacinth of Inestimable Beauty, the Book of Artifacts packs enough adventure between its covers to be an invaluable addition to every AD&D game!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4417/267614.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4417/267614.png" width="213" /></a><a href="http://www.lulu.com/shop/james-spahn/walking-the-way-a-mysticism-sourcebook-for-white-star/paperback/product-24005690.html"><b>Walking the Way: A Mysticism Sourcebook [Swords & Wizardry]</b> </a>by James M. Spahn. Published by Barrel Rider Games. Available from <a href="http://www.lulu.com/shop/james-spahn/walking-the-way-a-mysticism-sourcebook-for-white-star/paperback/product-24005690.html">Lulu in Print for $9.99</a>. Still <a href="https://www.drivethrurpg.com/product/267614/Walking-the-Way-A-Mysticism-Sourcebook-Swords--Wizardry?affiliate_id=270713">available from DriveThruRPG in </a><a href="https://www.drivethrurpg.com/product/267614/Walking-the-Way-A-Mysticism-Sourcebook-Swords--Wizardry?affiliate_id=270713">PDF for $7.99</a>. 64 pages.<br />
<blockquote class="tr_bq">
<i>Strange Gifts and Mystical Powers<br /> <br />Across A Galaxy of Endless Stars<br /><br />Walking the Way: A Mysticism Sourcebook for White Star brings a plethora of new options to your OSR sci-fi campaign! As heroic Star Knights and exotic Alien Mystics fight against the agents of the Void and the evil Galactic Consortium, they find new options to add to their arsenal in the latest supplement for White Star: White Box Science Fiction Roleplaying and White Star: Galaxy Edition. Inside you'll find:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Four brand new classes! Elusive Althar meld both Meditations and Gifts, while Augumented Waybreakers meld cybernetic enhancement with the powerful Meditations.</i></li>
<li><i>New Gifts and Meditations to expand the power of your Mystic character classes!</i></li>
<li><i>Half a dozen paths for Alien Mystics to customize their journey towards enlightenment!</i></li>
<li><i>Complete rules for building and customizing the iconic weapon of the Star Knights: The Star Sword.</i></li>
<li><i>New gear, weapons, and armor!</i></li>
<li><i>New Advanced Technology, like the esoteric Spirit Stones!</i></li>
<li><i>New Monsters, from the adorable Gorp to the dangerous Void Serpent!</i></li>
<li><i>A completely new form of Mysticism: Technomancy!</i></li>
</ul>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24019030&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Star Sword: The Official White Star Magazine (Issue #1)" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24019030&resolution=320" /></a><i>Expand your galaxy today with Walking the Way: A Mysticism Sourcebook.</i></blockquote>
<b><a href="http://www.lulu.com/shop/james-spahn/star-sword-the-official-white-star-magazine-issue-1/paperback/product-24019030.html">Star Sword: The Official White Star Magazine (Issue #1)</a> </b>by James Spahn. Published by Barrel Rider Games. Available from <a href="http://www.lulu.com/shop/james-spahn/star-sword-the-official-white-star-magazine-issue-1/paperback/product-24019030.html">Lulu in Print for $7.99</a>. Still available from <a href="https://www.drivethrurpg.com/product/212853/Star-Sword-Magazine-1?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 42 pages.<br />
<blockquote class="tr_bq">
<i>In the first exciting issue of Star Sword: The Official White Star Magazine, you'll thrill to the adventures of the Cosmic Kestrel, explore the seedy spacer bar the Pickled Pulsar, discover the cosmic power of the Prime Human character class, and more! For use with the White Star Roleplaying Game and other OSR RPGs.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24024311&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Journeys in Time" border="0" height="200" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24024311&resolution=320" width="132" /></a><a href="http://www.lulu.com/shop/mark-stout/journeys-in-time/paperback/product-24024311.html"><b>Journeys in Time</b></a> by Mark Stout. Published by Stouthearted Games. Available from <a href="http://www.lulu.com/shop/mark-stout/journeys-in-time/paperback/product-24024311.html">Lulu in Print for $5.00</a>. Still available from <a href="https://www.drivethrurpg.com/product/233725/Journeys-in-Time?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 68 pages.<br />
<blockquote class="tr_bq">
<i>Journeys in Time is a tabletop roleplaying game based on The Black Hack, an old school system blended with modern rules into a fast-playing, rules-light system. Journeys in Time is a standalone game that lets you play the role of a time traveler. You can travel through time and space with a mysterious guide, be part of a team of troubleshooters that go back in time to prevent terrible disasters, hop through time to stop others from changing the past, or be police from the future chasing escaped criminals into the past.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24019947&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="The Tall Witch" border="0" height="200" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24019947&resolution=320" width="132" /></a><a href="http://www.lulu.com/shop/daimon-games/the-tall-witch/paperback/product-24019947.html"><b>The Tall Witch </b></a>by Davide Pignedoli. Published by Daimon Games. Available from <a href="http://www.lulu.com/shop/daimon-games/the-tall-witch/paperback/product-24019947.html">Lulu in Print for </a><a href="http://www.lulu.com/shop/daimon-games/the-tall-witch/paperback/product-24019947.html">$5.00</a>. Still available from <a href="https://www.drivethrurpg.com/product/209714/The-Tall-Witch--OSR-adventure?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 26 pages.<br />
<blockquote class="tr_bq">
<i>The Tall Witch is a short introductory adventure for the Crying Blades, or any OSR system.<br /><br />It presents a classic adventure, with a mission assigned to the characters by the priest of a small village, and rumors of the coming awakening of the terrible Tall Witch.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267790/Polyhedron-Newszine-V6-5-Issue-32?affiliate_id=270713"><b>Polyhedron Newszine V6 #5 Issue 32</b></a> Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/267790/Polyhedron-Newszine-V6-5-Issue-32?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:<br /><div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/44/267790.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/267790.jpg" width="243" /></a></div>
<ul>
<li><i>Operation: Butter Up - by Japji Singh Khalsa. Code-na med "Clambake," this TOP SECRET® Game adventure pits four agents against evildoers out to disrupt a European conference on terrorism, with potentially terminal results.</i></li>
<li><i>Tournament Coordination: Pain & Pleasure-by John Cereso. The trials and tribulations of coordinati ng an RPGATM Network AD&D® Game tournament at a major game convention.</i></li>
<li><i>The Kellar-An Optional Race for STAR TREK®: The Role-Playing Game - by Jon Leeke. Want to add a truly alien character to your galactic adventures? Take one of these unique aliens on your next interstellar voyage, but be sure the Kellar is on you r side.</i></li>
</ul>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/44/267792.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/267792.jpg" width="243" /></a><b><a href="https://www.drivethrurpg.com/product/267792/Polyhedron-Newszine-V6-6-Issue-33?affiliate_id=270713">Polyhedron Newszine V6 #6 Issue 33</a> </b>Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/267792/Polyhedron-Newszine-V6-6-Issue-33?affiliate_id=270713">DriveThruRPG in PDF for</a><a href="https://www.drivethrurpg.com/product/267792/Polyhedron-Newszine-V6-6-Issue-33?affiliate_id=270713"> $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:<br /><ul>
<li><i>The Sword & the Anti-Hero - by Robert J Blake, Anita B Frank, and Rex Zinn. High adventure and intrigue in Mythical Finland. How will you fare as a pawn of the gods?</i></li>
<li><i>The New Rogues Gallery - by Andrew Ernstein. The Brenalette Family and Friends can add a bit of spice to any campaign.</i></li>
<li><i>Let's Clean Up Our Act - by Tim Tollefson. Some advice on how to get more enjoyment out of role-playing while depriving role-playing's detractors of their ammunition.</i></li>
<li><i>Expanding the Power of the Cube - by Daniel Bowers. Want to do some serious gaming, but don't have the nght dice? No sweat, here's how you can get any random number you need with just a D6.</i></li>
</ul>
</i></blockquote>
<a href="https://www.drivethrurpg.com/product/237119/One-Page-Dungeon-Compendium-2010-Print-Edition?affiliate_id=270713"><b>One Page Dungeon Compendium 2010 Print Edition</b></a>. Published by Shattered Pike Studio. Available from <a href="https://www.drivethrurpg.com/product/237119/One-Page-Dungeon-Compendium-2010-Print-Edition?affiliate_id=270713">DriveThruRPG in Print for $10.00</a>. 70 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/8461/237119.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8461/237119.jpg" width="247" /></a><i>The Print Edition of the 2010 features 62 “one page dungeons” ranging from the Post-Apocalytpic wastelands and wilderness hex crawls to forlorn mines and crashed star </i><i>ships.</i></blockquote>
<blockquote class="tr_bq">
<i>Authors/ Creators<br /><br />Michael Richards, Random Wizard, Adam Thornton, Antti Hulkkonen, Chris Gonzales, Clarabelle Chong, Corwin Riddle, Craig Brasco, Heron Prior, Herwin Wielink, Jimm Johnson, Jeff Lynk, Lord Kilgore, Paul Siegel, Peter A. Mullen, Rob Antonishen, Shane Mangus, Simon Bull, Stuart Robertson, Tim Shorts, Tom Holmes, Aaron Schneider, Andrew Durston, Brenton Haerr, Caleb Jensen, Chris Maler, Darcy Stratton, David Bedell, Dean Bemen, DeForest Piper, Dennis Carter, Eric C. Alderson, Fabien Deneuville, Gabriel P., Gottfried Neuner, Greg Hartman, James Carr, James D. Jarvis, Jens Thuresson, Jesse Rothacher, John Laviolette, Lee Barber, Maximilian Thieme, Michael Christensen, Michael Hutchinson, Michael K. Tumey, Michael Wiemholt, Moritz Mehlem, Mrrkyllothur, Onno Tasler, Patrice Crespy, Paul Fini, Philippe Tromeur, Redrobes, Rick Ray, Ron Parker, Samuel Dennler, Scott Morrison, Scott Wylie Roberts, Shawn harris, Sven Vogler, Tim Hartin, Tim Morgan, Todd Hughes, Tom Allman, and Tom Livak.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/240921/Avremier-Supplement-0?affiliate_id=270713"><b>Avremier: Supplement 0</b></a> by David A. Hill. Published by Mothshade Concepts. Available from <a href="https://www.drivethrurpg.com/product/240921/Avremier-Supplement-0?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $15.99, in Print for $11.99 and in PDF for $6.99</a>. 84 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/12971/240921.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12971/240921.jpg" width="207" /></a><i>Introducing a setting more than 30 years in the making.<br /><br />Avremier is a world said to rest at the very center of Creation. Contested by gods and </i><i>monsters of outer dimensions, this is the new home of a colonial human race. Established less than 500 years past, human civilization has yet to match the heights of the older races, but humanity does lead the way in the industry of adventuring. Whether you further the cause as a human adventurer, or make your mark as a dwarf, elf, halfling, or hobgoblin PC - Avremier is a setting for glory and renown.</i></blockquote>
<blockquote class="tr_bq">
<i>This first "Supplement 0" for the Avremier old-school edition offers:<br /><ul>
<li><i>A new fighting PC class - the Armiger. Champions of Humanity.</i></li>
<li><i>Setting-specific details for running non-human PC races, including a hobgoblin player character race: the Yalkhoi.</i></li>
<li><i>The industry of the professional adventurer, including guidelines for gaining Renown as a hero of the realm.</i></li>
<li><i>24 new Magic-User spells. 10 new Cleric spells. 6 new Druid spells.</i></li>
<li><i>Over 50 new and variant monsters, such as the Dungeon Dragon, Flutterpotamus, and Cauldron Golem.</i></li>
<li><i>More than 100 new magical weapons and items. Wield the bizarre chess-aspected Checkered Blade or baffle opponents with the mighty Wand of Dragon Bubbles.</i></li>
<li><i>The known, surviving deminities - diminished remnants of Humanity's old gods.</i></li>
<li><i>Details of the Avremier setting and environment.</i> </li>
</ul>
</i></blockquote>
<blockquote class="tr_bq">
<i>This homage to the first published fantasy RPG rules is the first of a five-volume set.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/6992/269791.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/6992/269791.jpg" width="214" /></a><a href="https://www.drivethrurpg.com/product/269791/Troika-Numinous-Edition?affiliate_id=270713"><b>Troika! Numinous Edition</b></a> by Daniel Sell. Published by Melsonian Arts Council. Available from <a href="https://www.drivethrurpg.com/product/269791/Troika-Numinous-Edition?affiliate_id=270713">DriveThruRPG in PDF for $14.27</a>. 116 pages.<br />
<blockquote class="tr_bq">
<i>Troika! Numinous Edition is the new edition of our popular Troika! RPG, a complete </i><i>science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!</i></blockquote>
<blockquote class="tr_bq">
<i>Inside the book you will find:<br /><ul>
<li><i>A full automated character creation system that generates exciting starting points for players to build upon</i></li>
<li><i>Weighty lists of spells and enemies to encounter</i></li>
<li><i>A baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundations</i></li>
<li><i>Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter</i></li>
</ul>
Book Details<br /><ul>
<li><i>Hyperlinked PDF: 116 pages</i></li>
<li><i>Publisher: Melsonian Arts Council (13 Mar.. 2019)</i></li>
<li><i>ISBN: 978-0-9957567-2-4</i></li>
</ul>
</i></blockquote>
<h2>
<span style="color: #cc0000;">More Free Gaming Stuff from the Blogosphere and Environs</span></h2>
<br />
Evlyn Moreau shared a <a href="https://drive.google.com/drive/folders/15uisPoVVbS2ztNHSmkrkn4-YQ7r-HAzE">Google Drive link with free PDF's of her amazing zines. </a><br />
<br />
Konsumterra of Elfmaids & Octopi posted <a href="http://elfmaidsandoctopi.blogspot.com/2019/03/necromancy-and-you.html">Necromancy and You</a>, <a href="http://elfmaidsandoctopi.blogspot.com/2019/03/d100-crap-in-necromancers-lair.html">d100 Crap in a Necromancers Lair</a> and <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/d100-food-items-and-events-at-evil-feast.html">d100 food items and events at evil feast</a>.<br />
<br />
<a href="https://static.lulu.com/browse/product_thumbnail.php?productId=24000389&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Cosmic Crawl" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000389&resolution=320" style="cursor: move;" /></a>Skerples of Coins and Scrolls posted <a href="https://coinsandscrolls.blogspot.com/2019/03/osr-spell-research-and-magical-industry.html">OSR: Spell Research and Magical Industry, Part 1</a>.<br />
<br />
Christopher Green shared a Google Drive file: <a href="https://drive.google.com/drive/folders/1SHJIvEn7Xyeot5Gmv6KmBAc7WgUVQxFM">Here is Some Fucking D&D.</a><br />
<br />
Homebrew Homunculus posted <a href="http://homebrewhomunculus.blogspot.com/2019/03/random-lotfp-class-generator.html">Random LotFP Class Generator</a>, <a href="http://homebrewhomunculus.blogspot.com/2019/03/osr-class-trollkin-half-troll.html">OSR Class: Trollkin (Half-Troll)</a> and <a href="http://homebrewhomunculus.blogspot.com/2019/03/differentiating-spellcasters-spell-orbs.html">Differentiating Spellcasters: Spell Orbs, Elven Mind-Palaces, and more.</a><br />
<br />
BoxinaBox of <a href="https://boxfullofboxes.blogspot.com/2019/03/the-ascetic-lotfp-custom-class.html">Box Full of Boxes posted The Ascetic - LotFP Custom Class</a>.<br />
<br />
Trey of From the Sorcerer's Skull posted <a href="http://sorcerersskull.blogspot.com/2019/03/random-mars.html">Random Mars</a> and <a href="http://sorcerersskull.blogspot.com/2019/03/random-mercury.html">Random Mercury</a>.<br />
<br />
Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2019/03/three-hexes-world-clock.html">CHICAGOWIZ'S GAMES posted [THREE HEXES] THE WORLD CLOCK.</a><br />
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Andrew Marrington of <a href="https://www.savevsplayeragency.net/2019/03/13/the-horror-of-hull/">Save vs. Player Agency posted The Horror of Hull.</a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj14sZOkLJ0jXNAK-XHgFKe5XeyLGQq7DXCV2XuL_viTF8UHu8a8ztfBRpK-UIzWBEkbX_gjmi-4iJpPCy0ACpZvVl0kDET_OIFLrQ1ASfaq3ANRV55Zpkb7ycphOilt0Vo-3DEZbxdpuM2/s1600/635423e60cc1a3dbb53cbee84bc2811a_original.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Image result for advanced labyrinth lord" border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj14sZOkLJ0jXNAK-XHgFKe5XeyLGQq7DXCV2XuL_viTF8UHu8a8ztfBRpK-UIzWBEkbX_gjmi-4iJpPCy0ACpZvVl0kDET_OIFLrQ1ASfaq3ANRV55Zpkb7ycphOilt0Vo-3DEZbxdpuM2/s320/635423e60cc1a3dbb53cbee84bc2811a_original.jpg" width="247" /></a>James Mishler of Adventures in Gaming v2 posted <a href="https://adventuresingaming2.blogspot.com/2019/03/advanced-labyrinth-lord-class-level_13.html">[Advanced Labyrinth Lord] Class Level Title -- Emendations and Addition</a>s. 1 page PDF.<br />
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PLINES of <a href="https://hexjunkie.com/2019/03/10/the-529-hex-barbarian-prince-dd-sandbox/">Hex Junkie posted The 529 hex Barbarian Prince D&D sandbox</a>.<br />
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Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/03/an-ode-to-d30.html">An Ode to the D30</a> and <a href="https://dungeonspossums.blogspot.com/2019/03/gygaxian-democracy-war-witch-of-crimson.html">The War-Witch of the Crimson Forest.</a><br />
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David Baymiller of <a href="https://theosrlibrary.blogspot.com/2019/03/operation-whitebox-vs-dc-war-wheel.html">The OSR Library posted Operation Whitebox vs DC: The War Wheel.</a><br />
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Michael Galosi of 400 Billion Suns posted <a href="https://400billionsuns.blogspot.com/2019/03/strange-new-world-fearsome-creatures.html">Strange New World: Fearsome Creatures - The Whirling Whimpus (Kickstarter zine preview.)</a> 1 page PDF.<br />
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Matthew Schmeer of <a href="https://rendedpress.blogspot.com/2019/02/toss-off-issue-3.html">Rended Press posted Toss Off Issue 3</a>. 2 page PDF.<br />
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spittingimage of <a href="https://latenightzen.blogspot.com/2019/03/incarnari-city-of-mad.html">Late Night Zen posted Incarnari, city of the mad. 1 page PDF.</a><br />
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Evan Elkins of In Places Deep posted <a href="http://inplacesdeep.blogspot.com/2019/03/20-questions-for-city-state-of.html">20 Questions for the City State of the Invincible Overlord.</a><br />
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Timothy Brannan of The Other Side posted <a href="http://theotherside.timsbrannan.com/2019/03/isaina-lydar-for-witch-for-swords.html">Isaina Lyd’ar for The Witch for Swords & Wizardry White Box.</a><br />
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<a href="http://chaudronchromatique.blogspot.com/2018/07/osr-mimic-logo.html">Evlyn of Le Chaudron Chromatique made this for you.</a><br />
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Brian Richmond of <a href="http://www.goatmansgoblet.com/2019/03/dolmenwood-tumulheights-hex-1609.html">The Goatman's Goblet posted Dolmenwood: The Tumulheights - (Hex 1609)</a>.<br />
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<h2>
<span style="color: #cc0000;">Maptime</span></h2>
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Trey of From the <a href="http://sorcerersskull.blogspot.com/2019/03/maps-of-eternia.html">Sorcerer's Skull found some Maps of Eternia</a>.<br />
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Dyson Logos of Dyson's Dedecahedron posted <a href="https://dysonlogos.blog/2019/03/11/temple-of-the-seven-heretics/">Temple of the Seven Heretics</a>, <a href="https://dysonlogos.blog/2019/03/14/temple2/">Lesser Temple of the Heretics</a> and <a href="https://dysonlogos.blog/2019/03/16/throne/">Nagmer’s Throne Cavern</a>.<br />
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<h2>
<span style="color: #cc0000;">Reviews & Play Reports</span></h2>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-DA58jSsdTp8v9NQpBWadmk5nOSftNV7X0yBTxF1J-zN5Pat_n3dAvaADWNKq-GlRjeOcm9H-K1pbGxocLCIXUMZ5GtjrZ-MAuwEtomQF1_v64WGGQ-DmAoBWGMNgWqgN76YqIPrctoJY/s1600/250059.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-DA58jSsdTp8v9NQpBWadmk5nOSftNV7X0yBTxF1J-zN5Pat_n3dAvaADWNKq-GlRjeOcm9H-K1pbGxocLCIXUMZ5GtjrZ-MAuwEtomQF1_v64WGGQ-DmAoBWGMNgWqgN76YqIPrctoJY/s320/250059.jpg" width="225" /></a>Bryce Lynch of tenfootpole.org posted <a href="https://tenfootpole.org/ironspike/?p=5865">The Mountain Tollkeep</a> and <a href="https://tenfootpole.org/ironspike/?p=5873">The Dog That Would Not Bark</a>.<br />
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Jeremy “frothsof” Smith of Thought Eater posted <a href="http://frothsofdnd.blogspot.com/2019/03/humpday-blog-o-rama-31319.html">Humpday Blog-O-Rama 3.13.19</a> and <a href="https://anchor.fm/thoughteater/episodes/Frothcast-25-Night-Below-Session-Recap-3-10-19-e3dttp">Frothcast #25: Night Below Session Recap 3.10.19.</a><br />
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Justin Isaac of <a href="http://punverse.blogspot.com/2019/03/survive-this-vigilante-city-villains.html">Halls of the Nephilim posted SURVIVE THIS!! Vigilante City Villain's Guide Review.</a><br />
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Brian V. Molina of <a href="https://laughleviathan.blogspot.com/2019/03/first-time-playing-knave.html">Laughing Leviathan posted First Time Playing: Knave.</a><br />
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Ynas Midgard's RPG Blog posted <a href="https://ynasmidgard.blogspot.com/2019/03/review-eldritch-tales.html">Review: Eldritch Tales.</a><br />
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BRUTORZ BILL of Green Skeleton Gaming Guild posted <a href="https://greenskeletongamingguild.blogspot.com/2019/03/swn-cabal-sigma-session-1-wrong-side-of.html">SWN- Cabal Sigma Session 1- The </a><a href="https://greenskeletongamingguild.blogspot.com/2019/03/swn-cabal-sigma-session-1-wrong-side-of.html">Wrong Side of Heaven (part 4).</a><br />
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Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/03/review-obscene-serpent-religion-2-for.html">Review: Obscene Serpent Religion 2 for LotFP.</a><br />
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Skerples of Coins and Scrolls posted<a href="https://coinsandscrolls.blogspot.com/2019/03/osr-veinscrawl-session-13-14-15-16-17.html"> OSR: Veinscrawl Session 13, 14, 15, 16, & 17.</a><br />
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KingBrakish of <a href="https://totmv2.blogspot.com/2019/03/o-povo-do-buraco-1-zine-review.html?fbclid=IwAR00u2rRDlSZpQ43nnGAcsYQQUd3y-butiUG8Qy_xeRezaNvtw9jfE7J1qg">Tomb of the Wandering Millennial posted O Povo do Buraco #1 Zine [Review]</a>.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ8dE8zG1oa53fCn0iZx1so3BgsXxtxtn3xRo66w1TlEsgDXp1Imx2f7mHS66suvuc71W99e9PffiE8uSwCXh4ZTtsS2f2mDtYEhUxK9XBDHslnjTgFELtgyaOvWMeaOCPc4MT9UK1VqfE/s1600/WHFD.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ8dE8zG1oa53fCn0iZx1so3BgsXxtxtn3xRo66w1TlEsgDXp1Imx2f7mHS66suvuc71W99e9PffiE8uSwCXh4ZTtsS2f2mDtYEhUxK9XBDHslnjTgFELtgyaOvWMeaOCPc4MT9UK1VqfE/s320/WHFD.jpg" width="212" /></a>Tamás Kisbali of <a href="https://eldritchfields.blogspot.com/2019/03/actual-play-back-to-stacks-stygian.html">Eldritch Fields posted [Actual Play] Back to the Stacks! The Stygian Library, </a><a href="https://eldritchfields.blogspot.com/2019/03/actual-play-back-to-stacks-stygian.html">Revisited [LotFP].</a><br />
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2019/03/batrachian-horrors-tumorous-tubers.html">Reviews from R'lyeh reviews What Ho, Frog Demons!</a> and <a href="http://rlyehreviews.blogspot.com/2019/03/a-samurai-hack.html">Kaigaku</a>.<br />
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Timothy Brannan of <a href="http://theotherside.timsbrannan.com/2019/03/monstrous-monday-beasties-ii-from-night.html">The Other Side posted Monstrous Monday: Beasties II from Night Owl Workshop.</a><br />
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Fantastic Dimensions uploaded <a href="https://youtu.be/suV84cGVZFk">Rogues to Riches, session 1: Desperate Times Make Desperate Men.</a><br />
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Bud's RPG review uploaded <a href="https://youtu.be/oWiAb1woepY">Cults of Prax (Part II) for RuneQuest 2nd Ed by Chaosium</a>.<br />
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ivanmike1968 uploaded <a href="https://youtu.be/-20DnKr9lP8">Lamentations of the Martian Princess ep #14 ~ Apocalypse Now.</a><br />
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<br /></div>
Dungeon Musings uploaded <a href="https://youtu.be/6ikWFDdz9sU">Actual Play - Scarlet Heroes - B/X D&D: Barrowmaze Beckons - Session 34.</a><br />
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<br /></div>
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<div>
Dungeon Musings uploaded <a href="https://youtu.be/ckN2fxDbh_g">Actual Play - Warhammer Fantasy Roleplay 4th Edition - Session 3</a>.<br />
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Dungeon Musings uploaded <a href="https://youtu.be/cVMpq_na4Yw">Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea - Reavers of Thule Ep 5.</a></div>
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<div>
rsk350 of Age of Dusk posted <a href="https://princeofnothingblogs.wordpress.com/2019/03/13/actual-play-inside-the-daemon-worm-session-3-chaalt/">[Actual Play] Inside the Daemon Worm Session 3 (Cha’alt)</a> and <a href="https://princeofnothingblogs.wordpress.com/2019/03/10/review-the-return-of-the-blue-baron-blueholme-second-times-the-charm/">[Review] The Return of the Blue Baron (Blueholme); Second-time’s the Charm.</a><br />
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<a href="https://dorkerrealms.podbean.com/e/hell-and-back-part-1/">The Dorker Realms’s Podcast uploaded Hell and Back Part 1.</a><br />
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Patrick of False Machine posted <a href="http://falsemachine.blogspot.com/2019/03/a-review-of-worm-ouroboros-by-er-eddison.html">A Review of The Worm Ouroboros by E.R. Eddison.</a></div>
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<br /></div>
<h2>
<span style="color: #cc0000;">And in Other News...</span></h2>
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Matt Finch RPG Studio uploaded <a href="https://youtu.be/PbS--2Gnykk">Courtney Campbell part 2!</a><br />
<div>
<br /></div>
<a href="https://www.dungeoncontest.com/">The 2019 One Page Dungeon Contest has begun!</a><br />
<br />
<a href="https://stefanpoag.com/2019/03/16/immurement/">Check out this pic Stefan Poag posted</a>.<br />
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<h2>
<span style="color: #cc0000;">Kickstarters, Pre-Orders, etc.</span></h2>
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/laidbackdm/shotglass-adventures-10-adventures-for-dandd-5e-an/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/brightideagames/tabletop-worlds/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/191582083/tabletop-fantasy-miniatures-by-ana-polanscak/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/gallantknightgames/dark-streets-and-darker-secrets/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/monkeyblooddesign/the-city-of-great-lunden/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/762366408/xboat-zinequest/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="445px" scrolling="no" src="https://www.indiegogo.com/project/the-folio-black-label-1/embedded" width="222px"></iframe><br />
<br />
<h2>
<span style="color: #cc0000;">And That's It for This Week...</span></h2>
<br />
You may have noticed the Patreon Link to the left, near the top of my blog. For $3.00 a month (or less) you can help support The OSR News and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
<br />
<h2>
<span style="color: #cc0000;">About The OSR News</span></h2>
<br />
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available.<br />
<br />
I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site.<br />
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Please feel free to send me information on any new releases, events, or other items of interest which you would like to see mentioned.<br />
<br />Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com3tag:blogger.com,1999:blog-2978232334912384498.post-11726107578967432392019-03-09T22:08:00.001-06:002019-03-09T22:08:08.674-06:00The OSR News: March 9, 2019Courtney Campbell has a new adventure in print, Yami Bakura makes an epic Evil post and White Box gets the Eastern treatment. There's a new issue of Threshold and another piece of the Black Maw megadungeon drops. All this and more in this week's OSR News!<br />
<br />
<h2>
<span style="color: #cc0000;">New Releases</span></h2>
<br />
<a href="https://www.drivethrurpg.com/images/4277/268206.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4277/268206.jpg" width="237" /></a><a href="https://www.drivethrurpg.com/product/268206/Eyrie-of-the-Dread-Eye?affiliate_id=270713"><b>Eyrie of the Dread Eye </b></a>by Courtney Campbell. Published by Autarch. Available from <a href="https://www.drivethrurpg.com/product/268206/Eyrie-of-the-Dread-Eye?affiliate_id=270713">DriveThruRPG in PDF for $4.99.</a> 56 pages.<br />
<blockquote class="tr_bq">
<i>The Premium Color Softcover coming soon! When it's released everyone who bought the</i><i> PDF will receive a coupon code to discount the cost of the Premium Softcover. Thereafter the PDF will be free with the Premium Softcover.</i></blockquote>
<blockquote class="tr_bq">
<i>From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8.<br /><br />The Eye Is Opening.<br /><br />Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the deepest realms of Chthonic Darkness, but it was not yet fully open. Malign forces, opposed to all life, infested the Oculus, and waited. The Khepri kept vigil over the Oculus till time moved her hand. When the Khepri vanished in the Day Without Night, their Elven epigones took up the watch. In time, the Elves were conquered by the diabolic Thrassian race, and they in turn were subjugated by the Zaharans. Through the millennia, the caretakers of the Oculus studied, waited, and watched.<br /><br />Now the Awakening is near, the Spheres are coming into alignment, and the Oculus is beginning to open. The dark power is reaching out and for the first time in an age the Eyrie of the Dread Eye is accessible again. As the Eye opens, reality itself comes under further and further strain. And as rumors of a new valley containing an underground forgotten city filled with untold riches spread out from the Dark Wall, the Oculus continues to open ever wider.<br /><br />Eyrie of the Dread Eye is a ready-to-play adventure scenario presented for use with the Adventurer Conqueror King System™ (ACKS) and other d20-based fantasy role-playing games. Discover the vast ruined eyrie of the Oculus and take a stand against the coming Awakening.<br /><br />High-resolution printable maps are included in a separate .zip file. You can use these maps for Roll20 or similar platforms, or print them out for your table.</i></blockquote>
<a href="https://digilander.libero.it/Halag/Threshold_22_cover_thumb.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img alt="Image" border="0" height="320" src="https://digilander.libero.it/Halag/Threshold_22_cover_thumb.png" width="226" /></i></a><a href="http://pandius.com/thrs_mag.html"><b>Threshold Issue #22 Adventures and Campaigns</b></a>. Available from the <a href="http://pandius.com/thrs_mag.html">Publisher in PDF for Free</a>. 186 pages.<br />
<blockquote class="tr_bq">
<i>Index of the issue:</i><br />
<ul><i>
<li><i>A Mystara glossary</i></li>
<li><i>Icons for Mystara, Adapting the 13th Age Icon Relationships to Mystara campaigns</i></li>
<li><i>"So, You All Meet in a Tavern….”, Making the</i></li>
<li style="display: inline !important;"><i>most of those rumor tables</i></li>
<li><i>Campaigning in Karameikos. A guide to connect and use all the published canon adventures and several fan ones!</i></li>
<li><i>Thoughts About Civil War, a guideline to Mystara Almanac 1020 AC</i></li>
<li><i>Threshold Black Market, a secret location of the Thieves Guild.</i></li>
<li><i>Adapting Classic AD&D Modules to a Mystara Campaign, from the Northern Reaches to Wallara.</i></li>
<li><i>Escape from Hule, a sequel to X4 and X5.</i></li>
<li><i>The Egg Be Dammed! An adventure in Returned Blackmoor.</i></li>
<li><i>Deep Cover, A rather unusual cloak-and-dagger scenario</i></li>
<li><i>for 6 players in Corunglain.</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/5914/268672.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5914/268672.jpg" width="226" /></a><a href="https://www.drivethrurpg.com/product/268672/Elegant-Fantasy-Dungeon-Generator?affiliate_id=270713"><b>Elegant Fantasy Dungeon Generator</b></a> by Raphael Sadowski. Published by Nine Tongues Tales. Available from <a href="https://www.drivethrurpg.com/product/268672/Elegant-Fantasy-Dungeon-Generator?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 21 pages.<br />
<blockquote class="tr_bq">
<i>Dungeons. Skeletons of majority of OSR games.<br /><br />Having a prepared dungeon is everything you need to run at least one game. Having a GOOD, detailed dungeon, filled with treasures, strange creatures and wandering monsters can suffice to keep your group entertained for weeks.<br /><br />As always with my "Elegant Fantasy" series, you roll for inspiration, not stats. If we’re both lucky, then this book will inspire you, and help you create a fun adventure for your players, one that they will remember for a long time.<br /><br />Have fun,</i><i> </i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/268170/CASTLE-OLDSKULL--Oldskull-AntiPaladins?affiliate_id=270713">CASTLE OLDSKULL - Oldskull Anti-Paladins</a> </b>by Kent David Kelly. Available from <a href="https://www.drivethrurpg.com/product/268170/CASTLE-OLDSKULL--Oldskull-AntiPaladins?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 54 pages.<br />
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<blockquote class="tr_bq">
<i><b>Beyond mortal comprehension,<br /><br />Beyond redemption,<br /><br />Some insidious fiends<br /><br />Just want to watch the world burn …</b><br /><br />Ofttimes controversial, always vexing, but never boring, the ANTI-PALADIN is a specialized chaotic evil fighter sub-class which represents an irrepressible remnant order of the unholy black knights of yore. Whereas paladins represent ultimate light and the might of purity, anti-paladins are the harbingers of abyssal darkness, despair, and overpowering evil.<br /><br />Anti-paladins were introduced to the game in 1980 and were even briefly made official by accident (via the 1981 fiendish bestiary) before being relegated to oblivion. They only ever returned in a sanitized form as the diluted “Blackguard.” But for those who want to include and glorify the original iconic class as first presented in a Draconian magazine almost 30 years ago, this supplement — likely the most detailed treatment of anti-paladins ever created — should be received with delectation.<br /><br />The class has been reimagined and fully expanded upon within the context of the World of Oldskull campaign (as featured in the Oldskull Adventure Generator and other tomes), with elaborations pertaining to demonic worship, the enigmatic Knights of Saigoth, and the Great Old Ones who represent the Cthulhu Mythos. Systems featured in this old school gaming supplement include: a history and literary justification of the class (using Lord Mordred as a primary exemplar, among others), an overview of the Arthurian Knights Perilous, demonic empowerment and vigil systems, level titles, weaknesses, powers, spell casting rules, and ruling clarifications (based for example on a contemplated inversion of official Sagely paladin rulings made throughout the years).<br /><br />Lacking in lechery or gore yet replete with sinister gothic atmosphere, the reimagined Oldskull Anti-Paladin is a perfect villainous archetype rendered for your enjoyment as a Non-Player Character, or even as a PC option pending Game Master approval.<br /><br />However you decide to play them, I can assure you that your players will never forget these terrible nemeses. Why not give your most skilled and daring players a challenge, and a nefarious villain they’ll love to hate?<br /><br />Another fine gaming supplement from Kent David Kelly and Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/268243/Grim--Perilous-Chases?affiliate_id=270713"><b>Grim & Perilous Chases - Supplement for #ZweihanderRPG</b> </a>by Peter Rudin-Burgess, Jnov36, Sean Van Damme, Adrian Kennelly. Available from<a href="https://www.drivethrurpg.com/product/268243/Grim--Perilous-Chases?affiliate_id=270713"> DriveThruRPG in PDF for $3.00</a>. 17 pages.<br />
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<i>This book as created by the ‘Grim & Perilous Librarians’. As the first collaborative project this book contains ideas, adventures and chase scenes by four different authors.<br /><br />The chases in this book range from simple ideas and suggestions to full adventures. What we are striving for is ‘Something for everyone’.<br /><br />This is also the first of many collaborative supplements.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/268031/Parasitic-Magician-3?affiliate_id=270713"><b>Parasitic Magician #3</b></a> by Stephen Karnes. Published by Rocks and Roots. Available from <a href="https://www.drivethrurpg.com/product/268031/Parasitic-Magician-3?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 14 pages.<br />
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<i>Issue 3 of my series of tables to generate material for science-fantasy / cyberpunk settings. This issue is focused on elements found in a city and includes 29 tables of varies lengths.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267982/Black-Maw-3ab--Ruins--Empire?affiliate_id=270713"><b>Black Maw 3ab - Ruins & Empire</b></a> by Craig Pike. Available from <a href="https://www.drivethrurpg.com/product/267982/Black-Maw-3ab--Ruins--Empire?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 6 pages.<br />
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<a href="https://www.drivethrurpg.com/images/14160/267982.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14160/267982.jpg" width="247" /></a><i>Built on the site where dawns light first touched the world, and occupied time and again by civilizations both acient and recent. Any number of stories are trye, from dwarves to elves to mages to </i><i>empires to private manor; all have been true at one point or another back to the literal dawn of time. But none survive for long, and wanderers keep coming to see what others have left behind. All pass through the Black Maw.</i></blockquote>
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<i>Deeper into the Black Maw you journey. Past the ghouls the Reptilians take repose in ruins of glory while the tiny ants toil and labour ... amid GOLD!<br /><br />The sublevels of level 3 of the Black Maw megadungeon, for character levels 3. A classic dungeon, with the preview showing you exactly what you get!<br /><br />Thanks for your support!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/14392/268199.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14392/268199.jpg" width="246" /></a><a href="https://www.drivethrurpg.com/product/268199/White-Box-Eastern-Adventures?affiliate_id=270713"><b>White Box: Eastern Adventures </b></a>by Mark Tasaka. Published by Tasaka Games. Available from <a href="https://www.drivethrurpg.com/product/268199/White-Box-Eastern-Adventures?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 126 pages. (Print edition forthcoming.)<br />
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<i>Welcome to the days of old… to a time when adventurers were ordinary people, who took </i><i>up this dangerous calling to accumulate hordes of treasure from monster filled dungeons. But be warned, adventuring is truly a dangerous profession here; dungeons are filled with deadly traps and even deadlier monsters. Most adventurers will perish on their first few adventures; those that survive have learnt the importance of knowing when to fight, when to run and when to rely on hirelings to get the job done. Take a step forward, if you dare, and enter a world of exotic dragons, talking cats and hungry ghosts with unending appetites… take a step forward and enter the world of ‘White Box: Eastern Adventures.’</i></blockquote>
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<i>‘White Box: Eastern Adventures’ is based on the simple and creative game play mechanics of the first incarnation of the ‘World’s Most Famous Role-Playing Game’. This game is set in a world inspired by Japanese mythology and folklore; a setting where social status and prestige are just as important as treasure and gold. Thus, the goal of adventuring is more than accumulating wealth; it is also about gaining merit and honour in a status conscious society.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/13817/268979.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13817/268979.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/268979/Random-Encounters-Map-Collection-Vol-2-Issue-2-Feb-2019-HighRes--REMC007?affiliate_id=270713"><b>Random Encounters Map Collection Vol 2, Issue 2 (Feb 2019) High-Res - REMC007</b></a> by Justin David Russell. Published by Epic Werkes Studio. Available from <a href="https://www.drivethrurpg.com/product/268979/Random-Encounters-Map-Collection-Vol-2-Issue-2-Feb-2019-HighRes--REMC007?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a>. Low-res version <a href="https://www.drivethrurpg.com/product/268985/Random-Encounters-Map-Collection-Vol-2-Issue-2-Feb-2019-LowRes--REMC007LR?affiliate_id=270713">Avail. for PWYW</a>. 64 pages.<br />
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<i>Want help finding inspiration for your next adventure? Are you a busy GM looking for a quick map? Do you want unique locations to spice up your random encounter tables? Then you’ve come to the right place! Random Encounters provides creative solutions for gamers. It specifically caters to the Old School Renaissance, but the maps, hooks, and descriptions found in this book can be used for any fantasy role playing system.<br /><br />Please enjoy this offering. Have fun and, as always, GAME ON!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/268991/Vintage-Space-Playtest-Document?affiliate_id=270713"><b>Vintage Space Playtest Document</b></a> by Jacob DC Ross. Published by Thunderegg Productions. Available from<a href="https://www.drivethrurpg.com/product/268991/Vintage-Space-Playtest-Document?affiliate_id=270713"> DriveThruRPG in PDF for PWYW</a>. 39 pages.<br />
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<i>Do you yearn for the days of optimistic, action-packed but thoughtful sci-fi? Vintage Space is a new OSR space opera game currently in dvelopment. This is the first PDF release of the game, though we've been gettin a LOT of feedback from the community.<br /><br />With Vintage Space you play a member of the Interstellar Alliance's Space Corps. In just a couple minutes you can have a character made up Here's what you do:<br /><br />-Pick a species from six familiar sci-fi tropes<br /><br />-Roll your seven stats<br /><br />-Choose which branch of the service you want to join and record your Space Corps Academy skills<br /><br />It's really that easy. Thre are no feats to consider, no advancement trees, nothing.<br /><br />Making yoru own starship is even easier!<br /><br />Individual combat plays out on a standard hex map, but space combat uses an abstract, theater of the mind style. Instead of trackign acceleration, energy use and so on, each character decdes what they want to do to help and rolls to succeed. That's it.<br /><br />The setting of Vintage Space is familiar to anyone who is a fan of live action science fiction produced from the 60s to the 90s.<br /><br />This is a free playtest, but we appreciate tips. This goes towards helping us get the game ready for production. There are big things ahead for Vintage Space. Based on a flood of positive feeback and the enthusiasm of a growing community, we're going to Kickstart the game in a few months, with some very cool products on the way.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/268625/Men-and-Monsters-Book-1-The-Unseen-for-The-Front?affiliate_id=270713"><b>Men and Monsters Book 1: The Unseen (for The Front)</b></a> by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/268625/Men-and-Monsters-Book-1-The-Unseen-for-The-Front?affiliate_id=270713">DriveThruRPG in PDF for $0.80</a>. 15 pages.<br />
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<a href="https://www.drivethrurpg.com/images/10952/268625.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/268625.jpg" width="222" /></a><i>What you don't know can hurt you.</i><br />
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<i>Introduce the paranormal to your World War Two gaming. Men and Monsters Book 1: The Unseen deals with invisible and shadowy threats and allies for the Greatest Generation. The Axis are already unleashing the unnatural on the battlefields. Do the Allies dare to follow?<br /><ul>
<li><i>The Haunted -they're never really alone.</i></li>
<li><i>Horlas -invisible monsters that make you doubt your own mind.</i></li>
<li><i>Agent Unseen -what will give out first, the formula making you invisible or your mind?</i></li>
<li><i>Kilroy -Kilroy IS here. </i></li>
</ul>
</i></blockquote>
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<i>Men and Monsters is designed for The Front (all rights Mark Hunt) but can be used with other OSR systems. You need The Front or a similar system (i.e. The Black Hack -all rights David Black) to play.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/12971/268312.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12971/268312.jpg" width="215" /></a><a href="https://www.drivethrurpg.com/product/268312/Avremier-Character-Supplement-I?affiliate_id=270713"><b>The Armiger: Avremier Character Supplement I </b></a>by David A. Hill. Published by Mothshade Concepts. Available from <a href="https://www.drivethrurpg.com/product/268312/Avremier-Character-Supplement-I?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 19 pages.<br />
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<i>Just the Armiger.<br /><br />In this first new supplement for the Avremier Campaign Setting, we compile and add to the rules and details given for the Armiger PC class from Supplement 0 (Avremier) and Supplement I (Dhavon). With new material, clarifying edits, and brand-new illustrations, this mini-supplement contains everything you need to create and run an Armiger PC.<br /><br />The (forthcoming) second part of this supplement will detail the Armigerial Courts, and their place in the Avremier setting - for use by the Referee.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/268340/Of-Men-Who-Are-Monsters-Adventure-for-ZweihanderRPG?affiliate_id=270713"><b>Of Men Who Are Monsters - Adventure for #ZweihanderRPG</b></a> Published by Sad Fishe Games. Available from <a href="https://www.drivethrurpg.com/product/268340/Of-Men-Who-Are-Monsters-Adventure-for-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 12 pages.<br />
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<a href="https://www.drivethrurpg.com/images/4641/268340.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/268340.png" width="247" /></a><i>This scenario is released as part of the upcoming A Dark and Salient Land Campaign, the early access rules to which are available on DrivethruRPG as a “pay what you want” product. This scenario and others will be released with that product upon its </i><i>completion. This product does not require A Dark and Salient Land.</i></blockquote>
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<i>Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous Studios, however.<br /><br />Travel through the forests of the Zizka Valley is far from safe. Between the beasts of the wild, monsters of eldritch and corrupt evils, and numerous bandit lords and their troupes, there is much to fear. While a sufficiently sizable, armed, and vigilant party can expect to frighten away or stave off most dangers, this is not always the case. Most robbers and bandits will balk at the notion of anything near a fair fight and pick their prey accordingly. This is not so for Robber Baron Karl Duval.<br /><br />Duval and his crew are known to target travelers, caravans, and brigades of essentially all sizes, from the poorest wayfaring peasant, to the most modest and well-guarded merchant, to even wagon trains carrying Imperial troops and supplies. Far from foolish and reckless, such attacks are quick, organized, and surgical in their tactics- never mind staggering in their ferociousness and shocking in their brutality.<br /><br />Gaunt, cruel, serious, and a voyeuristic sadist, Duval now resides in a fortress somewhere in the wilds of the Valley. He must be put down.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3983/268470.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3983/268470.jpg" width="211" /></a><b><a href="https://www.drivethrurpg.com/product/268470/Shadows-on-Starlight-White-Stars--Black-Ops?affiliate_id=270713">Shadows on Starlight: White Stars - Black Ops</a> </b>by Walt Robillard. Published by HAZARD Studio. Available from <a href="https://www.drivethrurpg.com/product/268470/Shadows-on-Starlight-White-Stars--Black-Ops?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 61 pages.<br />
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<i>Shadows on Starlight: White Stars – Black Ops is a source book that brings the intrigue and mayhem of Dark Operations to your White Star game. Whether war weary systems </i><i>agent or wily renegade working the fringe, this book has what you need to make Space Opera into Space Ops!</i></blockquote>
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<i>Inside you'll find:</i><br />
<ul><i>
<li><i>Agent's section for players to craft their existing White Star favorite classes into shadow working agents.</i></li>
<li><i>New gear and vehicles to make the dark an asset rather than an obstacle.</i></li>
<li><i>Referee advice for keeping the shadow operations sinister</i></li>
<li><i>Rules for making your operator, advanced.</i></li>
<li><i>New NPC's, allies, and adversaries.</i></li>
<li><i>A mission generator that can have you playing in the shadows in moments!</i></li>
</i></ul>
<i>
Mine the shadows for your story. Bring the burn of a gun barrel to your White Star table. Buy Shadows on Starlight today!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/11948/268460.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/11948/268460.jpg" width="143" /></a><a href="https://www.drivethrurpg.com/product/268460/Antioch-Station?affiliate_id=270713"><b>Antioch Station</b> </a>by Joseph Mohr. Published by Old School Role Playing. Available from <a href="https://www.drivethrurpg.com/product/268460/Antioch-Station?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 21 pages.<br />
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<i>A representative of the Harcana corporation offers to hire the travelers for a delicate mission. An orbital research station of theirs has gone silent. No communications have been received from them in over a month. He offers to hire the team to visit the station and report on what has taken place there. Bonuses are offered for bringing back research data and rescuing crew members of the station.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/268150/Stairs-of-the-Immortal-Swords--Wizardry-Edition?affiliate_id=270713"><b>Stairs of the Immortal: Swords & Wizardry Edition</b></a> by Jay Libby. Published by Dilly Green Bean Games. Available from <a href="https://www.drivethrurpg.com/product/268150/Stairs-of-the-Immortal-Swords--Wizardry-Edition?affiliate_id=270713">DriveThruRPG in PDF for $9.50</a>. 160 pages.<br />
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<a href="https://www.drivethrurpg.com/images/546/268150.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/546/268150.jpg" width="247" /></a><i>Welcome to the Kronosphere! A world of wonder and magic, where gods live and mortals </i><i>fall! A place where life lessons carry for generations and the whispers of a dark god echo throughout time!</i></blockquote>
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<i>Stairs of the Immortal: Swords & Wizardry Edition offers advanced rules for character creation and leveling for Frog God Games’ Swords & Wizardry Role-Playing Game, along with information on the incredible world of the Kronosphere. No longer level up using just experience points! Now level up by completing story elements and advancing your character through true role-playing, not just hack and slash mass murder.<br /><br />This book includes full character creation rules.<br /><br />Full World Map<br /><br />Weather patterns<br /><br />Stats for all the Gods of the Kronosphere<br /><br />The adventure ‘Quest for Kask’<br /><br />The Dwarf Kingdom (with all the primary characters)<br /><br />A collection of creatures and monsters that wander the Dwarf Kingdom.<br /><br />This product requires: Swords & Wizardry Core rules, or Swords & Wizardry Continual Light</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/266658/Off-the-Beaten-Path-Mountain-Excursions-Swords--Wizardry?affiliate_id=270713"><b>Off the Beaten Path: Mountain Excursions (Swords & Wizardry) </b></a>by Thom Wilson. Published by ThrowiGames. Available from <a href="https://www.drivethrurpg.com/product/266658/Off-the-Beaten-Path-Mountain-Excursions-Swords--Wizardry?affiliate_id=270713">DriveThruRPG in Softcover/PDF Combo for $19.00, in Softcover for $15.00 and in PDF for $6.00</a>. 32 pages.<br />
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<i>Twenty-three single or double page mountain adventures to use as side quests or stand-</i><i>alone adventures for your Fantasy RPG. There are over thirty pages of encounters found within a mountainous setting. As your player's characters travel through the wild, they will venture to snowy peaks, yeti caves, frozen tombs, deserted lodges, and wintry lakes (and more)! These adventures are a great way to add additional encounters during travel, or to handle an unexpected change in direction!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9476/268048.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/268048.jpg" width="226" /></a><a href="https://www.drivethrurpg.com/product/268048/Gregorius21778-50-Glitches--Drawbacks-for-Androids?affiliate_id=270713"><b>Gregorius21778: 50 Glitches & Drawbacks for Androids</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/268048/Gregorius21778-50-Glitches--Drawbacks-for-Androids?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 5 pages.<br />
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<i>Do you need a quirk for your next android PC, but have trouble coming up with </i><i>something? Are you a GM looking ideas for drawbacks (minor and major) to assign to robotic characters? Is a post-apocalyptic future calling for some damage and/or signs of neglect in the still active artificial humans of the by-gone age? Or is some serious damage to an android PC calling from some semi-permanent malfunctions?</i></blockquote>
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<i>If you were able to answer at least one of the above with a “Yes”, consider my 50 Glitches and Drawbacks for Androids. It is system neutral, it has 50 ideas, it is cheap and spares you sitting down for up to an hour to come up with such stuff yourself.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/268029/In-The-Darkness-of-Space?affiliate_id=270713"><b>In The Darkness of Space</b></a> by Joseph Mohr. Published by Old School Role Playing. Available from <a href="https://www.drivethrurpg.com/product/268029/In-The-Darkness-of-Space?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 28 pages.<br />
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<a href="https://www.drivethrurpg.com/images/11948/268029.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11948/268029.jpg" width="213" /></a><i>A Neoh 'Am Abassador is on a mission to meet with the Qlansie to form an alliance against the aggressions of the Olonsean Empire. An Olonsean Majoor offers to pay well for an assassination of this ambassador before such a meeting takes place. The only problem is....it will have to take place aboard a luxury cruiser liner slowly traveling across the Sonora Sector of space.<br /><br />This adventure is designed for use with Cepheus Engine and The Frontiers of Space. </i></blockquote>
<a href="https://www.drivethrurpg.com/product/268091/Rolemaster-Fanzine-Issue-23?affiliate_id=270713"><b>Rolemaster Fanzine Issue 23</b></a> by Peter Rudin-Burgess. Published by PPM. Available from <a href="https://www.drivethrurpg.com/product/268091/Rolemaster-Fanzine-Issue-23?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 24 pages.<br />
<blockquote class="tr_bq">
<i>Welcome to Issue 23 of the Rolemaster Fanzine.</i></blockquote>
<blockquote class="tr_bq">
<i>This month I have been getting rather excited about adventures. As you will know I have </i><i>taken it upon myself to create starting adventures for RMu. The new game system is due for release at some point in 2019 and the one thing that a role playing game needs is adventures.</i></blockquote>
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<i>I have more adventures detailed on the blog than I have published so far in the fanzine. It occured to me this week that if you forget the idea of producing 12 starting adventures to give GMs a broad choice of starting points but rather put them together in a structure we are already part way to building a bigger adventure.<br /><br />I don’t want a linear railroad. What I am thinking is a starting point, the adventure in this issue, Revenge! At the other end the adventure will conclude with City of Forgotten Heroes and the penultimate step and then a final showdown.<br /><br />Sandwiched between these bookends will be a number, as yet unknown adventures. The intention is that these unknown adventures will be party size and party level independent. They will also be position neutral so as GM you pick the ones you like and do them in the order that works well for your group.<br /><br />Making them level independent also means that you don’t have to push your players through adventures they don’t really want to do to simply earn enough experience points.<br /><br />So this is the plan. It is slightly different to what I had envisioned in January but this structure means that if I formally create City of Forgotten Heroes and the showdown. Then with just one of the in between adventures you have a viable Adventure Path even if it is rather short. Each month from that point on the path becomes both longer and more sophisticated.<br /><br />So that is my new mission and it all starts with Revenge!</i></blockquote>
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<a href="http://www.lulu.com/shop/michael-thomas/bluehack/paperback/product-24013645.html"><b>BLUEHACK</b></a> by Michael Thomas. Available from <a href="http://www.lulu.com/shop/michael-thomas/bluehack/paperback/product-24013645.html">Lulu in Softcover Print for $4.49.</a> 24 pages.<br />
<blockquote class="tr_bq">
<i>BLUEHACK™ is a minimalist but traditional tabletop role-playing game, played with paper, pencils and dice – it uses the Holmes Basic edition of that Original 1970s Fantasy Roleplaying Game as an inspiration to give you that ’77 Holmes flavour in as few pages as possible.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/269108/The-Dog-That-Would-Not-Bark?affiliate_id=270713"><b>The Dog That Would Not Bark</b></a> by Jonathan Hicks. Published by Farsight Games. Available from <a href="https://www.drivethrurpg.com/product/269108/The-Dog-That-Would-Not-Bark?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 6 pages.<br />
<blockquote class="tr_bq">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/5091/269108.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5091/269108.png" width="221" /></a></div>
<i>When a dog comes running to the players looking for attention, what dangers will they be led to?<br /><br />The Dog That Would Not Bark is an OSR adventure for Swords & Wizardry White Box, although it can be easily adapted for most classic OSR systems. The adventure is designed for a party of four adventurers of any race and class, and can be inserted into your existing campaign quite easily, no matter what world you’re gaming in.<br /><br />Designed for the Swords & Wizardry ruleset, but it can be easily adapted to most OSR systems.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/268643/Free-Rain-An-Introductory-Module-for-Stars-Without-Number?affiliate_id=270713">Free Rain: An Introductory Module for Stars Without Number</a> </b>by Dominic Moore. Available from <a href="https://www.drivethrurpg.com/product/268643/Free-Rain-An-Introductory-Module-for-Stars-Without-Number?affiliate_id=270713">DriveThruRPG in PDF for $2.49</a>. 9 pages.<br />
<blockquote class="tr_bq">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/14414/268643.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14414/268643.jpg" width="246" /></a></div>
<i>This is an introductory module for 3-5 1st level characters using the Revised Edition of the Stars Without Number ruleset.</i><i>The module is intended for two purposes: first, to bring a group of PCs together to start a campaign as well as provide them (if all goes well) with a ship, and second, to introduce the player and the GM to the mechanics of the Stars Without Number game.<br /><br />To that end, this short introductory adventure features opportunites for skill checks, ground combat, hacking, starship navigation, spaceship combat, pursuit, and evasion. This will help players get a feel for the game. It also includes page referances and reminders to the GM.<br /><br />It can also be played as a one-shot to “test the waters” of the SWN revised rules.</i></blockquote>
<h2>
<span style="color: #cc0000;">
Re-Releases, New Editions, Now in Print, etc.</span></h2>
<br />
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=24014386&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Fight On! Compiled Compilation II + 11" border="0" height="200" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24014386&resolution=320" width="153" /></a><a href="http://www.lulu.com/shop/ignatius-umlaut/fight-on-compiled-compilation-ii-11/paperback/product-24014386.html"><b>Fight On! Compiled Compilation II + 11</b> </a>by Ignatius Umlaut. Available from <a href="http://www.lulu.com/shop/ignatius-umlaut/fight-on-compiled-compilation-ii-11/paperback/product-24014386.html">Lulu in Softcover for </a><a href="http://www.lulu.com/shop/ignatius-umlaut/fight-on-compiled-compilation-ii-11/paperback/product-24014386.html">$24.99</a>. 358 pages.<br />
<blockquote class="tr_bq">
<i>We're back, baby! Enjoy this new compilation of issues 9-11, jam-packed with old school </i><i>goodness, while we get issue 15 up and running. No real new content here, but some people prefer this format, and making it available to the public lets us make sure we can still generate files for Lulu and get you that new cavern crawling cheddar you crave!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/17189/DSM1-Black-Flames-2e?affiliate_id=270713"><b>DSM1 Black Flames (2e) </b></a>by Sam Witt. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17189/DSM1-Black-Flames-2e?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $14.99, in Print for $12.99 and in PDF for $2.99.</a> 122 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17189.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://www.drivethrurpg.com/images/44/17189.jpg" /></a><i>A simple trip from Urik to Raam: What could be easier? But unexpected encounters and </i><i>freakish sandstorms conspire to make this journey more dangerous than imagined. Lost and dying of thirst, your characters unwittingly involve themselves in a strange mission-the motivation behind which lies hidden.</i></blockquote>
<blockquote class="tr_bq">
<i><br />On the adventurers' trail are enraged dragons, desert fiends, and a curse that threatens to drive them mad-or make them one of the walking dead. Their only hope is to enter the ancient ruins of Yaramuke, site of a great battle between sorcerer-kings of ages past.<br /><br />Yaramuke?City of Black Waters. The very name curdles blood.<br /><br />Designed for four to six characters of 3rd to 6th level, Black Flames is set in and around the remains of Yaramuke and the cities of Urik and Raam. Let your Dark Sun game characters experience new adventure among the ancient ruins of Yaramuke!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265512/Polyhedron-Newszine-V6-3-Issue-30?affiliate_id=270713"><b>Polyhedron Newszine V6 #3 Issue 30</b></a> Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/265512/Polyhedron-Newszine-V6-3-Issue-30?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/265512.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/265512.jpg" style="cursor: move;" width="243" /></a><i>Included in this issue:</i><br />
<ul><i>
<li><i>Ravager - by Jeff Grubb. A bandit leader known only as "The Ravager" is reported to be immortal. Six player characters must find the secret of his power before his armies bring destruction to the desert kingdoms.</i></li>
<li><i>Nienna & Friends - by Christopher S. Jones. Our cover story is an other installment of "New Rogues Gallery." If you need a few interesting NPCs for your campaign, try this unique group.</i></li>
<li><i>In Search of a 12th-level Mage - by Roger E. Moore. A demographics study of the average AD&D® Game campaign world.</i></li>
<li><i>In Defense of the Lowly Fighter - by Brian Leikam. Have plain old fighters disappeared from your D&D®Game campaign? Here's one member 's suggestions for keeping the lighter a viable character choice.</i></li>
<li><i>Beware the New Golems - by Jeff Martin. If your players are tired of fighting the same old golems all the time, try the new ones presented here!</i></li>
<li><i>Littl Miss Sure Shot - by Preston Shah. Annie Oakley, a famous lady of the old west, is developed as an NPC for the BOOT HILL® Game.</i></li>
<li><i>The GAMMA WORLD® Game: New & Old - by James M. Ward. Previews of the upcoming revision from the author's notes.</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265513/Polyhedron-Newszine-V6-4-Issue-31?affiliate_id=270713"><b>Polyhedron Newszine V6 #4 Issue 31</b></a> Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/265513/Polyhedron-Newszine-V6-4-Issue-31?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<blockquote>
<i>Included in this issue:</i> </blockquote>
</blockquote>
<blockquote class="tr_bq">
<blockquote>
<ul><a href="https://www.drivethrurpg.com/images/44/265513.jpg" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/44/265513.jpg" width="151" /></a>
<li><i>Ravager (Part II) - by Jeff Grubb. A bandit leader known only as "The Ravager" brings ruin to the Border Kingdoms. Six player characters must destroy the source of his power and defeat him before he can complete his evil plans.</i></li>
<li><i>The Plebe Zone - by Steve Thearle. One volunteer mem ber relates his experiences at Network HQ prior to GEN CON® 19 Gam Fair.</i></li>
<li><i>The Big Con (and me) - by Skip Williams. The co-author of this years Masters tournament reveals the truth about pre-convention work at HQ.</i></li>
<li><i>Aliens in the Cryptic Alliances - by James M. Ward. The truth is revealed in this issue's cover story - aliens have infiltrated the power gro ups of the GAMMA WORLD® Came!</i></li>
<li><i>Unofficial New Druid Spells - by Jon Pickens and Skip Williams. The final installment of the "New Spells" series offers suggestions to round out the druid's spell selection.</i></li>
</ul>
</blockquote>
</blockquote>
<h2>
<span style="color: #cc0000;"><i>More</i> Free Gaming Stuff from the Blogosphere and Environs</span></h2>
<br />
Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/03/osr-minions-of-dark-powers.html">Remixes and Revelations posted OSR: The Minions of the Dark Powers.</a><br />
<br />
Evlyn of<a href="http://chaudronchromatique.blogspot.com/2019/03/slumber-city_5.html"> Le Chaudron Chromatique posted Slumber City.</a><br />
<br />
Michael Raston of The Lizard Man Diaries posted <a href="https://lizardmandiaries.blogspot.com/2019/03/alignment-dependent-what-does-npc-do.html">Alignment dependent "What does the NPC do?" table.</a><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://www.greyhawkgrognard.com/wp-content/uploads/2019/03/godsdemigodsandheroes.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://www.greyhawkgrognard.com/wp-content/uploads/2019/03/godsdemigodsandheroes.png" /></a></div>
KingBrackish of <a href="https://totmv2.blogspot.com/2019/03/death-and-cannibalism.html?m=1">Tomb of the Wandering Millennial posted Death and Cannibalism.</a><br />
<br />
Jon Peterson of <a href="http://playingattheworld.blogspot.com/2019/03/the-complete-od-illusionist.html">Playing at the World posted The Complete OD&D Illusionist.</a><br />
<br />
<a href="http://www.greyhawkgrognard.com/2019/03/01/quasi-deities-hero-deities-and-heroes/">Greyhawk Grognard sort out Quasi-Deities, Hero-Deities, and Heroes. </a><br />
<br />
Boris Stremlin of <a href="http://bardichesandbathhouses.blogspot.com/2019/03/running-village-adventures-part-2.html">Bardiches & Bathhouses posted Running Village Adventures (Part 2) - Layout and Structures.</a><br />
<br />
Mickeal van der Haar of Beneath the Ancient Slopes posted <a href="https://beneaththeancientslopes.blogspot.com/2019/03/the-jungle-of-bones-one-page-setting.html">The Jungle of Bones - A One-Page Setting</a>. 1 page PDF.<br />
<br />
Tristan Tanner of <a href="https://bogeymanscave.blogspot.com/2019/03/30-minute-dungeon-lonely-witch.html">The Bogeyman's Cave posted 30 Minute Dungeon: The Lonely Witch</a> and <a href="https://bogeymanscave.blogspot.com/2019/03/30-minute-dungeon-ratfolk-outpost.html">30 Minute Dungeon: Ratfolk Outpost.</a><br />
<br />
Tamás Kisbali of <a href="https://eldritchfields.blogspot.com/2019/03/dungeon-30-minute-dungeon-chaldean.html">Eldritch Fields posted [Dungeon] 30-minute dungeon: The Chaldean Archives.</a><br />
<br />
Self Portrait as a Giant posted 3<a href="https://selfportraitasagiant.blogspot.com/2019/02/30-minute-dungeonliterally.html">0 Minute Dungeon...Literally Tower of the Time Lord Halacras.</a><br />
<br />
GeneralApathy of <a href="https://apathytabletop.blogspot.com/2019/02/30ish-minute-dungeon-challenge.html">Gen-Roll Apathy posted 30(ish) minute dungeon challenge.</a><br />
<br />
V. A. of <a href="https://leicestersramble.blogspot.com/2019/03/30-minute-dungeon.html">Leicester's Ramble posted 30-minute dungeon.</a><br />
<br />
Melan of <a href="https://beyondfomalhaut.blogspot.com/2019/03/blog-conspiracy.html">Beyond Fomalhaut posted [BLOG] The Conspiracy.</a><br />
<br />
<a href="https://www.drivethrurpg.com/images/9864/237544.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9864/237544.png" width="227" /></a>Konsumterra of <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/d100-things-elves-dislike.html">Elfmaids & Octopi posted d100 Things Elves Dislike</a>, <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/beyond-exilon.html">Beyond Exilon</a>, <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/hex-0036-copper-town-bat-ruins.html">Hex 0036 Copper Town & Bat Ruins</a> and <a href="http://elfmaidsandoctopi.blogspot.com/2019/03/exilon-region.html">Exilon Region</a>.<br />
<br />
Jason Zavoda of <a href="https://jasonzavoda-hallofthemountainking.blogspot.com/2019/03/adventure-idea-land-clearing.html">Hall of the Mountain King posted Adventure Idea - Land Clearing.</a><br />
<br />
Vagabundork uploaded <a href="https://drive.google.com/file/d/1dfH7d35GWkdfoumHfIpW67iLXWWOVv-i/view">The God's Bathhouse. Link direct to 4 page PDF.</a> And <a href="https://drive.google.com/file/d/1batSQzURoCboa5CG2FZQchMgq11c5uOh/view">A Ghost in a Jar</a> w/ <a href="https://drive.google.com/file/d/1CmoAI36coBfn_O0qNUxjNRpAEVJaS8sS/view">separate map link</a>, links also direct to files.<br />
<br />
Tamás Kisbali of <a href="https://eldritchfields.blogspot.com/2018/11/cheat-sheet-for-gardens-of-ynn.html">Eldritch Fields posted Cheat sheet for The Gardens of Ynn</a> and <a href="https://eldritchfields.blogspot.com/2019/03/cheat-sheet-for-stygian-library.html">Cheat sheet for The Stygian Library.</a><br />
<br />
The Scones Alone posted<a href="https://blog.thesconesalone.com/2019/03/the-gardens-of-ynn-referee-control.html"> "The Gardens of Ynn" Referee Control Panels.</a><br />
<br />
Oorlof of The Things We Do for XP posted <a href="https://thethingswedoforxp.blogspot.com/2019/03/hauling-custom-inventory-and-houserule.html">Hauling - a custom inventory and houserule sheet</a>. 1 page PDF.<br />
<br />
James Mishler of <a href="https://adventuresingaming2.blogspot.com/2019/03/advanced-labyrinth-lord-class-level.html">Adventures in Gaming v2 posted [Advanced Labyrinth Lord] Class Level Titles.</a><br />
<br />
GREGORIUS21778 posted <a href="https://gregorius21778.wordpress.com/2019/03/04/robotic-relics-the-c-a-r-s-u/">ROBOTIC RELICS: THE C.A.R.S.U.</a><br />
<br />
<a href="https://lh3.googleusercontent.com/bbhBnDICPwMl6hjkRz5mHd7-cz4gOhRrsV0Y5dG3Fp4TUOTwTVC8VRRbKXrT2XeNPt6eQRFzoq43H4C2bm-FP_Q8823j1cCS4NcNG9yGlduySKbciALloYKdF1D8pS2_-sPRJ4oxkG3CzTNm" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://lh3.googleusercontent.com/bbhBnDICPwMl6hjkRz5mHd7-cz4gOhRrsV0Y5dG3Fp4TUOTwTVC8VRRbKXrT2XeNPt6eQRFzoq43H4C2bm-FP_Q8823j1cCS4NcNG9yGlduySKbciALloYKdF1D8pS2_-sPRJ4oxkG3CzTNm" style="border: none; transform: rotate(0rad);" width="112" /></a>Sigve Solvaag of <a href="https://www.revenant-quill.com/2019/03/sorabu-forest.html">Revenant's Quill posted Sorabu Forest</a>.<br />
<br />
Evan Elkins of <a href="http://inplacesdeep.blogspot.com/2019/03/the-cosmology-of-nightwick.html">In Places Deep posted The Cosmology of Nightwick.</a><br />
<br />
D. G. Chapman of <a href="https://graverobbersguide.blogspot.com/2019/03/the-seven-seas.html">The Graverobber's Guide posted The Seven Seas. </a><br />
<br />
The blogger at <a href="http://www.bucketofsquids.com/post/30-minute-dungeon/">Bucket of Squids posted 30 Minute Dungeon.</a><br />
<br />
pjamesstuart of False Machine posted <a href="http://falsemachine.blogspot.com/2019/03/the-wodlands-12-imaginary-city.html">The Wodlands 12 - The Imaginary City.</a><br />
<br />
Wayne Snyder uploaded <a href="https://drive.google.com/drive/folders/1wCp1gR-6DQ-dE4P5ncUiUcvP6FpjMB7C">Dark Ruins 1 & 2 to Google Drive. </a><br />
<br />
Michael Galosi of 400 Billion Suns posted <a href="https://400billionsuns.blogspot.com/2019/03/strange-new-world-buffalo-folk-osr-race.html">Strange New World: Buffalo-folk OSR Race</a> (Kickstarter zine preview.)<br />
<br />
Monsieur Le Battlier from <a href="https://bottomlesssarcophagus.blogspot.com/2019/03/the-parthenogenesis-of-mayfly-elves-and.html">The Bottomless Sarcophagus posted The Parthenogenesis of the Mayfly Elves, and their White Form.</a><br />
<br />
T AKW of Dreams and Fevers posted <a href="https://dreamsandfevers.blogspot.com/2019/03/welcome-to-ashlands.html">Welcome to the Ashlands. 1 page setting PDF.</a><br />
<br />
Luke Murphy of <a href="https://whosemeasure.blogspot.com/2019/03/quick-list-d50-pirate-ships.html">Whose Measure God Could Not Take posted Quick List: d50 Pirate Ship Names.</a><br />
<br />
David Baymiller of <a href="http://theosrlibrary.blogspot.com/2019/03/operation-white-box-wwii-air-combat.html">The OSR Library posted Operation White Box WWII: Air Combat Options, Planes, Flyboy Class.</a><br />
<br />
<h2>
<span style="color: #cc0000;">Maptime</span></h2>
<br />
Dyson Logos of Dyson's Dodecahedron posted <a href="https://dysonlogos.blog/2019/03/04/release-the-kraken-on-paradise-control/">Release the Kraken on Paradise Control!</a>, <a href="https://dysonlogos.blog/2019/03/05/loreans-manor/">Lorean’s Manor</a> and <a href="https://dysonlogos.blog/2019/03/08/brenovale-castle/">Brenovale Castle.</a><br />
<br />
Glynn Seal of MonkeyBlood Design & Publishing <a href="https://monkeyblooddesign.co.uk/2019/03/07/get-juicy-stuff/">posted this map of The Island of Hsst-Akal.</a><br />
<br />
Jacob Hurst posted <a href="http://www.swordfishislands.com/2019/03/a-new-map.html">A New Map of Swordfish Islands. </a><br />
<br />
<h2>
<span style="color: #cc0000;">Reviews & Play Reports</span></h2>
<br />
Melan of <a href="https://beyondfomalhaut.blogspot.com/2019/03/review-tar-pits-of-bone-toilers.html">Beyond Fomalhaut posted [REVIEW] Tar Pits of the Bone Toilers</a>.<br />
<br />
Pookie UK of <a href="http://rlyehreviews.blogspot.com/2019/03/blue-collar-sci-fi-horror.html">Reviews from R'lyeh posted a review of Mothership Sci-Fi Horror RPG.</a><br />
<br />
Joshua Burnett of <a href="https://bernietheflumph.blogspot.com/2019/03/educated-goats-and-creepy-wells-lotfp.html">Bernie the Flumph posted Educated Goats and Creepy Wells [LotFP: Ashes of Angels session 6].</a><br />
<br />
Bryce Lync of tenfootpole.org reviews <a href="https://tenfootpole.org/ironspike/?p=5854">Trollback Keep</a>, <a href="https://tenfootpole.org/ironspike/?p=5851">B2.5 Caves of the Unknown</a> and <a href="https://tenfootpole.org/ironspike/?p=5697">Hard Light</a>.<br />
<br />
GREGORIUS21778 posted <a href="https://gregorius21778.wordpress.com/2019/03/02/review-elegant-fantasy-artifact-generator/">REVIEW: ELEGANT FANTASY ARTIFACT GENERATOR.</a><br />
<br />
Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/03/review-dead-planet-for-mothership-by.html">Review: Dead Planet for Mothership by Donn Stroud.</a><br />
<br />
HYPNOGORIA 110 - <a href="https://hypnogoria.blogspot.com/2019/03/answering-the-call-of-cthulhu.html">Answering the Call of Cthulhu: Looking at the new starter set for the classic </a><a href="https://hypnogoria.blogspot.com/2019/03/answering-the-call-of-cthulhu.html">horror RPG. </a><br />
<br />
<a href="https://www.drivethrurpg.com/images/9864/257113.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9864/257113.png" width="240" /></a>BRUTORZ BILL of <a href="https://greenskeletongamingguild.blogspot.com/2019/03/swn-sector-cabal-sigma-session-1-part-3.html">Green Skeleton Gaming Guild posted SWN Sector Cabal Sigma Session 1 - The Wrong Side of Heaven (part 3).</a><br />
<br />
R.E. DAVIS of <a href="http://chaosgrenade.com/2019/03/05/rambling-on-solar-blades-cosmic-spells/">The Chaos Grenade posted RAMBLING ON: SOLAR BLADES & COSMIC SPELLS.</a><br />
<br />
Jeremy “frothsof” Smith of <a href="https://frothsofdnd.blogspot.com/2019/03/humpday-blog-o-rama-3619.html">Thought Eater posted Humpday Blog-O-Rama 3.6.19</a>, <a href="https://anchor.fm/thoughteater/episodes/Frothcast-22-Night-Below-Session-Recap-3-3-19-e3btts">Frothcast #22: Night Below Session Recap 3.3.19</a> and <a href="https://anchor.fm/thoughteater/episodes/Frothcast-24-Five-Minute-Friday-Unknown-Clones-2-e3df11">Frothcast #24: Five Minute Friday: Unknown Clones 2.</a><br />
<br />
DADSANGRY of Rolling Boxcars posted <a href="https://rollingboxcars.com/2019/03/06/tall-tales-wild-west-b-x-fantasy-adventure-game-review/">Tall Tales: Wild West B/X Fantasy Adventure Game.</a><br />
<br />
Tamás Kisbali of <a href="https://eldritchfields.blogspot.com/2019/03/actual-play-stygian-library-lotfp.html">Eldritch Fields posted [Actual Play] The Stygian Library [LotFP].</a><br />
<br />
John Large of <a href="https://reddicediaries.com/osr/thousand-lands-s01e04/">Red Dice Diaries posted Thousand Lands S01E04.</a><br />
<br />
Dungeon Musings of YouTube fame uploaded <a href="https://youtu.be/GJysJR016YM">Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea - Reavers of Thule Ep 4</a> and <a href="https://youtu.be/873dLo7TiCU">Actual Play - Warhammer Fantasy Roleplay 4th Edition - Session 2.</a><br />
<br />
Matt Finch RPG Studio uploaded <a href="https://youtu.be/xzLuBaVuhvE">Swords of Jordoba (Original D&D actual play) 3-5-19.</a><br />
<br />
<h2>
<span style="color: #cc0000;">And in Other News...</span></h2>
<a href="https://digilander.libero.it/Halag/Threshold_23_cover_thumb.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image" border="0" height="200" src="https://digilander.libero.it/Halag/Threshold_23_cover_thumb.png" width="140" /></a>Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/03/interview-sean-mccoy-talks-mothership.html">Interview: Sean McCoy Talks Mothership, Dead Planet, Game Design, and More!</a>, as well as <a href="https://dungeonspossums.blogspot.com/2019/03/interview-donn-stroud-talks-dead-planet.html">Interview: Donn Stroud Talks Dead Planet, A Pound of Flesh, Drink Spin Run, and More!</a><br />
<br />
<a href="https://bundleofholding.com/presents/Oldskull">Bundle of Holding is doing Castle Oldskull!</a><br />
<br />
Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/03/interview-fiona-maeve-geist-talks-dead.html">Interview: Fiona Maeve Geist Talks Dead Planet, Diversity in </a><a href="https://dungeonspossums.blogspot.com/2019/03/interview-fiona-maeve-geist-talks-dead.html">Gaming, Rotten Sycamores, and More!</a><br />
<br />
Konsumterra of Elfmaids & Octopi posted <a href="https://elfmaidsandoctopi.blogspot.com/2019/03/exilon-real-estate-hex-rush.html">Exilon Real Estate Hex Rush! Imaginary kingdom giving away land!</a><br />
<br />
<a href="http://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=21389">[Threshold] Issue 23 Campaigns and Adventures, Call for Contributors!</a><br />
<br />
<h2>
<span style="color: #cc0000;">Kickstarters, Pre-Orders, etc.</span></h2>
<br />
<a href="https://cdn.shopify.com/s/files/1/0017/2330/1933/files/Winter_s_Daughter_Cover_300x300.png?v=1552064471" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://cdn.shopify.com/s/files/1/0017/2330/1933/files/Winter_s_Daughter_Cover_300x300.png?v=1552064471" width="225" /></a><a href="https://necroticgnome.com/products/dolmenwood-winters-daughter"><b>Winter's Daughter</b></a> published by Necrotic Gnome. Now available for Pre-Order from the <a href="https://necroticgnome.com/products/dolmenwood-winters-daughter">Publisher in Print/PDF combo for €12,00.</a> 24 pages (B/X) 36 pages (5e.)<br />
<blockquote class="tr_bq">
<i>Winter's Daughter—The New Dolmenwood Adventure</i><i><br /></i><i>Deep in hoary old Dolmenwood, a long-forgotten burial mound looms behind a ring </i><i>of </i><i>standing stones where the sinister Drune congregate. Within the tomb lie the treasures and mortal remains of the knight Sir Chyde. Folklore knows him as a hero of the wars of mortal against fairy, in ancient times, when men and women finally wrested dominion of Dolmenwood from the frigid grasp of the cruel Cold Prince.</i></blockquote>
<blockquote class="tr_bq">
<i>A tempting site for those who seek to unravel the secrets of the past (or just rob tombs). But those who intrude upon the quiet sanctity of the tomb may awaken forces long dormant. Sir Chyde was secretly betrothed to a fairy princess and daughter of the Cold Prince, and their souls have waited—beyond time and death—for the day when they may be reunited.</i><i><br /></i><i><br /></i><i>Can your band of heroes or ne'er-do-wells unravel the riddles of the tomb of the giant-slayer?</i><i><br /></i><br />
<ul><i>
<li><i>Suitable for characters of 1st to 3rd level.</i></li>
<li><i>24 pages (old-school version) or 36 pages (5th edition version).</i></li>
</i></ul>
<i>
</i><i>Deluxe Print Edition</i><i><br /></i><i>We're primed to produce this adventure with a high-quality printer in Europe. Feast your eyes on these stats:</i><i><br /></i><br />
<ul><i>
<li><i>Digest-sized (A5) hardcover. (It will look great alongside your LotFP books.)</i></li>
<li><i>Durable, sewn binding. (Press the pages flat. No really, it's safe!)</i></li>
<li><i>Lovely creamy-tinted paper. (Ooh, creamy.)</i></li>
<li><i>Maps and area summaries printed on the end papers of the book for super easy access. (You know, inside the cover.)</i></li>
</i></ul>
<i>
</i></blockquote>
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/236164417/wizard-burial-ground-a-dungeon-punk-rpg-book-zine/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/1455510827/black-dragon-osr-zine/widget/card.html?v=2" width="220"></iframe><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/640360422/basic-and-expert-rpg-sets-remastered/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/pandesmos/the-tomb-of-black-sand/widget/card.html?v=2" width="220"></iframe><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/853446386/spiral-isles/widget/card.html?v=2" width="220"></iframe><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/studio9games/dcc-rpg-module-reckoning-of-the-gods-into-the-shad/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/purplepirategames/secrets-of-the-world-harvesters/widget/card.html?v=2" width="220"></iframe><br />
<br />
<h2>
<span style="color: #cc0000;">And That's It for This Week...</span></h2>
<br />
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<br />
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Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com11tag:blogger.com,1999:blog-2978232334912384498.post-6082913946751303152019-03-02T18:00:00.000-06:002019-03-02T18:00:39.619-06:00OSR HeresyHere's a very recent post I made on reddit. It addresses something I've been meaning to write about anyway, so I'm reposting it to the blog.<br />
<a href="https://crystal-cdn3.crystalcommerce.com/photos/878087/large/g1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image result for g1 giants ad&d" border="0" height="320" src="https://crystal-cdn3.crystalcommerce.com/photos/878087/large/g1.jpg" width="246" /></a><br />
<div data-reddit-rtjson="{"entityMap":{},"blocks":[{"key":"46vjv","text":"There's certainly some good suggestions in the thread so far. Now, one of the reasons I run 1e is because the characters are a bit sturdier than they are in B/X, OD&D, etc.","type":"unstyled","depth":0,"inlineStyleRanges":[],"entityRanges":[],"data":{}},{"key":"90urm","text":"Here's the thing. Here's where I disagree with OSR orthodoxy. The idea of \"combat as a fail state.\" The problem being, I've never in 35 years of running the game, had someone at my table who didn't like combat. Who didn't want combat! I'm sure they're out there. And yes, there are a lot of things that happen in D&D that are exciting and fun and don't require the combat tables.","type":"unstyled","depth":0,"inlineStyleRanges":[{"offset":222,"length":4,"style":"BOLD"}],"entityRanges":[],"data":{}},{"key":"2h4dn","text":"But, combat is where it's at! Take every advantage you can, plan, play smart, use every advantage and strategy, be cautious and judicious, by all means, but at the end of the day who wants to play in a D&D game where you get to level five and have never killed an orc? Or, have never fought in a dangerous, fever pitch battle that you survive by the skin of your teeth and get to brag about for months or years to come? Unless you've created a super tame dungeon and some real quiet random tables, combat and combat death is going to happen and blaming the characters for being too lame to avoid it is unreasonable and undesirable. Few wanted to avoid it in the '80's and few want to avoid it now. I've never had a party play through G1 and just, you know, talk to the giants. I've never had them trick the giants into leaving, though admittedly, that would be pretty cool. G1 is a slaughterfest. And fun as all hell to run or play through.","type":"unstyled","depth":0,"inlineStyleRanges":[{"offset":852,"length":5,"style":"ITALIC"}],"entityRanges":[],"data":{}},{"key":"c8dck","text":"My son is 15. He and his friends play 1e/Osric. They're also into super hard and retro video games. Like Spelunky. Ever play Spelunky? Fuck. Spelunky is hard, unforgiving and there's no save function. A lot of things can kill you with one hit and it takes skill and determination to get anywhere with that bloody game. Not every young person wants a game that hands everything to them. There are always going to be gamers who want the Hard Stuff!","type":"unstyled","depth":0,"inlineStyleRanges":[],"entityRanges":[],"data":{}},{"key":"bol92","text":"Some decent death rules are desirable. Nothing as easy as, say 5e, but something more forgiving than death at 0. And make resurrection plausible by at least fifth level or so. Charge out the nose for it, use it to force quests, whatever. But once res is on the table, characters get a lot more relaxed with the idea of PC death. At that point, a TPK is what they worry about. ","type":"unstyled","depth":0,"inlineStyleRanges":[],"entityRanges":[],"data":{}},{"key":"bcds1","text":"Old School play is probably never going to be for more than a relatively small sub section of RPG gamers. And that's okay. Get out there, talk to people, recruit people totally new to the game. Play via internet, if you've got no other choice. It isn't bad and still feels like playing D&D. ","type":"unstyled","depth":0,"inlineStyleRanges":[],"entityRanges":[],"data":{}},{"key":"3lm32","text":"And do remember this. Three or four years from now, the players are unlikely to remember much about the time they casually dispatched the Lizard King's guards after putting them to sleep, then sneaked into his treasure room while Mr. Lizard was busy eating lunch, stole his treasure chest and coolly sauntered out of his dungeon.","type":"unstyled","depth":0,"inlineStyleRanges":[],"entityRanges":[],"data":{}},{"key":"35ra7","text":"What they're going to remember forever is the firefight, down to the wire, one or two PC's down, all out melee, which they won with grit, daring and a timely lightening bolt or critical hit, finally killing that bastard Lizard and looting his treasure, limping out of the dungeon and calculating how much they would have to spend on getting a fellow PC resurrected. ","type":"unstyled","depth":0,"inlineStyleRanges":[],"entityRanges":[],"data":{}}]}">
<div class="" data-block="true" data-editor="25002e" data-offset-key="25002e_initial-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="25002e_initial-0-0">
<span data-offset-key="25002e_initial-0-0">There's certainly some good suggestions in the thread so far. Now, one of the reasons I run 1e is </span>because the characters are a bit sturdier than they are in B/X, OD&D, etc.</div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="25002e_initial-0-0">
<span data-offset-key="25002e_initial-0-0"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="h6i1-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="h6i1-0-0">
<span data-offset-key="h6i1-0-0">Here's the thing. Here's where I disagree with OSR orthodoxy. The idea of "combat as a fail state." The problem being, I've never in 35 years of running the game, had someone at my table who didn't like combat. Who didn't </span><span data-offset-key="h6i1-0-1" style="font-weight: bold;">want</span><span data-offset-key="h6i1-0-2"> combat! I'm sure they're out there. And yes, there are a lot of things that happen in D&D that are exciting and fun and don't require the combat tables.</span></div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="h6i1-0-0">
<span data-offset-key="h6i1-0-2"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="11uvg-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="11uvg-0-0">
<span data-offset-key="11uvg-0-0">But, combat is where it's at! Take every advantage you can, plan, play smart, use every advantage and strategy, be cautious and judicious, by all means, but at the end of the day who wants to play in a D&D game where you get to level five and have never killed an orc? Or, have never fought in a dangerous, fever pitch battle that you survive by the skin of your teeth and get to brag about for months or years to come? Unless you've created a super tame dungeon and some real quiet random tables, combat and combat death is going to happen and blaming the characters for being too lame to avoid it is unreasonable and undesirable. Few wanted to avoid it in the '80's and few want to avoid it now. I've never had a party play through G1 and just, you know, talk to the giants. I've never had them trick the giants into leaving, though admittedly, that </span><span data-offset-key="11uvg-0-1" style="font-style: italic;">would</span><span data-offset-key="11uvg-0-2"> be pretty cool. G1 is a slaughterfest. And fun as all hell to run or play through.</span></div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="11uvg-0-0">
<span data-offset-key="11uvg-0-2"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="6f4o6-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="6f4o6-0-0">
<span data-offset-key="6f4o6-0-0">My son is 15. He and his friends play 1e/Osric. They're also into super hard and retro video games. Like Spelunky. Ever play Spelunky? Fuck. Spelunky is hard, unforgiving and there's no save function. A lot of things can kill you with one hit and it takes skill and determination to get anywhere with that bloody game. Not every young person wants a game that hands everything to them. There are always going to be gamers who want the Hard Stuff!</span></div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="6f4o6-0-0">
<span data-offset-key="6f4o6-0-0"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="33u2n-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="33u2n-0-0">
<span data-offset-key="33u2n-0-0">Some decent death rules are desirable. Nothing as easy as, say 5e, but something more forgiving than death at 0. And make resurrection plausible by at least fifth level or so. Charge out the nose for it, use it to force quests, whatever. But once res is on the table, characters get a lot more relaxed with the idea of PC death. At that point, a TPK is what they worry about. </span></div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="33u2n-0-0">
<span data-offset-key="33u2n-0-0"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="5h5bb-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="5h5bb-0-0">
<span data-offset-key="5h5bb-0-0">Old School play is probably never going to be for more than a relatively small sub section of RPG gamers. And that's okay. Get out there, talk to people, recruit people totally new to the game. Play via internet, if you've got no other choice. It isn't bad and still feels like playing D&D. </span></div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="5h5bb-0-0">
<span data-offset-key="5h5bb-0-0"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="3s0ik-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="3s0ik-0-0">
<span data-offset-key="3s0ik-0-0">And do remember this. Three or four years from now, the players are unlikely to remember much about the time they casually dispatched the Lizard King's guards after putting them to sleep, then sneaked into his treasure room while Mr. Lizard was busy eating lunch, stole his treasure chest and coolly sauntered out of his dungeon.</span></div>
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="3s0ik-0-0">
<span data-offset-key="3s0ik-0-0"><br /></span></div>
</div>
<div class="" data-block="true" data-editor="25002e" data-offset-key="7p3pv-0-0">
<div class="public-DraftStyleDefault-block public-DraftStyleDefault-ltr" data-offset-key="7p3pv-0-0">
<span data-offset-key="7p3pv-0-0">What they're going to remember forever is the firefight, down to the wire, one or two PC's down, all out melee, which they won with grit, daring and a timely lightening bolt or critical hit, finally killing that bastard Lizard and looting his treasure, limping out of the dungeon and calculating how much they would have to spend on getting a fellow PC resurrected. </span></div>
</div>
</div>
Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com14tag:blogger.com,1999:blog-2978232334912384498.post-88171891700750977482019-03-01T14:03:00.000-06:002019-03-04T18:54:20.380-06:00The OSR News: March 1, 2019The GM Day sale at DriveThruRPG is here and there's some damn good prices on a lot of excellent OSR stuff! Meanwhile, Dungeons and Possums is still kicking ass, Timothy Brannon brings us more witchery, James M. Spahn keeps making me want to run a Science Fantasy campaign and another OD&D supplement becomes available in Print. All this and more appear in this week's News!<br />
<h2>
<span style="color: #cc0000;">New Releases</span></h2>
<br />
<a href="https://www.drivethrurpg.com/images/4417/267614.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4417/267614.png" width="213" /></a><a href="https://www.drivethrurpg.com/product/267614/Walking-the-Way-A-Mysticism-Sourcebook-Swords--Wizardry?affiliate_id=270713"><b>Walking the Way: A Mysticism Sourcebook [Swords & Wizardry]</b></a> by James M. Spahn. Published by Barrel Rider Games. Available from <a href="https://www.drivethrurpg.com/product/267614/Walking-the-Way-A-Mysticism-Sourcebook-Swords--Wizardry?affiliate_id=270713">DriveThruRPG in PDF for $6.39</a>. 64 pages.<br />
<blockquote class="tr_bq">
<b><i>Strange Gifts and Mystical Powers</i> </b></blockquote>
<blockquote class="tr_bq">
<i><b>Across A Galaxy of Endless Stars</b><br /><br />Walking the Way: A Mysticism Sourcebook for White Star brings a plethora of new options to your OSR sci-fi campaign! As heroic Star Knights and exotic Alien Mystics fight against the agents of the Void and the evil Galactic Consortium, they find new options to add to their arsenal in the latest supplement for White Star: White Box Science Fiction Roleplaying and White Star: Galaxy Edition. Inside you'll find:</i><br />
<ul><i>
<li><i>Four brand new classes! Elusive Althar meld both Meditations and Gifts, while Augumented Waybreakers meld cybernetic enhancement with the powerful Meditations.</i></li>
<li><i>New Gifts and Meditations to expand the power of your Mystic character classes!</i></li>
<li><i>Half a dozen paths for Alien Mystics to customize their journey towards enlightenment!</i></li>
<li><i>Complete rules for building and customizing the iconic weapon of the Star Knights: The Star Sword.</i></li>
<li><i>New gear, weapons, and armor!</i></li>
<li><i>New Advanced Technology, like the esoteric Spirit Stones!</i></li>
<li><i>New Monsters, from the adorable Gorp to the dangerous Void Serpent!</i></li>
<li><i>A completely new form of Mysticism: Technomancy!</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<i>Expand your galaxy today with Walking the Way: A Mysticism Sourcebook.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/7209/267616.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7209/267616.png" width="225" /></a><a href="https://www.drivethrurpg.com/product/267616/The-Angels-Burial-Ground--A-Suburb-of-Infinigrad?affiliate_id=270713"><b>The Angel's Burial Ground - A Suburb of Infinigrad</b> </a>by Michael Raston. Published by Gorgzu Games. Available from <a href="https://www.drivethrurpg.com/product/267616/The-Angels-Burial-Ground--A-Suburb-of-Infinigrad?affiliate_id=270713">DriveThruRPG in PDF for $1.99.</a> 31 pages.<br />
<blockquote class="tr_bq">
<i>A mountainside suburb of towers, inhabited by angels and haunted by an undying colony </i><i>of scaled men. The Angel's Burial Ground is filled with gilded corpses, gangs, mysteries and ancient medical technology. All set in the sprawling fantasypunk megacity of Infinigrad.</i></blockquote>
<blockquote class="tr_bq">
<i>The Angel's Burial Ground can slot into your campaign's world preexisting megacity or serve as a fully fleshed out settlement in a mountain range of your own hexcrawl. This adventure location can be scaled or tailored to your party, as NPC hit dice are variable and random throughout.<br /><br />Included in the PDF are:</i><br />
<ul><i>
<li><i>Stats and descriptions of 7 local factions</i></li>
<li><i>Suburb Map</i></li>
<li><i>Landmark and Building descriptions of 39 locations</i></li>
<li><i>Random encounter and reaction tables</i></li>
<li><i>Rumour table</i></li>
<li><i>Quest generator</i></li>
<li><i>Bone to pick table</i></li>
<li><i>Random name tables</i></li>
<li><i>Angel visual quirk table</i></li>
<li><i>Building interior stocking and mapping tables</i></li>
<li><i>NPC relationship table</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="http://goodman-games.com/store/wp-content/uploads/sites/10/2019/01/Trapsylvania-Cover-900-600x777.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="320" src="https://goodman-games.com/store/wp-content/uploads/sites/10/2019/01/Trapsylvania-Cover-900-600x777.jpg" width="247" /></i></a><b><a href="http://goodman-games.com/store/product/grimtooths-trapsylvania-dcc-sourcebook-hardcover-edition/">Grimtooth’s Trapsylvania (DCC Sourcebook)</a> </b>by Grimtooth the Troll. Published by Goodman Games. Available in <a href="http://goodman-games.com/store/product/grimtooths-trapsylvania-dcc-sourcebook-hardcover-edition/">Hardcover for $39.99</a>, in <a href="http://goodman-games.com/store/product/grimtooths-trapsylvania-dcc-sourcebook-softcover-edition/">Softcover for $24.99</a> and in <a href="http://goodman-games.com/store/product/grimtooths-trapsylvania-dcc-sourcebook-leatherbound-edition/">Leatherbound for $100</a>. A <a href="http://goodman-games.com/store/product/grimtooths-trapsylvania-dcc-sourcebook-pdf/">PDF version is available for $14.99.</a> Also Available from <a href="https://www.drivethrurpg.com/product/267704/Grimtooths-Trapsylvania-DCC-sourcebook?affiliate_id=270713">DriveThruRPG in PDF for $11.99.</a> 168 pages.<br />
<blockquote class="tr_bq">
<i>For the first time ever: the Legendary locations of Grimtooth’s Traps revealed! And fully compatible with DCC RPG!<br /><br />For over 30 years Grimtooth’s numerous Traps books have horrified players and inspired gamemasters with hundreds of dangerous devices, deadly deathtraps and hilarious hijinx! Now Grimtooth (with a little help from kid sister Grimtina) will take you </i><i>on a personally guided tour of his realm and the central hub of his vast Traps empire.</i></blockquote>
<blockquote class="tr_bq">
<i>Run your own Grimtooth campaign or pick and choose locations you can use in your own single location adventures. Explore Grimtooth’s caverns, visit his Inner Sanctum, escape the Deathmaze Testing Center, attend Warthog’s School for Trolls, take a ride on Grimtooth’s Airship, tour Grimtina’s Petting Zoo or get lost in the Infinite Corridor of Hallways and many more gigantic places of doom. Each of these infamous locations include maps, descriptions, Non-player character details, scenarios, all with in-depth DCC stats and lots of art by Traps artist SS Crompton.<br /><br />And can you uncover the horrendous secret that lies deep beneath Grimtooth’s caverns and back into his family’s history? It’s a great read and a useful campaign setting all in one book. What are you waiting for? Get yours today!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9524/267535.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9524/267535.jpg" width="250" /></a><b><a href="https://www.drivethrurpg.com/product/267535/1988-Dungeon?affiliate_id=270713">1988 Dungeon</a> </b>by Goblin's Henchman. Available from <a href="https://www.drivethrurpg.com/product/267535/1988-Dungeon?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 20 pages.<br />
<blockquote class="tr_bq">
<i>This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever </i><i>made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve signed up for the wrong adventure!</i></blockquote>
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<i><br />I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/267544/Escape-the-Noose?affiliate_id=270713">Escape the Noose - Adventure for #ZweihanderRPG</a> </b>by Brent Scanlon. Published by Nights of the Shed. Available from <a href="https://www.drivethrurpg.com/product/267544/Escape-the-Noose?affiliate_id=270713">DriveThruRPG in Print for $3.99</a>. 13 pages.<br />
<blockquote class="tr_bq">
<i>Can you make it out of Nuess alive, and Escape the Noose!?</i> </blockquote>
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<i>Escape the Noose is set in the context of historical events known as the War of Cologne, </i><i>or the Seneschal’s War. The adventure begins with the characters finding themselves trapped in the fallen city of Neuss on the Rhine river.</i></blockquote>
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<i>Neuss was once famous for repelling previous attempts to storm her walls; however, this time her garrison is surrounded—and outnumbered—by a host of Spanish and Italian soldiers with cannons.<br /><br />This adventure is designed for Basic Tier characters; however, it can be easily made more difficult for Intermediate Tier play by adding extra soldiers to encounters, increasing the rate of cannon fire at escape vessels, or increasing the difficulty rating of skill rolls due to smoke, rubble, toil and other trouble.<br /><br />This adventure also contains:</i><br />
<ul><i>
<li><i>Historical background for the Siege of Nuess</i></li>
<li><i>A short bestiary detailing new foes</i></li>
<li><i>Adventure seeds for further escapades in 16th Century Cologne</i></li>
<li><i>Nuess city maps</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267577/Adventure-Location-003--The-Mountain-Tollkeep?affiliate_id=270713"><b>Adventure Location 003 - The Mountain Tollkeep</b></a> by Peter Lattimore. Published by Garblag Games. Available from <a href="https://www.drivethrurpg.com/product/267577/Adventure-Location-003--The-Mountain-Tollkeep?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 10 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13503/267577.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13503/267577.png" width="226" /></a><i>For a century the only safe land route between the two nations was to go all the way </i><i>around the Great Central Mountains. The sea route wasn’t been much better, with stormy seas around the peninsula barring the path of all but the bravest captains. So when the Mountain Pass was hewn from the rock of those great peaks a short, and important, route was finally available. To ensure that this route was not abused another construction project was undertaken.</i></blockquote>
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<i><br />High on a mountain side where the pass skirts the flank of a massive peak sit two towers standing proud against the sky. Between them a thick wall and portcullis bar the path of anyone seeking to sneak from one land to another, for whatever purpose. The walls of this structure have witnessed many things: diplomatic envoys hell-bent on trade deals, generals on horseback with declarations of war, displaced peasantfolk hammering on it’s gates with malnourished hands.<br /><br />The Mountain Tollkeep does much more than just watch the border of two countries.<br /><br />This open source adventure location is a standalone scenario that is designed to fit into an existing campaign, or be the jumping off point for one.<br /><br />As an open source fantasy location, the Mountain Tollkeep is a useful site for many roleplaying games, including: Warhammer Fantasy Roleplay, Zweihander RPG and of course, Dungeons & Dragons!<br /><br />This document will provide you with location descriptions, hooks to get in and out of the scenario and some potential hazards and enemies that would fit into the location well. As such this document will refer to elements that should be represented by finding the appropriate stats in which ever system you choose to play.<br /><br />We hope you enjoy.</i></blockquote>
<a href="https://img.itch.zone/aW1hZ2UvMzc1OTA2LzE4ODMzODAuanBn/347x500/kDz6B4.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="221" src="https://img.itch.zone/aW1hZ2UvMzc1OTA2LzE4ODMzODAuanBn/347x500/kDz6B4.jpg" width="320" /></i></a><a href="https://goatmansgoblet.itch.io/rakehell-1"><b>Rakehell - Issue One: The Rift of Mar-Milloir</b></a>. A downloadable zine for KNAVE by Goatman's Goblet. Available from <a href="https://goatmansgoblet.itch.io/rakehell-1">itch.io in PDF for $3.00 USD or more.</a> Pagination unknown. (A print edition is forthcoming via DTRPG. ed.)<br />
<blockquote class="tr_bq">
<i>The Rift of Mar-Milloir will always be contested between two kingdoms, though neither </i><i>will ever have the means or desire to enforce that claim with true rulership. Each year, the representative courtiers will send spies and assassins to one another’s court, to beguile, berate, and suffer further insult to see the conflict never ends. No one goes to Mar-Milloir who has a choice, it is a wretched and perfidious region of serpent-haunted mountains, wayward nephilims, and heretical holdouts who refuse the reformation of the Grand Heliopapacy of the Cathedral Tempestuous.</i></blockquote>
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<i><br />You have been sent here, if not to die then to profit your betters. You are a blaggard, a knave, a blackguard, a rakehell, and an out-and-out scoundrel; whether you desire such a title or otherwise.<br /><br />Survive. Change your fickle fortunes. Take the Rift for yourself. Praise be to the Sun and those who have inherited its grace; with ambition enough, you will stand among them.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267927/Bastard-Sword?affiliate_id=270713"><b>Bastard Sword</b></a> Hargrove. Published by Mystic Beard Games. Available from <a href="https://www.drivethrurpg.com/product/267927/Bastard-Sword?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 10 pages.<br />
<blockquote class="tr_bq">
<i>A collection of down and dirty house rules for The Original Fantasy Roleplaying Game, I've culled these mechanics over the past 24 years from various sources for use in my home games. Now you, too, can use these rules as you see fit, for the low price of only $1 (US). </i></blockquote>
<a href="https://www.drivethrurpg.com/product/267770/A-Dark-and-Salient-Land-Early-Access?affiliate_id=270713"><b>A Dark and Salient Land (Early Access) </b></a>by Tyler A. Thompson, Owen L. Luetkemeyer, Tyler J. Urish. Available from <a href="https://www.drivethrurpg.com/product/267770/A-Dark-and-Salient-Land-Early-Access?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 28 pages. (This appears to be a Zweihander thingie. ed.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/267770.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/267770.jpg" width="257" /></a><i>A short time ago, a Great Horde formed far to the east, from deep within the cold and</i><i> savage mountains at the edge of the known world: a horde of foul, corrupted men, twisted human-beast hybrids, the dead walking in perverse imitation of life, and distorted, maddening creatures of corruption and chaos.</i></blockquote>
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<i>This horde marched westward, growing in strength and devouring all that is good and living as it went. The Empire and the other nations of men rallied a great host of their own, and engaged the forces of evil and corruption across a massive front spanning the east, a bulwark against annihilation. For years, they fought what seemed a losing battle to push back the foul tide of corruption, but through the valor, heroism, and determination of the great heroes of the lands and the stoic labor of the people, the foul host was broken, scattered, and destroyed. The Empire has at last achieved some semblance of peace, prosperity, and security within its own borders. Corruption, heresy, and the other great evils that plague humanity are still present, but are for now pushed firmly to the fringes of the realm or beaten back into hiding throughout the realm. The same cannot be said of the lands beyond the Empire’s core. Those to the east are war torn, and those beyond the final frontline are desolate and destroyed. Those to the west, while enduring struggles with corruption of their own, stand strong, but consider themselves the true heroes of the recent war and have themselves settled back into petty politicking, even as efforts to reconstruct the east have begun. Worse, the lords, priests, and academics of the land have reason to believe the host was merely a vanguard, and in time a new host will form and once again descend from the mountains. Many believe it to be unbeatable, a mere fact of existence now. Others have hope that it can be vanquished for good, if only all of humanity continues to try. What is certain is that the enemy is powerful, and grows more powerful still, day by day. When it will come is uncertain, but there is every reason to suspect it will indeed come, and just as much reason to suspect that humanity is not yet ready. The players take on the role of petty lords and their personal retinues, freshly granted title to fiefs in the Zizka Valley, a region at the border of the Empire, a final gateway to the Eastern Kingdoms and steppe tribes that lie beyond- or the final gate before the Imperial core, and mere days of travel from the final frontline of the war. A long-neglected region which has suffered greatly from corruption and waste, the players have been tasked with reclaiming the valley and establishing a defensive line, a final bulwark to buy humanity time should the evil host return and beat back the crusading forces at the frontlines. Players will be afforded little help by their Emperor, nor their neighbors; the Valley is a contingency plan, a gap stop, and not a priority in which to invest too much cscarce time, money, and resources. How much time they have before the horde is at their doorstep is unclear and depends on their contributions to the effort, the valor of the crusaders, and luck. Perhaps they have mere weeks, perhaps years, perhaps it will be vanquished before reaching them at all. All that is known is their duty, and that the fate of humanity may depend on securing the Zizka Valley.<br /><br />DISCLAIMER: This represents the main rules of the A Dark and Salient Land campaign, but lacks the scenarios which will accompany the final release. These scenarios will be released on their own as they are finished at a nominal cost, and later added to this document. To support development, pay what you want. Enjoy. </i></blockquote>
<a href="https://www.drivethrurpg.com/images/2938/267962.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2938/267962.jpg" width="245" /></a><a href="https://www.drivethrurpg.com/product/267962/Ruins--Adventures-2-Aldairs-Arboretum-B-X-Essentials?affiliate_id=270713"><b>Ruins & Adventures 2: Aldair's Arboretum (B/X Essentials)</b></a> Published by Mesozoic Press. Available from <a href="https://www.drivethrurpg.com/product/267962/Ruins--Adventures-2-Aldairs-Arboretum-B-X-Essentials?affiliate_id=270713">DriveThruRPG in PDF for $1.50</a>. 10 pages.<br />
<blockquote class="tr_bq">
<i> This version uses the B/X Essentials rules from Necrotic Gnome<br /><br />An isolated forest dwelling holds mystery, magic, and new dangers.<br /><br />Encounter Location: Forest<br /><br />The Ruins & Adventures series is intended to be dropped into an existing campaign as encounters and events that occur during their travels. While each one is self contained, they contain advice on how to further expand upon the events.<br /><br />Contains:</i><br />
<ul><i>
<li><i>7 magical items</i></li>
<li><i>4 new monster</i></li>
<li><i>150 DPI jpeg map (17” x 25”) for use with VTT’s</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/8374/264604.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8374/264604.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/264604/Whisper-in-the-Crags-SW?affiliate_id=270713"><b>Whisper in the Crags (S&W)</b></a>by Lloyd Metcalf. Published by Fail Squad Games. Available from <a href="https://www.drivethrurpg.com/product/264604/Whisper-in-the-Crags-SW?affiliate_id=270713">DriveThruRPG in PDF for $4.00</a>. 15 pages.<br />
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<i>When the winds blow in from the east at just the right angle, the Whispering Crags north of Lorview howl and moan, giving rise to dark superstition and legends. Little Lottie Fisher has a secret friend who knows more than most about the crags. That strange little girl, drawing her pictures and talking to the dark.<br /><br /> “Lottie has a wanderlust,” her mother Rasel Fisher often says. “Even as a babe on the road, she wandered off for two days into the forest alone. She’s a blessing and a handful.”<br /><br />What dark secret await the heroes in the city of Lorview this time?</i></blockquote>
<a href="https://www.drivethrurpg.com/images/8374/258692.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/8374/258692.jpg" width="154" /></a><a href="https://www.drivethrurpg.com/product/258692/Falls-Keep-SW?affiliate_id=270713"><b>Falls Keep (S&W)</b> </a>by Lloyd Metcalf. Published by Fail Squad Games. Available from <a href="https://www.drivethrurpg.com/product/258692/Falls-Keep-SW?affiliate_id=270713">DriveThruRPG in PDF for $4.00</a>. 12 pages.<br />
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<i>An old keep at the head of nearby falls fills the local tavern with rumors of the past lord </i><i>of the land, Lord Venwexal. The purpose of his towers is the subject of wild speculation, late night tales, and rumors. After the lord was removed from power by a revolt, some twisted sorcery took up residence, or so the tales say. The abandoned towers have certainly fallen to the wildlands, and few, if any, survive venturing anywhere near the falls. What is sure is that the stone buildings are not standing empty, and most can agree that some powerful magic is at the heart of the unusual keep.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9476/267640.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9476/267640.jpg" width="140" /></a><a href="https://www.drivethrurpg.com/product/267640/Gregorius21778-50-SmallTime-Vendors-for-a-Weird-Irradiated-PostApocalypse?affiliate_id=270713"><b>Gregorius21778: 50 Small-Time Vendors for a Weird, Irradiated Post-Apocalypse</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/267640/Gregorius21778-50-SmallTime-Vendors-for-a-Weird-Irradiated-PostApocalypse?affiliate_id=270713">DriveThruRPG in PDF for $1.40</a>. 11 pages.<br />
<blockquote class="tr_bq">
<i>50 Small-Time Vendors for a Weird, Irradiated Post-Apocalypse is a collection of </i><i>hawkers, hucksters, peddlers and other NPC that have something to sell in small quantities. It is all Mutant Future(tm) compatible, so the goods are from the equipment and technological artifact section of said game. A few vendors offer services instead of goods. Each one (humans, mutants, robots, mutant plants and mutant animals) comes with a very brief description and a name, as well as what is on sale for what price (or whatever else a given vendor may ask for in return). Use them on a “a few per settlement” basis in your game, or round them all up in one location for a big, colorful, post-apocalyptic flee market.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10088/267406.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10088/267406.jpg" width="159" /></a><b><a href="https://www.drivethrurpg.com/product/267406/Back-to-the-Dungeon-Zine-for-LL-AEC-V1I4?affiliate_id=270713">Back to the Dungeon Zine for LL/AEC V1I4</a> </b>by Eldrad Wolfsbane. Available from <a href="https://www.drivethrurpg.com/product/267406/Back-to-the-Dungeon-Zine-for-LL-AEC-V1I4?affiliate_id=270713">DriveThruRPG in</a><a href="https://www.drivethrurpg.com/product/267406/Back-to-the-Dungeon-Zine-for-LL-AEC-V1I4?affiliate_id=270713"> PDF for PWYW</a>. 28 pages.<br />
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<i>The freasome 4th level of the BLACK STAIRS MEGA DUNGEON!</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/264169/Macchiato-Monsters?affiliate_id=270713">Macchiato Monsters</a> </b>by Eric Nieudan. Published by Lost Pages. Available from <a href="https://www.drivethrurpg.com/product/264169/Macchiato-Monsters?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $12.00 and in PDF for $6.00. </a>58 pages. (There's also a <a href="https://www.drivethrurpg.com/product/267871/Macchiato-Monsters-Upgrade-BUNDLE?affiliate_id=270713">PDF upgrade bundle, which looks like it comes with a different version of the game. $10.00</a>.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4693/264169.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4693/264169.jpg" width="225" /></a><i>Macchiato Monsters is a rules-light, slightly collaborative, old school roleplaying game. It is not a game about coffee.<br /><br />Two years after the release of the Zero Edition, we come to you with a perfectly tuned engine for adventure, exploration and survival in all kinds of perilous </i><i>, whether you're using published settings and adventures or create your own.<br /><br />Key features:</i><br />
<ul><i>
<li><i>Freeform characters: emulate a classic concept, or come up with something unique and help define the world.</i></li>
<li><i>Risk dice: a simple attrition mechanic for armour, gear, encounters, treasure, and story progression.</i></li>
<li><i>Flexible magic: invent your spells, and keep casting them as long as you have resources - and hit points - to fuel your magic.</i></li>
<li><i>One-roll combat rounds: no initiative, no battle maps, no quarter given.</i></li>
<li><i>Campaign tools: a panoply of tables and procedures to prep and improvise content.</i></li>
<li><i>A while lot of illustrations of monsters having coffee!</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10564/267967.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10564/267967.png" width="152" /></a><a href="https://www.drivethrurpg.com/product/267967/Midlands-Low-Magic-Sandbox-Setting-Hex-Map?affiliate_id=270713"><b>Midlands Low Magic Sandbox Setting Hex Map</b></a> by Stephen J. Grodzicki. Published by Pickpocket Press. Available from <a href="https://www.drivethrurpg.com/product/267967/Midlands-Low-Magic-Sandbox-Setting-Hex-Map?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 2 pages.<br />
<blockquote class="tr_bq">
<i>A gorgeous full colour Hex Map (plus no hex version) for the Midlands Low Magic Sandbox Setting by RPG veteran cartographer John Stevenson. The Map is 14 inches by 15 inches, PNG file. The hexes are 20 miles by default (scale in the bottom left corner, beside the compass). For more pictures of the map (including close ups) check out the Low Fantasy Gaming website. Hope you enjoy!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/14249/267950.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14249/267950.png" width="247" /></a><b><a href="https://www.drivethrurpg.com/product/267950/The-Merchants-Heart?affiliate_id=270713">The Merchant's Heart</a> </b>by Michael Palacios. Published by Three Swords and Three Ravens. Available from <a href="https://www.drivethrurpg.com/product/267950/The-Merchants-Heart?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 8 pages.<br />
<blockquote class="tr_bq">
<i><b>*THIS ADVENTURE IS NOT SUITABLE FOR CHILDREN*<br /><br />*IT PROBABLY ISN'T SUITABLE FOR ADULTS EITHER*</b><br /><br />A rich merchant is found murdered, his heart removed. Will the heroes find the murderer or will the apocalypse be unleashed upon an unsuspecting Europe?<br /><br />This was a joke, a jest, a parody, a, dare I say it, lampoon that got out of hand. But it was well received. Interest was expressed. It's bad. It's kind of terrible. But it might be so terrible it's good. It's also free!</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/267867/GM-Screen-Panels--Low-Fantasy-Gaming-Deluxe-Edition?affiliate_id=270713">GM Screen Panels - Low Fantasy Gaming Deluxe Edition</a> </b>by Stephen J. Grodzicki. Published by Pickpocket Press. Available from <a href="https://www.drivethrurpg.com/product/267867/GM-Screen-Panels--Low-Fantasy-Gaming-Deluxe-Edition?affiliate_id=270713">DriveThruRPG in PDF for Free.</a> 8 pages.<br />
<blockquote class="tr_bq">
<i>8 x landscape 8.5" x 11" GM Screen Panels (4 x Colour and 4 x B&W) for Low Fantasy Gaming Deluxe Edition, illustrated by Daniel Comerci. Fits perfectly in the 4 panel DrivethruRPG Game Master Screen (landscape).<br /><br />Note page number references in the PDFs may change depending on the final page count of the LFG Deluxe Hardcover (due by 31 June 2019). This file will be updated if so.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/440/267570.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/440/267570.jpg" width="154" /></a><a href="https://www.drivethrurpg.com/product/267570/An-Evenings-Adventure-2-The-Nixies-Quandary?affiliate_id=270713"><b>An Evening’s Adventure #2: The Nixie’s Quandary</b></a> by J. Published by New Realms Publishing. Available from<a href="https://www.drivethrurpg.com/product/267570/An-Evenings-Adventure-2-The-Nixies-Quandary?affiliate_id=270713"> DriveThruRPG in PDF for $1.60</a>. 6 pages.<br />
<blockquote class="tr_bq">
<i>A chance encounter with a nixie sends the party on a quest to discover the source of Briar Creek’s pollution. But the source may be difficult to cleanse and deadly hazards lurk around each bend of the river. Can your party save the nixie and her kin or will you fail to solve the Nixie’s Quandary?</i> </blockquote>
<blockquote class="tr_bq">
<i>The Nixie’s Quandary is a short adventure for five to seven 1st level characters and suitable for use with Labyrinth Lord (tm) and similar Old School games. The adventure can be played independently or as part of the Evening’s Adventure campaign.</i></blockquote>
<b><a href="https://gumroad.com/alephnullpublishing">Hobonomicon #1</a> </b>Published by Alephnullpublishing. Available from <a href="https://gumroad.com/alephnullpublishing">Gumroad for $15.00.</a><br />
<blockquote class="tr_bq">
<a href="https://static-2.gumroad.com/res/gumroad/2274259499113/asset_previews/1c1eed4027f6697d37a875c14dc18eee/retina/20190226_104415.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://static-2.gumroad.com/res/gumroad/2274259499113/asset_previews/1c1eed4027f6697d37a875c14dc18eee/retina/20190226_104415.jpg" width="320" /></a><i>HOBONOMICON ISSUE #1 is planned to arise at Gary Con 2019. Gods help ye all.<br /><br />Includes Art, Comics, Words, Thought Crimes and Game Mechanics by:</i> </blockquote>
<blockquote class="tr_bq">
<i>Doug Kovacs<br />Stefan Poag<br />Steve Gomez<br />James MacGeorge<br />Jarrett Crader<br />Wayne Snyder<br />Clea Bennett</i></blockquote>
<blockquote class="tr_bq">
<i>Make your own decisions. Elastic thought is paramount. Dig your hands into the clay of </i><i>the universe and shape existence as you will.</i></blockquote>
<blockquote class="tr_bq">
<i>The Hobonomicon demands it.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267957/SCAIII1-Cavalier-Attitude?affiliate_id=270713"><b>SCAIII.1 Cavalier Attitude </b></a>by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/267957/SCAIII1-Cavalier-Attitude?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 19 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11429/267957.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/267957.png" width="247" /></a><i>Hello and welcome, adventurers and Game Masters!<br /><br />Welcome to the First issue of the Third Volume of my webzine: Cavalier Attitude. As the</i><i> masthead says, this zine will focus on the Old School Revival (OSR) in fantasy role-playing. The Oldschool System Reference and Index Compilation™ (OSRIC) is my personal retro-clone of choice, but I will cover other games systems as well, as interest and time permit. The zine is publishing quarterly. The first issue was published in September 2017, this is our seventh issue.</i></blockquote>
<blockquote class="tr_bq">
<i>The seventh issue’s contents include the following highlights:</i><br />
<ul><i>
<li><i>Felony Murder Hobos: Law and Order in Medieval Campaigns: an article on applying legal system in your fantasy role playing campaign.</i></li>
<li><i>Bard’s Corner: a feature showcasing fantasy fiction with an RPG theme, by myself and others.</i></li>
<li><i>The story in this issue is entitled “Prue’s Fate".</i></li>
<li><i>Magickal Menagerie: a feature wherein we provides new and unique magic items for your players, straight from the pages of my published adventures!</i></li>
<li><i>Pre-generated player character: a set of six pre-generated player character ready to take on whatever your GM’s campaign can dish out. This issue features our new landscape character sheet format, which we hope you enjoy!</i></li>
<li><i>An Exclusive OSR adventure, "The Blood Moon": a lycanthrope-themed OSR adventure which takes place at a ransacked farm a few short miles outside civilization, known as the Humbill House. This mid-level adventure features a set of three new lycans, the WEREWEASEL, WEREJACKAL and WERELION. It is compatible with most FRPGs and is intended for 4-6 player characters of levels 4-6.</i></li>
<li><i>BONUS HANDOUT: A full-page sized handout of the map for the Humbill House farmstead for use with the BLOOD MOON adventure.</i></li>
<li><i>Old School art: a showcase of art by myself and others which is features in my published books;</i></li>
<li><i>Market Square: synopses and information on my recently published books; and</i></li>
<li><i>The Inn: a roundup of role-playing social media posts.</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10493/267968.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10493/267968.jpg" width="246" /></a><i>The inaugural issue of the zine is still FREE to anyone who purchases one of my modules, supplements or one-shots. It is also available for regular purchase here on this site.<br /><br />This zine is sure to please discerning GMs and players everywhere! Thanks for checking it out!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267968/Tantalus?affiliate_id=270713"><b>Tantalus</b></a> by Simon Todd. Published by MontiDots Creations: The Art of Simon To. Available from <a href="https://www.drivethrurpg.com/product/267968/Tantalus?affiliate_id=270713">DriveThruRPG in PDF for $6.00</a>. 44 pages.<br />
<blockquote class="tr_bq">
<i>Tantalus can be played as part of the Highcliff Gard series or placed into any adventure where characters step through a magical gate. Designed for characters of 5th level or above, this book provides players with challenges requiring more than just brawn or spell power and introduces players to a completely new realm of existence unlike anything they have encountered before.</i></blockquote>
<h2>
<span style="color: #cc0000;">Re-Releases,<i> </i>New Editions, Now in Print, etc.</span></h2>
<a href="https://www.drivethrurpg.com/images/44/17176.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17176.jpg" width="224" /></a><b><a href="https://www.drivethrurpg.com/product/17176/ODD-Supplement-III-Eldritch-Wizardry-0e?affiliate_id=270713">OD&D Supplement III: Eldritch Wizardry (0e)</a> </b>Pubished by WotC. Available from <a href="https://www.drivethrurpg.com/product/17176/ODD-Supplement-III-Eldritch-Wizardry-0e?affiliate_id=270713">DriveThruRPG in Print/PDF combo for $14.19 in Print for $12.99 and in PDF for $2.99</a>. 60 pages.<br />
<blockquote class="tr_bq">
<i>The book you now hold in your hand represents new dimensions to an already fascinating game system. This is the third supplement to DUNGEONS & DRAGONS, and </i><i>was produced as a result of an ever increasing demand for new material.</i></blockquote>
<blockquote class="tr_bq">
<i>This book also represents a new trend in the fine art of Dungeon Mastering. As originally conceived, D & D was limited in scope only by the imagination and devotion of Dungeon Masters everywhere. The supplements have fulfilled the need for fresh ideas and additional stimulation. But somewhere along the line, D & D lost some of its flavor, and began to become predictable. This came about as a result of the proliferation of rule sets; while this was great for us as a company, it was tough on the DM. When all the players had all of the rules in front of them, it became next to impossible to beguile them into danger or mischief. The new concept pioneered within these pages should go a long way towards putting back in some of the mystery, uncertainty and danger that make D & D the un-paralleled challenge it was meant to be. Legend Lore once again becomes the invaluable spell it was meant to be. No more will some foolhardy adventurer run down into a dungeon, find something and immediately know how it works, or even what it does, By the same token, no longer will players be able to send some unfortunate hireling to an early demise by forcing him to experiment on his master's goodies. The introduction of psionic combat is bound to enliven games grown stagnant. It opens up untold possibilities for both the players and the DM, and in so doing recognizes one of the favorite topics of science fiction and fantasy writers: the unknown powers of the mind.<br /><br />As with the two previous supplements, the material herein contained follows the format of the original three booklets that comprise D & D. Corrections and additions are noted, so that it can all be integrated into the original with a minimum of bother. As you will note on the title page, this supplement had many contributors. Such is the nature of the beast. D & D was meant to be a free-wheeling game, only loosely bound by the parameters of the rules. We feel that ELDRITCH WIZARDRY goes a long way toward fulfilling the original premise of danger, excitement, and uncertainty. May you always make your saving throw.<br /><br />This PDF is drawn from the Original Edition Premium Reprint, which included new cover art and updated layout.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/14410/267418.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14410/267418.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/267418/Praise-the-Fallen?affiliate_id=270713"><b>Praise the Fallen</b></a>. Published by Graphite Prime Studios. Available from <a href="https://www.drivethrurpg.com/product/267418/Praise-the-Fallen?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 16 pages.<br />
<blockquote class="tr_bq">
<i>There were those demented powers that wanted to return all to naught, to become one </i><i>with the Ever Slumbering Void. Pantheons collided and the Heavens shattered with war. Untold cosmic powers were lost without their names ever spoken by mortal tongues. Countless legions fell. Defeated in their gambit of annihilation, they scattered across the universe. Several of the Fallen fell to this world, forever imprisoned at their point of impact...</i></blockquote>
<blockquote class="tr_bq">
<i>Praise the Fallen is an OSR styled one-shot dungeon-crawl where the players explore the lair of a Fallen Angel Cult. It is designed to challenge character levels 3-4. It is a place where alignment matters and foolish decisions have consequences. It is also a place where the players may find strange bedfellows as they ultimately try to thwart the cult from resurrecting an angel of destruction.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/44/265509.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/265509.jpg" width="243" /></a><a href="https://www.drivethrurpg.com/product/265509/Polyhedron-Newszine-V6-1-Issue-28?affiliate_id=270713"><b>Polyhedron Newszine V6 #1 Issue 28</b></a>. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/265509/Polyhedron-Newszine-V6-1-Issue-28?affiliate_id=270713">DriveThruRPG in PDF for $0.79</a>. 32 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<ul><i>
<li><i>The Great Bugbear Hunt - by Frank Mentzer. Originally written as an AD&D® Game Open Tournament for the GEN CON® South Game Fair in 1982, Module R5 has become one of the RPGATM Network's most popular tournament scenarios. This search for the party magic-user's missing spell books set the standard for wilderness adventures.</i></li>
<li><i>Adventure in the Clouds - by Jeff Martin. Need a new setting for adventures? Our cover story offers suggestions from a top-notch player and judge for developing cloud islands for campaign use.</i></li>
<li><i>The Specialist Mage - by Jon Pickens. Our series of unofficial new spells for the AD&D® Game continues with new spell suggestions for the necromancer and guidelines for developing specialty magic-users of your own.</i></li>
</i></ul>
<i>
</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265510/Polyhedron-Newszine-V6-2-Issue-29?affiliate_id=270713">Polyhedron Newszine V6 #2 Issue 29</a>.</b> Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/265510/Polyhedron-Newszine-V6-2-Issue-29?affiliate_id=270713">DriveThruRPG in PDF for $0.79</a>. 32 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/265510.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/265510.jpg" width="243" /></a><i>Included in this issue:</i><br />
<ul><i>
<li><i>The Camel's Nose - by Michael D. Selinker. Five vally elves and a camel must carry a sacred artifact called "The Camel's Nose" across the desert to the Shrine of Camelopardus, Camel Lord of the Burning Desert.</i></li>
<li><i>The Lighter Side of Encounters II - by Skip Williams. Has your campaign grown too predictable? Add a bit of madness!</i></li>
<li><i>Dungeonsongs - by David Collins, Jeff Grubb, Frank Dickos, and Jon Pickens. More music to adventure by.</i></li>
<li><i>The Ecology of the Tiamat - by Michael D. Selinker. And you thought there was only one! Here's the REAL story of chromatic dragons.</i></li>
<li><i>Fractured Spells - by Rick Reid, with an introduction by David Collins. For our final installment of the "New Spells" series, we present the most unofficial set of spells yet!</i></li>
<li><i>The Gods of the GAMMA WORLD® Game - by James M. Ward. The stuff of which legends are made.</i></li>
<li><i>The Savage Sword of Lugnut the Barbarian - by Roger E. Moore. Foolish fiction for fantasy fans.</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4008/97661.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://www.drivethrurpg.com/images/4008/97661.jpg" /></a><a href="https://www.drivethrurpg.com/product/267737/Thousand-Suns-Complete-BUNDLE?affiliate_id=270713"><b>Thousand Suns Complete Bundle</b></a> by James Maliszewski, Greg Videll. Published by Grognardia Games. Available from <a href="https://www.drivethrurpg.com/product/267737/Thousand-Suns-Complete-BUNDLE?affiliate_id=270713">DriveThruRPG in PDF for $20.00</a>. Includes: Thousand Suns: Rulebook, Imperio 1bis, Thousand Suns Character Sheet, Thousand Suns: Five Stars, Thousand Suns: Starships.<br />
<blockquote class="tr_bq">
<i>It is a time of wonder.<br /><br />Humanity has reached the stars and created a society of glittering sophistication and </i><i>diversity on hundreds of planets. Poets declaim, lovers rendezvous, and rakes duel with wits and monoblades. Colonists settle virgin worlds, merchant princes vie for emerging markets, and free traders hawk their exotic wares. The Navy rules the jumplines, putting down pirates and charting new star systems. Scientists uncover startling new truths on long-dead worlds and posit revolutionary theories dizzying in their implications. Technology advances at a rapid pace, each year improving the lot of all who accept its boons. None dare deny the bright destiny Man has seized for himself.</i></blockquote>
<blockquote class="tr_bq">
<i>It is a time of upheaval.<br /><br />The inhabited galaxy – the Thousand Suns – teeters on the brink of chaos. Half a millennium since the Concord, and a generation since the bloody Civil War, the dynamism that ended the Age of Warring States is sorely tested. Diplomats try new gambits, shifting their ground for an unknown future. On dozens of worlds across known space, the lights are going out again and the process of decivilization begins anew. Despots and tyrants who would rather lord it over benighted backwaters than bend their knee to even a distant authority, arise once more. At the edges of explored space, rivals – both human and alien – watch and wait.<br /><br />It is a time of glory.<br /><br />Victorious fleets smash enemy armadas in distant star systems. Soldiers parade through liberated planets to alien cheers. Sector governors draw up breathtaking visions of terraforming and orbital cities. New jumplines open to the heart of unexplored space, daring the bold to venture into the unknown for profit and peril. Surveyors stumble upon lost colonies and puzzle out the mysteries of inscrutable clades. Captains with blazing eyes save worlds from barbarism-and rule them as gods. Daring thieves turn new technologies to unexpected ends or sell them to shadowy cartels on the fringes of known space.<br /><br />Meanwhile, bold operatives seek out these criminal plans for reprisal. Everything is possible with enough beauty, brains, or blasters, and it's all within reach of a single jump.<br /><br />It is a time of adventure.<br /><br />Thousand Suns is a roleplaying game that takes its inspiration from the classic literary "imperial" science fiction of the '50s, '60s, and '70s written by authors like Poul Anderson, Isaac Asimov, Alfred Bester, Gordon Dickson, Larry Niven, H. Beam Piper, Jerry Pournelle, and A.E. van Vogt, among others.<br /><br />This is a complete game, providing all the rules you need to play under one cover, from character generation to starship combat to the creation of alien lifeforms. Also included is the Thousand Suns "meta-setting," a flexible outline of a setting, in which certain details have been provided, along with lots of lots of "blank spaces," and whose final shape and content is entirely up to each Game Master to build upon as he wishes for his campaign.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3982/110292.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/3982/110292.jpg" width="154" /></a><a href="http://www.lulu.com/shop/michael-thomas/the-necropolis-of-nuromen/paperback/product-23997803.html"><b>The Necropolis of Nuromen </b></a>by Michael Thomas. Available from <a href="http://www.lulu.com/shop/michael-thomas/the-necropolis-of-nuromen/paperback/product-23997803.html">Lulu in print for $5.99</a>. Still available from <a href="https://www.drivethrurpg.com/product/110292/BLUEHOLMETM-The-Necropolis-of-Nuromen?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 20 pages.<br />
<blockquote class="tr_bq">
<i>The Necropolis of Nuromen is the first instalment of three modular quests designed to let the referee introduce a group of 1st level characters to the thrills of Underworld exploration as they attempt to unravel the secrets buried in the evil necromancer’s lair.<br /><br />To play this adventure you also require the BLUEHOLME™ Prentice Rules or the BLUEHOLME™ Journeymanne Rules, a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book.</i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhknuU2sg0AnjKopJ7V8-0dpLWpqwyoCV5J1D6C6QVQp62XQ9syUhe1y9faFgSV0SsjSu5un0zbFOF27HsnrOkMNhtFogVd-CCVVtUn52WOOyoXjrvbWAIHcAmOYM8tmWF1NSgquWPIpSU/s1600/slime.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhknuU2sg0AnjKopJ7V8-0dpLWpqwyoCV5J1D6C6QVQp62XQ9syUhe1y9faFgSV0SsjSu5un0zbFOF27HsnrOkMNhtFogVd-CCVVtUn52WOOyoXjrvbWAIHcAmOYM8tmWF1NSgquWPIpSU/s200/slime.png" width="169" /></a><a href="https://drive.google.com/file/d/1ix4paDj749LX80i8gFLxJ3glEC0azm-4/view"><b>Slime Bugs</b></a> by Jorge Jaramillo Villarruel, Scott Charlton. Updated version. Available from the authors at <a href="https://drive.google.com/file/d/1ix4paDj749LX80i8gFLxJ3glEC0azm-4/view">Google Drive for Free.</a> Link direct to file. 27 pages.<br />
<blockquote class="tr_bq">
<i>Mutants & Mazes is what happens when you combine Dan Proctor’s Labyrinth Lord & Mutant Future. But that doesn’t mean you need to run a hybrid campaign to make use of this little adventure. You can drop this dungeon in your campaign, either classic fantasy or gonzo post-apocalypse. It can be useful for when your players need to locate a special item; just put it in rooms 3, 10, 16, 19, or 23.<br /><br />Or it can be just another labyrinth or ruins to explore.</i></blockquote>
<h2>
<span style="color: #cc0000;">News Spotlight: Evlyn Moreau</span></h2>
Evlyn recently re-released her delightful RPG stuff on Lulu. <a href="http://www.lulu.com/spotlight/chaudronchromatic?searchTerms=&pageOffset=1">Here's the link to her Lulu spotlight</a> and be sure to check out her blog at <a href="http://chaudronchromatique.blogspot.com/">Le Chaudron Chromatique</a>. If you enjoy Evlyn's art, she also has a <a href="https://www.redbubble.com/fr/people/Gwion">redbubble store</a> and a <a href="https://www.patreon.com/evlynmoreau">Patreon</a>.<br />
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<img alt="Mudwarren Alley" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000388&resolution=320" /><img alt="Cosmic Crawl" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000389&resolution=320" /><img alt="The Kobolds' Art Exhibition" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000396&resolution=320" /><img alt="Chromatic Soup 02" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000399&resolution=320" /><br />
<img alt="Chromatic Soup 01" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000423&resolution=320" /><img alt="Spinetooth Oasis" src="https://static.lulu.com/browse/product_thumbnail.php?productId=24000427&resolution=320" /><br />
<img alt="The Wizard's Inheritance" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23405968&resolution=320" /><img alt="Gormand's Larder" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23404849&resolution=320" /><i><br /></i>
<br />
<h2>
<span style="color: #cc0000;">More<i> </i>Free Gaming Stuff from the Blogosphere and Environs</span></h2>
Evlyn of <a href="https://chaudronchromatique.blogspot.com/2019/02/basic-boring-monsters-building-blocks.html">Le Chaudron Chromatique posted Basic boring monsters as building blocks.</a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM_FCC2x1KHxSMaL2_hI0fgO6CO8UN-VUO5P1qsgURCkgQBoj0pa_Px5eekUIfB4ZdgxOk1alBossT9anQv1IEbtA1XL35YEukB3Ca7kvlV_ILgL2G9H0A5UqJuKQxGJovE1sLDkYdw2q2/s1600/QBX.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM_FCC2x1KHxSMaL2_hI0fgO6CO8UN-VUO5P1qsgURCkgQBoj0pa_Px5eekUIfB4ZdgxOk1alBossT9anQv1IEbtA1XL35YEukB3Ca7kvlV_ILgL2G9H0A5UqJuKQxGJovE1sLDkYdw2q2/s200/QBX.png" style="cursor: move;" width="171" /></a>David Perry of <a href="https://lithyscaphe.blogspot.com/2019/02/quintessential-bx.html">Lithyscaphe released Quintessential BX</a>. 35 page PDF.<br />
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Max Cantor of <a href="http://weirdwonderfulworlds.blogspot.com/2019/02/weird-wonderful-blasted-lands-tarsos.html">Weird & Wonderful Worlds posted Weird & Wonderful Blasted Lands: Tarsos Theorem Appreciation.</a><br />
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James V. West of <a href="http://doomslakers.blogspot.com/2019/02/demodyn-character-class.html">Doomslakers! posted Demodyn Character Class.</a><br />
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Jason Zavoda of <a href="https://jasonzavoda-hallofthemountainking.blogspot.com/2019/02/item-dancing-jesters-boots-of-charm-and.html">Hall of the Mountain King posted Item - The Dancing Jesters Boots of Charm and Pain.</a> Also, <a href="https://jasonzavoda-hallofthemountainking.blogspot.com/2019/03/npc-beggar-king.html">NPC - The Beggar King.</a><br />
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GREGORIUS21778 posted <a href="https://gregorius21778.wordpress.com/2019/02/25/why-does-the-monster-attack-this-settlement/">WHY DOES THE MONSTER ATTACK THIS SETTLEMENT?</a><br />
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KingBrackish of Tomb of the Wandering Millennial posted <a href="https://totmv2.blogspot.com/2019/02/the-woodsmans-hatchet-weird-magic-item.html">The Woodsman's Hatchet (A Weird Magic Item)</a> and <a href="https://totmv2.blogspot.com/2019/02/black-dogs-lotfp-monster_22.html">Black Dogs (A LotFP Monster).</a><br />
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Ben L. of <a href="https://maziriansgarden.blogspot.com/2019/02/jungle-denizens-plumed-reavers-mole-rat.html?m=1">Mazirian's Garden posted White Jungle Races: Plumed Reavers & Mole Rat People.</a><br />
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imminentchurchengine shared this on Reddit - <a href="https://docs.google.com/document/d/1OTVy-5Vm44xhRmFO4tKFCJto-_cw0xYtD8lNj8AsSJY/edit">d200(!) level-less spells for GLOG Magic. 14 page Google doc. Link Direct to file. </a><br />
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wrathofzombie of <a href="https://wrathofzombie.wordpress.com/2019/02/26/the-sorcerer-spell-casting-for-barbarians-of-the-ruined-earth/">Wrathofzombie's Blog posted The Sorcerer Spell Casting for Barbarians of the Ruined Earth.</a><br />
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Arnold K. of <a href="http://goblinpunch.blogspot.com/2019/02/the-ruined-city-of-braxa-undead-armies.html">Goblin Punch posted The Ruined City of Braxa / Undead Armies.</a><br />
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Logan Bright Works uploaded <a href="https://drive.google.com/file/d/1qs4PYhEu1kHqNKqtOjWA7WYBMijw1WxE/view">The Harrington Harrowing. Link direct to 3 page PDF</a>.<br />
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Doug of <a href="https://smolderingwizard.com/2019/02/27/white-box-fmag-player-quickstart/">Smoldering Wizard made a White Box FMAG Player Quickstart. 1 page PDF. </a><br />
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<a href="https://dungeonspossums.blogspot.com/2019/02/fraternity-of-festering-wood.html">Dungeons and Possums posted Fraternity of the Festering Wood.</a><br />
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Shane Ward of <a href="https://3toadstools.blogspot.com/2019/02/challenge-accepted-30-minute-dungeon.html">3 Toadstools Publishing posted Challenge accepted! 30 minute dungeon.</a><br />
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Michael Raston of <a href="https://lizardmandiaries.blogspot.com/2019/02/the-nautilus-shrine-30-minute-dungeon.html">The Lizard Man Diaries posted The Nautilus Shrine (30 Minute Dungeon).</a><br />
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Konsumterra of <a href="https://elfmaidsandoctopi.blogspot.com/2019/02/d100-broken-hill-ruin-encounters.html">Elfmaids & Octopi posted d100 Broken Hill Ruin Encounters</a> <i>and a bunch of other stuff, surely you've added this blog to your blogroll, right? I mean you have, certainly, right?</i><br />
<i><br /></i>
Timothy Brannan<i> </i>of <a href="http://theotherside.timsbrannan.com/2019/02/tanith-iconic-witch-for-astonishing.html">The Other Side posted Tanith, Iconic Witch for Astonishing Swordsmen & Sorcerers of Hyperborea.</a><br />
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<a href="https://diyanddragons.blogspot.com/2019/02/kyle-marquis-sea-of-vipers.html">Anne of DIY & Dragons</a> turned us on to <a href="https://www.kylemarquis.net/hex-a-day.html">Kyle Marquis and his Hex A Day Project. You can find The Sea of Vipers here </a>and also a <a href="https://docs.google.com/document/d/1Bbklw2TFaSt_99glELlMuj8mlDsUUDbCLF0GxY_Lz5Q/edit#heading=h.njd7igv0e3rb">36 page Google Doc put together by David Perry here.</a><br />
<br />
The blogger at <a href="https://thelovelydark.blogspot.com/2019/02/the-anti-wizard.html">The Lovely Dark posted The Anti Wizard.</a><br />
<h2>
<span style="color: #cc0000;">Maptime</span></h2>
Mike Bridges of <a href="https://greyhawkery.blogspot.com/2019/02/greyhawk-map-lordship-of-isles.html">Greyhawkery posted Greyhawk Map: Lordship of the Isles.</a><br />
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Anna B. Meyer posted the <a href="https://www.annabmeyer.com/2019/02/21/flanaess-full-map-2019-edition/">Final 2019 Edition of her Map of the Flanaess. </a><br />
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Dyson Logos of <a href="https://dysonlogos.blog/2019/02/25/the-halls-of-ghuldesh/">Dyson's Dodecahedron posted The Halls of Ghuldesh</a> and <a href="https://dysonlogos.blog/2019/02/28/quellport-and-the-isle-of-seven-bees/">Quellport and the Isle of Seven Bees.</a><br />
<h2>
<span style="color: #cc0000;">Reviews & Play Reports</span></h2>
Bryce Lynch of tenfootpole.org reviews <a href="https://tenfootpole.org/ironspike/?p=5693">Through the Gate of Flesh</a> and <a href="https://tenfootpole.org/ironspike/?p=5690">Fight On! #14 – Citadel of the Dark Trolls.</a><br />
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Jeremy “frothsof” Smith of <a href="https://anchor.fm/thoughteater/episodes/Frothcast-19-Night-Below-Session-Recap-2-24-19-e39to8">Thought Eater posted Frothcast #19: Night Below Session Recap 2.24.19</a>. And <a href="https://frothsofdnd.blogspot.com/2019/02/humpday-bog-o-rama-22719.html">Humpday Blog-O-Rama 2.27.19.</a> And <a href="https://anchor.fm/thoughteater/episodes/Frothcast-21-Five-Minute-Friday-Unknown-Clones-1-e3behb">Frothcast #21: Five Minute Friday: Unknown Clones 1</a> (great idea for a series Jeremy!)<br />
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2019/02/osr-big-one.html">Reviews from R'lyeh posted OSR & The Big One</a> and <a href="http://rlyehreviews.blogspot.com/2019/03/the-other-osr-bastion-ein-sof.html">The Other OSR: Bastion Ein Sof.</a><br />
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Robert Morris of <a href="https://backtothekeep.blogspot.com/2019/02/ll-game-sessions-7-and-8.html">Back to the Keep posted LL game - sessions 7 and 8.</a><br />
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Brutorz Bill of <a href="http://greenskeletongamingguild.blogspot.com/2019/02/swn-cabal-sigma-session-one-part-1.html">Green Skeleton Gaming Guild posted SWN Cabal Sigma Session One (part 1).</a><br />
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Trey of <a href="http://sorcerersskull.blogspot.com/2019/02/carapace.html">From the Sorcerer's Skull posted a review of Carapace.</a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip8NxMh3yU66F6Pjr_078FAVsvF01kViYAyijfxkrkD4Ox6pYrYIlDWQpH6QymyAGgMxpwRQPRsoIVxKKJZ0SCzvxjwtLXg-0naTnN5wzaSJk0GQr_EDp1wpVukGDiM7fKvXX89pZM_vM/s1600/powers+%2526+perils_001.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip8NxMh3yU66F6Pjr_078FAVsvF01kViYAyijfxkrkD4Ox6pYrYIlDWQpH6QymyAGgMxpwRQPRsoIVxKKJZ0SCzvxjwtLXg-0naTnN5wzaSJk0GQr_EDp1wpVukGDiM7fKvXX89pZM_vM/s320/powers+%2526+perils_001.jpg" /></a>Shane Ward of <a href="https://3toadstools.blogspot.com/2019/02/black-hack-playtest-part-trois.html">3 Toadstools Publishing posted Black Hack Playtest Part Trois!</a><br />
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Patrick Stuart of <a href="https://falsemachine.blogspot.com/2019/02/the-unbalanced-creator-returns-review.html">False Machine posted The Unbalanced Creator Returns? - A Review of The Tricks of Treachery Isle.</a><br />
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Timothy Brannan of <a href="http://theotherside.timsbrannan.com/2019/02/review-astonishing-swordsmen-sorcerers.html">The Other Side posted Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition).</a><br />
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Endzeitgeist reviews <a href="http://endzeitgeist.com/misty-isles-of-the-eld-osr/">Misty Isles of the Eld</a> and <a href="http://endzeitgeist.com/creature-compendium-osr/">Creature Compendium</a>.<br />
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MODOC31 of <a href="https://rollingboxcars.com/2019/02/26/theres-love-in-the-air-the-marriage-of-count-roderick-kap/">Rolling Boxcars reviews The Marriage of Count Roderick.</a><br />
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Fred Daniel of <a href="http://powers%20%26%20perils%20partial%20success/">White Box and Beyond posted Powers & Perils Partial Success.</a><br />
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Aaron Marks of <a href="https://cannibalhalflinggaming.com/2019/02/27/troika-review/">Cannibal Halfling Gaming reviews Troika. </a><br />
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Michael Curtis has a piece on the Goodman Games site: <a href="http://goodman-games.com/blog/2019/02/16/adventures-in-fiction-margaret-st-clair-2/">Adventures in Fiction: Margaret St. Clair.</a><br />
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Dungeon Musings of YouTube uploaded <a href="https://youtu.be/tiUhqLQxZ5w">Actual Play - Scarlet Heroes - B/X D&D: Barrowmaze Beckons - Session 33.</a><br />
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<a href="https://dungeonspossums.blogspot.com/2019/03/review-mothership-rpg-by-sean-mccoy.html">Dungeons and Possums posted Review: Mothership RPG by Sean Mccoy.</a><br />
<h2>
<span style="color: #cc0000;">And in Other News...</span></h2>
<div>
The DriveThruRPG GM's day sale is here!</div>
<div>
<a href="https://www.drivethrurpg.com/browse.php?affiliate_id=270713"><img alt="DriveThruRPG.com" border="0" src="https://www.drivethrurpg.com/themes/dtrpg/images/affiliatebanner4.png" /></a></div>
<br />
Moe Tousignant of Tabletop Bellhop posted <a href="https://tabletopbellhop.com/giant-list-of-gaming-podcasts/">MASTER LIST OF TABLETOP GAMING PODCASTS.</a><br />
<br />
<a href="http://gongfarmersalmanac.com/welcome-to-gfa-2019-year-five-survive-the-funnel-edition/">The Gong Farmer's Almanac 2019 is open for submissions.</a><br />
<h2>
<span style="color: #cc0000;">Kickstarters, etc.</span></h2>
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/brwgames/adventures-great-and-glorious/widget/card.html?v=2" width="220"></iframe><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/science-wizard/crypt-of-the-science-wizard-5e-sandw-rpg/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/529757893/for-glory-1-the-hexanomicon/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/pandesmos/the-tomb-of-black-sand/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/400735011/metal-gods-of-ur-hadad-zine-returns/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/joshburnett/draugr-and-draculas/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/gamersandgrognards/lost-classes-and-cannibal-corpses-two-original-rpg/widget/card.html?v=2" width="220"></iframe><br />
<h2>
<span style="color: #cc0000;">And That's It for This Week...</span></h2>
<br />
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I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site.<br />
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<br />Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com5tag:blogger.com,1999:blog-2978232334912384498.post-53145609418412930522019-02-24T02:58:00.002-06:002019-02-24T02:59:17.467-06:00The OSR News: February 24, 2019A lot of Cthulhu stuff this week, another OSR sale at DTRPG and more Fighting Foolishness is unleashed. All this and more this week in the OSR News.<br />
<br />
<h3>
New Releases</h3>
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<a href="https://www.drivethrurpg.com/product/267442/Fighting-Foolishness-3-Fighting-Ideas-For-OSR-Games?affiliate_id=270713"><b>Fighting Foolishness 3: Fighting Ideas For OSR Games</b></a>. Published by Unbalanced Dice Games. Available from <a href="https://www.drivethrurpg.com/product/267442/Fighting-Foolishness-3-Fighting-Ideas-For-OSR-Games?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 43 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5168/267442.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5168/267442.jpg" width="247" /></a><i>Fighting Foolishness 3. Not 3 times the ideas of the first books but again 30 more </i><i>ideas/abilities. The Fighter has more stuff, more stuff to make her a little more interesting. Or fun. Fun is good.</i></blockquote>
<blockquote class="tr_bq">
<i>Ha ha, the foes attack and miss the Fighter. With Futility it will become even harder for them to hit her. Is trying to hit her not futile?<br /><br />With my 6 swords I will use One Weapon After Another. Each round a different weapon, each round a chance of a special benefit occuring.<br /><br />A dead wizard's body? My senses tell me there are uncast magic spells in it. Maybe I can put them into my sword for a bonus? Yes, let's try that with From Dead Magic.<br /><br />All these characters with 7 Strength scores. Doesn't someone think there's something wrong with that? I'll move my Fighter 15 feet away and activate Weak Is Wrong. Come foes, challenge me so I can show you my power!<br /><br />At last we all lie dead on the floor. But there is still a chance for us. Let us rise up as zombies and stumble to the Cleric. Zombies For Now, with it we can still make it out of this dungeon.<br /><br />All this inside and more, Fighting Foolishness 3... fight the fools today!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4140/267330.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/4140/267330.png" width="155" /></a><a href="https://www.drivethrurpg.com/product/267330/Lost-in-the-Wilderness?affiliate_id=270713"><b>Lost in the Wilderness</b> </a>by Zzarchov Kowolski. Available from <a href="https://www.drivethrurpg.com/product/267330/Lost-in-the-Wilderness?affiliate_id=270713">DriveThruRPG in PDF for $6.99</a>. 25 pages.<br />
<blockquote class="tr_bq">
<i>You know what always used to tax my GM brain? Making a random wilderness encounter of a "forest: 2d4 gnolls" interesting for the 5th time in a row.<br /><br />Lost in the Wilderness Is a collection of seed table encounter generators to make it much easier to generate interesting and dynamic random wilderness encounters. It is a useful tool for further lowering the prep required with a game of Neoclassical Geek Revival but its honestly pretty system neutral.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267516/Wallwichen-Three-Clusters-World-Book-01?affiliate_id=270713"><b>Wallwichen: Three Clusters World Book 01</b></a> by Paul Drye. Published by Baggage Books. Available from<a href="https://www.drivethrurpg.com/product/267516/Wallwichen-Three-Clusters-World-Book-01?affiliate_id=270713"> DriveThruRPG in PDF for Free</a>. 22 pages.<br />
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<i>Once, the Orion Arm was humanity's plaything, the Earth Alliance expanding by leaps across interstellar space. But as happens with all our species creates, it was destroyed through greed and lust for power and spite.<br /><br />A thousand years on, space is still dark, but light sometimes flickers for a while in a little corner here or there. The dream of the Alliance dies hard, and over and over one world or another has tried to recreate a fraction of its glory, only to fail.<br /><br />Enter the Three Clusters, where it’s happening again. Whether or not they succeed this time depends on you.<br /><br />The Three Clusters Campaign is a "classic-style" Hard Space Opera game setting, using the PWYW Cepheus Engine rules. for which Wallwichen is the first world book. Players take on the character of merchants, mercenaries, explorers, or many others in a universe where every world is hand-crafted by a veteran game setting designer.<br /><br />This introductory book is <b>FREE </b>and further volumes will be low-priced. Each book details one world, and all are designed to interconnect into a larger whole. Alternatively GMs can use it as a "drop-in" planet when they need a new, detailed destination quickly in their usual setting and haven't got the time to make one.<br /><br />The Three Clusters setting is also <b>OPEN</b> for use in other works, including commercial products. See details on the Wallwichen book's copyright page.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4049/266137.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="320" src="https://www.drivethrurpg.com/images/4049/266137.jpg" width="249" /></i></a><a href="https://www.drivethrurpg.com/product/266137/In-Vino-Gigantus-Swords--Wizardry?affiliate_id=270713"><b>In<i> </i>Vino Gigantus (Swords & Wizardry)</b></a> by James M. Spahn. Published by Frog God Games. Available from <a href="https://www.drivethrurpg.com/product/266137/In-Vino-Gigantus-Swords--Wizardry?affiliate_id=270713">DriveThruRPG in PDF for $7.99</a> and from the <a href="https://froggodgames.com/frogs/product/in-vino-gigantus/">Publisher in PDF for $7.99</a>. 18 pages. (Also avail. for PF and 5e. I believe the softcover is forthcoming at $16 but there's no option on the FGG site as of yet.)<br />
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<i>In Vino Gigantus</i> </blockquote>
<blockquote class="tr_bq">
<i>An introductory adventure by award winning author and designer James M. Spahn for </i><i>Swords & Wizardry and other old-school fantasy roleplaying games!</i></blockquote>
<blockquote class="tr_bq">
<i>Stormridge Sanctum was once home to the the an ancient and noble line of storm giants. It floated miles beyond the sight of mortal men, witnessing the birth and death of countless civilizations. But as time wore on and decadence laid hold to the Tempestas clan, both Stormridge Sanctum and its magnificent liege lords surrendered to the decay of time and decadence.<br /><br />Now a single storm giant noble remains, the haughty dilettante sorcerer-prince Clovis Tempestas II. He concerns himself only with base pleasures and none more so than his beloved stock of family wine. But his beloved wine cellar has become flooded with a foul murk and strange creatures slither between bottles of his finest family vintage. He cannot be bothered to wade into such filth himself and he has no servants remaining in his household, so he has used what little magic his grape-addled mind can recall and summoned new servants: A troupe of unsuspecting adventures who will serve -- and if necessary, die -- to save his beloved wine.<br /><br />This introductory adventure can be instantly inserted into any campaign without preamble, as it opens with the player characters being the unwitting targets of a Summon Monster spell! Once summoned into the very hands of a mad and drunken giant, the player characters will find themselves exploring a realm designed for creatures ten times their size as they fight all manner of strange creature, traverse larger than life obstacles and objects, encounter other adventurers who have fallen into the clutches of the mad prince Tempestas, and even risk plummeting to their death as the very foundation of the cloud castle of Stormridge Sanctum is crumbling beneath their boots!<br /><br />Can the player characters placate the whims of a giant drunk on power and lost grace? Will they survive encounters with the strange animated objects that have become twisted by decades of neglected magic beneath a crumbling castle? And just what the hell is that echoing boom coming from the eastern part of the wine cellar?!<br /><br />You’ve been granted the hospitality of the storm giant prince Clovis Tempestas II, and he’s always up for a little more...</i></blockquote>
<a href="https://www.drivethrurpg.com/product/266876/City-of-Brass-Swords-and-Wizardry?affiliate_id=270713"><b>City of Brass (Swords and Wizardry)</b></a> published by Frog God Games. Available from <a href="https://www.drivethrurpg.com/product/266876/City-of-Brass-Swords-and-Wizardry?affiliate_id=270713">DriveThruRPG in PDF for $49.99</a> and from the <a href="https://froggodgames.com/frogs/product/the-city-of-brass/">publisher for $49.99</a>. 442 pages.<br />
(Also avail. for 5e. The HC has not been released as of yet.)<br />
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<i><b>The Sultan bids you welcome...</b></i></blockquote>
<blockquote class="tr_bq">
<i>Good folk have vanished. Those who were once disparaged and forgotten now wield </i><i>power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked.</i></blockquote>
<blockquote class="tr_bq">
<i>Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected its brazen spires in every land. What follows depends on the wit and courage of mighty heroes who must rise to the occasion and take the fight to the enemy in its very stronghold. Will they succeed, or will they succumb to the temptations of the Veiled One’s court and join in the conquest of their home world? A fabled city of wishes on the edge of an eternal flame. The City of Brass is a rich combination of sand-box style role playing adventure, planar exploration, and twisted dungeons designed to test even the most seasoned adventurers.<br /><br /><b>Adventure Begins Across Planes of Fire and Deceit</b></i><b> </b></blockquote>
<blockquote class="tr_bq">
<i>Beginning with low-level challenges in the familiar confines of the Lost Lands, the adventure leads characters on a thrilling journey through multiple planes of existence culminating in the exploration of the City of Brass itself. The gleaming towers and floating platforms of the city hold terrors and wonders such as the Great Repository and the Minaret of Screams. Characters may choose to take a turn in the Circus of Pain, raid the floating Pyramid of Set, or join the resistance to the Sultan’s oppressive rule and lead an assault on the palace itself! A phoenix rises fully formed from the ashes of the past. The City of Brass is re-imagined for the new renaissance of fantasy role playing games, brought to you in the epic style of old school fantasy campaigns of yesteryear.<br /><br /><b>About City of Brass</b></i><b> </b></blockquote>
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<i>From the design team that brought you Bard's Gate and Sword of Air, the City of Brass is an adventure unlike any other. With full color art and maps, new content and new organization, the City of Brass returns bigger and better than ever! An Adventure Sourcebook for characters level 1-20. A new version for Swords & Wizardry and other OSR fantasy roleplaying gamges has been created.<br /><br />So what’s new in this release compared to the original Necromancer Games Boxed Set?<br /> <br />This new release of The City of Brass includes all new color maps by Alyssa Faden and Robert Altbauer. Plus amazing new color art by Colin Chan, Adrian Landeros, Terry Pavlet, Michael Syrigos, C. J. Allan Marsh, and Artem Shukaev.<br /><br />The original City of Brass was divided into 3 sections and has been revised and reorganized throughout with 150,000 new words of adventures and material.<br /><br /><b>Section 1: Cult of the Burning One - Now includes the following adventures</b><br /><br /><b>Lornedain the Secret Flame</b>: An introductory adventure for characters Levels 1-3.<br /><b>Freegate: the Brazen Spire </b>(For Levels 4-6), giving new details to the Lost Lands city of Freegate as the characters investigate the arrival of a new cult and its magical tower.<br /><b>The Sea of Baal:</b> (For levels 5-8). Adventures in the Titian Isles, the Elemental Plane of Air and Beyond as they travel across the Sea of Baal to the continent of Lybinos!<br /><b>Numeda a Caliphate in Flames:</b> (For levels 6-9). Arriving in Lybinos the characters discover that the city of Cirtius in the Caliphate of Numeda is over-run by the forces of the Sultan of Efreet. Help free the survivors or join the Sultan in his conquest of the Lost Lands!<br /><b>The Path of the Prophet:</b> (For Levels 8-10). Rewritten from the original with new content.<br /><br /><b>Section 2: The City of Brass is now newly organized with details on factions, new locations in the Plane of Molten Skies.</b><br /><br /><b>Section 3: Tales of Brass</b> features new adventure locations including:<br /> <br /><b>Ard’s Sanctuary: </b>An adventure location for 11-14th level characters.<br /><b>Freeman’s Tower: </b>An ultra-dimensional apartment complex and home base located in the lower city. Conquer the tower and live rent free under the Sultan’s nose! For 11th-14th level characters.<br /><b>The Apartment of Ra Po Jejh!</b>: An old enemy makes a surprise return. Find his phylactery and finish him off once and for all! For 16th-18th level characters!<br /><b>Cathedral of the Lightbringer:</b> The cathedral of the Lord of Infurnace’s minions serving as his consulate in the City of Brass. Steal the Sword of the Lightbringer if you Dare!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9030/266895.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/266895.jpg" width="129" /></a><a href="https://www.drivethrurpg.com/product/266895/Devils-Reach?affiliate_id=270713"><b>Devil's Reach</b></a> by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/266895/Devils-Reach?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
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<i>A world-spanning train breaks down in the middle of a desert, and with it comes the threat of a breakdown in relations between a desert tribe and the railroad operators and the smooth running of the planetary economy itself. In the face of assaults by armed tribesmen, the heroes race the clock to get the vehicle under way and avoid becoming just more bleaching bones in the Devil’s Reach.</i> </blockquote>
<blockquote class="tr_bq">
<i>Devil’s Reach is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9030/267412.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/267412.jpg" width="129" /></a><b><a href="https://www.drivethrurpg.com/product/267412/With-Eyes-Cast-Skyward?affiliate_id=270713">With Eyes Cast Skyward</a> </b>by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/267412/With-Eyes-Cast-Skyward?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
<blockquote class="tr_bq">
<i>Who would’ve thought that a class in telepresence would lead to danger? But that’s exactly what happens when a band of smugglers invades a science academy to find out who’s been nosing around their stash with remote-controlled drones. The heroes are on hand to stop them, but their usual methods of dealing with enemies may be useless this time as there are innocents in the line of fire.<br /><br />With Eyes Cast Skyward is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)</i> </blockquote>
<a href="https://www.drivethrurpg.com/images/10952/261701.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/261701.jpg" width="224" /></a><b><a href="https://www.drivethrurpg.com/product/261701/Diesel-Punks-Rocket-Blast?affiliate_id=270713">Diesel Punks: Rocket Blast</a> </b>by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/261701/Diesel-Punks-Rocket-Blast?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 25 pages.<br />
<blockquote class="tr_bq">
<i>"Send us to the Aliens!!"<br /><br />Diesel Punks gave stats and background capsules for retro Sci fi classes with The Black Hac 3Ed. Rocket Blast gives you ships to take them to adventure. From the hot shipment transports/scouts to the lumbering colony ships and fighter tenders, your Universe just got bigger! This product includes rules to build your ships, earn money with them, explore, and fight! Streamlined rules for NPC ships are included as well as hard and soft sci fi options.<br /><br />This product requires The Black Hack Second Edition to use.<br /><br />Not responsible for any actions resulting in Kessler Syndrome.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267173/Argonautica-ZweihanderRPG?affiliate_id=270713"><b>Argonautica #ZweihanderRPG </b></a>by Peter Rudin-Burgess. Available from <a href="https://www.drivethrurpg.com/product/267173/Argonautica-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 23 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/267173.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/267173.jpg" width="250" /></a><i>This campaign setting was built with players familiar with D&D in mind. D&D, in all its </i><i>incarnations, is well known for its rich variety of threats and monsters in its adventures. The same is true of the traditional Greek myths with a different monster or demigod on every island.</i></blockquote>
<blockquote class="tr_bq">
<i>The big difference between D&D and ZWEIHÄNDER is that D&D players are used to being the world saving heroes. ZWEIHÄNDER characters are not the heroes that save the world, they are the heroes that make a difference one small tragedy at a time.<br /><br />Jason and the Argonauts is a well trodden path but in this version there is no Jason. The characters, the crew of the Argo, will have to get by as best they can without their hero. The events of the quest for the Golden Fleece take place immediately before the Trojan war. After your players have completed this quest you can launch them directly into the war and use that as the backdrop to your own ZWEIHÄNDER campaign.</i></blockquote>
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23994668&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Axes & Orcs Compendium Volume One: Non-Human and Monster Classes" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23994668&resolution=320" /></a></div>
<a href="http://www.lulu.com/shop/ian-woolley/axes-orcs-compendium-volume-one-non-human-and-monster-classes/paperback/product-23994668.html"><b>Axes & Orcs Compendium Volume One: Non-Human and Monster Classes</b></a> by By Ian Woolley. Available from<a href="http://www.lulu.com/shop/ian-woolley/axes-orcs-compendium-volume-one-non-human-and-monster-classes/paperback/product-23994668.html"> Lulu in Print for $5.50</a>. Available from <a href="https://axesorcs.itch.io/compendium-volume-one">itchio in PDF for $3.00</a>. 12 pages. (See the <a href="https://axesnorcs.blogspot.com/2019/02/hurray-my-proof-copy-first-volume-of-my.html">author's blog for info on a forthcoming A5 version</a>.)<br />
<blockquote class="tr_bq">
<i>This is a collection of the homebrewed and modified classes for elf games I've used over</i><i> the years. All of them can be found on my blog for free. You can also buy physical copies of this and my other publications here on lulu.</i></blockquote>
<blockquote class="tr_bq">
<i>TOC<br /><br />Halfling Druid<br />Moon-Rat Arqubusier<br />Moon-Rat Machinist<br />Transforming Robot<br />Pegataur<br />Skeleton<br />Sky-Gnome<br />Sphinx</i></blockquote>
<a href="https://www.drivethrurpg.com/images/12655/266550.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="200" src="https://www.drivethrurpg.com/images/12655/266550.jpg" width="141" /></i></a><a href="https://www.drivethrurpg.com/product/266550/Gruechute-2-The-Old-School-Enlightenment?affiliate_id=270713"><b>Gruechute #2: The Old School Enlightenment</b> </a>by Pekka Rihko, Aleksi Nikula. Published by Floodhold Publishing. Available from<a href="https://www.drivethrurpg.com/product/266550/Gruechute-2-The-Old-School-Enlightenment?affiliate_id=270713"> DriveThruRPG in PDF for PWYW</a>. 36 pages.<br />
<blockquote class="tr_bq">
<i>What comes after the Old School Reneissance? This edition of Gruechute explores the possibility of an Old School Enlightenment, a RPG revival philosophy centered on games like Twilight 2000, Cyberpunk 2020, Traveller, Runequest and Gurps. Contains ponderings on running old school games, how they should be approached as systems, and how said systems could be homebrewed more playable.</i></blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13430/267308.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13430/267308.png" width="144" /></a><i>Gruechute is a roleplaying zine from Oulu, Finland.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267308/Mini-Bestiary?affiliate_id=270713"><b>Mini Bestiary</b></a> by Larry Hamilton. Published by Follow Me, And Die! Entertainment LLC. Available from <a href="https://www.drivethrurpg.com/product/267308/Mini-Bestiary?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 7 pages.<br />
<blockquote class="tr_bq">
<i>This is a collection of creatures from my blog, campaign, and convention games.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9559/267153.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9559/267153.jpg" width="154" /></a><b><a href="https://www.drivethrurpg.com/product/267153/Fours-3d-Revised-and-Augmented-Printing?affiliate_id=270713">Fours! 3d Revised and Augmented Printing</a> </b>by Ken St. Andre, Charlie Fleming, Jason Youngdale, Sergio Mascarenhas. Published by Trollhalla Press. Available from <a href="https://www.drivethrurpg.com/product/267153/Fours-3d-Revised-and-Augmented-Printing?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 10 pages.<br />
<blockquote class="tr_bq">
<i>John Wick and I were discussing the question of how much does an rpg need in the way </i><i>of rules to be playable? This is my answer. I would give it to you gamers for free, but people don't value things that are just handed to them, and so I'm asking for a minimal cover price, mostly to make up for the fact that I actually paid the artist. No dice needed. Just an ordinary deck of playing cards. I believe this system would work with any other rpg. Just throw out their rules and keep the adventure. This is the 3rd iteration of the rules with some minor changes and additions from the 1st & 2d editions. If you get all 3, you can really see how a game design changes as more people get involved.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/266779/The-Solo-Investigators-Handbook?affiliate_id=270713">The Solo Investigator's Handbook</a>.</b> Published by 5E Solo Gamebooks. Available from <a href="https://www.drivethrurpg.com/product/266779/The-Solo-Investigators-Handbook?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 95 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/2/266779.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2/266779.jpg" width="247" /></a><i>5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement </i><i>for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need for a Keeper. This is great if you cannot find a group, or for creating little scenarios for yourself in between your regular group games.</i></blockquote>
<blockquote class="tr_bq">
<i>It can also serve as a great source of adventure generation/inspiration for Keepers (possibly as they adventure through the scenario themselves - creating as they go). Even if you are not interested in the concept of solo scenarios within Call of Cthulhu, take a quick look below at the Mythos-related resources that this supplement offers.<br /><br /><b>CONTAINS:</b></i><br />
<ul><i>
<li><i>50 quest hooks to get your investigator started on their dark adventures.</i></li>
<li><i>50 rumors that you may hear in the course of your travels.</i></li>
<li><i>50 clues that you might stumble upon in the course of your investigations.</i></li>
<li><i>50 random events to drop into any adventure.</i></li>
<li><i>Tables of randomly generated spooky effects that an investigator might experience.</i></li>
<li><i>Tables for randomly generating NPCs.</i></li>
<li><i>NPC stat blocks for commonly encountered characters such as beat cops, cultists, high priests, thugs and more.</i></li>
<li><i>A handy reference table listing the main characteristics of every Mythos creature from the Keeper's Rulebook.</i></li>
<li><i>A system of location tables that will randomly generate locations as you travel through just about any environment - Arctic, Jungle, Urban, you name it.</i></li>
<li><i>A full system for generating solo adventures for your investigator(s).</i></li>
<li><i>A question/answer mechanic designed to answer questions that will guide your quest.</i></li>
<li><i>An escalating mechanic (Mythos Points) that increases the intensity of the action over time.</i></li>
<li><i>A list of 499 random verbs that can provide direction/suggestion for any aspect of the quest.</i></li>
<li><i>Examples of solo gameplay using this system, so you can see it in action.</i></li>
</i></ul>
<i>
</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/266918/Voyage-of-Terror?affiliate_id=270713">Voyage of Terror</a> </b>by Stephen J Jones. Available from <a href="https://www.drivethrurpg.com/product/266918/Voyage-of-Terror?affiliate_id=270713">DriveThruRPG in PDF for $6.00</a>. 35 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/2/266918.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2/266918.jpg" width="246" /></a><i>Voyage of Terror is a Miskatonic Repository Call of Cthulhu scenario set around 1925. It </i><i>takes place on a transatlantic steam liner. It features:</i></blockquote>
<blockquote class="tr_bq">
<i><br />- an evil plan to shunt the entire liner into a hellish alien dimension<br /><br />- fishy Cthulhu cultists<br /><br />- 14 non-player characters to help or hinder<br /><br />- 27 pages of outer dimensional horror<br /><br />- transdimensional engines and Deep One variants<br /><br />- outline of a new mythos fighting organisation: Section D</i></blockquote>
<a href="https://www.drivethrurpg.com/product/266006/When-the-Light-Goes-Out?affiliate_id=270713"><b>When the Light Goes Out</b></a> by Megan Tolentino. Available from <a href="https://www.drivethrurpg.com/product/266006/When-the-Light-Goes-Out?affiliate_id=270713">DriveThruRPG in PDF for $2.95</a>. 17 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/2/266006.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2/266006.jpg" width="247" /></a><i>Standing forgotten on the Oregon coast, a beacon for lost sailors helps conceal a town’s </i><i>secrets, and an insidious evil. The Widow’s Peak Lighthouse has been a landmark for travelers near the Witch’s Cauldron State Natural Area for nearly 150 years. Closed to the public, it’s been the source of many local legends. Recently it went up for sale, and the bidding between the locals and a reclusive millionaire was vicious. However, money won out over local interests, and members of the party have been hired to help with the restoration and study of the lighthouse. As they work to restore the building, they find more and more things that should not be.</i></blockquote>
<blockquote class="tr_bq">
<i>When the Light Goes Out is a modern stand alone adventure for Call of Cthulhu, that can be incorporated into an ongoing campaign. It includes six pregenerated investigators.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260965/DARK-PLACES--DEMOGORGONS--The-Cryptid-Manual--An-OSR-Bestiary?affiliate_id=270713"><b>DARK PLACES & DEMOGORGONS - The Cryptid Manual - An OSR Bestiary</b></a> by Josh Palmer, Jodie Brandt, Eric Bloat. Published by Bloat Games. Available from <a href="https://www.drivethrurpg.com/product/260965/DARK-PLACES--DEMOGORGONS--The-Cryptid-Manual--An-OSR-Bestiary?affiliate_id=270713">DriveThruRPG in HC Print/PDF Combo for $38.99, in SC Print/PDF Combo for $28.99, in PDF for $19.99</a>. 90 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9721/260965.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9721/260965.jpg" width="213" /></a><i>"Do you believe in creatures like Bigfoot, The Mothman, The Jersey Devil, The Pope </i><i>Lick Monster, Chupacabra, Gremlins & Lake Monsters? Well you should! These things are real. They are out there, just beyond the shadows, stalking the unsuspecting. Awaiting the perfect time to strike! Don’t believe me? Then maybe you should check out the Dark Places & Demogorgons Cryptid Manual. It’s based on a stolen, partially redacted and notated Federal file and case book that is splattered all throughout with real blood stains. Still not enough? Please kid, I implore you to keep reading below. The knowledge contained in this creepy file, may just save your life!"</i></blockquote>
<blockquote class="tr_bq">
<i>The Cryptid Manual is Bloat Games first exclusively Bestiary/Monster Manual type of product. However, instead of using the same monsters that find their ways into most Bestiaries, for the Cryptid Manual, Bloat Games focused on highlighting the creatures of Cryptozoology from all around the world. If you’ve ever wanted to run your players against a Big Foot, a Lake Monster, The Mothman or Jersey Devil, then this supplement will be a must have. While the Cryptid Manual was created for Dark Places & Demogorgon it can easily be used with any OSR game, with very little conversion needed by the DM.<br /><br />More info on Dark Places & Demogorgons:<br /><br />In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has had a rash of disappearances and strange happenings. The adults seem lost as what to do, the police are as clueless as ever and aren’t helping and Reverend Phillips is on another witch-hunt. It’s up to you and your friends to figure out what’s going on and stop it from happening again!</i><i> </i></blockquote>
<a href="https://www.drivethrurpg.com/product/267464/The-Cthulhu-Hack-Valkyrie9?affiliate_id=270713"><b>The Cthulhu Hack: Valkyrie-9</b></a> by Paul Baldowski. Published by Just Crunch Games. Available from <a href="https://www.drivethrurpg.com/product/267464/The-Cthulhu-Hack-Valkyrie9?affiliate_id=270713">DriveThruRPG in PDF for $4.95</a>. 29 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10007/267464.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10007/267464.jpg" width="247" /></a><i>You're maintenance and repair units. You've activated to find power failing and no network connectivity except for short range buzz shots to other local units.<br /><br />Stabilize. Restore. Report.<br /><br />Unsuccessful execution caused by a system error that precludes successful execution of </i><i>subsequent statements. Database file appears corrupt (). Shellmanager database is corrupt of missing. Unit enquiry could not make a connection to the primary server. There may be a problem with your network connection. Please try connecting to the remote computer again.</i></blockquote>
<blockquote class="tr_bq">
<i>POWER_STATE_UNKNOWN.<br /><br />ENVIRONMENTAL_STATE_UNKNOWN.<br /><br />INTEGRITY_STATE_UNKNOWN.<br /><br />Recovery stat& has b&&n activated, initiali$ing all maintenance and repair units. Corrupted network conn&ctivity m&an$ state data = 0%. Correct the problem. Restore power. Restore network connectivity.<br /><br />Valkyrie-9 is a one-shot investigation, written for The Cthulhu Hack but playable with any system geared toward Lovecraftian horror. Set 100 years into the future, the investigation sets the starting point for a wider campaign setting that will feature in a future release, supported by more investigations.<br /><br />The adventure includes:<br /><br />a 15-page adventure, including deep background, timeline, GM guidance, non-player character write-ups and a detailed overview of the Valkyrie-9 station<br />a set of 5 full sheet Gamemaster Reference maps<br />a 6-page section of handouts and pre-generated character cards<br />While you need the for Core Book to handle the baseline mechanics, the investigation includes five pre-generated character archetypes with modified rules for playing as automated drone units.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9237/266045.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9237/266045.jpg" width="213" /></a><a href="https://www.drivethrurpg.com/product/266045/Eldritch-Tales-RPG-Referee-Screen--Reference-Sheets?affiliate_id=270713"><b>Eldritch Tales RPG Referee Screen & Reference Sheets</b></a> by Joseph D. Salvador. Published by Raven God Games. Available from <a href="https://www.drivethrurpg.com/product/266045/Eldritch-Tales-RPG-Referee-Screen--Reference-Sheets?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $9.99 and in PDF for $3.99</a>. 10 Cards.<br />
<blockquote class="tr_bq">
<i>This product is made for use with Eldritch Tales: Lovecraftian White Box Role-Playing </i><i>and comprises reference sheets that help to ease play at the table. Quickly find equipment prices, Insanity and healing rules, weapon damage, and other useful information. Two items found here that do not appear in the core rulebook are a <b>"Skill Reference"</b> list and an <b>"Insanity Saving Throw flowchart"</b>, both of which will prove helpful and speed play at your table!</i></blockquote>
<blockquote class="tr_bq">
<i><b>This product has 10 landscape pages:</b></i><br />
<ul><i>
<li><i>1 page title/credits</i></li>
<li><i>5 color pages of tables, charts, and rules that can be used as sheets or as GM screen inserts</i></li>
<li><i>4 pages of color art to decorate the exterior of your referee screen</i></li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<i>The Print On Demand version of this product is printed on heavy cardstock and includes a free copy of the PDF and is cut to 8.5"x11" to fit snuggly into most landscape GM screens. The vinyl GM screen available through this website is very sturdy and can be added on during your purchase!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267507/Call-of-Cthulhu-7e--Pulp-NPC-Sheets?affiliate_id=270713"><b>Call of Cthulhu 7e & Pulp NPC Sheets</b></a> by Joshua Certain. Available from<a href="https://www.drivethrurpg.com/product/267507/Call-of-Cthulhu-7e--Pulp-NPC-Sheets?affiliate_id=270713"> DriveThruRPG in PDF for Free</a>. 4 pages.<br />
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<a href="https://www.drivethrurpg.com/images/2/267507.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/2/267507.jpg" width="154" /></a></div>
<blockquote class="tr_bq">
<i>The keeper shuffles through his papers sweat beading on his brow. He has the scenario </i><i>memorized, but he cannot remember the stats for an NPC. "I know I had this somewhere," he said as he desperately flips through the pages of the adventure. Knowing he has blown the pace of this momentus encounter by not being better prepared he resignedly says, "Gimmie a second folks I cant find my notes."</i></blockquote>
<blockquote class="tr_bq">
<i>That keeper is me. I looked all over for NPC sheets for 7e. I found some 6e editions, but they didn't really fit my needs. So I made these. The set contains two Print only and two Form fillable NPC sheets. There is a two-up NPC sheet for Mooks & Minor NPCS, as well as a Major NPC sheet. I hope the rest of the CoC community can benefit from these as I have greatly benefitted from the work done by community members such as Seth Skorkowsky, The Good Friends of Jackson Elias Podcast, and the How We Roll podcast.<br /><br />TLDR: COC7e & Pulp keepers, here are some NPC sheets that will help keep your game organized.</i></blockquote>
<br />
<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
<br />
<a href="https://www.darkwizardgames.com/store/product/palace-of-the-dragons-princess-softcover-book-pdf/">Palace of the Dragon's Princess</a> by Mark Taormino. Published by Dark Wizard Games. Available from the <a href="https://www.darkwizardgames.com/store/product/palace-of-the-dragons-princess-softcover-book-pdf/">Publisher in Print/PDF Combo for $25.00 ($30.00 International) and in PDF for $10.00</a>. Now also available from <a href="https://www.drivethrurpg.com/product/266689/Palace-of-the-Dragons-Princess?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a>. 40 pages.<br />
<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/7235/266689.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7235/266689.jpg" width="246" /></a></div>
<blockquote class="tr_bq">
<i>Once upon a time, the lakeside Kingdom of Damoros was suffering from the death of its </i><i>benevolent King. All hope now lay with the Princess who was set to marry the bravest knight in the land, and their union would restore the realm. However, on the wedding day, the evil Dragon Maelfesto attacked the castle by surprise and took control! The serpent drove everyone out and took the princess captive in the caverns below, wickedly enchanting the palace never to be seen again. Riches, honor and glory will be gained for those who save the fair maiden, defeat the beast and return alive from the Palace of the Dragon’s Princess!</i> </blockquote>
<blockquote class="tr_bq">
<i>• 40 Pages saddle stitched<br />• 40 Encounters<br />• Removable Cover with 2 Blue Maps• 2 New Monsters<br />• 4 Pre-Generated Characters</i></blockquote>
<a href="https://www.drivethrurpg.com/images/8348/267521.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8348/267521.jpg" width="248" /></a><a href="https://www.drivethrurpg.com/product/267521/Divinities-and-Cults-Volume-III-DCC-RPG?affiliate_id=270713"><b>Divinities and Cults: Volume III (DCC RPG)</b></a> by Dan Osarchuk. Published by OSRDAN Games. Available from<a href="https://www.drivethrurpg.com/product/267521/Divinities-and-Cults-Volume-III-DCC-RPG?affiliate_id=270713"> DriveThruRPG in PDF for $6.99</a>. 44 pages.<br />
<blockquote class="tr_bq">
<b><i>NOW IT'S TIME TO GO REALLY OLD SCHOOL!</i> </b></blockquote>
<blockquote class="tr_bq">
<i><b>Have you unleashed the mighty power of Divinities and Cults in your game yet?</b></i><i><br /> <br />Divinities and Cults: Volume III covers the gods and goddesses of both the Mesopotamian and Egyptian Pantheons, as well as a number of Evil Cults. Like Volumes I & II, this work provides detailed tenets, special cleric considerations, magical side-effects, numerous divine tests, and custom spell lists for all 19 of them. What is more, optional rules and random tables abound, organized by divinity of course. This excellent book is compatible with Dungeon Crawl Classics RPG™!<br /><br />Inside, you'll get:</i><br />
<ul><i>
<li><i>Detailed rules for playing clerics of 7 Mesopotamian and 7 Egyptian gods and goddesses, including Enki, Enlil, Ereshkigal, Ishtar, Marduk, Nanna, Utu, Anubis, Bast, Horus, Isis, Osiris, Ra, and Thoth</i></li>
<li><i>Full rules for also playing clerics of 5 Evil Cults, including Apep, Dagon, Nergal, Set, and Tiamat</i></li>
<li><i>20 pieces of unique artwork by Luigi Castellani</i></li>
<li><i>7 random encounter tables, including afterlife, apsu, desert, inn, pyramid, tomb, and ziggurat</i></li>
<li><i>20 new monsters</i></li>
<li><i>Other optional rules & sidebar sections</i></li>
<li><i>And much more!</i></li>
</i></ul>
<i>
</i></blockquote>
<div>
<a href="http://www.darkwizardgames.com/store/wp-content/uploads/2018/10/store_boxset2.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.darkwizardgames.com/store/wp-content/uploads/2018/10/store_boxset2.png" width="200" /></a><b><a href="http://www.darkwizardgames.com/store/product/world-of-mayhem-box-set-preorder-all-books-pdfs-usa-copy/">World of Mayhem Box Set – 6 Books + PDFs</a>.</b> Available from the <a href="http://www.darkwizardgames.com/store/product/world-of-mayhem-box-set-preorder-all-books-pdfs-usa-copy/">Publisher for $200.00 ($220.00 International.) </a></div>
<blockquote class="tr_bq">
<i>The World of Mayhem Box Set includes Modules #1-5, Monsters of Mayhem #1, Dice </i><i>and dice bag. This is a special preorder product related to the fulfillment of the Dragon’s Princess Kickstarter which is now in production and will be shipped in November. You will get all digital products immediately. (AFAIK all of the modules have now been released, so this should be ready to ship. You might want to contact the Pub. to make sure, though. ed.)</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265506/Polyhedron-Newszine-V5-5-Issue-26?affiliate_id=270713"><b>Polyhedron Newszine V5 #5 Issue 26</b></a>. Published by Wizards of the Coast. Available from<a href="https://www.drivethrurpg.com/product/265506/Polyhedron-Newszine-V5-5-Issue-26?affiliate_id=270713"> DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/265506.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/265506.jpg" width="243" /></a><i>Included in this issue:</i><br />
<ul><i>
<li><i>"Needle" (Part 3: "The Powers That Be") - by Frank Mentzer. At last, we present the conclusion of this epic adventure. "Needle" was the featured AD&D® Game event from GEN CON® 17 Game Fair.</i></li>
<li><i>Squeaky Wheels - by Frank Mentzer. Frank takes the Network podium to address the issue of the current D&D® Came controversy in a special guest editorial.</i></li>
<li><i>GEN CON® 18 Game Fair - by Fast Eddie Carmien. A guest editorial from a staff volunteer at Convention HQ.</i></li>
<li><i>Where Chaos Reigns - by Sonny Scott and Michael D. Selinker. Two volunteers reveal what the RPGATM Network really does at game conventions.</i></li>
<li><i>Gamma Mars - by Roger E. Moore. Need a new frontier for your GAMMA WORLD® Game? Check out our cover story for detai ls on the planet Mars!</i></li>
<li><i>Unofficial New Illusionist Spells - by Jon Pickens. Can't figure out how to recharge items in the AD&D® Game? Try these new spells! The fourth of a continuing series.</i></li>
</i></ul>
<i>
</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265507/Polyhedron-Newszine-V5-6-Issue-27?affiliate_id=270713">Polyhedron Newszine V5 #6 Issue 27</a>.</b> Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/265507/Polyhedron-Newszine-V5-6-Issue-27?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<div class="separator" style="clear: both; text-align: center;">
<i><a href="https://www.drivethrurpg.com/images/44/265507.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/265507.jpg" width="243" /></a></i></div>
<i>
</i>
<br />
<ul><i>
<li><i>She-Rampage! - by Susan Lawson and Tom Robertson. For the first time, POLYHEDRONTM Newszine presents a full feature module for the MARVEL SUPER HEROESTM Game! Play one of six super-powered women out to avenge their honor. Characters are included.</i></li>
<li><i>Dominion Spells - by Jon Pickens. This issue's installment of the "Unofficial Spells" series offers a whole new category of magic-user spells.</i></li>
<li><i>The Thorinson Clan of Yentam - by Skip Olsen. Our cover story is another installment of "New Rogues Gallery." If you need a few interesting personalities for your campaign, try these live dwarves.</i></li>
<li><i>Alignment Theory - by Robert Desjardins. This pseudo-mathematical model puts a new light on character alignment in the AD&D® Game.</i></li>
<li><i>Gamma Mars: The Attack! - by James M. Ward. The Humans and Luncarians are not alone on Mars. Enter the natives!</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10088/267407.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10088/267407.jpg" width="159" /></a><a href="https://www.drivethrurpg.com/product/267407/Back-to-the-Dungeon-Zine-forr-LL-AEC-V1I5?affiliate_id=270713"><b>Back to the Dungeon Zine forr LL/AEC V1I5 </b></a>by Eldrad Wolfsbane, Seig and Indigo Rose. Available from<a href="https://www.drivethrurpg.com/product/267407/Back-to-the-Dungeon-Zine-forr-LL-AEC-V1I5?affiliate_id=270713"> DriveThruRPG in PDF for PWYW</a>. 36 pages.<br />
<blockquote class="tr_bq">
<i>The 5th Level of the Black Stairs, Drow the PC Race.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/267477/Imperio-1bis?affiliate_id=270713"><b>Imperio 1bis</b></a> by James Maliszewski, Robert Saint John, Greg Videll. Published by Grognardia Games. Available from <a href="https://www.drivethrurpg.com/product/267477/Imperio-1bis?affiliate_id=270713">DriveThruRPG in PDF for $4.99</a>. 33 pages.<br />
<a href="https://www.drivethrurpg.com/images/4008/267477.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4008/267477.jpg" width="199" /></a>(I'm not sure if the print is still avail. <a href="http://grognardia.blogspot.com/p/imperio.html">Check the Pub. site for info. ed</a>.)<br />
<blockquote class="tr_bq">
<i><b>Imperio</b> is an irregularly published fanzine containing original material to support <b>Thousand Suns</b> and other science fiction roleplaying games.<br /><br />Issue 1bis is 32 pages in length and includes the following:</i><i><b>Deep Background</b>: The characters are employed to investigate the credentials of a young man from the planet Stavros.<br /><br /><b>The Caristoj</b>: Details of a mysterious nomadic alien race that has recently appeared in the Thousand Suns.<br /><br /><b>The Fast Freighter</b>: A description of a common small starship, including deckplans.<br /><br /><b>Runaway</b>: The characters arrive at Reyes Station only to find all traffic in and out is being halted to deal with an emergency.<br /><br /><b>Random Name Generation</b>: Tables for producing Terra Lingua names for player and non-player characters.<br /><br /><b>Allies and Antagonists</b>: Three fully fleshed out non-player characters for use either as friends or foes.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23996920&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><b><img alt="Blades: Blades & Black Magic Book 1" border="0" height="200" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23996920&resolution=320" width="123" /></b></a><a href="http://www.lulu.com/shop/cr-brandon/blades-blades-black-magic-book-1/ebook/product-23996920.html"><b>Blades: Blades & Black Magic Book 1</b></a> by C.R. Brandon. Available from <a href="http://www.lulu.com/shop/cr-brandon/blades-blades-black-magic-book-1/ebook/product-23996920.html">Lulu in PDF for $6.99.</a> Still Available from <a href="http://www.lulu.com/spotlight/fenwayfive?searchTerms=&pageOffset=3">Lulu in Print for $9.99</a>. 190 pages.<br />
<blockquote class="tr_bq">
<i>Blades is the first book of the Blades & Black Magic adventure game. Unlike many high </i><i>fantasy games populated with Elves, Dwarves, and Halflings, Blades & Blacks Magic focuses on humans as the characters and animals as frequent foes you will fight in a low magic setting. Blades & Black Magic is inspired by Heroic Fantasy. For a new Player or Referee to this game system, relax! It is a simple and sensible rule system; easy to learn and easy to play using only six sided dice! With this book, you will quickly start your adventures in ancient and mysterious lands. The other book to come, Black Magic, will cover sorcerers, spells and alchemy.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/11031/265492.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11031/265492.jpg" width="244" /></a><a href="https://www.drivethrurpg.com/product/265492/Ice-Kingdoms-Bestiary-Compilation?affiliate_id=270713"><b>Ice Kingdoms Bestiary Compilation</b></a> by CS Barnhart, Caleb Congrove, Chris Lites, Ryan Lynn, James Ward, and Moses Wildermuth. Published by Mad Martian Games. Now <a href="https://www.drivethrurpg.com/product/265492/Ice-Kingdoms-Bestiary-Compilation?affiliate_id=270713">Available from DriveThruRPG in Print/PDF Combo for $8.80, in Print for $7.10 and in PDF or $6.80</a>. 72 pages.<br />
<blockquote class="tr_bq">
<i>Welcome travelers of the Thanelands.<br /><br />The Ice Kingdoms Bestiary Compilation collects together the monsters and menaces that have terrorized the Frozen North so far.<br />It is a collection of fiends familiar and strange that stretch from the cold shores of Drawoh Rock to the peaks of Mount Surtur and into the depths of the dark heart of the Mournwood and beyond.<br />Monsters, Animals, Beasts, Men, and more lie in wait to challenge heroes and villains, wizards and warriors, those destined for greatness and those bound for doom.<br />This tome collects monsters from the Ice Kingdoms line of books, including The Ice Kingdoms Campaign Setting, Into the Mournwood, The Girl with the Demon Tattoos, The Lair of the White Wyvern, The Temple of Drawoh Rock, Ice Kingdoms Expansion: Expanded Bestiary, and The Fires of Mount Surtur.<br />The Ice Kingdoms Bestiary Compilation is compatible with most Old School Games, especially Labyrinth Lord, OSRIC, and For Gold & Glory and is easily converted to many other games.</i></blockquote>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/10370/238956.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10370/238956.jpg" width="225" /></a></div>
<b><a href="https://www.drivethrurpg.com/product/238956/A-Beginners-Guide-to-Tunnels--Trolls-The-Necropolis-of-Death?affiliate_id=270713">A Beginner's Guide to Tunnels & Trolls: The Necropolis of Death</a> </b>by Thomas H Pugh. Published by Bolt Thrower Press. Available from <a href="https://www.drivethrurpg.com/product/238956/A-Beginners-Guide-to-Tunnels--Trolls-The-Necropolis-of-Death?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $7.82 and in PDF for $5.21</a>. 116 pages.<br />
<blockquote class="tr_bq">
<i>An evil necromancer is terrorising your town and only one person can stop him. Well no, </i><i>that's not true. Lot's of people could stop him but they're not. And so you decide to take on the task...</i></blockquote>
<blockquote class="tr_bq">
<i><br />This adventure introduces the reader to the wonderful world of Tunnels & Trolls. You will create a character and learn the rules as you play, no preparation or knowledge of the system is needed. By the time you have finished you will be ready to take your newly minted delver and subject them to any of the hundreds of Tunnels & Trolls solo adventures available.<br /><br />The adventure starts here!</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265978/Beasties-2?affiliate_id=270713">Beasties 2</a> </b>by Thomas Denmark. Published by Knight Owl Workshop. Now Available from <a href="https://www.drivethrurpg.com/product/265978/Beasties-2?affiliate_id=270713">DriveThruRPG in Print/PDF combo for $11.00, in Print for $10.00 and in PDF for $4.00</a>. <a href="http://www.lulu.com/shop/thomas-denmark/beasties-2/paperback/product-23978637.html">Available </a><a href="http://www.lulu.com/shop/thomas-denmark/beasties-2/paperback/product-23978637.html">from Lulu in Print for $9.00.</a> Available from<a href="https://www.thomasdenmark.com/product-page/beasties-2"> the author in PDF for $4.00</a>. 90 pages.</div>
<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/6385/265978.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/6385/265978.jpg" width="129" /></a></div>
<blockquote class="tr_bq">
<i>Beasties II is a fantasy bestiary supplement compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mold of the original like Colonial Troopers, Guardians, and Warriors of the Red Planet. More than just a manual of monsters this book includes ready made NPC’s, traps & tricks, an adventure location and random encounter tables.</i> </blockquote>
<blockquote class="tr_bq">
<i>This is a handy reference book to bring to your gaming table, or use for inspiration in creating adventures.<br /><br />A collection of monsters, creatures, strange beings, traps, and encounters compatible with the Original Fantasy RPG and similar systems.</i></blockquote>
<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
<br />
Michael Prescott of <a href="http://blog.trilemma.com/2019/02/the-mouth-of-spring.html">Trilemma Adventures released The Mouth of Spring - 2 page PDF.</a><br />
<br />
Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/one-page-setting-savage-tundra-of.html">One-Page Setting: The Savage Tundra of the Winter King. PDF.</a><br />
<br />
Martin O of <a href="https://goodberrymonthly.blogspot.com/2019/02/counterspell.html">Goodberry Monthly posted Counterspell.</a><br />
<br />
<a href="https://matzewrites.blogspot.com/2019/02/one-page-adventure-2.html">MTZE writes about Games posted One Page Adventure #2</a> and <a href="https://matzewrites.blogspot.com/2019/02/one-page-adventure-1.html">One Page Adventure #1.</a><br />
<br />
Tristan Tanner of <a href="https://bogeymanscave.blogspot.com/2019/02/jabom-house-rules-update.html">The Bogeyman's Cave posted JABOM House Rules Update!!!!! 27 page PDF.</a><br />
<div>
<br /></div>
Josh of <a href="https://riseupcomus.blogspot.com/2019/02/glog-monk-traditions-and-techniques.html">Rise Up Comus posted GLoG: Monk Traditions and Techniques. </a><br />
<br />
Olav Nygård of <a href="http://triplesuns.blogspot.com/2019/02/sourn-monastery-murder-mystery.html?m=1">Triple Suns posted Sourn Monastery Murder Mystery.</a><br />
<br />
Arnold K. of <a href="https://goblinpunch.blogspot.com/2019/02/the-exile.html">Goblin Punch posted The Exile. </a><br />
<br />
Konsumterra of <a href="http://elfmaidsandoctopi.blogspot.com/2019/02/structures-of-apocalypse-part-3.html">Elfmaids & Octopi posted Structures of the Apocalypse: Part 3.</a><br />
<br />
Saker Tarsos of <a href="https://tarsostheorem.blogspot.com/2019/02/mapping-with-playing-cards-part-1-cities.html">Tarsos Theorem posted Mapping with Playing Cards Part 1: Cities.</a><br />
<br />
Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/02/osr-morningstar.html">Remixes and Revelations posted OSR: Morningstar.</a><br />
<br />
Goblin's Henchman posted <a href="https://goblinshenchman.wordpress.com/2019/02/19/tuesday-toot-vote-cave-generator/">Tuesday Toot!! | VotE Cave Generator.</a><br />
<br />
Jason Vey of <a href="https://wastedlandsfantasy.blogspot.com/2019/02/buffy-vampire-slayer-in-original-d.html">The Wasted Lands posted Buffy the Vampire Slayer in Original D&D. </a><br />
<div>
<br /></div>
Claytonian JP posted Under the Painbow. <a href="https://docs.google.com/document/d/1YfvSkOHwbX5FJPf0MB8va4ZJv9GXtyIFpVz8uGwLVuw/edit">Link direct to 10 page Google doc.</a> And this 15 page Google doc <a href="https://docs.google.com/document/d/1vZBVEa1HMVah1Y8pyaXR2-puCqvjfUlhEBGasYqCOp8/edit">Arduin, Bloody Arduin.</a><br />
<br />
The blogger at <a href="https://crateredland.blogspot.com/2019/02/wielding-magic-sword.html">A Blasted, Cratered Land posted Wielding a Magic Sword. </a><br />
<br />
GREGORIUS21778 posted <a href="https://gregorius21778.wordpress.com/2019/02/18/why-are-the-nightmare-elves-here/">Why are the Nightmare Elves Here. </a><br />
<br />
Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/the-mushlug-random-advancement-class.html">The Mushlug - A Random Advancement Class for the OSR.</a><br />
<br />
Emmy Allen of <a href="https://cavegirlgames.blogspot.com/2019/02/sharnes-clockwork-market-intro.html#comment-form">Cavegirl's Game Stuff posted Sharne's Clockwork Market - Intro.</a><br />
<br />
Scott Anderson of <a href="https://treasurehuntershq.blogspot.com/2019/02/goblin-class-for-bx.html">Treasure Hunters HQ posted Goblin Class for B/X.</a><br />
<br />
Jorge Jaramillo Villarruel posted<a href="https://drive.google.com/file/d/1ix4paDj749LX80i8gFLxJ3glEC0azm-4/view"> Slime Bugs. 19 page PDF. Link Direct to File.</a><br />
<br />
Scott Malthouse of <a href="http://www.trollishdelver.com/2019/02/free-osr-game-dungeon-nights.html?m=1">Trollish Delver posted Free OSR game: Dungeon Nights.</a><br />
<br />
Daniel Dean of <a href="http://basicredrpg.blogspot.com/2019/02/basic-red-rpg.html">Basic Red posted Basic Red RPG. 6 page PDF. </a><br />
<br />
<h3>
Maptime</h3>
<br />
Dyson Logos of <a href="https://dysonlogos.blog/2019/02/21/the-citadel-at-sabre-lake/">Dyson's Dodecahedron posted The Citadel at Sabre Lake</a>, <a href="https://dysonlogos.blog/2019/02/23/release-the-kraken-on-the-portal-nexus/">The Portal Nexus</a> and <a href="https://dysonlogos.blog/2019/02/18/adventures-in-cromspoint/">Adventures in Cromspoint.</a><br />
<br />
<a href="http://necrotic-gnome-productions.blogspot.com/2019/02/winters-daughter-maps-are-in.html">Necrotic Gnome posted a sample from the forthcoming Winter's Daughter. </a><br />
<br />
EOTB of<a href="https://www.thebluebard.com/forum/_ad-d/some-wbp-world-building-in-progress"> The Blue Bard posted Some WBP (world building in-progress).</a><br />
<br />
<h3>
Reviews & Play Reports</h3>
<br />
Bryce Lynch of tenfootpole.org reviews <a href="https://tenfootpole.org/ironspike/?p=5574">The Throne of the Gods</a> and <a href="https://tenfootpole.org/ironspike/?p=5608">The Beast of Briar Creek.</a><br />
<br />
Jeremy from <a href="http://osrnews.blogspot.com/2019/02/tomb-of-lovelorn-review-undeath-will.html">OSR News and Reviews looks at Tomb of the Lovelorn.</a><br />
<br />
Michael Bacon of <a href="https://buildingsarepeople.blogspot.com/2019/02/hot-springs-island-mini-review-after-6.html?m=1">Buildings Are People posted Hot Springs Island Mini-review After 6 sessions.</a><br />
<br />
Jeremy “frothsof” Smith of <a href="https://frothsofdnd.blogspot.com/2019/02/humpday-blog-o-rama-22019.html">Thought Eater posted Frothcast #14: Humpday Blog-O-Rama 2.20.19.</a><br />
<br />
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=3727710&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Tomb of the Iron God" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=3727710&resolution=320" /></a>Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/how-to-get-started-playing-old-school-d.html">How To Get Started Playing Old-School D&D For Free.</a><br />
<br />
Melan from <a href="https://beyondfomalhaut.blogspot.com/2019/02/review-sailors-on-starless-sea.html">Beyond Fomalhaut reviews Sailors on the Starless Sea. </a><br />
<br />
Endzeitgeist reviews <a href="http://endzeitgeist.com/the-wizardarium-of-calabraxis-dcc/">The Wizardarium of Calabraxis</a>, <a href="http://endzeitgeist.com/tomb-of-the-iron-god-osr/">Tomb of the Iron God</a>, <a href="http://endzeitgeist.com/wormskin-2-lankshorn-osr/">Wormskin #2: Lankshorn</a>, <a href="http://endzeitgeist.com/the-bloodsoaked-boudoir-of-velkis-the-vile-osr/">The Bloodsoaked Boudoir of Velkis the Vile</a>, and <a href="http://endzeitgeist.com/wormskin-1-osr/">Wormskin #1</a>.<br />
<br />
Needles of Swords & Stitchery posted <a href="http://swordsandstitchery.blogspot.com/2019/02/review-commentary-on-fords-faeries.html">Review & Commentary On Ford's Faeries: A Bestiary Inspired by Henry Justice Ford From Studio Kortex For Your Old School Campaigns.</a><br />
<br />
Tamás Illés of <a href="https://vorpalmace.blogspot.com/2019/02/review-wee-warriors-reprints-part-i.html">Vorpal Mace posted [Review] Wee Warriors Reprints, Part I: Palace of the Vampire Queen.</a><br />
<br />
Jason Vey of <a href="https://wastedlandsfantasy.blogspot.com/2019/02/reading-original-dungeons-dragons.html">The Wasted Lands posted Reading Original Dungeons & Dragons. </a><br />
<br />
Bud's RPG review of YouTube fame uploaded <a href="https://youtu.be/R8KABT2p31A">Cults of Prax (Part I) for Runequest 2nd Ed by Chaosium.</a><br />
<div>
<br /></div>
captcorajus uploaded a <a href="https://youtu.be/UfLC7srwOmU">YouTube review: OSR Review: B/X Essentials.</a><br />
<br />
<h3>
And in Other News...</h3>
<br />
Alex Schroeder posted <a href="https://alexschroeder.ch/wiki/2019-02-21_RPG_Blog_Highlights%3f">2019-02-21 RPG Blog Highlights?</a><br />
<br />
Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/links-drivethrurpg-more-awesome-osr-sale.html">Links: DriveThruRPG More Awesome OSR Sale.</a><br />
<br />
<a href="http://oldschoolfrp.tumblr.com/post/182811435760/fightingfantasist-bbc-clip-on-dd-from-1980-the">Check out this old BBC clip brought to us by Old School FRP.</a><br />
<br />
<h3>
Kickstarters, etc.</h3>
<br />
<a href="https://teylen.blog/2019/02/17/crowdfunding-collection-97/">TEYLEN'S RPG CORNER posted Crowdfunding Collection #97.</a><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/exaltedfuneral/the-ultraviolet-grasslands/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/1531308761/temple-of-the-blood-moth/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/539488691/desert-dwellers-0/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/400billionsuns/strange-new-world-gazetteer-weird-colonial-rolepla/widget/card.html?v=2" width="220"></iframe><br />
<br />
<iframe frameborder="0" height="445px" scrolling="no" src="https://www.indiegogo.com/project/encephalon-gorgers-on-the-moon-an-rpg-adventure--2/embedded" width="222px"></iframe><br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/froggodgames/the-world-of-the-lost-lands/widget/card.html?v=2" width="220"></iframe><br />
<h3>
And That's It for This Week...</h3>
<br />
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<br />
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available.<br />
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I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site.<br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com5tag:blogger.com,1999:blog-2978232334912384498.post-17833171796267233482019-02-16T19:32:00.000-06:002019-02-16T19:32:13.292-06:00The OSR News: February 16, 2019<br />
The return of the News Spotlight, a fist-full of One Page Dungeons and I link something from Deadline Hollywood. Al Krombach makes an interesting return to the News, after several years of absence. And something for Cthulhu fans. All this and more in this weeks OSR News.<br />
<br /><h3>
New Releases</h3>
<div>
<a href="https://ksr-ugc.imgix.net/assets/021/137/412/3421273910e24d7b760a54a42221970a_original.jpg?ixlib=rb-1.1.0&w=680&fit=max&v=1525623783&auto=format&gif-q=50&q=92&s=39475e235240aff7b1edc2c3ee8d2f36" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image result for Palace of the Dragonâs Princess" border="0" height="320" src="https://ksr-ugc.imgix.net/assets/021/137/412/3421273910e24d7b760a54a42221970a_original.jpg?ixlib=rb-1.1.0&w=680&fit=max&v=1525623783&auto=format&gif-q=50&q=92&s=39475e235240aff7b1edc2c3ee8d2f36" width="247" /></a><br />
<br />
<b><a href="https://www.darkwizardgames.com/store/product/palace-of-the-dragons-princess-softcover-book-pdf/">Palace of the Dragon's Princess</a></b> by Mark Taormino. Published by Dark Wizard Games. Available from the <a href="https://www.darkwizardgames.com/store/product/palace-of-the-dragons-princess-softcover-book-pdf/">Publisher in Print/PDF Combo for $25.00 ($30.00 International) and in PDF for $10.00</a>. 40 pages.</div>
<blockquote class="tr_bq">
<i>Once upon a time, the lakeside Kingdom of Damoros was suffering from the death of its benevolent King. All hope now lay with the Princess who was set to marry the bravest knight in the land, and their union would restore the realm. However, on the wedding day, the evil Dragon Maelfesto attacked the castle by surprise and took control! The serpent drove everyone out and took the princess captive in the caverns below, wickedly enchanting the palace never to be seen again. Riches, honor and glory will be gained for those who save the fair maiden, defeat the beast and return alive from the Palace of the Dragon’s Princess!<br /><br />• 40 Pages saddle stitched<br />• 40 Encounters<br />• Removable Cover with 2 Blue Maps• 2 New Monsters<br />• 4 Pre-Generated Characters</i></blockquote>
<a href="https://www.drivethrurpg.com/images/8461/265210.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8461/265210.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/265210/One-Page-Dungeon-Compendium-2018-Tenth-Anniversary-Print-Edition?affiliate_id=270713"><b>One Page Dungeon Compendium 2018 Tenth Anniversary Print Edition</b></a>. Published by Shattered Pike Studios. Available from<a href="https://www.drivethrurpg.com/product/265210/One-Page-Dungeon-Compendium-2018-Tenth-Anniversary-Print-Edition?affiliate_id=270713"> DriveThruRPG in Print for $13.25</a>. 175 pages.<br />
<blockquote class="tr_bq">
<i>The 2018 Tenth Anniversary Print Edition One Page Dungeon Compendium contains 161 "one page" dungeons and adventures! This is the largest compendium to date, with entries ranging from post apocalyptic village raidsand an alternative history 1950's town to classic fantasy dungeon delves and everything in-between.<br /><br />A retrospective on the contest, written by Michael Curtis, is also included.<br /><br />175 pages with 600 dpi image quality.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23983169&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Colonial Troopers: Knight Hawks" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23983169&resolution=320" /></a><a href="http://www.lulu.com/shop/thomas-denmark/colonial-troopers-knight-hawks/paperback/product-23983169.html"><b>Colonial Troopers: Knight Hawks</b></a> by Thomas Denmark. Available in <a href="http://www.lulu.com/shop/thomas-denmark/colonial-troopers-knight-hawks/paperback/product-23983169.html">Print from Lulu for $9.99</a>. 74 pages.<br />
<blockquote class="tr_bq">
<i>In Colonial Troopers the emphasis is squad level missions. Eradicating bug hives, smashing pirate dens, or steal a piece of tech. Spaceships were just a way to get from one place to another. The journey can now be the adventure. When you escape with that weird new weapon from the skinnies that isn’t the end of it. A skinny warship is in hot pursuit, they want their tech back! Ship to ship combat ensues. Blasting their cruiser out of the skies you make fast your escape.<br /><br />But that is only the smallest part of this supplement. Most of it is information on the piece of the galaxy inhabited by the Terrans, and lots of adventure locales. More details on the Bugs. And a sandbox style adventure locale: Spacestation Zeta.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/266247/Sundays-HandDrawn-PYRAMID-ADVENTURE?affiliate_id=270713"><b>Sunday's Hand-Drawn PYRAMID ADVENTURE</b> </a>by John Fredericks. Published by Sharp Mountain Games. Available from <a href="https://www.drivethrurpg.com/product/266247/Sundays-HandDrawn-PYRAMID-ADVENTURE?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 25 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/8418/266247.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8418/266247.jpg" width="246" /></a><b><i>ENTER THE PYRAMID OF ONISIRUS!</i> </b></blockquote>
<blockquote class="tr_bq">
<i>Join Sunday Roamer as he guides you through the pyramid of Onisirus. This product </i><i>contains maps, descriptions, and statistics for all the opponents inside. It also includes pregenerated characters.</i></blockquote>
<blockquote class="tr_bq">
<i>This product can be used with most old school fantasy systems right out of the box. With minimal tweaking, it may also be used with more recent systems.<br /><br />Here’s what you get for your gold pieces:</i><br />
<ul><i>
<li><i>A ready-to-play adventure</i></li>
<li><i>Printable maps for tabletop play</i></li>
<li><i>Digital maps for your virtual tabletop</i></li>
<li><i>Pregenerated player characters. Get playing TODAY!</i></li>
<li><i>Three BONUS CHARACTERS from our other supplements.</i></li>
<li><i>Suggestions for extending the adventure for further sessions</i></li>
</i></ul>
<i>
<b>Gaming looks even sweeter from Sharp Mountain!</b></i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/266332/Tumbleweed-Tales-Volume-2?affiliate_id=270713">Tumbleweed Tales Volume 2</a> </b>by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/266332/Tumbleweed-Tales-Volume-2?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 57 pages.<br />
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10952/266332.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/266332.png" width="213" /></a><i>Welcome to Rio del Sol, a place that will leave you rich and respected or leave you </i><i>bamboozled* and cold as a wagon wheel**.</i></blockquote>
<blockquote class="tr_bq">
<i>A collection of essays on the charming boomtown of Rio del Sol, its buildings, citizenry, plots, and intrigues for your Old School Roleplaying Game, being particularly suited for and sponsored by Deputy Emeritus Mark Hunt’s ~Tall Tales~, a thrilling game reflecting the exploits of knights of the genus bovine, desperados, purveyors of patent nostrums, soldiers of fortune, and diverse others!<br /><br />Tumbleweed Tales Volume 2 has background on the businesses, people and mysteries of Rio del Sol, two short adventures, and a stampede! Buy your copy for a time as fine as cream gravy!<br /><br />Tall Tales Wild West B/X Fantasy Adventure Game is copyright Mark Hunt<br /><br />Riding into the sunset is optional but highly recommended in some situations.<br /><br />*cheated<br /><br />** dead</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/266329/Balancing-Act-Interstellar-Relations-in-Clement-Sector?affiliate_id=270713">Balancing Act: Interstellar Relations</a> </b>in Clement Sector by John Watts. Published by Gypsy Knights Games. Available from <a href="https://www.drivethrurpg.com/product/266329/Balancing-Act-Interstellar-Relations-in-Clement-Sector?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 135 pages.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/3565/266329.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3565/266329.png" width="241" /></a></div>
<blockquote class="tr_bq">
<i>Can you relate?<br /><br />This book concerns the relationships which have been established, broken, strained, and improved between the worlds of Clement Sector over the time between their establishment during the 2200s and the current situation in Clement Sector as of 2342. It will take each world, one at a time, and detail how well or how poorly each world government gets along with its neighbors.<br /><br />It also includes a game within a game called "The Balancing Act". This game will allow you to take on the role of a head of state in Clement Sector and go up against other leaders as you attempt to push your world ahead of your competition. These rules can easily be used in other settings and games where one might wish to become a leader of a world.<br /><br />Now you can rule your own world!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10268/265720.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10268/265720.jpg" width="216" /></a><b><a href="https://www.drivethrurpg.com/product/265720/Fungithrill--A-Twitter-Hexmap?affiliate_id=270713">Fungithrill - A Twitter Hexmap</a> </b>by Karl Stjernberg, A bunch of people on twitter. Available from <a href="https://www.drivethrurpg.com/product/265720/Fungithrill--A-Twitter-Hexmap?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 5 pages.<br />
<blockquote class="tr_bq">
<i>What happens when you draw a hexmap and ask twitter to fill in the hex descriptions for you?</i> </blockquote>
<blockquote class="tr_bq">
<i>Well, THIS THING happens!<br /><br />Explore the world of Fungithrill, a strange, magical land filled with adventure, rivaling gobling gangs, strange subterranean creatures, wyrm cults, swamp dwellers and much more!<br />FEATURES</i><br />
<ul><i>
<li><i>Hand drawn map, both in color and black-and-white (player facing and for the GM)</i></li>
<li><i>Over 29 hex descriptions (because as it turns out, it's hard to make sure that people don't write different descriptions for the same hex, but what do you care? It's just more content! Pick which one you wanna run with, or just go with all of them!)</i></li>
<li><i>Hyperlinks to all the contributors twitter pages! See something you particularly like? Just click on the link in the pdf and go to their twitter page. Let them know how much you like their description!</i></li>
</i></ul>
<i>
It's 100% free, but only if you want it to be!</i></blockquote>
<div>
<a href="https://www.drivethrurpg.com/product/264315/Songbird-Issue-3?affiliate_id=270713"><b>Desert Wind - a Ghibli Inspired Adventure</b> </a>by John Battle. Available from <a href="https://www.drivethrurpg.com/product/264315/Songbird-Issue-3?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $15.99 and in PDF for $5.99</a>. 98 pages.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/12649/264315.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12649/264315.png" width="224" /></a></div>
<blockquote class="tr_bq">
<i>Welcome to Desert Wind, the third issue of the extra-planar zine, Songbirds.</i><i><br /><br />Desert Wind comes with:</i><br />
<ul><i>
<li><i>A fully fleshed out village with NPCs, shops, and some cool stuff to buy</i></li>
<li><i>A D300 list of plot hooks inspired by Studio Ghibli films</i></li>
<li><i>A 50+ room dungeon, set in a flying castle, with monsters and treasure inspired by Ghibli</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<i>This is my love song to Studio Ghibli, one of the greatest inspirations of mine.<br /><br />I hope you find something in here you can use.<br /><br />Good luck, don't die.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/11948/266591.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/11948/266591.jpg" width="150" /></a><a href="https://www.drivethrurpg.com/product/266591/Malcons-Tome-of-Treachery?affiliate_id=270713"><b>Malcon's Tome of Treachery</b></a> by Malcon the Firebringer, Joseph Mohr. Published by Old School Role Playing. Available from <a href="https://www.drivethrurpg.com/product/266591/Malcons-Tome-of-Treachery?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 50 pages.<br />
<blockquote class="tr_bq">
<i> The ancient Lich Malcon the Firebringer brings us his finest research on his favorite subject....Treachery. This tome discusses a number of topics dear to the heart of many a dungeon master. These subjects include: puzzles, tricks, traps, encounters, obstables and illusions. The tome gives many examples and offers extensive lists of features and attributes which might be useful for creation of your own forms of treachery. Malcon's offers this tome with his sincerest wishes are that every dungeon master have the ability to achieve a total party kill.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4957/266790.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/4957/266790.jpg" style="cursor: move;" width="150" /></a><b><a href="https://www.drivethrurpg.com/product/266790/Monkey-Island?affiliate_id=270713">Monkey Island</a> </b>by PRD Ward. Available from <a href="https://www.drivethrurpg.com/product/266790/Monkey-Island?affiliate_id=270713">DriveThruRPG in PDF for $3.22</a>. 31 pages.<br />
<blockquote class="tr_bq">
<i>Monkey Island expands on the beginning scenario provided in The High Seas Hack rule book with enough adventuring to get characters to third level.<br /><br />The High Seas Hack is a tabletop roleplaying game set in the golden age of piracy using a variation of The Black Hack rules.<br /><br />Monkey Island sees the party of adventurers shipwrecked on a mysterious island teeming with mystery and cannibal tribesmen, will they be able to find a way back to civilisation?</i><i> </i></blockquote>
</div>
<div>
<a href="https://cdn.shopify.com/s/files/1/0894/3682/products/MONcoverMP3_1024x1024.jpg?v=1547089818" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="320" src="https://cdn.shopify.com/s/files/1/0894/3682/products/MONcoverMP3_1024x1024.jpg?v=1547089818" width="320" /></i></a><a href="https://store.hplhs.org/products/dark-adventure-radio-theatre-masks-of-nyarlathotep?variant=8723208536171"><b>DARK ADVENTURE RADIO THEATRE - MASKS OF NYARLATHOTEP</b></a> by Dark Adventure Radio Theatre. Published by the H. P. Lovecraft Historical Society. Available in <a href="https://store.hplhs.org/products/dark-adventure-radio-theatre-masks-of-nyarlathotep?variant=8723208536171">CD for $69.95 and in MP3 for $34.95.</a> 7+ hours.</div>
<blockquote class="tr_bq">
<i>Dark Adventure Radio Theatre: Masks of Nyarlathotep is an epic tale of globe-trotting adventure inspired by the works of H.P. Lovecraft, presented as a 1930s-style radio drama. Dark Adventure Radio Theatre presents the tale with an absurdly large cast of professional actors, exciting sound effects and thrilling original music by Troy Sterling Nies. Click for more information about our other Lovecraft stories in the Dark Adventure Radio Theatre series. They're like movies you can enjoy with your eyes closed.<br /><br />Like many Lovecraft fans, we played Chaosium's celebrated role playing game Call of Cthulhu®. Now, in partnership with Chaosium, we've adapted their most famed and beloved game supplement of all time — Masks of Nyarlathotep — into a fully dramatized 6 disc super episode of Dark Adventure Radio Theatre. And if you've never heard of or played the game - don't worry, you don't need to know anything about the game to enjoy this super-sized episode.<br /><br />The death of a dear old friend and an inquiry into a doomed archeological expedition spiral into a global investigation with dire repercussions. Can a handful of intrepid investigators make a stand against an insidious and bloodthirsty cult? Can a diabolical conspiracy be thwarted before a doomsday plan comes to fruition? Is there any hope for mankind against the machinations of an Elder God or will they meet only despair, death and madness?<br /><br />Masks of Nyarlathotep is a sprawling tale spanning five continents, and even its most basic version includes six CDs brimming with audio thrills. Enjoy a Dark Adventure over seven hours in length! This super-sized DART set includes twenty props to enhance your listening experience, including:</i><br />
<ul><i>
<li><i>Seven intriguing items from Jackson Elias' room at the Hotel Chelsea</i></li>
<li><i>A ghastly crime scene photo</i></li>
<li><i>Weirdly futuristic schematic drawings</i></li>
<li><i>A photo of the ancient Egyptian relic - the Eye of Light and Darkness</i></li>
<li><i>A clipping from the Nairobi Star about the fate of an expedition</i></li>
<li><i>A photo of ruins in Australia's Great Sandy Desert</i></li>
<li><i>A translation from the rare occult tome, the Seven Cryptical Books of Hsan</i></li>
<li><i>Plus seven more gloriously detailed props for you to enjoy spanning all six episodes of the story</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10203/266818-thumb140.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Deluxe T&T character sheet" border="0" src="https://www.drivethrurpg.com/images/10203/266818-thumb140.jpg" /></a><i>All of these great extras will be complemented by the fantastic artwork of illustrator </i><br />
<i>Darrell Tutchton in the style you've come to know and love from other episodes of Dark Adventure Radio Theatre. Orders for the CD version will include a free digital download of the show.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/266818/Deluxe-TT-character-sheet?affiliate_id=270713"><b>Deluxe T&T character sheet </b></a>by Jagoba Lekuona. Published by Hirukoa. Available from <a href="https://www.drivethrurpg.com/product/266818/Deluxe-TT-character-sheet?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 1 page.<br />
<blockquote class="tr_bq">
<i>This is the character sheet for T&T that will be included in T&T graphic novels.</i></blockquote>
<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
<div>
<br /></div>
<div>
<a href="https://www.drivethrurpg.com/product/266486/Arcanum-30th-Anniversary-Edition?affiliate_id=270713"><b>Arcanum 30th Anniversary Edition</b></a> by K. David Ladage. Published by ZiLa Games. Available from <a href="https://www.drivethrurpg.com/product/266486/Arcanum-30th-Anniversary-Edition?affiliate_id=270713">DriveThruRPG in PDF for $19.99</a>. 366 pages.<br />
<br />
(I believe a Print copy is forthcoming on this. <a href="http://zila-games.com/">Check the Publisher page for further details</a>. ed.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11720/266486.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11720/266486.png" width="247" /></a><i>In the mid-1980s, a small publishing company released a genuinely original role-playing game. While most other companies were releasing clones of the larger press games, or generic systemless suplements, ARCANUM took a bold, fresh look at the infinite possibilities of fantasy gaming.<br /><br />ARCANUM has unconventional races, more than 30 professions, dozens of skills, a way to track fame, and an approach to alchemy and magic that has not been equaled in the three decades since its initial release.<br /><br />The 30th Anniversary Edition of this classic is an evolution, not a revolution. It cleans-up, modernizes, and re-organizes text, fills gaps, and fleshes out concepts.<br /><br />Re-discover the wonder of ARCANUM.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10088/266522.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10088/266522.jpg" width="150" /></a><a href="https://www.drivethrurpg.com/product/266522/Back-to-the-Dungeon-Zine-for-LL-AEC?affiliate_id=270713"><b>Back to the Dungeon Zine for LL/AEC</b></a> by Eldrad Wolfsbane, Al Krombach. Available from <a href="https://www.drivethrurpg.com/product/266522/Back-to-the-Dungeon-Zine-for-LL-AEC?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 44 pages.</div>
<blockquote class="tr_bq">
<i>My Old OSR Zine from back in 2013 for LL/AEC. V1 I1</i></blockquote>
<blockquote class="tr_bq">
<i>(See, this is the problem. No where near enough blurbage to cover the size of a decent pic for the product. And hey, what ever happened to Al Krombach? <a href="http://beyondtheblackgate.blogspot.com/">His blog was one of my favorites, back in the early days.</a> ed.)</i></blockquote>
<br />
<a href="https://www.drivethrurpg.com/images/10088/266807.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10088/266807.jpg" width="159" /></a><a href="https://www.drivethrurpg.com/product/266807/Back-to-the-Dungeon-Zine-for-LL-AEC-V2?affiliate_id=270713"><b>Back to the Dungeon Zine</b></a> for LL/AEC V2 by Eldrad Wolfsbane. Available from <a href="https://www.drivethrurpg.com/product/266807/Back-to-the-Dungeon-Zine-for-LL-AEC-V2?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 36 pages.<br />
<blockquote class="tr_bq">
<i>The Second Issue zine from Back to the Dugeon Blog for LL/</i></blockquote>
<blockquote class="tr_bq">
<i>(See, this is the problem. No where near enough blurbage to cover the size of a decent pic of the product. And hey, how come Al Krombach isn't in this issue? <a href="http://beyondtheblackgate.blogspot.com/">His blog was one of my favorites, back in the early days</a>. ed.)</i> </blockquote>
<div>
<b><a href="https://www.drivethrurpg.com/product/264691/Polyhedron-Newszine-V5-3-Issue-24?affiliate_id=270713">Polyhedron Newszine V5 #3 Issue 24</a> </b>published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/264691/Polyhedron-Newszine-V5-3-Issue-24?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 40 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<div class="separator" style="clear: both; text-align: center;">
<i><a href="https://www.drivethrurpg.com/images/44/264691.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/264691.jpg" width="245" /></a></i></div>
<i>
<ul>
<li><i>"Needle" (Part I: Ruins of Empire) - by Frank Mentzer. POLYHEDRON Newszine proudly presents the first installment of the wildly popular AD&D® tournament featured at GEN CON® 17 Game Fair.</i></li>
<li><i>Secrets of Success - by Steve Null. One of the Network's top players shares his techniques for winning RPGATM Network events.</i></li>
<li><i>Unofficial New Magic-User Spells - by Jon Pickens. Part 2 of the "New Spells" series started in Issue #22.</i></li>
<li><i>How Game Reviews Are Done - by Errol Farstad. The Newszine's new game reviewer explains his rating system for RPGs.</i></li>
<li><i>The Grond Family and Friends - by Roger Moore. This issue's cover story introduces six tough new characters for your campaign.</i></li>
</ul>
</i></blockquote>
</div>
<div>
<a href="https://www.drivethrurpg.com/images/44/264692.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/264692.jpg" width="242" /></a><a href="https://www.drivethrurpg.com/product/264692/Polyhedron-Newszine-V5-4-Issue-25?affiliate_id=270713"><b>Polyhedron Newszine V5 #4 Issue 25</b></a> published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/264692/Polyhedron-Newszine-V5-4-Issue-25?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<br />
Included in this issue:<br />
<br />
<ul>
<li>"Needle" (Part 2: " Retrieval") - by Frank Mentzer. The epic adventure continues with a unique mission. "Needle" was the featured AD&D® Game event from GEN CON® 17 Game Fair.</li>
<li>Unofficial New Magic-User Spells (Part 2) - by Jon Pickens. Can't figure out how to recharge items in the AD&D® Game? Try these new spells! The third of a continuing series.</li>
<li>The RPGATM Network Player and Judge Standings - the official ranking of participants in RPGA Network events through June 15, 1985.</li>
<li>Rampage! - by Roger Moore. This issue's cover story is a rough-and-tumble scenario for the MARVEL SUPER HEROESTM Game.</li>
<li>How to Succeed at Judging an RPGA Network Event - by Rembert Parker. One of the Network's top judges offers hints on preparing for a tournament judging assignment.</li>
</ul>
</div>
<div>
<h3>
The OSR Spotlight</h3>
<br />
<a href="https://static-cdn.jtvnw.net/jtv_user_pictures/panel-74465025-image-d88ed2f0-457e-4536-bf78-6a9e2cf6d119" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Panel Content" border="0" src="https://static-cdn.jtvnw.net/jtv_user_pictures/panel-74465025-image-d88ed2f0-457e-4536-bf78-6a9e2cf6d119" /></a>Need some relaxing ambiance, a soothing presence and good gaming related conversation? <a href="https://www.twitch.tv/agonarchartist/">Courtney Campbell is on Twitch and if you've ever thought it would be cool if the OSR had its own Bob Ross, here he is!</a><br />
<blockquote class="tr_bq">
<i>Hi!<br /><br />My name is Courtney and I'm a working artist and writer. I produce content for Dungeons and Dragons focused on improving the quality of play.<br /><br />A large part of that is producing immersive maps and other art, which we will do here on this channel!<br /><br /><b>Tuesday: </b>11am-4pm Art and layout<br /><b>Wednesday:</b> 11am-7pm Dungeon Drawing<br /><b>Friday: </b>11am-4pm Painting Miniatures<br /><b>Saturday:</b> 11am-? Variety stream, either painting or grindtastic video games like Disgaea 2, Warframe, or Grim Dawn<br /><br />My stream is a relaxed place for intelligent discussion.</i></blockquote>
</div>
<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
<div>
<br /></div>
<div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJWKM5eaRmQtYsNxhrJa3waliGkcFGX9RUOIof3YCNXlSm4Cv5TeJkAjrEFcNMui9yqXeXh-hnx5I_izcPKLSp73-7qVFkLogr-covK2j9Vppi8NwnbqxHEJyQTzm7r4Xs3_ciBE_LdhQ/s1600/Demons-Dragon_Magazine_013.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJWKM5eaRmQtYsNxhrJa3waliGkcFGX9RUOIof3YCNXlSm4Cv5TeJkAjrEFcNMui9yqXeXh-hnx5I_izcPKLSp73-7qVFkLogr-covK2j9Vppi8NwnbqxHEJyQTzm7r4Xs3_ciBE_LdhQ/s200/Demons-Dragon_Magazine_013.jpg" width="171" /></a>The blogger at Meandering Banter (whose name I can't find anywhere on the blog) <a href="https://meanderingbanter.blogspot.com/2019/02/die-trying-v1.html">made Die Trying </a>-24 page PDF GLOG like thingamajig. </div>
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
Konsumterra of <a href="http://elfmaidsandoctopi.blogspot.com/2019/02/structures-of-apocalypse-part-1.html">Elmaids & Octopi posted Structures of the Apocalypse: Part 1.</a> Also check out the <a href="http://elfmaidsandoctopi.blogspot.com/2019/02/emo-book-updates-httpsdrive.html">Book Updates post. </a><br />
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<br /></div>
<div>
Needles from Swords & Stitchery posted <a href="http://more%20commentary%20on%20the%20many%20facets%20of%20the%20demon%20prince%20orcus%20in%20original%20dungeons%20%26%20dragons%20as%20well%20as%20my%20old%20school%20campaigns/">More Commentary On The Many Facets Of The Demon Prince Orcus In Original Dungeons & Dragons As Well As My Old School Campaigns.</a><br />
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
From Golden Goblin Press - <a href="https://www.goldengoblinpress.com/store#!/Rituals-of-the-Eternal-Mother-FREE-Grimoire-for-Cthulhu-Invictus/p/131340170/category=33065361">Rituals of the Eternal Mother - FREE Grimoire for Cthulhu Invictus by Oscar Rios. 2 page PDF.</a><br />
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2019/02/three-hexes-goblin-choir.html">CHICAGOWIZ'S GAMES continues his Three Hexes series with [THREE HEXES] The Goblin Choir.</a><br />
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
Olav Nygård of <a href="http://triplesuns.blogspot.com/2019/02/12-remnants-of-witch-kings-rule.html?m=1">Triple Suns posted 12 remnants of the Witch King's rule.</a><br />
<br />
Betty Bacontime of <a href="https://paperelemental.blogspot.com/2019/02/signs-of-angelic-heritage-table-of-d60.html">Paper Elemental posted Signs of Angelic Heritage: A Table of d60 Biblical Oddities for Aasimar and Nephilim.</a><br />
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
mrlich of <a href="http://dragonbones.net/create-an-rpg-zine-in-google-slides/">DRAGONBONES posted Create an RPG Zine in Google Slides.</a><br />
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
Michael Kennedy of <a href="https://sheepandsorcery.blogspot.com/2019/02/into-weird-blue-yonder-ghouls-church.html">Sheep and Sorcery posted INTO THE WEIRD BLUE YONDER: GHOUL'S CHURCH ADVENTURE LOCATION.</a> And <a href="https://sheepandsorcery.blogspot.com/2019/02/now-presenting-tables-for-bizarre.html">NOW PRESENTING!: TABLES FOR BIZARRE COURTLY CHARACTERS AND THEIR RELATIONSHIPS.</a></div>
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<br /></div>
<div>
<a href="https://bernietheflumph.blogspot.com/2019/02/carousing-and-philanthropy.html">Bernie the Flumph posted Carousing and Philanthropy.</a></div>
<div>
<br /></div>
<div>
Blair of<a href="https://planetalgol.blogspot.com/2019/02/sci-fi-rpg-character-shirt-table.html"> PLANET ALGOL posted SCI-FI RPG CHARACTER SHIRT TABLE.</a><br />
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<br /></div>
<div>
Red Dice Diaries posted <a href="https://reddicediaries.com/random-things/random-things-odd-taverns/?fbclid=IwAR1vGWyZr70BIqA0X3Ta66Oe08FxHLiZkxgFFG_XWuUazkvznS4CZrDXiL4">Random Things: Odd Taverns.</a></div>
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<br /></div>
<div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXoR4rOulurSiBSvJMt9skuKB28yQBQYKk_nOKf27a8WJ9P2J2GMlMhCvDHbnz0_yr6dSuiL0OO7vWScjSuIjskCzdMT01w0zgZfP-Rlkc6AzbToiaa9i2r76SvrpbpgDp2QXRGWZhSSQ/s1600/untitled.bmp" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="https://docs.google.com/document/d/1QL556z9ozNlag0d-jBzFBYHAh8y__Lk-bPLoJ9bOxYw/edit?usp=sharing" border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXoR4rOulurSiBSvJMt9skuKB28yQBQYKk_nOKf27a8WJ9P2J2GMlMhCvDHbnz0_yr6dSuiL0OO7vWScjSuIjskCzdMT01w0zgZfP-Rlkc6AzbToiaa9i2r76SvrpbpgDp2QXRGWZhSSQ/s200/untitled.bmp" width="146" /></a>James V. West of <a href="https://doomslakers.blogspot.com/2019/02/bx-character-sheet.html">Doomslakers posted this B/X Character Sheet.</a></div>
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<br /></div>
<div>
Here's a dropbox link shared by <a href="https://www.dropbox.com/s/tqc6y5ptmn4o1e1/B4_Lost%20city_sandbox.pdf?dl=0">Eric Nieuden of his B4 Expansion. 2 page PDF.</a><br />
<br />
semiurge of <a href="https://archonsmarchon.blogspot.com/2019/02/d20x5-passages-to-underworld.html">Archons March On posted D20x5 Passages To The Underworld</a> and<br />
<a href="https://archonsmarchon.blogspot.com/2019/02/d20x5-wondrous-wizard-towers.html">D20x5 Wondrous Wizard Towers.</a><br />
rattlemayne of <a href="https://toadrpg.blogspot.com/2019/02/teenage-mutant-ninjas-into-odd_12.html">tales of absolute doom posted Teenage Mutant Ninjas Into the Odd: 2! 7 page G doc.</a><br />
<br />
Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/02/osr-paladin.html">Remixes and Revelations posted OSR: Paladin</a>.</div>
<div>
<b style="background-color: black; color: #a0a0a0; font-family: Philosopher; font-size: 14px;"><br /></b></div>
<h3>
Maptime</h3>
<div>
<br /></div>
<div>
Dyson Logos of <a href="https://dysonlogos.blog/2019/02/14/beneath-rose-point-manor/">Dyson's Dodecahedron posted Beneath Rose Point Manor</a>, <a href="https://dysonlogos.blog/2019/02/11/rose-point-manor/">Rose Point Manor</a> and <a href="https://dysonlogos.blog/2019/02/16/temple-of-the-mad-titan/">Temple of the Mad Titan</a>.</div>
<div>
<br /></div>
<div>
<br />
Has everyone else stopped making maps? Any maps. Hex maps, dungeon maps, world maps, good maps, bad maps, send me some maps!</div>
<div>
<br /></div>
<h3>
Reviews & Play Reports</h3>
<div>
<br /></div>
<div>
<a href="https://tenfootpole.org/ironspike/wp-content/uploads/2019/02/witchburner.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://tenfootpole.org/ironspike/wp-content/uploads/2019/02/witchburner.jpg" width="240" /></a>Bryce Lynch of tenfootpole.org reviews <a href="https://tenfootpole.org/ironspike/?p=5508">Witchburner</a> and <a href="https://tenfootpole.org/ironspike/?p=5484">What Ho, Frog Demons!</a></div>
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<br /></div>
<div>
Pookie UK of <a href="https://rlyehreviews.blogspot.com/2019/02/friday-fantasy-shadowbrook-manor.html">Reviews from R'lyeh reviews Shadowbrook Manor</a> and <a href="http://rlyehreviews.blogspot.com/2019/02/catch-fallen-star.html">A Fallen Star for All. </a></div>
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<br /></div>
<div>
Brian Willie of <a href="https://thursdaymorningdd.blogspot.com/2019/02/operation-whitebox-just-before-bridge.html">Bad Company posted Operation Whitebox: Just Before A Bridge Too Far.</a></div>
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<br /></div>
<div>
Jeremy from <a href="https://osrnews.blogspot.com/2019/02/cantrips-supplemental-magic-rules.html#more">OSR News and Reviews takes a look at Cantrips.</a></div>
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<br /></div>
<div>
<a href="https://dungeonspossums.blogspot.com/2019/02/review-what-ho-frog-demons-by-hydra.html">Dungeons and Possums reviews What Ho, Frog Demons!</a> and <a href="https://dungeonspossums.blogspot.com/2019/02/review-misty-isles-of-eld-by-hydra.html">Misty Isles of the Eld. </a></div>
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<br /></div>
Jeremy “frothsof” Smith posted <a href="http://frothsofdnd.blogspot.com/2019/02/humpday-blog-o-rama-21319.html">Frothcast #14: Humpday Blog-O-Rama 2.13.19</a>.<br />
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<br /></div>
<div>
Timothy Brannan of <a href="http://theotherside.timsbrannan.com/2019/02/crawling-chaos.html">The Other Side reviews Realms of Crawling Chaos. </a></div>
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<br /></div>
<div>
Joethelawyer's Not-So-Wondrous Imaginings podcast uploaded <a href="https://anchor.fm/joe892/episodes/A-Retro-ReviewTribute-to-Christian-Walkers-Loviatar-Zine--Wherein-I-Nominate-Him-For-Patron-Saint-of-All-OSR-Zines-e36j0g">A Retro-Review/Tribute to Christian Walker's Loviatar Zine, Wherein I Nominate Him For Patron Saint of All OSR Zines.</a></div>
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<br /></div>
<div>
Delta of Delta's D&D Hotspot posted <a href="http://deltasdnd.blogspot.com/2019/02/book-of-war-battle-of-emridy-meadows.html">Book of War: Battle of Emridy Meadows.</a><br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnCx-crwuce9ytprTzc0lRLADDeJPr0GHWUW3119xzJzpFHhyL6uIgWHbgfyc7wJn-e9JGKJgdCD3SsWCmoteweL6CNKPloWDZEGVVpx3ycBSnabiefTjwkoqspJ0TGVXtn_BY9jHyL_E/s1600/swn.PNG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnCx-crwuce9ytprTzc0lRLADDeJPr0GHWUW3119xzJzpFHhyL6uIgWHbgfyc7wJn-e9JGKJgdCD3SsWCmoteweL6CNKPloWDZEGVVpx3ycBSnabiefTjwkoqspJ0TGVXtn_BY9jHyL_E/s1600/swn.PNG" /></a><br />
Dungeon Musings of YouTube uploaded <a href="https://youtu.be/3awZRhcT04o">Actual Play - Warhammer Fantasy Roleplay 4th Edition - Session 1.</a> Also,<a href="https://youtu.be/j53BDorkAW4"> Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea - Reavers of Thule Ep 3.</a><br />
<br />
<a href="https://dungeonspossums.blogspot.com/2019/02/zine-quest-week-two.html">Dungeons and Possums posted Zine Quest: Week Two.</a><br />
<br />
GREGORIUS21778 concludes the series with <a href="https://gregorius21778.wordpress.com/2019/02/16/efag-gloves-of-copper/">EFAG: GLOVES OF COPPER.</a><br />
<br />
BRUTORZ BILL of <a href="http://greenskeletongamingguild.blogspot.com/2019/02/swn-session-zero.html">Green Skeleton Gaming Guild posted SWN Session Zero.</a></div>
<div>
<br /></div>
<h3>
And in Other News...</h3>
<div>
<i><br /></i></div>
<div>
<a href="https://images-na.ssl-images-amazon.com/images/I/917hZDPPd9L.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Image result for michael moorcock runestaff" border="0" height="320" src="https://images-na.ssl-images-amazon.com/images/I/917hZDPPd9L.jpg" width="240" /></a>Tenkar is <a href="https://www.tenkarstavern.com/2019/02/looking-for-contributors-for-tankard.html">Looking for Contributors for The Tankard Zine by the Designers & Makers on the Tenkar's Tavern Discord Server.</a></div>
<div>
<br /></div>
<div>
<a href="http://heartsinglorantha.d101games.com/2019/02/15/call-for-submissions-issue-8/">Hearts in Glorantha Call for Submissions issue 8.</a></div>
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<br /></div>
<div>
From <a href="https://deadline.com/2019/02/bbcs-michael-moorcock-runestaff-1202556240/">Deadline Hollywood (yes, Deadline Hollywood) ‘Good Omens’ Producer BBC Studios </a><a href="https://deadline.com/2019/02/bbcs-michael-moorcock-runestaff-1202556240/">Developing Adaptation Of Michael Moorcock’s ‘Runestaff’ Fantasy Novels.</a></div>
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<br /></div>
<div>
Kellri posted<a href="http://kellri.blogspot.com/2019/02/interview-with-richard-barton-author-of.html"> Interview with Richard Barton, Author of Arden Vul. </a></div>
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Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/interview-humza-kazmi-talks-hydra.html">Interview: Humza Kazmi Talks Hydra Cooperative, Legacy of the Bieth, and More!</a></div>
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<a href="https://anchor.fm/joe892/episodes/My-First-Interview--Tim-and-Ivy-Shorts-Join-Me-For-a-Wide-Ranging-Discussion-e37kt6">Joethelawyer's Not-So-Wondrous Imaginings podcast uploaded My First Interview! Tim and Ivy Shorts Join Me For a Wide-Ranging Discussion!</a></div>
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Kickstarters, etc.</h3>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/michaeltlombardi/beneath-the-canals/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/882426675/medieval-marginalia-presented-by-oldschool-miniatu/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/abiology/ghostlike-crime-an-rpg-zine-of-modern-weirdness/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/645319106/from-the-shroud-issue-2/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/622356891/harrowings-from-the-rime/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/1278106631/terror-of-the-stratosfiend-a-dcc-rpg-zine/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/checkthisartifact/check-this-artifact/widget/card.html?v=2" width="220"></iframe></div>
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And That's It for This Week...</h3>
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You may have noticed the Patreon Link to the left, near the top of my blog. For $3.00 a month, you can help support The OSR News and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
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About The OSR News</div>
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Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. </div>
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I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site. </div>
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Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.</div>
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com14tag:blogger.com,1999:blog-2978232334912384498.post-68494591324323883252019-02-09T13:43:00.001-06:002019-02-09T19:51:02.217-06:00The OSR News: February 9, 2019The Merciless Merchants return and someone turned me onto a free Tolkien RPG zine. And speaking of zines, the little buggers are taking over Kickstarter! Dyson Logos takes on the Neoclassical Geek Revival and the revitalization of the OSR blogosphere continues! All this and more in this weeks news!<br />
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New Releases</h3>
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<b><a href="https://www.drivethrurpg.com/product/264501/Trollback-Keep?affiliate_id=270713">Trollback Keep</a></b> by Jon Bertani, Aaron Fairbrook. Published by The Merciless Merchants. Available from <a href="https://www.drivethrurpg.com/product/264501/Trollback-Keep?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $12.00, in Print for $10.00 and in PDF for $5.00</a>. Available from <a href="http://www.lulu.com/shop/jon-bertani-and-aaron-fairbrook/trollback-keep/paperback/product-23961410.html">Lulu in Print for $10.00 </a>and in <a href="http://www.lulu.com/shop/jon-bertani-and-aaron-fairbrook/trollback-keep/ebook/product-23961365.html">PDF for $5.00</a>. 32 pages.<br />
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<a href="https://www.drivethrurpg.com/images/11180/264501.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11180/264501.jpg" width="247" /></a><i>The Crimson Legion has gained a foothold in the Dragonback Mountains. Having taken </i><i>over Trollback Keep, they've gathered wealth, power and now seek to expand their territory. Villages of man and gnome have been sacked or enslaved. And now the Crimson Legion may be close to discovering the lost Shrine of Deralugos. Lord Brie and his men are busy fighting the raiding bands that are ravaging the area. He's offering gold and glory to those who can find the source of this incursion and help put a stop to it!</i></blockquote>
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<i>This adventure is designed for 4th-7th level characters and is compatible with the For Gold and Glory rule set or any OSR or D20 system.<br /><br />This adventure could be considered a Part 2 of The Willowmere Vagabonds but both can be played separately.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23978637&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Beasties 2" border="0" height="320" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23978637&resolution=320" width="204" /></a><a href="http://www.lulu.com/shop/thomas-denmark/beasties-2/paperback/product-23978637.html"><b>Beasties 2</b></a> by Thomas Denmark. Available from <a href="http://www.lulu.com/shop/thomas-denmark/beasties-2/paperback/product-23978637.html">Lulu in Print for $9.00.</a> Available from <a href="https://www.thomasdenmark.com/product-page/beasties-2">the author in PDF for $4.00</a>. 90 pages.</div>
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<i>Beasties II is a fantasy bestiary supplement compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mold of the original like Colonial Troopers, Guardians, and Warriors of the Red Planet. More than just a manual of monsters this book includes ready made NPC’s, traps & tricks, an adventure location and random encounter tables.<br />This is a handy reference book to bring to your gaming table, or use for inspiration in creating adventures.<br /><br />A collection of monsters, creatures, strange beings, traps, and encounters compatible with the Original Fantasy RPG and similar systems.</i></blockquote>
<a href="http://www.otherminds.net/downloads/other-minds/other-minds-magazine-issue-20.pdf/view"><b>Other Minds Magazine Issue #20</b></a> ed. by Thomas Morwinsky, Hawke Robinson. Available from the<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQNUx4nwCiIg-1CO4AekQRlGn_3msuJhu55WEC6vsnfZhlIa4dZHyPvk1VHnEUm-0s499yXI1A5uFNIeqcOTn5vJso3KoEp0WK9CrA_bY9kcglfapB3s7f_UCxt4fnBWgduv8jPMcuFTI/s1600/ajrr.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="887" data-original-width="685" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQNUx4nwCiIg-1CO4AekQRlGn_3msuJhu55WEC6vsnfZhlIa4dZHyPvk1VHnEUm-0s499yXI1A5uFNIeqcOTn5vJso3KoEp0WK9CrA_bY9kcglfapB3s7f_UCxt4fnBWgduv8jPMcuFTI/s320/ajrr.png" width="247" /></a></div>
Publisher in PDF for Free. 81 pages.<br />
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(ed. Previous issues also available for download.)<br />
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The purpose of this publication is to provide Tolkien-related content of interest to Tolkien enthusiasts of all kinds and more specifically, information usable by those who love to use role playing games to enjoy the many facets of J.R.R. Tolkien's imaginary universe containing Middle-earth, Numenor, Endor, Arda and all of Eä, using whatever game system they desire. </div>
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This is a community created and focused publication. The Tolkien gaming community runs this series, geared initially for quarterly releases. Eventually we are hoping to have a monthly release cycle.</div>
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The zine is revised online, and released as downloads in PDF (or other Formats). This is a NON-COMMERCIAL endeavor, provided by many volunteers world-wide with professional, academic and amateur backgrounds.</div>
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Absolutely NO fees will be collected, nor paid for content or publication, however full recognition will be given. (ed. from the publisher's site.)<br />
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<a href="https://www.drivethrurpg.com/images/6635/266200.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/6635/266200.jpg" width="205" /></a><a href="https://www.drivethrurpg.com/product/266200/The-Compleat-Beastman-Kickstarter-Preview?affiliate_id=270713"><b>The Compleat Beastman Kickstarter Preview</b></a> by Jacob DC Ross. Published by Thunderegg Productions. Available from <a href="https://www.drivethrurpg.com/product/266200/The-Compleat-Beastman-Kickstarter-Preview?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 14 pages.<br />
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<i>Here's a preview of the first issue of The Compleat Beastman, now funding on Kickstarter as part of the Zine Challenge. This first issue of the zine is all about </i><i>centaurs. Play as centaurs, adventure with them, fight them, whatever.</i></blockquote>
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<i>Future issues are going to focus on other beastmen, chimerae and "-taurs".<br /><br />Every issue contains a complete OSR character class (for James Spahn's White Star OSR rules), species stats for 5E PCs, and Assets for Shawn Tomkins' Ironsworn!<br /><br />There's a lot more to come. Check out this preview of about a third of the first issue, then back us on Kickstarter!. We can't put the link here, but if you search for "The Compleat Beastman", you'll find it!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4140/258182.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4140/258182.png" width="211" /></a><a href="https://www.drivethrurpg.com/product/258182/Neoclassical-Geek-Revival-Dyson-Logos-Edition?affiliate_id=270713"><b>Neoclassical Geek Revival Dyson Logos Edition</b></a> by Zzarchov Kowolski. Available from <a href="https://www.drivethrurpg.com/product/258182/Neoclassical-Geek-Revival-Dyson-Logos-Edition?affiliate_id=270713">DriveThruRPG in Print HC/PDF for $24.97, in HC for $19.97 and in PDF for $10.50</a>. 151 pages.<br />
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<i>Neoclassical Geek Revival (NGR) is a take on classic RPGs to the extent that none of the original mechanics survive. This version is illustrated by Dyson Logos. Other versions by select artists will soon be available.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265692/Fighting-Foolishness-2-Fighting-Ideas-For-OSR-Games?affiliate_id=270713">Fighting Foolishness 2: Fighting Ideas For OSR Games</a>.</b> Published by Unbalanced Dice Games. Available from <a href="https://www.drivethrurpg.com/product/265692/Fighting-Foolishness-2-Fighting-Ideas-For-OSR-Games?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 51 pages.<br />
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<a href="https://www.drivethrurpg.com/images/5168/265692.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5168/265692.jpg" width="247" /></a><i>Fighting Foolishness continues! A 2nd book of ideas for the Fighter to fool around with.<br /><br />As before, you the Fighter or Game Master decides how to integrate them into your character or game. Don't fool yourself with the plain fighter.<br /><br />Some of the foolishness inside:<br /><br />Burning: unleash the fire in your body by fighting your foes. The more you hit the more</i><i> fire is released. Burn evil foe burn!</i></blockquote>
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<i>Against Myself: You fight yourself in a dream and if you win you gain some nice bonuses. Your sword vs your sword.<br /><br />Queen Judgment: she looks at what you have done, have you fought a strong enough foe? If so then you will be allowed to level up and maybe you will gain a boon from her. Cut you in two and put you back together with the black and white strings. Is there a boon inside?<br /><br />Shield Box: Turn your shield into a box, a defensive structure that foes must smash through to get to you. 6 sides of defense and plenty of space for you to stick your spear out of.<br /><br />Upwards: Surrounded by enemies? Go upwards and grab an enemy you want to strike. Keeps the others weapons away while you get a fair fight. One on one is the way it should be, right?<br /><br />Dneragoom Trip: the mushrooms take you to Dneragoom, the monsters come and the dungeon denizens get Dneragoomed! Pools of purple cream, doorways to nuttiness.<br /><br />Fighting Foolishness 2, 30 ideas for you to use and think about.<br /><br />FUN, fun, fun, Dneragoom fun,<br />fun, fun, fun, fun, fun, fun,<br /> <br />Dneragoom fun, fun, fun, fun,<br />fun, fun, Dnera fun, fun goom,<br />fun, fun, fun, fun, Dneragoom FUN!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4453/265542.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4453/265542.jpg" width="245" /></a><a href="http://www.hyperborea.tv/store/p27/Rats_in_the_Walls_and_Other_Perils_%28PREORDER%29.html"><b>Rats in the Walls and Other Perils</b> </a>by Jeffrey Talanian (author), David Prata (editor). Published by North Wind Adventures. Available from the <a href="http://www.hyperborea.tv/store/p27/Rats_in_the_Walls_and_Other_Perils_%28PREORDER%29.html">Publisher for Pre-Order in Print for $20.00 </a>and from <a href="https://www.drivethrurpg.com/product/265542/Rats-in-the-Walls-and-Other-Perils?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a>. 44 pages.<br />
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<i><b>Rats in the Walls and Other Perils </b>features the classic Astonishing Swordsmen & Sorcerers of Hyperborea adventure, “Rats in the Walls”, by Jeffrey P. Talanian. This adventure, originally published in 2014 as a special “swag bag” giveaway at Gary Con VI, was inspired by the eponymous story by H.P. Lovecraft. This revised and lightly expanded version brings that title up to date with our current catalogue of adventure modules.<br /><br /><b>Rats in the Walls and Other Perils</b> also includes two more short adventures: Chainsaw’s “The Brazen Bull”, and “The Lamia’s Heart”, by Jeffrey P. Talanian. (An early draft of the latter was published in the AFS fanzine.) Edited by David Prata, all three adventures are set in the dismal City-State of Khromarium and designed for from four to six characters of 1st or 2nd level. Like our popular adventure module The Anthropophagi of Xambaala™, we think you will find this to be a great AS&SH campaign starter. It contains just enough mystery and danger to whet the appetites of your players, introducing them to the weird world of sword-and-sorcery role-playing in the City-State of Khromarium.<br /><br />“Rats in the Walls”: A dockside tavern in Khromarium is plagued by rats of a most unusual breed. These abominable rodents have ruined the tavern keeper’s business and his life. The man is desperate, and he offers a substantial reward for the elimination of his horrific problem.<br /> <br />“The Brazen Bull”: Whilst traversing one of the seedier neighbourhoods of Khromarium, your party are solicited by a greasy-haired Pict. He offers to sell you a sheaf of magical lotus that allows one to see the future or to brew potions that empower the imbiber with sorcery. He beckons you to follow him into a dilapidated building....</i> </blockquote>
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<a href="https://www.drivethrurpg.com/images/4453/265541.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4453/265541.jpg" width="251" /></a><i>“The Lamia’s Heart”: Your party are contracted by the nascent master of an unsanctioned thieves’ guild. To earn his favour, you must steal a singular gem from the mansion of a prominent merchant. Purloining this gem, however, may raise the ire of the city’s official thieves’ guild; notwithstanding, the reward is significant.</i></blockquote>
<a href="http://www.hyperborea.tv/store/p30/AS%26SH_Referee%27s_Screen_%28PREORDER%29.html"><b>AS&SH Referee's Screen </b></a>by Jeffrey Talanian. Published by North Wind Adventures. Available from the <a href="http://www.hyperborea.tv/store/p30/AS%26SH_Referee%27s_Screen_%28PREORDER%29.html">Publisher for Pre-Order in Print for $19.99</a> and from <a href="https://www.drivethrurpg.com/product/265541/ASSH-Referees-Screen?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a>. 8 pages.</div>
<blockquote class="tr_bq">
<i> The AS&SH Referee’s Screen is a fantastic resource for novice and advanced referees alike, facilitating smoother game play and improved game immersion. Spend less time leafing through rule books, and game on!<br /><br />This PDF is divided presented in eight landscape-oriented pages. The first four pages are the outside cover art, and the last four pages contain 32 tables of great information.</i><i> </i></blockquote>
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<a href="https://www.drivethrurpg.com/product/265670/Black-Maw-3--Manor-Home-of-the-Cannibals?affiliate_id=270713"><b>Black Maw 3 - Manor Home of the Cannibals</b></a> by Craig Pike. Available from <a href="https://www.drivethrurpg.com/product/265670/Black-Maw-3--Manor-Home-of-the-Cannibals?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 6 pages.<br />
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<a href="https://www.drivethrurpg.com/images/14160/265670.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14160/265670.jpg" width="247" /></a><i>Built on the site where dawns light first touched the world, and occupied time and again </i><i>by civilizations both acient and recent. Any number of stories are trye, from dwarves to elves to mages to empires to private manor; all have been true at one point or another back to the literal dawn of time. But none survive for long, and wanderers keep coming to see what others have left behind. All pass through the Black Maw.</i></blockquote>
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<i><br />Deeper into the Black Maw you journey. Down, past the Wraith King, to the fetid stench of the third level. The true masters of the Black Maw being to reveal themselves in the Manor Home of the Cannibals!<br /><br />The third level of the Black Maw megadungeon, for character levels 3-4. A classic dungeon, with the preview showing you exactly what you get!<br /><br />Thanks for your support!</i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/266048/Random-Encounters-Map-Collection-Vol-2-Issue-1-Jan-2019-REMC006?affiliate_id=270713">Random Encounters Map Collection Vol 2, Issue 1 (Jan 2019) REMC006</a> </b>by Justin David Russell. Published by Epic Werkes Studio. Available from <a href="https://www.drivethrurpg.com/product/266048/Random-Encounters-Map-Collection-Vol-2-Issue-1-Jan-2019-REMC006?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a>. Low Res version<a href="https://www.drivethrurpg.com/product/266051/Random-Encounters-Map-Collection-Vol-2-Issue-1-Jan-2019-REMC006LR?affiliate_id=270713"> available for PWYW</a>. 70 pages.<br />
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<i>Want help finding inspiration for your next adventure? Are you a busy GM looking for a quick map? Do you want unique locations to spice up your random encounter tables? Then you’ve come to the right place! Random Encounters provides creative solutions for gamers. It specifically caters to the Old School Renaissance, but the maps, hooks, and descriptions found in this book can be used for any fantasy role playing system.<br /><br />Please enjoy this offering. Have fun and, as always, GAME ON!</i><i> </i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/262674/Songbird-Issue-2?affiliate_id=270713">Songbird Issue 2</a> </b>by John Battle. Available from <a href="https://www.drivethrurpg.com/product/262674/Songbird-Issue-2?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $9.99 and </a><a href="https://www.drivethrurpg.com/product/262674/Songbird-Issue-2?affiliate_id=270713">in PDF for $5.99</a>. 43 pages.<br />
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<i>Songbirds Issue #2</i><br />
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<li><i>9 unique and strange locations</i></li>
<li><i>A field of demonic burgers</i></li>
<li><i>D20 encounter table of new monsters with original art and stats, like the Melancholy Clouds, or Coldyes.</i></li>
<li><i>Treasure table for when your party goes to loot it</i></li>
<li><i>An old trailer teetering on a hill where an overweight man makes you drinks</i></li>
<li><i>A dragon made of yarn that tethers you up and makes you feel bad for not calling your mother as often as you should...</i> </li>
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<i>If you adventure, you are a Songbird, and this zine is for you. It details the strange planes and locales of the world of the Cage.<br /><br />Good luck, don't die.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265606/Cantrips-OSR-Magic-Supplement?affiliate_id=270713"><b>Cantrips: OSR Magic Supplement</b></a> by Jeff George. Published by Print and Play Gamer. Available from <a href="https://www.drivethrurpg.com/product/265606/Cantrips-OSR-Magic-Supplement?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 32 pages.<br />
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<a href="https://www.drivethrurpg.com/images/14327/265606.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14327/265606.jpg" width="213" /></a><i>One first level spell...</i> </blockquote>
<blockquote class="tr_bq">
<i>That's all you get as a first-level Magic-User on an old-school dungeon run. Fire your one Magic Missile, and you're done for the adventuring day. At least it frees you up to make the pizza run...<br /><br /><b>Cantrips give you options!</b></i><b> </b></blockquote>
<blockquote class="tr_bq">
<i>Cantrips are lesser magical invocations mages practice to hone their skills and master new spells. A wizardling casts his cantrips dozens of times every day as he trains. The Cantrips supplement from Print and Play Gamer lets you leverage that practice as you adventure, making even a rookie mage a valuable member of the dungeon party!<br /><br /><b>What are cantrips?</b></i><b> </b></blockquote>
<blockquote class="tr_bq">
<i>Cantrips aren't splashy spells, but they're cheap and versatile. Clever young casters will find infinite uses for these little tricks out in the field. Facing down a pack of goblins? Cast a quick Glow on the Fighter's battered longsword to make the little green ones believe it's ancient relic of great power. Need to disrupt an evil priest's dark ritual? Use a Spark to set his infernal prayer book on fire! Want to distract a roomful of revelers while your buddy the Thief empties their pockets? Perform a Parlor Trick to pull a rabbit out of your pointy wizard hat!<br /><br /><b>Cantrips contains:</b></i><b> </b></blockquote>
<blockquote class="tr_bq">
<i>This 32-page magical supplement is compatible with Basic/Expert D&D, Swords and Wizardry, Labyrinth Lord, and most other OSR systems, and includes:</i><br />
<ul><i>
<li><i>Rules for making cantrips a key part of mastering new Magic-User spells</i></li>
<li><i>Rules for casting cantrips on adventures</i></li>
<li><i>Advice to gamemasters on incorporating cantrips into the campaign</i></li>
<li><i>Complete spell data and rules for 16 original cantrips</i></li>
<li><i>A separate, one-page Cantrips reference sheet for use at the game table</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265459/The-Will-of-Rot?affiliate_id=270713"><b>The Will of Rot</b></a> by Olobosk. Available from <a href="https://www.drivethrurpg.com/product/265459/The-Will-of-Rot?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. Also available from <a href="https://olobosk.itch.io/the-will-of-rot">itch.io for PWYW</a>. 3 pages. (itch site shows three pages plus the cover.)<br />
<blockquote class="tr_bq">
<a href="https://img.itch.zone/aW1hZ2UvMzYzNTI2LzE4MjM2MjAuanBlZw==/347x500/QUKUJT.jpeg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="253" src="https://img.itch.zone/aW1hZ2UvMzYzNTI2LzE4MjM2MjAuanBlZw==/347x500/QUKUJT.jpeg" width="320" /></a><i><b>The Will of Rot</b> is a 3-page hexcrawl adventure set in the Forests of Mohln.<br /><br />The woodlands are in crisis. On the southern border, the human town of Timberwick is suffering from a blight on its crops, and mysterious creatures killing its livestock. To the </i><i>east, the Vash are becoming addicted to a new local delicacy populating the forest, and within, Mother Mohln and her children are falling victim to an infestation of fungus.</i></blockquote>
<blockquote class="tr_bq">
<i><b>The Will of Rot</b> is about an ecosystem being disrupted by an alien force. Throw it into your campaign world with ease, or run it as a standalone mystery!<br /><br />In just three pages are:</i><br />
<ul><i>
<li><i><b>3 distinct terrain types</b> to explore; The Deepwood, the Rottwood and the Watered Weald.</i></li>
<li><i><b>A mystery to unravel</b> as your players explore the woodlands and encounter its residence.</i></li>
<li><i><b>The town of Timberwick </b>- A simple human settlement struggling against forces beyond its control.</i></li>
<li><i><b>The Mohln</b> - A race of sentient plant people, suffering from a mysterious blight.</i></li>
<li><i><b>The Vash</b> - Toad people addicted to the mutant insects emerging from the Rottwood.</i></li>
<li><i><b>The Fetid Temple</b> - A one page dungeon, hiding the alien secret within.</i></li>
<li><i><b>Tables</b> for generating encounters, townspeople and Mohln Wardens.</i></li>
<li><i>Includes player facing maps to print or for your VTT.</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<a href="https://www.dragonsfoot.org/images/covers/Throne_of_the_Gods.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://www.dragonsfoot.org/images/covers/Throne_of_the_Gods.jpg" /></a><i>This adventure is stat-less and designed to be used with any roleplaying system, but assumes an OSR (Old School D&D) type game.</i></blockquote>
<a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=461&watchfile="><b>ZA9: Throne of the Gods</b></a> by Joseph A. Mohr. Published by Dragonsfoot. Available from the <a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=461&watchfile=">publisher in PDF for Free</a>. 34 pages.<br />
<blockquote class="tr_bq">
<i>Rumors have reached the adventurers about the recent discovery of the legendary Throne of the Gods. This epic level journey will take the adventurers to places of unimaginable danger. But the adventurers may not be the only ones seeking this artifact. This adventure is for six characters of 15th level and up.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265243/Gregorius21778-The-Crypt-of-Baron-Vraszek?affiliate_id=270713"><b>Gregorius21778: The Crypt of Baron Vraszek</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/265243/Gregorius21778-The-Crypt-of-Baron-Vraszek?affiliate_id=270713">DriveThruRPG in PDF for $4.00</a>. 17 pages.<br />
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<blockquote class="tr_bq">
<i><b>The Crypt of Baron Vraszek</b>: is a little dungeon crawl in which the characters unearth </i><i>the entrance to the crypts of Baron Vraszek. They may be in it for plunder, to fight an old evil or retrieve knowledge on the behalf of somebody else.</i></blockquote>
<blockquote class="tr_bq">
<i>This is a place were a bitter vampire has holed up. He prepared for these crypts to be his lair and had the help of an accomplished warlock to secure the place. Many undead minions do his biding, and he is himself a force to be reckoned with.<br /><br />2 to 5 characters of 2nd to 4th level should be fine. More characters, and the place becomes crowded. Higher levels, and it may become a piece of cake. Characters of 1st level may consider themselves lucky when they escaped with their lives. Groups with a cleric will have an easier time than those without, groups without fighters will have a harder time, a group that neither has a fighter nor a cleric is in for a tough ride.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/266136/PC17--The-OSR-Enchantress?affiliate_id=270713">PC17 - The OSR Enchantress</a> </b>by Jeremy Reaban. Available from <a href="https://www.drivethrurpg.com/product/266136/PC17--The-OSR-Enchantress?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 11 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7687/266136.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7687/266136.jpg" width="247" /></a><i>In the early days of the game, the Illusionist was introduced to provide a slightly different</i><i> take on the magic-user, even before spells had categories (Charm, Illusion, Evocation, etc). Second edition created specialists of each magic type, but did away with the uniqueness of the Illusionist by letting a general mage have access to all spells.</i></blockquote>
<blockquote class="tr_bq">
<i><br />This is an attempt to duplicate the uniqueness of Illusionist, but with a different sort of magic, that of Enchantment (and Charm). The Enchantress casts spells that manipulate people, either through charm, inducing emotions, or putting them to sleep, including 30 new ones (at least to OSR, they are culled from later sources).<br /><br />Although primarily intended for the 1st advanced edition of the worlds first fantasy role-playing game, tables are included for the original and expert editions.</i></blockquote>
<i>
</i><a href="https://www.drivethrurpg.com/product/265349/Rolemaster-Fanzine-Issue-22?affiliate_id=270713"><b>Rolemaster Fanzine Issue 22</b></a> by Peter Rudin-Burgess. Published by PPM. Available from <a href="https://www.drivethrurpg.com/product/265349/Rolemaster-Fanzine-Issue-22?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 28 pages.<br />
<blockquote class="tr_bq">
<b><i>Welcome to Issue 22, February 2019</i> </b></blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10431/265349.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10431/265349.jpg" width="226" /></a><i>This is the second issue of 2019.<br /><br />So it is February (actually it is 27th of Jan but it will be Feb by the time you get to read </i><i>this) and there is no sign of RMu making an appearance.</i></blockquote>
<blockquote class="tr_bq">
<i>Part of my desire to see the new edition of Rolemaster hit the shelves is to start calling it RMu rather than RMU as it is most commonly referred to on the forums. When the game hits DriveThruRPG there will be no mention of the Unified suffix. The game will be Rolemaster, not Rolemaster Unified. So the lowercase u is in honour of the fact that there is no u at all.<br /><br />This issue is mostly taken up with another starting adventure. This will be triple statted for RM2/RMC, RMFRP/RMSS and RMu. I hope that every issue will be an improvement on the previous one and that I will improve the layout and presentation of these adventures. Maybe by the end of the year these will be truly professional quality adventure modules.<br /><br />In addition, this month I want to talk a bit about Rolemaster and Against the Darkmaster and how they relate to Rolemaster. They must have a relationship as all three occupy the same space on peoples gaming bookshelves as simulationist D100 games.<br /><br />In December I asked for inspiration for these starter adventures. The first thing that came back was the Caravan Guard opening adventure. This is my take on a Caravan Guard Duty opening adventure. It has the working title of “The Open Fist”</i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdGZe0nHJ0w85GOLwZxGibHipVzD5nV1wKu1qaDlKyXEcFjlLG3pQLXillInNwgagkFD01VYtfyHrMWo5mP3BON3zBORRC5wBtzb0lGV5O3xmF4401bDiL8usFZj0DJI4frID7jECn0i8/s1600/Tomb+of+Ajax.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdGZe0nHJ0w85GOLwZxGibHipVzD5nV1wKu1qaDlKyXEcFjlLG3pQLXillInNwgagkFD01VYtfyHrMWo5mP3BON3zBORRC5wBtzb0lGV5O3xmF4401bDiL8usFZj0DJI4frID7jECn0i8/s320/Tomb+of+Ajax.JPG" width="227" /></a><b><a href="http://www.chimerae.it/">The Tomb of Ajax</a> </b>published by The Chimerae Hobby Group. Available from the <a href="http://www.chimerae.it/">Publisher for Free</a>. 20 page PDF.<br />
<blockquote class="tr_bq">
<i>This adventure is designed for the Blackmoor Living World campaign and is suitable for three to five low experience adventurers, i.e. adventurers with 1-300 XPs.</i><br />
<blockquote class="tr_bq">
<i>In Blackmoor’s long and troubled history, many young adventurers have quested to find the power and riches long rumoured buried in the harsh, cold north, to become eventually true heroes. Many of them failed, but innumerable stories tell of the bravery and skill of the few that made their heroic dreams come true, putting the name of Blackmoor on the world map. Despite their best efforts, however, Blackmoor remains a troubled land. Monsters roam unchecked, terrorizing the innocent, internal enemies carry on scheming and hostile armies advance on all borders. In the meanwhile, the generation of heroes that forged and defended Blackmoor for decades is aging and they won’t be able to wield their weapons for much longer. More young adventurers must become strong enough to protect their homeland as soon as possible.</i></blockquote>
</blockquote>
<a href="https://www.drivethrurpg.com/images/8090/265433.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8090/265433.jpg" width="237" /></a><a href="https://www.drivethrurpg.com/product/265433/The-Folio-of-Fiendish-Monsters-1E--5E?affiliate_id=270713"><b>The Folio of Fiendish Monsters (1E & 5E)</b></a> by Scott Taylor. Published by Art of the Genre. Available from <a href="https://www.drivethrurpg.com/product/265433/The-Folio-of-Fiendish-Monsters-1E--5E?affiliate_id=270713">DriveThruRPG in PDF for $24.99</a>. 128 pages. (ed. I could not find this on the publisher's site, so I don't know if there may be a print edition forthcoming, or not.)<br />
<blockquote class="tr_bq">
<i>Inpired by the classic TSR 'orange spine' hardcovers of the 1980s, this 128 page tome contains 115 new monsters that are playable in both AD&D and 5th Edition formats as well as treasure tables, climate encounter tables, monster level encounter tables, and a regional treasure table.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265595/The-Complete-White-Ship-Campaign?affiliate_id=270713">The Complete White Ship Campaign</a> </b>by Scott Taylor. Published by Art of the Genre. Available from <a href="https://www.drivethrurpg.com/product/265595/The-Complete-White-Ship-Campaign?affiliate_id=270713">DriveThruRPG in PDF for $24.99</a>. 128 pages. (ed. I could not find this on the publisher's site, so I don't know if there may be a print edition forthcoming, or not.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/8090/265595.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8090/265595.jpg" width="238" /></a><i>Come join the adventure with this comprehensive 128 page mega-adventure! Compiling the full White Ship Campaign adventures series from Folio 14-19, as well as over half a dozen supplemental mini-adventures and the Ports of the Nameless Realms supplement, this is a true monster of a sea-based dungeon and lost island crawl. Written in both 1E AD&D and 5E D&D mechanics, this huge adventure has been designed to mimic the essence of the classic 1980s 'Orange Spine' hardcovers by TSR and has an incredible </i><i>cover by iconic artist Jeff Easley. With both 2D & 3D maps, Iconic Characters, new monsters, and more, this isn't something to miss out on if you are a true hard cover gamer.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265148/Grim--Perilous-Bloody-Combat-ZweihanderRPG?affiliate_id=270713"><b>Grim &amp; Perilous Bloody Combat #ZweihanderRPG</b></a> by Peter Rudin-Burgess. Available from <a href="https://www.drivethrurpg.com/product/265148/Grim--Perilous-Bloody-Combat-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 11 pages.</div>
<div>
<blockquote class="tr_bq">
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<i><b>This is an alternative wound resolution system for ZWEIHANDER.</b><br />The basic mechanic is that the normal attack roll and parry/dodge checks are made but </i><i>these rules replace the Fury Dice, Chaos Dice and Wound checks with a single D100 roll. The GM then looks up the result on the correct table. There are separate tables for Bladed, Brawling, Crushing, Gunpowder and Missile attacks. The tables combine the combat conditions resulting from the wound as well as graphic descriptions and of each attack.</i></blockquote>
<blockquote class="tr_bq">
<i>Speed is one of the most sort after aspects of combat in role playing games. A voyage that takes the characters three months by ship we can hand wave away in a couple of minutes using Narrative Time but a fight between gangs that lasts thirty seconds can take all evening to play in Structured Time. These tables are designed to be faster at the game table by combining three or more actions into a single d100 roll and therefore make your combats fast, bloody and violent.<br /><br />Inspiration for this system cones from a classic 1980s ‘drop in’ set of house rules for D&D that eventually became a game in its own right. That game went on to inspire many Critical Hit systems for the biggest games in role playing. Now you get the chance to add violent and bloody combat to ZWEIHANDER. What is unique about this critical hit system is that it does not simply presume that all foes are humanoid. The tables are customized for different body shapes to account for arms, legs, shields, wings and tails.</i></blockquote>
</div>
<div>
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<a href="https://shop.arcdream.com/products/the-king-in-yellow-annotated-edition-deluxe-hardback">T<b>he King in Yellow: Annotated Edition</b></a> by Robert W. Chambers, Kenneth Hite, John Scott Tynes. Published by Arc Dream Publishing. Available from the <a href="https://shop.arcdream.com/products/the-king-in-yellow-annotated-edition-deluxe-hardback">Pubisher in HC for $89.99</a> (pre-order.) Available from <a href="https://www.drivethrurpg.com/product/265826/The-King-in-Yellow-Annotated-Edition?affiliate_id=270713">DriveThruRPG in PDF for $24.99</a>. 220 pages.<br />
<blockquote class="tr_bq">
<i><b>Have You Found the Yellow Sign</b>?</i> </blockquote>
<blockquote class="tr_bq">
<i>"I was turning to go into the dining-room when my eye fell upon a book bound in serpent </i><i>skin, standing in a corner of the top shelf of the last bookcase." —Robert W. Chambers, "The Yellow Sign"</i></blockquote>
<blockquote class="tr_bq">
<i>The King in Yellow. Robert W. Chambers’ unearthly book has inspired millions of shivering readers since the death of the Gilded Age. This beautiful, deluxe edition brings new potency to its stories of madness and romance.<br /><br />Acclaimed artist Samuel Araya graces this edition of The King in Yellow with his finest work. Full-page paintings and unnerving sketches evoke the weird romance of Robert Chambers’ finest tales.<br /><br />Author Kenneth Hite annotates every tale with his uniquely macabre erudition. His </i><i>insights bring ever-deeper understanding of truths that only the mad or the hopeless would seek.</i></blockquote>
<blockquote class="tr_bq">
<a href="https://cdn.shopify.com/s/files/1/2077/7603/files/Araya_-_Where_black_stars_rise_grande.jpg?v=1522782085" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;"><img alt="Where the Black Stars Rise, by Samuel Araya" border="0" height="320" src="https://cdn.shopify.com/s/files/1/2077/7603/files/Araya_-_Where_black_stars_rise_grande.jpg?v=1522782085" width="247" /></a><i>Designer Simeon Cogswell and publishers Dennis Detwiller and Shane Ivey present a tome that will stand with pride on any shelf. Readers will be drawn again and again to the Sign engraved in gold...to the twin suns strangely setting...to the tattered robes of the King in Yellow.</i> </blockquote>
<blockquote class="tr_bq">
<b><i>Contents</i> </b></blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>"The Repairer of Reputations"</i></li>
<li><i>"The Mask"</i></li>
<li><i>"In the Court of the Dragon"</i></li>
<li><i>"The Yellow Sign"</i></li>
<li><i>"The Demoiselle d'Ys"</i></li>
<li><i>"The Prophets' Paradise"</i></li>
<li><i>"The Street of the Four Winds"</i></li>
<li><i>"The Street of the First Shell"</i></li>
<li><i>"The Street of Our Lady of the Fields"</i></li>
<li><i>"Rue Barrée"</i></li>
</ul>
</blockquote>
</div>
<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
<div>
<br />
<b><a href="https://www.drivethrurpg.com/product/17177/ODD-Supplement-IV-Gods-Demigods--Heroes-0e?affiliate_id=270713">OD&D Supplement IV: Gods, Demi-gods & Heroes (0e)</a> </b>by Rob Kuntz, James M. Ward. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17177/ODD-Supplement-IV-Gods-Demigods--Heroes-0e?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $11.99. I Print for $9.99 and in PDF for $4.99. </a>Page count not given.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17177.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17177.jpg" width="224" /></a><i>Well, here it is: the last D&D supplement. It is with a strange mixture of sadness and relief that I tell you this. My first assignment, fresh out of college, was BLACKMOOR. I </i><i>came to regard it with a mixture of love and loathing, that has gradually seen the love win out. The loathing grew out of the educational trip that it was for me. They don't teach you in college what to do when the press breaks down, or your manuscript gets mysteriously misplaced; you just have to wing it.</i></blockquote>
<blockquote class="tr_bq">
<i>Well, the same applies to D&D'ers everywhere: we've told you just about everything we can. From now on, when the circumstances aren't covered somewhere in the books, wing it as best you can. As we've said time and time again, the 'rules' were never meant to be more than guidelines; not even true 'rules.'<br /><br />What the authors have done in this volume is to attempt to set down guidelines that will enable you to incorporate a number of various mythologies into your game/campaign.<br /><br />They make no claims that any of this material presented is exhaustive, or even infallible. Mythology is defined as 'a body of myths, especially: the myths dealing with the gods, demi-gods and heroes of a particular people, usually involving the supernatural.' Myth is defined as a legend. Obviously, when dealing with material of this sort, there is a lot of latitude in interpretation. This is what the authors have presented: their interpretations. These interpretations are the result of months of painstaking, arduous research. As earlier defined, mythology is legend, and hundreds of volumes have been printed, each with its own interpretation. Further research and reading is recommended into all of the mythos presented herein. This is the merest of outlines, presented in D&D terms.<br /><br />This volume is something else, also: our last attempt to reach the "Monty Hall" DM's. Perhaps now some of the 'giveaway' campaigns will look as foolish as they truly are. This is our last attempt to delineate the absurdity of 40+ level characters. When Odin, the All-Father has only(?) 300 hit points, who can take a 44th level Lord seriously?<br /><br />This volume does not herald the end of new D&D material. There will always be new material; 'tis the nature of the beastie. There were many myths that couldn't be squeezed into this. Keep looking for new stuff in the future in the pages of our periodicals, those that didn't fit, as well as those aborning at this very moment. Just don't wait with baited breath for another supplement after this one. May you always make your saving throw.<br /><br />This PDF is drawn from the Original Edition Premium Reprint, which included new cover art, an updated layout, and a slightly smaller set of deities.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/17087/Night-Below-An-Underdark-Campaign-2e?affiliate_id=270713"><b>Night Below: An Underdark Campaign (2e)</b></a> by Carl Sargent. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17087/Night-Below-An-Underdark-Campaign-2e?affiliate_id=270713">DriveThruRPG in HC Print/PDF Combo for $26.99, in SC Print/PDF Combo for $21.99, in HC Print for $24.99, in SC Print for $19.99 and in PDF for $9.99.</a> 192 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17087.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17087.jpg" width="238" /></a><i>A missing mage...<br /><br />A ruthless band of kidnappers...<br /><br />A sinister conspiracy...<br /><br />Night Below, the first epic campaign adventure for the AD&D game, is designed to take </i><i>the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.</i></blockquote>
<blockquote class="tr_bq">
<i><br />By the end of Book I, The Evils of Haranshire, the player characters should have worked their way up to 5th level. Book II, Perils of the Underdark, shifts the scene underground as the characters search the seemingly endless realm of the underdark to discover the fate of the kidnappers' victims. By the time they reach the dark cavern of The Sunless Sea in Book III, they should each be 10th level or above, ready at last to confront the ultimate evil behind the far-reaching conspiracy.<br /><br />Inside this box are</i><br />
<ul><i>
<li><i>Three 64-page books compromising a single grand-scale adventure, which can be placed in any AD&D world.</i></li>
<li><i>16 Player Handout sheets featuring art, maps, charts, and letters.</i></li>
<li><i>8 two-sided DUNGEON MASTER Reference Cards providing cutouts, monster rosters, and two new evil deities.</i></li>
<li><i>An eight-page booklet of new MONSTROUS COMPENDIUM entries, detailing three new races and two new monsters.</i></li>
<li><i>6 full-color poster maps detailing all the important locations in the entire campaign setting.</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5neyxdyCCh-DzKA1ZeDV31UhQ1pNHdVcRbVvjBkS_DHrW_rBypjtnuAEAqsAbtPk27xsziO04GwJfrH0v4vbDSKKvDdwMIbgAJHbhfvKn-JJZnbY0-PUooW5NYEDqmllgJSisf-0Dcyaz/s1600/Screenshot+2019-02-02+18.43.25.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5neyxdyCCh-DzKA1ZeDV31UhQ1pNHdVcRbVvjBkS_DHrW_rBypjtnuAEAqsAbtPk27xsziO04GwJfrH0v4vbDSKKvDdwMIbgAJHbhfvKn-JJZnbY0-PUooW5NYEDqmllgJSisf-0Dcyaz/s320/Screenshot+2019-02-02+18.43.25.png" width="276" /></a><i><b>Note on the print edition</b>: All booklets, handouts, and maps have been merged into a single collected book (the maps have been split into individual pages). If you intend to use the handouts and maps at your table it is recommended that you purchase the PDF+Print combo deal and print those out using the PDF.</i></blockquote>
<a href="http://www.lulu.com/shop/jed-mcclure-and-frabrice-kahlong-brabon-and-hal-burdick-and-blackie-carbon/eilean-dubh-the-black-isle-gazetteer/paperback/product-23940739.html"><b>Eilean Dubh: The Black Isle Gazetteer </b></a>by the Tenkar's Tavern G+ community. Wraparound Cover by Rejec. Now <a href="https://www.tenkarstavern.com/2019/02/now-available-in-print-eilean-dubh.html">Available in PDF for Free</a>. Still <a href="http://www.lulu.com/shop/jed-mcclure-and-frabrice-kahlong-brabon-and-hal-burdick-and-blackie-carbon/eilean-dubh-the-black-isle-gazetteer/paperback/product-23940739.html">Available from Lulu in Print for $25.66</a>. 442 pages.<br />
<br />
Eilean Dubh: The Black Isle is a fantasy setting created through the Tenkar's Tavern G+ community. The island is described via articles each by different authors, focusing on a single Hex microsetting. This is a fan RPG project, and is offered at cost. All content is the property of the individual authors.<br />
<br />
<a href="https://www.drivethrurpg.com/product/265758/ZWEIHANDER-Grim--Perilous-RPG-Core-Rulebook-Errata-PDF?affiliate_id=270713"><b>ZWEIHÄNDER Grim & Perilous RPG: Core Rulebook Errata PDF</b></a> by Daniel D. Fox. Published by Grim & Perilous Studios. Available from <a href="https://www.drivethrurpg.com/product/265758/ZWEIHANDER-Grim--Perilous-RPG-Core-Rulebook-Errata-PDF?affiliate_id=270713">DriveThruRPG in PDF for Free.</a> 10 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/265758.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/4641/265758.png" width="153" /></a><i>Grim & Perilous Fans!<br /><br />For those who previously purchased a print-on-demand version of ZWEIHÄNDER Grim & Perilous RPG here on DriveThruRPG or bought the first edition print copy from the 2016 Kickstarter/CrowdOx, we have released a printer-friendly errata document. This document covers every major change between the 2016 first edition print and the Revised Core Rulebook pending release in 2019.<br /><br />Simply print it out, and stuff it into the back of your first edition book.<br /><br />Happy gaming!</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/226965/City-State-of-the-Invincible-Overlord-Color-Map?affiliate_id=270713">City State of the Invincible Overlord, Color Map</a> </b>by Robert Conley. Published by Bat in the Attic Games. Available from <a href="https://www.drivethrurpg.com/product/226965/City-State-of-the-Invincible-Overlord-Color-Map?affiliate_id=270713">DriveThruRPG in Print/PDF for $9.98 in Print for $9.99 and in PDF for $7.99</a>.<br />
<br />
(Some word on the updated file <a href="http://batintheattic.blogspot.com/2019/02/keyed-city-state-of-invincible-overlord.html">from the author's blog</a>:)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/2993/226965.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2993/226965.jpg" width="220" /></a><i>Since the fall of 2018 Steve Wachs of Red Pub Games has been working on a new version of the City State of the Invincible Overlord PDF. This version has the text of original entries formatted as notes on the map. Just hover or click over a named location and the text will appear. This will be useful a quick reference if you use a laptop, tablet, or mobile device as a referee aid during a session.</i> </blockquote>
<blockquote class="tr_bq">
<i>Steve put a lot of work into this. The original CSIO has several hundred entries of different location. In addition Steve spearheaded a community project to come up with description of previously undescribed locations.</i> </blockquote>
<blockquote class="tr_bq">
<i>Everybody who has gotten a copy of the PDF of the CSIO map will have their file download updated.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/260378/Solar-Blades--Cosmic-Spells?affiliate_id=270713">Solar Blades & Cosmic Spells</a> </b>by Diogo Nogueira. Published by Gallant Knight Games. Now available from<a href="http://www.lulu.com/shop/diogo-nogueira/solar-blades-cosmic-spells-corebook/hardcover/product-23969148.html"> Lulu in a HC with DJ for $49.99</a>. Still available from <a href="https://www.drivethrurpg.com/product/260378/Solar-Blades--Cosmic-Spells?affiliate_id=270713">DriveThruRPG in HC Print/PDF for $34.99, SC Print/PDF for $24.99 and in PDF for $14.99</a>. Variant Cover <a href="https://www.drivethrurpg.com/product/260570/Solar-Blades--Cosmic-Spells-Variant-Cover?affiliate_id=270713">HC available in Print for $44.99</a>. 456 pages.</div>
</div>
<div>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23969148&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Solar Blades & Cosmic Spells - Corebook" border="0" height="400" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23969148&resolution=320" width="268" /></a><br />
<blockquote class="tr_bq">
<blockquote class="tr_bq">
<i>Solar Blades & Cosmic Spells</i> </blockquote>
</blockquote>
<blockquote class="tr_bq">
<blockquote class="tr_bq">
<i>The universe is in collapse, as planets and systems struggle for freedom </i></blockquote>
<blockquote class="tr_bq">
<i>under the rule of sinister despots. Against the malevolent sorcery of the Overlords stand the few remaining bearers of the legendary Solar Blades.<br />What will you do when the forces of the Void close in?</i> </blockquote>
</blockquote>
<blockquote class="tr_bq">
<blockquote class="tr_bq">
<i>Solar Blades & Cosmic Spells is a rules light, Star & Sorcery Role Playing Game with an Old School spirit. This is a complete Role Playing Game, inspired by the Old School Renaissance, the Pulp Literature and the many Science Fantasy stories brought to us by movies, comics and games. Based on the Sharp Swords & Sinister Spells RPG, this game system provides players and Overlords (that's how we call the GM in this game) a set of flexible and streamlined rules, as well as an array of tools to make gameplay fast and fun, allowing them to have exciting adventures with solar blades and cosmic spells!</i> </blockquote>
</blockquote>
<blockquote class="tr_bq">
<blockquote class="tr_bq">
<i>What is in the book?</i> </blockquote>
</blockquote>
<blockquote class="tr_bq">
<blockquote class="tr_bq">
<i>Although the book has more than 450 pages, it’s filled with hundreds and hundreds of illustrations, tables to generate all sorts of game elementos (from items, NPCs, monsters to an entire galaxy). The rules themselves occupy less than 150 pages (including examples and lots of other helpful things). The game also comes with a ready to play adventure, full os possible endings and with great hooks for future game play!</i></blockquote>
</blockquote>
<blockquote class="tr_bq">
<blockquote class="tr_bq">
<i>So grab a few dice, call your friends and get ready for a life of adventure with Solar Blades & Cosmic Spells!</i></blockquote>
</blockquote>
</div>
<a href="http://www.lulu.com/shop/cs-barnhart/bestiary-compilation/paperback/product-23968761.html"><b>Ice Kingdoms Bestiary Compilation</b> </a>by CS Barnhart, Caleb Congrove, Chris Lites, Ryan Lynn, James Ward, and Moses Wildermuth. Published by Mad Martian Games. Now available from <a href="http://www.lulu.com/shop/cs-barnhart/bestiary-compilation/paperback/product-23968761.html">Lulu in Print for $9.00</a> and in <a href="http://www.lulu.com/shop/cs-barnhart/bestiary-compilation/ebook/product-23969900.html">PDF for $5.50</a>. Still available from <a href="https://www.drivethrurpg.com/product/265492/Ice-Kingdoms-Bestiary-Compilation?affiliate_id=270713">DriveThruRPG in PDF or $8.00</a>. 72 pages.<br />
<blockquote class="tr_bq">
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23968761&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Bestiary Compilation" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23968761&resolution=320" /></a><i>Welcome travelers of the Thanelands.<br /><br />The Ice Kingdoms Bestiary Compilation collects together the monsters and menaces that have terrorized the Frozen North so far.<br /><br />It is a collection of fiends familiar and strange that stretch from the cold shores of Drawoh Rock to the peaks of Mount Surtur and into the depths of the dark heart of the </i><i> and beyond.<br /><br />Monsters, Animals, Beasts, Men, and more lie in wait to challenge heroes and villains, wizards and warriors, those destined for greatness and those bound for doom.<br /><br />This tome collects monsters from the Ice Kingdoms line of books, including The Ice Kingdoms Campaign Setting, Into the Mournwood, The Girl with the Demon Tattoos, The Lair of the White Wyvern, The Temple of Drawoh Rock, Ice Kingdoms Expansion: Expanded Bestiary, and The Fires of Mount Surtur.<br /><br />The Ice Kingdoms Bestiary Compilation is compatible with most Old School Games, especially<br /> <br />Labyrinth Lord, OSRIC, and For Gold & Glory and is easily converted to many other games.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265258/Through-the-Gate-of-Flesh?affiliate_id=270713">Through the Gate of Flesh</a> </b>by Carl Niblaeus. Now available from <a href="http://www.lulu.com/shop/carl-niblaeus/through-the-gate-of-flesh/paperback/product-23966908.html">Lulu in Print for $4.80</a>. Still available from <a href="https://www.drivethrurpg.com/product/265258/Through-the-Gate-of-Flesh?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 20 pages.<br />
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23966908&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Through the Gate of Flesh" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23966908&resolution=320" /></a><br />
»And one day, when the stars align and great powers older than our Cosmos gaze onto our swirling galaxy, then, the great Astrodea will again rule our empire in splendid magnificence!«<br />
–The Chronicle of Astrodea the Great<br />
<br />
Something stirs within a mountain on a forgotten planet somewhere in the Cosmos. Legends talk of a God living in the mountain, a God that has recently woken up again. Some of the inhabitants of the abandoned planet instead whisper of a mad wizard who has returned to the area. And among the elders there are still some who remember the disappearances and abductions many, many years ago.</div>
<div>
<br />
In the dark woods on the mountain there is a strange clearing surrounded by ancient statues, that only bold adventurers dare investigate. What will they find?<br />
<br />
Through the Gate of Flesh is a science fantasy adventure for old school roleplaying games, intended to be used with low-level characters. It details a wizard's biomechanical laboratory filled with odd objects, peculiar creatures and weird monstrosities to interact with.<br />
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<i><br /></i>
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<a href="https://www.drivethrurpg.com/product/263570/Polyhedron-Newszine-V4-6-Issue-21?affiliate_id=270713"><b>Polyhedron Newszine V4 #6 Issue 21</b></a>. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/263570/Polyhedron-Newszine-V4-6-Issue-21?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<div class="separator" style="clear: both; text-align: center;">
<i></i></div>
<i>
</i>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/44/263570.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/263570.jpg" width="240" /></a></div>
<ul><i>
<li><i>Encounters — by James M. Ward. Ren Grakkan searches for the white cloak of enchanting.</i></li>
<li><i>Witchstone — by Carl Smith. The RPGA Network AD&D tournament module used at GenCon South 1983 Game Fair makes it to the pages of Polyhedron Newszine.</i></li>
<li><i>Why gargoyles don't have wings, but should — by E. Gary Gygax.</i></li>
<li><i>Take command of a Titan! — by Roger E. Moore. "Big Ship" campaigns in the Star Frontiers game.</i></li>
<li><i>More of your NPCs — A mixed bag of NPCs provided by RPGA Network members.</i></li>
<li><i>Module Building from A to Z — by Roger E. Moore. Creating adventures for your campaigns (and for publication).</i></li>
<li><i>Dispel Confusion — by Penny Petticord and Frank Mentzer.</i></li>
</i></ul>
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</i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/264689/Polyhedron-Newszine-V5-1-Issue-22?affiliate_id=270713">Polyhedron Newszine V5 #1 Issue 22</a>.</b> Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/264689/Polyhedron-Newszine-V5-1-Issue-22?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.</div>
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<div class="separator" style="clear: both; text-align: center;">
<i><a href="https://www.drivethrurpg.com/images/44/264689.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/264689.jpg" width="243" /></a></i></div>
<i>
</i>
<br />
<ul><i>
<li><i>Of Great Ships and Captains - by Roger E. Moore. Now that you have your Big Ship, what do you do with it?</i></li>
<li><i>In the Black Hours - by David Cook. A unique AD&D® module exclusively for RPGATM members. Used as a sponsored tournament at GEN CON® South 1984 Game Fair and at CONTACT 1984 convention.</i></li>
<li><i>Marlgoyles and Monster Manual II - by E. Gary Gygax. More about the monster, plus an exclusive!</i></li>
<li><i>The RPGA Network Player and judge Ranking System - by Penny Petticord. What happens after the tournament? The official new ranking system for RPGA Network sanctioned events; plus the 1984 player and judge rankings.</i></li>
<li><i>Away With Words - by Frank Mentzer. Tired of the same old encounter descriptions? Try this outlandish vocabulary!</i></li>
<li><i>Unofficial New Cleric Spells - by Jon Pickens. Looking for the right spell to recharge your wand? One of these might fill the bill. First of a new series.</i></li>
<li><i>The Treasure Chest - a special mini-catalog featuring merchandise for RPGATM members only.</i></li>
</i></ul>
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</i></blockquote>
<a href="https://www.drivethrurpg.com/product/264690/Polyhedron-Newszine-V5-2-Issue-23?affiliate_id=270713"><b>Polyhedron Newszine V5 #2 Issue 23</b></a>. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/264690/Polyhedron-Newszine-V5-2-Issue-23?affiliate_id=270713">DriveThruRPG in PDF for $0.99.</a> 32 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<div class="separator" style="clear: both; text-align: center;">
<i><a href="https://www.drivethrurpg.com/images/44/264690.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/264690.jpg" width="243" /></a></i></div>
<i>
</i>
<br />
<ul><i>
<li><i>In the Black Hours - by David Cook. Part 2 of the AD&D® module begun last issue. ("In the Black Hours" was used as a sponsored tournament at GEN CON® South 1984 Game Fair and at CONTACT 1984 convention.)</i></li>
<li><i>Ultimists - by E. Gary Gygax. A new character class for those who want to have it all!</i></li>
<li><i>Why Gargoyles Don't Have Wings (But Should) - by David Collins. An alternate viewpoint on this controversial topic.</i></li>
<li><i>The Lighter Side of Encounters - by Skip Williams. Has your campaign grown too predictable? These encounters will put some life back into it!</i></li>
<li><i>Punishments to Fit the Crime - by Knarf Reztnem. More foolishness for April.</i></li>
<li><i>New Magic Items - by Frank Mentzer. An appendix to this month's "Lighter Side" (by the DM from whose campaign the encounters were taken), explaining the new items introduced.</i></li>
<li><i>Dungeonsongs - by David Collins and Steve Schaeffer. Music to adventure by.</i></li>
<li><i>Excerpts from the Book of Mischievous Magic - by Frank Mentzer. If you thought some of the items in "The Book of Marvelous Magic" were bad puns, wait until you sec the ones they took out!</i></li>
<li><i>"Zee CheP' - by Bruce Heard. A delicious new NPC for your campaign.</i></li>
<li><i>The Male of the Species - by Frank Mentzer. The elusive emezon described at last.</i></li>
</i></ul>
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</i></blockquote>
<div>
<b>More Free Gaming Stuff from the Blogosphere and Environs</b></div>
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Malcolm Svensson of <a href="https://talesofscheherazade.blogspot.com/2019/02/d100-magic-items.html">Tales of Scheherazade posted D100 Magic Items</a>.</div>
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<a href="https://dungeonspossums.blogspot.com/2019/02/gygaxian-democracy-sorcerer-of-sinful.html">Dungeons and Possums posted Gygaxian Democracy: The Sorcerer of the Sinful Caves.</a></div>
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David Baymiller of The OSR Library has a page collecting his continuing series of <a href="https://theosrlibrary.blogspot.com/p/star-wars-for-classic-d.html">Star Wars for </a><a href="https://theosrlibrary.blogspot.com/p/star-wars-for-classic-d.html">Classic D&D/OSR</a> posts.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnsKxi64ngeQMhQYMNPr679U0Dhs3Sqloo_set4yKuZ3KrmYj0qSjY8LsK-SRWAO-nBpHtGkIiydgs5F58BgBasUFXweOhsKjb4Jp3sO2gGyCjotD1Y-0sGI_Bht90goTzOxhMWuwXX5h8/s1600/pBcsSU3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnsKxi64ngeQMhQYMNPr679U0Dhs3Sqloo_set4yKuZ3KrmYj0qSjY8LsK-SRWAO-nBpHtGkIiydgs5F58BgBasUFXweOhsKjb4Jp3sO2gGyCjotD1Y-0sGI_Bht90goTzOxhMWuwXX5h8/s320/pBcsSU3.jpg" /></a></div>
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Scott Anderson of <a href="https://treasurehuntershq.blogspot.com/2019/02/fallen-empires-campaign-elements-16.html">Treasure Hunters HQ posted Fallen Empires Campaign Elements 16: Character Classes</a>. 9 page Google doc. </div>
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Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2019/02/three-hexes-finding-lost-queen.html">CHICAGOWIZ'S GAMES continues his Three Hexes series with [THREE HEXES] FINDING THE LOST QUEEN.</a></div>
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<br /></div>
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Pete Jones of the <a href="https://petejones.neocities.org/podcast.html">Dragons Are Real podcast posted a free zine in PDF as well as a podcast on Making a Zine.</a> (see ep. 004 for links to both.)</div>
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Michael Kennedy of <a href="https://sheepandsorcery.blogspot.com/2019/02/into-weird-blue-yonder-carousing.html">Sheep and Sorcery posted INTO THE WEIRD BLUE YONDER: CAROUSING MISHAPS BOTH STRANGE AND MACABRE.</a></div>
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Jürgen Mayer of <a href="http://deadcyclops.blogspot.com/2019/02/prisoners-of-gelatinous-dome-dcc.html">Dead Cyclops posted Prisoners of the Gelatinous Dome DCC Conversion.</a> 1 page PDF.</div>
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James V. West of <a href="https://doomslakers.blogspot.com/2019/02/void-panther.html">Doomslakers! posted Void Panther. </a></div>
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Jensan Thuresson of <a href="https://acornafloat.blogspot.com/2019/02/saving-stupid-ideas-i-had-on-google-on.html">The Acorn Afloat posted Saving stupid ideas I had on Google+ on this blog so that Google may delete them again in the future.</a></div>
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Velexiraptor of <a href="https://crateredland.blogspot.com/2019/02/stress-trauma-summoning-and-occultist.html">A Blasted, Cratered Land posted Stress, Trauma, Summoning, and the Occultist.</a><br />
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Michael Bacon of <a href="https://buildingsarepeople.blogspot.com/2019/02/class-random-specialist-glog.html">Buildings Are People posted Class: Random Specialist.</a></div>
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Timothy Brannan of <a href="http://theotherside.timsbrannan.com/2019/02/monstrous-monday-shattered-knights.html">The Other Side posted Monstrous Monday: The Shattered Knights.</a></div>
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Handy Haversack posted<a href="http://hyperborea.boardhost.com/viewtopic.php?pid=16946"> Empty Hands and Fingers of the Void</a> an expansion for <a href="http://graphiteprime.blogspot.com/2018/12/praise-fallen.html">Graphite Prime's Praise the Fallen. </a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAF2e6zSMN2aXaIKMD43NJ3lQHVF4CZTo-9i7_1P7pCDCUR_Zzed3-G3f-wOPkM5UoUEHgdkiAI1jPfdXRP8nsMuaiNfyyQ_Mnu-MoU-EahT2vAuKQOdlW7pIhebxT1kDgKuXBJ3gl_kw/s1600/Region+09+Polluted+Wasteland.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAF2e6zSMN2aXaIKMD43NJ3lQHVF4CZTo-9i7_1P7pCDCUR_Zzed3-G3f-wOPkM5UoUEHgdkiAI1jPfdXRP8nsMuaiNfyyQ_Mnu-MoU-EahT2vAuKQOdlW7pIhebxT1kDgKuXBJ3gl_kw/s400/Region+09+Polluted+Wasteland.jpg" /></a>V. A. of <a href="http://leicestersramble.blogspot.com/2019/02/uthurs-tomb-interpretation-of-jacksons.html">Leicester's Ramble posted Uthur's Tomb, an Interpretation of Jackson's Barrowmound 10.</a> 3 page PDF. And <a href="https://leicestersramble.blogspot.com/2019/02/sneaking-into-dysons-sapphire-vault.html">Sneaking into Dyson's Sapphire Vault...</a> 3 page PDF. </div>
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Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/02/osr-handsome-wizards.html">Remixes and Revelations posted OSR: Handsome Wizards.</a> As well as <a href="http://www.remixesandrevelations.com/2019/02/the-one-eyed-man-and-forsaken-ones-part.html">The One-Eyed Man and the Forsaken Ones (part 3).</a></div>
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James Mishler of Adventures in Gaming v2 posted <a href="http://adventuresingaming2.blogspot.com/2019/02/legendaria-southern-regions-of.html">[LEGENDARIA] Southern Regions of Legendaria. </a></div>
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Maptime</h3>
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Dyson Logos of Dyson's Dodecahedron posted <a href="https://dysonlogos.blog/2019/02/07/vault-of-the-blue-golem/">Vault of the Blue Golem</a>, <a href="https://dysonlogos.blog/2019/02/04/strange-ruins-at-karst-ford/">Strange Ruins at Karst Ford</a> and <a href="https://dysonlogos.blog/2019/02/03/release-the-kraken-on-izzels-folly/">Release the Kraken on Izzel’s Folly</a>.</div>
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DHBoggs of <a href="http://boggswood.blogspot.com/2019/02/a-great-world-map-for-blackmoor.html">Hidden in Shadows posted A Great World map for Blackmoor.</a></div>
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Chuck of <a href="https://theymightbgazebos.blog/2019/02/04/return-to-zoong-at-faster-than-i-thought/">They Might Be Gazebos! posted RETURN TO ZOONG. AT FASTER THAN I THOUGHT</a>.</div>
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Jay Robinson of <a href="https://www.cryptocartographer.net/blog/2019/1/25/dundarrow-village">CryptoCartographer.net posted Dundarrow Village.</a></div>
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Reviews & Play Reports</h3>
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Bryce of tenfootpole.org reviews <a href="https://tenfootpole.org/ironspike/?p=5425">The Judgement of Rad</a> and <a href="https://tenfootpole.org/ironspike/?p=5392">Secrets of the Black Marsh.</a> </div>
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I'm not forgetting this week! Here's the <a href="https://youtu.be/pWSI323Ks2g">Matt Finch RPG Studio with Swords of Jordoba (OD&D Actual play) 2-5-19.</a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-Cb3enMznE4lx4FSOfEyAoK4G6FPUz5K2HkAQPFt5nSxm56ZSA1Jf04elruEZbnYyVkPViQ2DPChcwsctDD-1YnwFNr0PotbDotGv8gGPV7Sm8MXah4d-7TWQW-ZJd_AFCdyxwbKebbI/s1600/C%2526S+2e_001.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-Cb3enMznE4lx4FSOfEyAoK4G6FPUz5K2HkAQPFt5nSxm56ZSA1Jf04elruEZbnYyVkPViQ2DPChcwsctDD-1YnwFNr0PotbDotGv8gGPV7Sm8MXah4d-7TWQW-ZJd_AFCdyxwbKebbI/s320/C%2526S+2e_001.jpg" /></a>Fred Daniel of White Box and Beyond posted <a href="http://whiteboxandbeyond.blogspot.com/2019/01/chivalry-sorcery-quest-for-medieval.html">Chivalry & Sorcery: The Quest For Medieval Realism</a>, <a href="http://whiteboxandbeyond.blogspot.com/2019/02/chivalry-sorcery-2e.html">Chivalry & Sorcery 2e</a>, and <a href="http://whiteboxandbeyond.blogspot.com/2019/02/chivalry-sorcery-3rd-edition.html">Chivalry & Sorcery 3rd Edition.</a></div>
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Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/review-fever-dreaming-marlinko-by-hydra.html?m=1">Review: Fever-Dreaming Marlinko by Hydra Cooperative.</a></div>
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Jeremy of <a href="https://osrnews.blogspot.com/2019/02/ruined-city-of-cyfandir-review-low.html">OSR News and Reviews posted Ruined City of Cyfandir Review — Low Level Adventure with High Level Boss.</a></div>
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Ben of <a href="https://youtu.be/r5-O6PJh_HU">Questing Beast fame on YouTube uploaded Woodfall: OSR DnD Setting Review. </a></div>
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Jeremy “frothsof” Smith posted <a href="https://anchor.fm/thoughteater/episodes/Frothcast-13-Humpday-Blog-O-Rama-2-6-19-e34m31">Frothcast #13: Humpday Blog-O-Rama 2.6.19. </a></div>
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<a href="https://froggodgames.com/frogs/wp-content/uploads/2018/05/Tome-of-Adventure-Design-2nd-Printing-1-600x800.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://froggodgames.com/frogs/wp-content/uploads/2018/05/Tome-of-Adventure-Design-2nd-Printing-1-600x800.png" width="240" /></a>Courtney Campbell of Hack & Slash posted <a href="http://hackslashmaster.blogspot.com/2019/02/on-best-books-released-for-dungeons.html">On The Best Books Released for Dungeons & Dragons Part I</a> and <a href="http://hackslashmaster.blogspot.com/2019/02/on-best-books-released-for-dungeons_6.html">Part II.</a></div>
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Wr3cking8a11 of A Swamp in Space turns to The Tome of Adventure Design for <a href="https://aswampinspace.blogspot.com/2019/01/lets-make-adventure-i-guess-tome-of.html">Let's make an </a><a href="https://aswampinspace.blogspot.com/2019/01/lets-make-adventure-i-guess-tome-of.html">Adventure I guess: Tome of Adventure Design.</a></div>
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Ambnz of Ravenous Ambience also breaks out The Tome of Adventure Design for<a href="https://ravenousambience.blogspot.com/2019/02/lets-make-adventure-i-guess.html"> I Guess I'll Make An Adventure Too.</a><br />
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Dungeons and Possums posted <a href="https://dungeonspossums.blogspot.com/2019/02/review-slumbering-ursine-dunes-by-hydra.html">Review: Slumbering Ursine Dunes by Hydra Cooperative. </a></div>
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<a href="https://youtu.be/3qPj7Npa-fo">Dungeon Musings of YouTube uploaded Actual Play - Scarlet Heroes - B/X D&D: Barrowmaze Beckons - Session 31</a>. </div>
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GREGORIUS21778 posted <a href="https://gregorius21778.wordpress.com/2019/02/05/efag-test-a-jewel-and-naked-flesh/">EFAG TEST: A JEWEL AND NAKED FLESH</a> and <a href="https://gregorius21778.wordpress.com/2019/02/02/efag-test-a-magic-carpet/">EFAG TEST: A MAGIC CARPET</a> and<br />
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<a href="https://gregorius21778.wordpress.com/2019/02/09/efag-a-spear-to-seek-them/">EFAG: A SPEAR TO SEEK THEM.</a><br />
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Chaosium uploaded <a href="https://youtu.be/WYnJrHnJUYU">An advance look at the RQG Slipcase!</a> to their YouTube channel. </div>
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C. Thorin of the <a href="https://anchor.fm/playing-it-wrong/episodes/Episode-5-Season-2-Solar-Blades--Cosmic-Spells-e33or3">Playing it Wrong podcast uploaded Episode 5 Season 2: Solar Blades & Cosmic Spells.</a></div>
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Spike Pit uploaded a podcast episode:<a href="https://anchor.fm/spikepit/episodes/096-Dungeons-and-Dragons-Companion-Set-Overview-e33fa4"> 096 Dungeons and Dragons Companion Set Overview.</a></div>
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2019/02/catch-fallen-star.html">Reviews from R'lyeh reviews Mutant Crawl Classics #2: A Fallen Star for All.</a><br />
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And in Other News...</h3>
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Dungeons and Possums picks breaks down the <a href="https://dungeonspossums.blogspot.com/2019/02/links-drivethrurpg-osr-good-ol-games.html">DriveThruRPG OSR Good Ol' Games Sale.</a></div>
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Tenkar has a few choice picks from the sale as well, posting <a href="https://www.tenkarstavern.com/2019/02/osr-good-ol-gaming-sale-select-titles.html">OSR Good Ol' Gaming Sale - Select Titles 75% Off - Hundreds at 15% Off or more. </a></div>
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Dungeons and Possums posted this <a href="https://dungeonspossums.blogspot.com/2019/02/interview-chris-kutalik-talks-hill.html">Interview: Chris Kutalik Talks Hill Cantons, Hydra Cooperative, and More!</a> And this:<a href="https://dungeonspossums.blogspot.com/2019/02/interview-trey-causey-talks-what-ho.html"> Interview: Trey Causey Talks What Ho, Frog Demons!, Armchair Planet, and More!</a></div>
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Matt Finch of <a href="https://youtu.be/Wgnf0x3USsQ">Matt Finch RPG Studio YouTube channel uploaded Top 5 DM Tips with Courtney Campbell.</a></div>
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Kickstarters, etc.</h3>
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<a href="https://teylen.blog/2019/02/03/crowdfunding-collection-95/">TEYLEN'S RPG CORNER posted Crowdfunding Collection #95.</a></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/gmdk/the-demon-collective-vol-1/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/150522358/the-dungeon-community-first-level-dungeon-book/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/dastardlydave/a-rasp-of-sand-a-roguelike-tabletop-rpg-experience/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/1059971838/rpg-zine-challenge-the-compleat-angler/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/gerdling/a-pound-of-flesh-module-for-mothership-sci-fi-horr/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/coreypress/what-happened-at-wyvern-rock/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/884669312/arcane-scrollworks-3-third-level-spell-scrolls/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/aaronking/patchwork-world-rpg-zine-set/widget/card.html?v=2" width="220"></iframe></div>
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And That's It for This Week...</h3>
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<br />
You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
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About The OSR News</h3>
<br />
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. <br />
<br />
I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site. <br />
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Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.</div>
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com8tag:blogger.com,1999:blog-2978232334912384498.post-40348238685083327862019-02-02T13:06:00.003-06:002019-02-02T13:06:38.101-06:00The OSR News: February 2, 2019DriveThruRPG comes back online, some new modules from The Vaults of Pandius and the Cepheus Engine seems to have taken over The Black Hack's crown as the latest OSR darling. All this and much, much more in this week's News.<br />
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New Releases</h3>
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<a href="https://www.drivethrurpg.com/images/10267/260378.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10267/260378.png" width="214" /></a><a href="https://www.drivethrurpg.com/product/260378/Solar-Blades--Cosmic-Spells?affiliate_id=270713"><b>Solar Blades & Cosmic Spells</b></a> by Diogo Nogueira. Published by Gallant Knight Games. Available from <a href="https://www.drivethrurpg.com/product/260378/Solar-Blades--Cosmic-Spells?affiliate_id=270713">DriveThruRPG in HC Print/PDF for $34.99, SC Print/PDF for $24.99 and in PDF for $14.99</a>. Variant Cover <a href="https://www.drivethrurpg.com/product/260570/Solar-Blades--Cosmic-Spells-Variant-Cover?affiliate_id=270713">HC available in Print for $44.99</a>. 456 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10267/260570.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10267/260570.jpg" width="215" /></a><i>Solar Blades & Cosmic Spells<br /><br />The universe is in collapse, as planets and systems struggle for freedom under the rule of sinister despots. Against the malevolent sorcery of the Overlords stand the few remaining bearers of the legendary Solar Blades.<br /><br />What will you do when the forces of the Void close in?<br /><br />Solar Blades & Cosmic Spells is a rules light, Star & Sorcery Role Playing Game with an Old School spirit. This is a complete Role Playing Game, inspired by the Old School Renaissance, the Pulp Literature and the many Science Fantasy stories brought to us by movies, comics and games. Based on the Sharp Swords & Sinister Spells RPG, this game system provides players and Overlords (that's how we call the GM in this game) a set of flexible and streamlined rules, as well as an array of tools to make gameplay fast and fun, allowing them to have exciting adventures with solar blades and cosmic spells!<br /></i><i>What is in the book?<br /><br />Although the book has more than 450 pages, it’s filled with hundreds and hundreds of illustrations, tables to generate all sorts of game elementos (from items, NPCs, monsters to an entire galaxy). The rules themselves occupy less than 150 pages (including examples and lots of other helpful things). The game also comes with a ready to play adventure, full os possible endings and with great hooks for future game play!<br /><br />So grab a few dice, call your friends and get ready for a life of adventure with Solar Blades & Cosmic Spells!</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/264992/The-oracles-Temple?affiliate_id=270713"><b>The Oracle's Temple</b></a> by Keith Salamunia. Published by pinupsbyindi. Available from <a href="https://www.drivethrurpg.com/product/264992/The-oracles-Temple?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 2 pages.<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/13655/264992.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13655/264992.jpg" width="247" /></a></div>
<blockquote class="tr_bq">
<i>The Oracle's Temple is a one page adventure in which the party can either search for answers or treasure, but maybe a bit of both. The oracle offers prophecy in exchange for a tribute to her powers as a medusa.<br /><br />This title is "pay what you like" so if you don't pay, that's cool. I do ask though, that instead you leave me some feedback so I can improve future work. However tips are always appretiated.<br /><br />Thanks for your interest,<br /><br />indi</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265219/The-Flame-From-Space?affiliate_id=270713"><b>The Flame From Space</b></a> by Paul Ward. Published by Matakishi's Tea House. Available from <a href="https://www.drivethrurpg.com/product/265219/The-Flame-From-Space?affiliate_id=270713">DriveThruRPG in PDF for $7.91</a>. 62 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4957/265219.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4957/265219.jpg" width="240" /></a><i>The Flame From Space is an adventure written for The Cthulhu Hack but easily convertible to any other Mythos themed game.<br /><br />The Flame From Space is suitable for experienced investigators although new </i><i>investigators will find much to interest them.</i></blockquote>
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<i>The setting is 1980s Britain but, again, this can easily be changed.<br /><br />A mysterious comet enters the Solar System and people begin to die in horrible fiery conflagrations. The investigators are drawn into a nightmare world of monsters, ghosts, cultists and alien menaces with the fate of the Earth in the balance.<br /><br />The Flame From Space is a full colour, fully illustrated adventure with portraits of all the NPCs, player and gamemaster maps, player handouts and tables and charts of major plot points and people so the gamemaster can run things with the minimum of effort.<br /></i><i>A printer friendly version is included.<br /><br />The adventure also contains a link to a fully illustrated playthrough to give the prospective gamemaster an idea of the flow of actual play.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/14249/265246.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/14249/265246.png" width="154" /></a><a href="https://www.drivethrurpg.com/product/265246/Vile-Vengeance-of-the-Bees?affiliate_id=270713"><b>Vile Vengeance of the Bees</b></a> by Michael Palacios. Published by Three Swords and Three Ravens. Available form <a href="https://www.drivethrurpg.com/product/265246/Vile-Vengeance-of-the-Bees?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 8 pages.<br />
<blockquote class="tr_bq">
<i>A colony of super-intellegent bees have discovered metallurgy!<br /><br />A low-level, high-lethality adenture for BX or LL.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265121/Dirtside?affiliate_id=270713"><b>Dirtside</b></a> by Paul Elliott. Published by Zozer Games. Available from <a href="https://www.drivethrurpg.com/product/265121/Dirtside?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 65 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/3743/265121.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3743/265121.png" width="226" /></a><i>A wilderness survival supplement for Cepheus Engine and the Hostile setting.<br /></i><i>Whether your Cepheus Engine game is set in the super-jungle of Tau Ceti II, the swamps of Africa’s Congo or the burning deserts of LV207, you will need comprehensive wilderness survival and travel rules. DIRTSIDE turns a trek across a world’s surface into an immersive battle for survival. Pit your wits against the elements, negotiate dangerous terrains and guard your resources against thirst, hunger and exposure.<br /><br />Or dip into the DIRTSIDE rules to add a little detail and danger to any planetary surface excursion. Cleverly designed encounter tables provide scores of realistic obstacles and situations to be overcome and cover every terrain type, from sand seas to mangrove swamps, mountains to nitrogen ice fields, and volcanic wastelands to the unstable surfaces of comets and asteroids.<br /><br />Remember – science fiction adventure only really begins when you get dirtside …<br /><br />DIRTSIDE includes:<br /><ul>
<li><i>Event tables for all terrain and climate types.</i></li>
<li><i>Easy-to-use rules for surviving in the toughest environments.</i></li>
<li><i>The effects of hostile atmospheres, radiation, poison gasses, hunger and extreme temperatures.</i></li>
<li><i>Travel rules, factoring in speeds and problems - and ways to overcome them.</i></li>
<li><i>Many random events, such as strong winds, thunderstorms, rock-falls and caves.</i></li>
<li><i>Foraging and hunting.</i></li>
<li><i>Abbreviated animal encounters, able to be created ‘on-the-fly’.</i></li>
</ul>
</i></blockquote>
<b><a href="http://thedesignmechanism.com/store.php#!/Combat-Module-Breaking-the-Habit/p/130210162/category=33346297">Breaking the Habit: Mythras Combat Module</a> </b>by Dan True, Pete Nash, Lawrence Whitaker. Published by The Design Mechanism. Available from the <a href="http://thedesignmechanism.com/store.php#!/Combat-Module-Breaking-the-Habit/p/130210162/category=33346297">Publisher in PDF for $2.99</a> and from <a href="https://www.drivethrurpg.com/product/265648/Breaking-the-Habit-Mythras-Combat-Module?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 12 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4057/265648.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4057/265648.jpg" width="247" /></a><i>Trapped in a narrow alley, four fugitives must break the shield wall of the highly trained </i><i>city militia to escape. Their opponents are well armed and well armoured. To get to the city gate and freedom, they need to focus on bypassing the shields and swords, which means breaking old habits...</i></blockquote>
<blockquote class="tr_bq">
<i>Mythras Combat Modules provide a self-contained encounter designed to highlight and explore different parts of the Mythras combat system. The module suggests how new tactics and certain Special Effects can be used together to achieve a specific result. The modules aim to encourage creative use of the combat rules that will translate into standard game play. Breaking the Habit focuses on situations where Choose Location>Head may not be the best default choice, and where the use of weapon length, height, and other Special Effects will be of much more use. The module is ideal for introducing new players to the nuances of the Mythras combat engine.<br /><br />The module contains full advice on combat tactics, guidance on how each side fights during the melee, specially designed NPCs (with full stat cards), and full colour floor plans and character tokens that can be printed out for personal use, or imported to the Roll20 engine.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265330/Girl-Gone-Cepheus?affiliate_id=270713"><b>Girl Gone (Cepheus)</b> </a>by Adrian Kennelly. Published by Azukail Games. Available from <a href="https://www.drivethrurpg.com/product/265330/Girl-Gone-Cepheus?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 10 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/6582/265330.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/6582/265330.jpg" width="247" /></a><i>Girl Gone is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game.<br /><br />An expansion of an adventure hook from A Baker's Dozen of Inhabited Worlds, the PCs</i><i> are asked by a comparatively wealthy merchant to find his missing daughter. The adventure is set in Warren, as asteroid with a dubious reputation, variable legality and a place where anything and everything can be purchased, if you know who to ask.</i></blockquote>
<blockquote class="tr_bq">
<i><br />The daughter, Jessica, was abducted after she left a club with a member of a local gang, the White Masks. The Masks are into organ-legging and slaving, with a sideline in selling their victim's possessions. Jessica is a high value item for them, and she is going to be sold in a private auction. The PCs will need to track Jessica to the White Masks' base and save her.<br /><br />The adventure includes a black and white map of the White Masks' lair in two versions, one for players and one for Referees.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265610/The-Rusted-Tomb?affiliate_id=270713"><b>The Rusted Tomb</b></a> by WR Beatty. Published by Rosethrone Publishing. Available from <a href="https://www.drivethrurpg.com/product/265610/The-Rusted-Tomb?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 12 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11655/265610.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11655/265610.jpg" width="247" /></a><i>A short adventure location - a shrine and a tomb for a nearly forgotten godling. Rumors </i><i>suggest this is the resting place of He Who Forged Heaven and Hell. Craftsmen and Smiths pay their respects at the Rusted Tomb, but few others care, though some say there's ancient magic behind those rust-streaked walls.</i></blockquote>
<blockquote class="tr_bq">
<i>An adventure for a variety of levels:<br /><ul>
<li><i>A heist at levels 1-3</i></li>
<li><i>A mystery at levels 4-7</i></li>
<li><i>A mission to seek and destroy at 8 and higher levels.</i> </li>
</ul>
</i></blockquote>
<blockquote class="tr_bq">
<i>The Rusted Tomb uses Swords & Wizards in the Highlands rules variant, though it is completely compatible with all Old School and Original rules.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265625/The-Between?affiliate_id=270713">The Between</a> </b>by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/265625/The-Between?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/9030/265625.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/265625.jpg" width="154" /></a><blockquote class="tr_bq">
<i>The heroes are caught between a rock and a hard place when they’re falsely accused of smuggling banned drugs to the authoritarian planet Moravi. Allowed out of their cells in order to find those responsible, they encounter a web of deceit as they track down the one person who knows the truth. Meanwhile, the true author of the treachery has taken steps to make sure that neither they nor their elusive quarry live to discover what’s actually going on.<br /><br />The Between is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265602/Ice?affiliate_id=270713"><b>Ice</b></a> by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/265602/Ice?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9030/265602.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/265602.jpg" width="154" /></a><i>A mission to help natives of an arctic planet drill down to life-giving liquid water turns </i><i>into a fight for survival as the operation unleashes a deadly danger from the icy depths. The PCs find their weapons useless as the citizens are cut down, and they must turn to other means to prevent the massacre. But the enemy has an unexpected advantage that might render the heroes’ actions moot and make them victims as well.</i></blockquote>
<blockquote class="tr_bq">
<i><br />Ice is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265388/Low-Fantasy-Gaming-Deluxe-Edition?affiliate_id=270713"><b>Low Fantasy Gaming Deluxe Edition</b></a> by Stephen J Grodzicki. Published by Pickpocket Press. Available from <a href="https://www.drivethrurpg.com/product/265388/Low-Fantasy-Gaming-Deluxe-Edition?affiliate_id=270713">DriveThruRPG in PDF for $15.00</a>. 287 pages. (ed. note: see the author's comments below before purchasing.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10564/265388.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10564/265388.jpg" width="227" /></a><i>NOTE: These two PDF files (Colour and B&W Line Art versions) are DRAFT only. They contain the final text but incomplete artwork (the remainder of which is being created, subsequent to the Jan 2019 Kickstarter). Final PDFs are expected 31 Mar 2019, and </i><i>print hardcovers 30 June 2019 (or earlier). When the hardcover options become available, there will be a bundle with the PDF for free.</i></blockquote>
<blockquote class="tr_bq">
<i>Low Fantasy Gaming is a tabletop RPG built for gritty adventures in low or moderate magic settings. It has simple rules, dangerous combat, flexible PC customisation, and mysterious, unpredictable magic. Designed for short, episodic adventures in sandbox worlds, LFG provides the mechanics and tables needed for easy GM improvisation. It’s a heady mix of the best old school, modern, and new game design, wrapped around a familiar d20 core.<br /><br />Main Features</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>9 Classes: Artificer, Barbarian, Bard, Cultist, Fighter, Monk, Ranger, Rogue & Magic User; only two of which involve magic.</i></li>
<li><i>12th Level Max eliminates the most powerful spells, and keeps the mightiest monsters scary.</i></li>
<li><i>Unique Features: every 3rd level design your own PC ability in conjunction with your GM. Don't want to make your own? Choose from 36 examples instead.</i></li>
<li><i>Roll Equal or Under for attribute checks (inc degrees of success), making every stat point matter.</i></li>
<li><i>Skills provide access to a level based Reroll Pool, smoothing the fickleness of d20 probability distribution.</i></li>
<li><i>Willpower & Perception attributes replace Wisdom.</i></li>
<li><i>Luck attribute replaces saving throws and powers some Martial Exploits.</i></li>
<li><i>Minor, Major & Rescue Exploits on top of damage, not in lieu, promote improvised stunts and moments of greatness.</i></li>
<li><i>Dangerous Combat: Dropping to zero hp requires a roll on the Injuries & Setbacks table and healing is delayed by 1d3 minutes (magical or otherwise). Players don't roll to find out if their PC is All Dead or Mostly Dead until the battle ends and someone checks the body.</i></li>
<li><i>Party Retreat & Chase rules allow the GM to throw whatever makes sense at the party, unshackling them from balanced encounters and quarantined zones.</i></li>
<li><i>5 minute Short Rests allow PCs to attempt Willpower checks to recover hit points and class abilities, encouraging the party to push on rather than camp.</i></li>
<li><i>Long Rests take 1d6 days (or 1d4 in a safe, comfortable environment), mitigating the nova, rest, repeat problem for adventures with long periods between battles (eg: wilderness treks).</i></li>
<li><i>Dark & Dangerous Magic tests and Divine Rebuke tests make all spell casting inherently uncertain. No at-will, teleport, mind reading or resurrection magic. Magic Users are less reliant on spells, proficient in one handed weapons and light armour.</i></li>
<li><i>Evocative Spells: Spells have been tweaked and renamed, eg: Silent Image, Invisibility, Magic Missile and Hold Monster are instead Shadows & Dust, A Wisp Unseen, Lash of Unerring Pain and Crush of the Warp.</i></li>
<li><i>Rare Magic Items, with obvious and discreet attunements, that unlock as their owners level up.</i></li>
<li><i>GM Tables for Weather, Exploration Events, Random Encounters, Traps, Treasure, Disease, Madness, Tavern Brawls, Hirelings, Mass Battle, Naval Combat, NPC Quirks, Rival Adventurers, Blackpowder, and more.</i></li>
<li><i>130+ Monsters including effective Boss Monster options (eg: Off Turn Attacks match the party's action economy, and Stronger Luck grants saves even when a save is not normally permitted), plus Custom Monsters guide.</i></li>
<li><i>Online Play Support: an LFG character sheet is available for online play via Roll20, and we're exploring options for Fantasy Grounds.</i></li>
<li><i>Open Game Content: 99% of LFG text is "Open Game Content" under the Open Game Licence. Want to make your own adventures or expansions for LFG and sell them? Go right ahead!</i></li>
<li><i>Rules as Guidelines. The GM is the final authority on all LFG rules, which are expected to be tweaked to fit table preferences.</i><i> </i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/265612/Five-Cataclysms-Core-Rules-Beta-Edition?affiliate_id=270713"><b>Five Cataclysms<i> </i>Core Rules Beta Edition</b></a> by Christopher Kyle Audette, Nickolas Zachary Brown. Published by Five Cataclysms. Available from <a href="https://www.drivethrurpg.com/product/265612/Five-Cataclysms-Core-Rules-Beta-Edition?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 128 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9623/265612.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9623/265612.png" width="247" /></a><i>A set of rules that should be at least vaguely familiar to anyone who's played The World's Original Fantasy Role-Playing Game, this is the set of tweaks, extra systems, and rulings that have made up the authors' home games for the past five years.</i><i><br /><br />Product includes:<br /><ul>
<li><i>Lightweight core rules</i></li>
<li><i>Fighters that don't suck</i></li>
<li><i>Extra Classes for people who like options</i></li>
<li><i>The three core classes for people who want a purer experience</i></li>
<li><i>An optional skill system that will make you say "Hey, it's an okay skill system" (for once)</i></li>
<li><i>System for improving the backwater frontier starting town</i></li>
<li><i>Hallow and Corruption as an alternate to alignment</i></li>
<li><i>Summoning rules for Angels, Demons, and more</i></li>
<li><i>Unique Magic Item creation rules, proven to create statues of pie-loving celebrities that kill everyone in a 120 foot radius</i></li>
<li><i>A Fey Demense Generator that creates fantastical realms to travel through, such as: The realm of one elf fighting a dwarf over three eggs</i></li>
<li><i>The much beloved spell "Might"</i></li>
<li><i>The less beloved spell "Mystical Flan"</i></li>
<li><i>Trust in you; the Player/Referee</i></li>
<li><i>Printable Handouts for Classes, Core Rules, Spellbooks, and Character Sheets</i></li>
</ul>
</i></blockquote>
<blockquote class="tr_bq">
<i>And:<br /><ul>
<li><i>A Request, no, Demand that you share your troubles with the system with us so we can tell you that you're wrong</i></li>
</ul>
</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/265492/Ice-Kingdoms-Bestiary-Compilation?affiliate_id=270713">Ice Kingdoms Bestiary Compilation</a> </b>by CS Barnhart, Caleb Congrove, Chris Lites, Ryan Lynn, James Ward, and Moses Wildermuth. Published by Mad Martian Games. Available from <a href="https://www.drivethrurpg.com/product/265492/Ice-Kingdoms-Bestiary-Compilation?affiliate_id=270713">DriveThruRPG in PDF or $8.00</a>. 72 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11031/265492.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11031/265492.jpg" width="244" /></a><i>Welcome travelers of the Thanelands.<br /><br />The Ice Kingdoms Bestiary Compilation collects together the monsters and menaces that</i><i> have terrorized the Frozen North so far.</i></blockquote>
<blockquote class="tr_bq">
<i>It is a collection of fiends familiar and strange that stretch from the cold shores of Drawoh Rock to the peaks of Mount Surtur and into the depths of the dark heart of the Mournwood and beyond.<br />Monsters, Animals, Beasts, Men, and more lie in wait to challenge heroes and villains, wizards and warriors, those destined for greatness and those bound for doom.<br />This tome collects monsters from the Ice Kingdoms line of books, including The Ice Kingdoms Campaign Setting, Into the Mournwood, The Girl with the Demon Tattoos, The Lair of the White Wyvern, The Temple of Drawoh Rock, Ice Kingdoms Expansion: Expanded Bestiary, and The Fires of Mount Surtur.<br />The Ice Kingdoms Bestiary Compilation is compatible with most Old School Games, especially Labyrinth Lord, OSRIC, and For Gold & Glory and is easily converted to many other games.</i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNSUStQVprjsj3qzKVVA0mc2TZ4-H3LouV6FbLLq_IHomyBE9_bbdDJdjkcsDELsUZxoiJ8J0nzDFuAHBPkPy10bgIBnwKfamwOUnkDWdayGZZ31H4im82K6sYww158turpJhu6fucyoQ/s1600/cybercrawl.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" data-original-height="887" data-original-width="685" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNSUStQVprjsj3qzKVVA0mc2TZ4-H3LouV6FbLLq_IHomyBE9_bbdDJdjkcsDELsUZxoiJ8J0nzDFuAHBPkPy10bgIBnwKfamwOUnkDWdayGZZ31H4im82K6sYww158turpJhu6fucyoQ/s320/cybercrawl.png" width="247" /></i></a><b><a href="http://csc-rpg.byethost32.com/?i=1">Cyber Crawl Classics Issue 2</a> </b>edited by Brent Ault. Available from the Author<a href="http://csc-rpg.byethost32.com/?i=1"> in PDF for Free.</a> 36<br />
pages.<br />
<div>
<blockquote class="tr_bq">
<i><< logged in as: anonymous<br /><br />You’re no hero.<br /><br />You’re a Runner: a rigger, an infiltrator, a street samurai, a cool-headed hacker executing programs in the metaverse. You seek corruption and creds, winning it with console and chrome, bathed in the blood and filth of the oppresive, the megacorps, the police, and the artificial. There are payloads to be won deep in the Sprawl, and you shall have them.<br /><br />Return to the glory days of cyberpunk with Cyber Sprawl Classics.<br />Adventure as 1984 intended you to </i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBn-8XaRx8cMIWWOwW2v9PvSmNTVfUGWeVDHQSGhF_3UllV_IWbzpejyrIYmrMe1uYjaliwWaXICy_5BrNGIxiInSZMhn0UK9WqedfDpwguyy5mmGruqcqRViG27ttrBdh0YJqJMkTJQE/s1600/rad.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="887" data-original-width="627" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBn-8XaRx8cMIWWOwW2v9PvSmNTVfUGWeVDHQSGhF_3UllV_IWbzpejyrIYmrMe1uYjaliwWaXICy_5BrNGIxiInSZMhn0UK9WqedfDpwguyy5mmGruqcqRViG27ttrBdh0YJqJMkTJQE/s320/rad.png" width="226" /></a><a href="http://pandius.com/adv_camp.html#adv"><b>The Judgement of Rad</b></a> by Emanuele Betti. Published by The Vaults of Pandius. Available from the <a href="http://pandius.com/adv_camp.html#adv">Publisher in PDF for Free</a>. 18 pages.<br />
<blockquote class="tr_bq">
<i>Things not always go the way they are supposed to. It's not uncommon that an adventure, especially in a long campaign, can be greatly derailed due to a player who has got no experience, does not think an action enough or just screws things up for the fun of it. Whenever this kind of things happen, the Master must find a way to fix the situation and give the characters a way out of their trouble, and a second chance to succeed.</i> </blockquote>
<blockquote class="tr_bq">
<i>This adventure is designed to take characters out of trouble if they get<br />arrested for murdering some guards or other citizens. For this kind of crimes, the guilty characters are punished with death by green slime in Glantri.</i> </blockquote>
<blockquote class="tr_bq">
<i>The adventure can be set in any bigger settlement in the Principalities. The characters must be held captive in a prison in that town or nearby.</i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7J-9bUUw3u8-TuyrUMDgkq99c3MgeRf1Z_Y3Na7g8LcunV6TNMDg7MqR4CIO3e8SQkxdpuHcqLbcupxQ8pAnHS5CxNPwcot_9yzwcH1x-GocjYz6vNludsD3D5bpcgA9ndE4789ba8pk/s1600/griff.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="887" data-original-width="685" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7J-9bUUw3u8-TuyrUMDgkq99c3MgeRf1Z_Y3Na7g8LcunV6TNMDg7MqR4CIO3e8SQkxdpuHcqLbcupxQ8pAnHS5CxNPwcot_9yzwcH1x-GocjYz6vNludsD3D5bpcgA9ndE4789ba8pk/s200/griff.png" width="154" /></a><a href="http://pandius.com/adv_camp.html#adv"><b>Order of the Griffon</b></a> by Eric Stoneburner. Published by The Vaults of Pandius. Available from the <a href="http://pandius.com/adv_camp.html#adv">Publisher in PDF for Free</a>. 21 pages.<br />
<blockquote class="tr_bq">
<i>Lord Korrigan (seneschal of the ducal estate), while inspecting Radlebb Keep, commissions a party of adventurers to investigate strange rumors of vampires, lycanthropes, and undead roaming the lands. Shortly thereafter the party uncovers assassination plots against Karameikan leaders, a conspiracy between various factions to turn innocent people into undead, and the foretelling of the return of an ancient vampire.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265471/SO13-Shrine-of-Sacrifice?affiliate_id=270713"><b>SO13 Shrine of Sacrifice</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/265471/SO13-Shrine-of-Sacrifice?affiliate_id=270713">DriveThruRPG in PDF for $7.50.</a> 24 pages.</div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11429/265471.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/265471.png" width="247" /></a><b>SHRINE OF SACRIFICE</b><i><br /><br />A One-Shot Adventure<br />Compatible with Most Fantasy RPG systems<br />Recommended for 4 -6 player characters of levels 4 to 6<br /><br />While following an old forest trail you stumble upon an ancient shrine.<br />Built by elves long ago, what forgotten treasures await discovery in its halls?<br />Will you tempt the fates by entering the shrine and uncovering its dark secrets?<br /><br />Hello and welcome, adventurers and Game Masters!<br /><br />In this one-shot adventure, your players will stumble upon an ancient elven shrine while traveling on a mission through the vast, wild and uncharted Dlútha Forest in the Red Eagle Barony. Your players will have an opportunity to explore this ancient place and discover its secrets. It may provide them with answers to questions about the earlier ages of their realm, and clues as to the current power struggles among the deities and demons that hold sway there.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/265258/Through-the-Gate-of-Flesh?affiliate_id=270713"><b>Through the Gate of Flesh</b></a> by Carl Niblaeus. Available from <a href="https://www.drivethrurpg.com/product/265258/Through-the-Gate-of-Flesh?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 20 pages.<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/14307/265258.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14307/265258.png" width="228" /></a><i> »And one day, when the stars align and great powers older than our Cosmos gaze onto</i><i> our swirling galaxy, then, the great Astrodea will again rule our empire in splendid magnificence!«</i></blockquote>
<blockquote class="tr_bq">
<i>–The Chronicle of Astrodea the Great<br /><br />Something stirs within a mountain on a forgotten planet somewhere in the Cosmos. Legends talk of a God living in the mountain, a God that has recently woken up again. Some of the inhabitants of the abandoned planet instead whisper of a mad wizard who has returned to the area. And among the elders there are still some who remember the disappearances and abductions many, many years ago.<br /><br />In the dark woods on the mountain there is a strange clearing surrounded by ancient statues, that only bold adventurers dare investigate. What will they find?<br /><br />Through the Gate of Flesh is a science fantasy adventure for old school roleplaying games, intended to be used with low-level characters. It details a wizard's biomechanical laboratory filled with odd objects, peculiar creatures and weird monstrosities to interact with.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265407/Beneath-Kraadumek?affiliate_id=270713"><b>Beneath Kra'adumek</b></a> by Venger As'Nas Satanis. Published by Kort'thalis Publishing. <a href="https://www.drivethrurpg.com/product/265407/Beneath-Kraadumek?affiliate_id=270713">Available from DriveThruRPG in PDF for Free</a>. 14 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5876/265407.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5876/265407.jpg" width="245" /></a><i>Beneath Kra'adumek is a one-shot dungeoncrawl that will give people a taste of Cha'alt.</i><i> As you may have heard, Cha'alt is my latest kickstarter (with only a couple days to go). In order to make it happen, we need more backers, so please enjoy this O5R module and consider supporting Cha'alt!</i></blockquote>
<blockquote class="tr_bq">
<i><b>Important update: The kickstarter funded early this morning!</b><br /><br />For years you've been mind-controlled by the Purple Demon-Worm and suddenly freed from psionic slavery - you and maybe a hundred others in a city of 100,000. The surrounding desert waste is not an easy trek - especially without supplies.<br /><br />Whereabouts of the priesthood's dungeon complex below the city is common knowledge. So, that's your first stop... food, water, and revenge!<br /><br />Cha'alt is a post-apocalyptic, eldritch, gonzo, science-fantasy world... and Beneath Kra'adumek is your introduction.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265138/Off-Track-The-Uncharted-Swamp?affiliate_id=270713"><b>Off Track: The Uncharted Swamp</b></a> by Brian Cooper. Published by Off Track. Available from <a href="https://www.drivethrurpg.com/product/265138/Off-Track-The-Uncharted-Swamp?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 40 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/14299/265138.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14299/265138.jpg" width="249" /></a><i>One of the hallmarks of old-school-style role-playing games is a preference for player-</i><i>driven rather than referee-dominated plots. The reasons for this opposition are that role-playing requires active player participants and an honest game cannot have a foregone conclusion. But creating a true sandbox in which the players characters are free to explore in any direction, their actions seemingly limited only by those actions’ consequences, is really dang hard.</i></blockquote>
<blockquote class="tr_bq">
<i>For instance, let’s say there’s a path that leads from a village to a dungeon. Or several paths. Each path is dark, twisty, and overgrown— and has its own set of preplanned challenges. The players have chosen to travel from the village to the dungeon. But they don’t want to use any of the paths. They don’t even want to creep along in the undergrowth while staying near the path. They want to traipse through miles of uncharted wilderness and approach the dungeon from the opposite side.<br /><br />Good for them—they outsmarted the enemy. But they’ve also outsmarted you. (If you’re<br />thinking, “my players love it when I just wing it!” stop reading now, this product is not for you.)<br /><br />This adventure aims to solve the problem of dealing with random overland movement through a swamp by offering the referee a really really good random encounter table that doesn’t feel random, but instead hangs together in a meaningful way. In addition to true "wanderers," it also describes a few lairs whose location is not pre-determined, but fixed in the course of play.<br /><br />This adventure is "pay what you want" because it's an unproven concept delivered by an untested designer. Go ahead, take a look. If you love it as much as I hope you will, you can pay me later or, better yet, tell your friends.<br /><br />Best for levels 1 - 5.</i> </blockquote>
<div>
<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
<br />
<a href="https://s9.limitedrun.com/images/1336876/v600_LRCover.PNG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://s9.limitedrun.com/images/1336876/v600_LRCover.PNG" width="209" /></a><a href="http://apollyonpress.limitedrun.com/products/634324-phantasmagoria-01"><b>Phantasmagoria #01</b></a> by Chance Phillips. Art by Jim Magnusson, Stefan Poag, Jeremy Hart, Penny Melgarejo, Luka Rejec. Published by Apollyon Press. Available from <a href="http://apollyonpress.limitedrun.com/products/634324-phantasmagoria-01">Appolyon Press in Print for $10.00 and in PDF for $5.00</a>. Available from <a href="http://goodman-games.com/store/product/phantasmagoria-1-luka-rejic-cover/">Goodman Games in Print for $10.00</a>. Available from <a href="https://www.drivethrurpg.com/product/262557/Phantasmagoria-01?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 38 pages. There is also a Mathew Adams variant cover.<br />
<blockquote class="tr_bq">
<i>Explore the ruins of lost alien civilizations or sail through space in a massive freighter, weighed down with all manners of gold, jewels, and relics.<br />Play as a Jovian, a lithe yet strong alien native to a gas giant, a Captain, a brilliant tactician and duelist, or a Gremlin, an alien skilled with magic and technology. Build any type of ship from a tiny fighter to a massive dreadnaught, bristling with cannons.<br /> <br />This issue of Phantasmagoria introduces five new classes, new pieces of equipment and 0-level occupations, and rules for creating custom spaceships.<br />This product is compatible with the Dungeon Crawl Classics Role Playing Game.<br /> <br />Featuring interior artwork by Jim Magnusson, Stefan Poag, Jeremy Hart, and Penny Melgarejo, with cover artwork by Luka Rejec, layout by Glynn Seal, writing by Chance Phillips, and editing by Jarrett Crader.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/195976/Advanced-Fighting-Fantasy-Deluxe?affiliate_id=270713"><b>Advanced Fighting Fantasy Deluxe</b></a> by Graham Bottley, Marc Gascoigne, Pete Tamlyn. Art by Russ Nicholson, John Sibbick. Published by Arion Games. Available from <a href="https://www.drivethrurpg.com/product/195976/Advanced-Fighting-Fantasy-Deluxe?affiliate_id=270713">DriveThruRPG in HC Print/PDF for $60.00. Available in PDF for 30.00.</a> 440 pages. (ed. note. This title is sold out from the publisher, but they just activated POD for DTRPG. If you search the DTRPG publisher link, they've also recently uploaded <a href="https://www.drivethrurpg.com/browse/pub/667/Arion-Games?affiliate_id=270713">POD Print only copies for several other AFF titles</a>.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/667/195976.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/667/195976.jpg" width="246" /></a><i>A complete Roleplaying Game in the classic Fighting Fantasy World. Let your imagination take you to Firetop Mountain or the Forest of Doom, and have new and</i><i> exciting adventures.</i></blockquote>
<blockquote class="tr_bq">
<i><br />This HARDBACK book contains all you need to play, including:<br /><br />Full rules for Hero creation, Comprehensive but fast game rules<br />More than 160 Spells and magical Powers, Monsters, Dungeons and Adventure creation.<br /><br />This fantastic volume also contains Out of the Pit, the classic collection of 250 loathsome creatures from the wild and dangerous worlds of Advanced Fighting Fantasy to challenge (and occasionally) help any Hero.<br /><br />In addition, this volume also crams in Titan, a complete guide to the Fighting Fantasy world, and widely regarded as one of the best setting guides ever written!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261834/Polyhedron-Newszine-V4-3-Issue-18?affiliate_id=270713"><b>Polyhedron Newszine V4 #3 Issue 18</b></a> published by WotC. Available from <a href="https://www.drivethrurpg.com/product/261834/Polyhedron-Newszine-V4-3-Issue-18?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 34 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/44/261834.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261834.jpg" width="242" /></a></div>
<ul>
<li><i>Encounters — by Jeff Grubb. Spider-ManTM meets ScorpionTM in the New York subway in this MARVEL SUPER HEROESTM game scenario.</i></li>
<li><i>Llywelyn's Tomb — by Bob Blake. Part 7 in the Prophecy of Brie.</i></li>
<li><i>Cryptic Alliance of the Bi-Month — by James M Ward. The Iron Society is expanded upon in this Gamma World feature.</i></li>
<li><i>Remarkable, incredible, amazing — by Steve Winter. A Marvel Super Heroes game preview for Marvelites only.</i></li>
<li><i>Kobolds and robots and mutants with wings — by Roger E Moore. Converting characters from one game system to another.</i></li>
<li><i>The Magic-User — by James M Ward. he archetypical magic-user character.</i></li>
<li><i>Two Cents — by Joseph Wichman.</i></li>
<li><i>Layover at Lossend — by Russ Horn. A Star Frontiers game scenario.</i></li>
<li><i>Money makes the world go round — by Art Dutra. DMs, there's more than one way to get money out of your characters.</i></li>
<li><i>Dispel Confusion — by Penny Petticord, James M Ward, and Carl Smith</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/261836/Polyhedron-Newszine-V4-4-Issue-19?affiliate_id=270713"><b>Polyhedron Newszine V4 #4 Issue 19</b></a> published by WotC. Available from <a href="https://www.drivethrurpg.com/product/261836/Polyhedron-Newszine-V4-4-Issue-19?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 34 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/44/261836.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261836.jpg" width="242" /></a></div>
<ul>
<li><i>Encounters — by Douglas Niles. The Temple of the Chachapoyan Warriors, a solitaire scenario for the The Adventures of Indiana JonesTM game.</i></li>
<li><i>... And the Gods will have their way — Bob Blake. The Prophecy of Brie ends with Scenario Eight. Pregenerated characters are listed again on the inside of the back mailing cover.</i></li>
<li><i>Two Cents — by Christopher Gandy</i></li>
<li><i>Lost ships, Madmen, and Pirate Gold — by Antonio O'Malley. Notes for the Dungeon Master.</i></li>
<li><i>If adventure has a game, er name, it must be Indiana Jones — by Tim Kilpin. Find out more about TSR's newest role-playing game.</i></li>
<li><i>Cryptic Alliance of the Bi-Month — by James M Ward. The Created.</i></li>
<li><i>The Laser Pod — by Jon Pickens. A new Knight Hawks weapon system.</i></li>
<li><i>Dispel Confusion — by Penny Petticord, James M Ward, and Frank Mentzer.</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/263568/Polyhedron-Newszine-V4-5-Issue-20?affiliate_id=270713"><b>Polyhedron Newszine V4 #5 Issue 20</b></a> published by WotC. Available from <a href="https://www.drivethrurpg.com/product/263568/Polyhedron-Newszine-V4-5-Issue-20?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 34 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/44/263568.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/263568.jpg" width="240" /></a></div>
<ul>
<li><i>Encounters — by James M. Ward. The Gamma World game Aquabot destroys the crystal city of the Radioactivists.</i></li>
<li><i>The 384th Incarnation of Bigby's Tomb — by Frank Mentzer. A "new" module, created for the AD&D game tournament at the 1984 Winter Fantasy mini-convention.</i></li>
<li><i>Cryptic Alliance of the Bi-month — by James M. Ward. The Healers.</i></li>
<li><i>The Proton Weapon — by Kim Eastland. A new Star Frontiers game technological item.</i></li>
<li><i>The Druid — by James M. Ward. The archetypical AD&D game druid character.</i></li>
<li><i>Women in Role-Playing — by Roger E. Moore. Notes for the Dungeon Master.</i></li>
<li><i>Now that it's over — by Roger E. Moore. Looking back at the GenCon17 Game Convention.</i></li>
<li><i>Dispel Confusion — by Jim Ward, Penny Petticord, and Frank Mentzer.</i> </li>
</ul>
</blockquote>
<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiB8Nw4Z58zRoIY85r9GpdynXvDaYoyD1iWJmjozHA1vvFQj6I73Nf3bUISuD4BqvqUvXCgxTwWC9evZHPoD2i63PbPxoLe2BYJ9n0Mt5qmZc3IP8UroWUc5z-TBfO_E4c-gw8qUq6JmbA/s1600/ae9d866c2e39e38f822940177e70cf9d.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiB8Nw4Z58zRoIY85r9GpdynXvDaYoyD1iWJmjozHA1vvFQj6I73Nf3bUISuD4BqvqUvXCgxTwWC9evZHPoD2i63PbPxoLe2BYJ9n0Mt5qmZc3IP8UroWUc5z-TBfO_E4c-gw8qUq6JmbA/s320/ae9d866c2e39e38f822940177e70cf9d.jpg" width="214" /></a>The inimitable <a href="https://elfmaidsandoctopi.blogspot.com/2019/01/how-did-you-find-us-in-dungeon.html">Konsumterra of Elfmaids & Octopi posted How did you find us in the dungeon?</a></div>
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<br /></div>
<div>
Michael Raston of <a href="http://lizardmandiaries.blogspot.com/2019/01/a-suburb-of-infinigrad-angels-burial_28.html">The Lizard Man Diaries posted A Suburb of Infinigrad: The Angel's Burial Ground. Part 2: Stocked Buildings.</a><br />
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D. G. Chapman of <a href="http://graverobbersguide.blogspot.com/2019/02/calliope.html">The Graverobber's Guide takes you to Calliope.</a><br />
<br />
David Baymiller of <a href="https://theosrlibrary.blogspot.com/2019/02/a-quick-osr-alientmutant-class-builder.html">The OSR Library posted A quick OSR Alient/Mutant Class builder....</a><br />
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<br /></div>
<div>
Shane Ward of <a href="http://3toadstools.blogspot.com/2019/02/my-heart-is-happy.html">3 Toadstools Publishing posted some links to some Advanced Fighting Fantasy resources.</a><br />
<br />
Check out the <a href="https://campaignwiki.org/wiki/UplinkedIntelligence/HomePage">Uplinked Intelligence OSRSF Houserules Wiki.</a><br />
<br />
Warren D. of <a href="https://icastlight.blogspot.com/2019/01/inspired-by-mothership-here-is.html">I Cast Light! posted INSPIRED BY MOTHERSHIP, HERE IS A CHARACTER SHEET ORGANIZED TO GET PLAYERS UP AND RUNNING QUICK for LotFP.</a></div>
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<br /></div>
<div>
The formidable <a href="https://gibletblizzard.blogspot.com/search/label/Flintlock%20Fantasy">Jez Gordon of Giblet Blizzard has been posting his Flintlock Fantasy series. </a><br />
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Scott Anderson of <a href="https://treasurehuntershq.blogspot.com/2019/01/campaign-elements-part-thirteen-list-of.html">Treasure Hunters HQ posted Fallen Empire Campaign Elements Part Thirteen: List of NPCs, a 12 page PDF of Amazing Henchmen.</a> (There's also a list of NPC's which isn't working at the moment.<br />
<br />
Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2019/01/three-hexes-resistance-versus-supers.html">CHICAGOWIZ'S GAMES continues his Three Hexes series with THE RESISTANCE VERSUS THE SUPERS! </a></div>
<div>
<a href="https://www.drivethrurpg.com/images/2795/141032.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2795/141032.jpg" width="222" /></a></div>
<div>
Shane Ward of <a href="https://3toadstools.blogspot.com/2019/01/retro-repost-ice-witch.html">3 Toadstools Publishing gives us a Retro Repost - ICE WITCH.</a><br />
<br />
Brian Harbron of <a href="https://blog.thesconesalone.com/2019/01/converting-red-pleasant-land-bestiary.html">The Scones Alone posted Converting A Red & Pleasant Land Bestiary to Into the </a><a href="https://blog.thesconesalone.com/2019/01/converting-red-pleasant-land-bestiary.html">Odd. 2 page Google doc</a>. </div>
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<br /></div>
<div>
Frank Reding posted this piece of Gygaxian Democracy on his website: <a href="https://mottokrosh.com/posts/2018/12/interesting-outdoor-encounter-features/">d100 Interesting Outdoor Encounter Features. 8 page PDF or also available on the site. </a></div>
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<br /></div>
<div>
Visit <a href="https://dansgamingblog.wordpress.com/2019/01/31/targessa-and-the-ghost-mountain-bandits/">Dan's Gaming Blog for Targessa and the Ghost Mountain Bandits.</a></div>
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<br /></div>
<div>
Claytonian posted this game thing to google docs: <a href="https://docs.google.com/document/d/159G0ZxjT3HUkLCDbbzhkDbme-IOw1PykGC7-WEKOoHA/edit">How Hard Do You Hit. 4 pages direct link.</a></div>
<div>
<br />
Alberto Voglino of <a href="https://wizardhalflingsoldierspy.blogspot.com/2019/01/empire-generator-for-wfrp-style-setting.html">Wizard Halfling Soldier Spy posted an Empire Generator for WFRP-style Setting.</a><br />
<br />
The blogger at <a href="http://meanderingbanter.blogspot.com/2018/10/sakers-summon-hack.html">Meandering Banter posted Saker's Summon Hack (Now with Buttons! and Poor Decisions!).</a><br />
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<a href="https://dungeonspossums.blogspot.com/2019/01/malverias-bazaar-elvish-wares.html">Dungeons and Possums posted Malveria's Bazaar - Elvish Wares.</a></div>
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<br /></div>
<div>
Ana Polanscak of <a href="https://gardensofhecate.blogspot.com/2019/01/ccv-hecate.html">Gardens of Hecate posted some more nightmarish gaming inspiration: CCV. Hecate.</a><br />
<br />
Wizard Lizard of <a href="https://undergroundadv.blogspot.com/2019/01/od-reference-rules-again-underground.html">Underground Adventures posted OD&D Reference Rules, Again - Underground Adventures 2.0. 2 page PDF</a>.</div>
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<br /></div>
<div>
Andrew Murphy uploaded these <a href="https://drive.google.com/drive/folders/1vbYOwNwl-mNxq3lmyqsRzGJBod47YgBB">Black Hack 2E Custom Sheets to Google Drive. </a></div>
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<br /></div>
<div>
DMiurgy posted <a href="http://wizzzargh.blogspot.com/2019/01/sunset-realm-cosmology-and-religion.html">Sunset Realm Cosmology and Religion.</a></div>
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<br /></div>
<div>
Anthony of <a href="https://www.thebluebard.com/blog-1/planar-poster-promoting-play">The Blue Bard made this Planar Poster for everyone. </a><br />
<br />
Scott Anderson of <a href="https://treasurehuntershq.blogspot.com/2019/02/fallen-empire-campaign-elements-part-14.html">Treasure Hunters HQ posted Fallen Empire Campaign Elements Part 14: Superior Magic Swords</a> and <a href="https://treasurehuntershq.blogspot.com/2019/01/fallen-empire-campaign-elements-part_28.html">Fallen Empire Campaign Elements Part Twelve: The Rumor Mill.</a><br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxR1om591K_Pnx8mmCvZeID_D2hgVE44MGHpBxeJhWkw69s9b6U3pR4P5qkkN8jjq7NNc9MBtxQMOtNFisxIRm0zrqWKrfnVg7d0WJDvjgxYUOTv5aLlW6hXHL72nqkRsNMwoUG_B3Dos/s1600/Region+06+Wastelands.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="176" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxR1om591K_Pnx8mmCvZeID_D2hgVE44MGHpBxeJhWkw69s9b6U3pR4P5qkkN8jjq7NNc9MBtxQMOtNFisxIRm0zrqWKrfnVg7d0WJDvjgxYUOTv5aLlW6hXHL72nqkRsNMwoUG_B3Dos/s320/Region+06+Wastelands.jpg" width="320" /></a><br />
James V. West of <a href="https://doomslakers.blogspot.com/2019/01/bx-and-labyrinth-lord-sheet.html">Doomslakers! posted a B/X and Labyrinth Lord Sheet.</a><br />
<br />
Notes from Pavis posted <a href="https://notesfrompavis.blog/2019/01/27/major-announcement-new-kind-of-tools-for-gms-from-notes-from-pavis/">Major announcement – new kind of tools for GM’s from Notes From Pavis.</a><br />
<br />
James Mishler of <a href="http://adventuresingaming2.blogspot.com/search/label/LEGENDARIA">Adventures in Gaming v2 continues his Legendaria series.</a><br />
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Dungeon Musings posted a 9 page PDF of the PC's in his ongoing<a href="https://drive.google.com/file/d/1JO14OjDOQZKRfVYyD8YeU-3f92yquiTq/view"> AS&SH streaming campaing (link to drive file.)</a><br />
<br />
Chris Kutalik of <a href="https://hillcantons.blogspot.com/2019/02/the-world-of-hill-cantons-revisited.html">Hill Cantons posted The World of the Hill Cantons Revisited.</a><br />
<br />
<h3>
Maptime</h3>
<a href="http://s3.amazonaws.com/fightingfantasyfaninfo/FF01-Cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image result for the warlock of firetop mountain" border="0" height="320" src="https://s3.amazonaws.com/fightingfantasyfaninfo/FF01-Cover.jpg" width="200" /></a><br />
<a href="https://dysonlogos.blog/2019/02/01/release-the-kraken-cliffstable-on-kerstal/">Dyson Logos of Dyson's Dodecahedron Releases the Kraken with Cliffstable on Kerstal.</a> And posts <a href="https://dysonlogos.blog/2019/01/31/mayers-fort/">Mayer's Fort</a>. As well as <a href="https://dysonlogos.blog/2019/01/28/dry-river-caves/">Dry River Caves.</a> Finally, here's <a href="https://dysonlogos.blog/2019/01/26/the-warlock-of-firetop-mountain-combined/">The Warlock of Firetop Mountain </a><a href="https://dysonlogos.blog/2019/01/26/the-warlock-of-firetop-mountain-combined/">Combined.</a><br />
<br />
Jez Gordon of <a href="https://gibletblizzard.blogspot.com/2019/01/flintlock-fantasy-campaign-notes-i.html">Giblet Blizzard re-posted this map of Thaumatria for his Flintlock Fantasy series. </a><br />
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Norbert G. Matausch of <a href="http://darkwormcolt.blogspot.com/2019/01/roger-zelaznys-map-of-castle-amber-and.html">Darkworm Colt found Roger Zelazny's map of Castle Amber and surroundings.</a><br />
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Gavin Norman of <a href="http://necrotic-gnome-productions.blogspot.com/2019/01/dolmenwood-blackeswell-village-map.html">Necrotic Gnome posted Dolmenwood: Blackeswell Village Map.</a><br />
<br />
Thomas Denmark of <a href="http://originaleditionfantasy.blogspot.com/2019/01/tower-of-moon.html">Old School DND posted Tower of the Moon.</a><br />
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<a href="https://goblinshenchman.wordpress.com/2019/01/28/interesting-map-of-underwater-cave-system/">Goblin's Henchman posted Interesting maps of underwater cave systems.</a><br />
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<h3>
Reviews & Play Reports</h3>
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Bryce of <a href="https://tenfootpole.org/ironspike/?p=5349">tenfootpole.org reviews The Keep of the Broken Saint</a> and <a href="https://tenfootpole.org/ironspike/?p=5282">Dungeon of Crows 2 – Avatar of Yog Sutekhis.</a><br />
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ivanmike1968 of <a href="https://youtu.be/FJEQQHMjKGI">YouTube fame uploaded Woodfall ~ Unboxing & Review.</a></div>
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Melan of <a href="http://beyondfomalhaut.blogspot.com/2019/01/review-ruins-of-quinstead.html">Beyond Fomalhaut reviews The Ruins of Quinstead.</a></div>
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Timothy Brannan of <a href="http://theotherside.timsbrannan.com/2019/01/this-old-dragon-issue-78.html">The Other Side posted This Old Dragon: Issue #78.</a> And <a href="http://theotherside.timsbrannan.com/2019/01/plays-well-with-others-dp-cryptid-manual.html">Plays Well With Others: DP&D Cryptid Manual.</a></div>
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R.E. Davis of The Chaos Grenade posted <a href="http://chaosgrenade.com/2019/01/29/rambling-on-in-the-light-of-a-ghost-star/">RAMBLING ON: IN THE LIGHT OF A GHOST STAR.</a><br />
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Dungeon Musings of YouTube fame uploaded <a href="https://youtu.be/KqrK3bhbas8">Actual Play - Scarlet Heroes - B/X D&D: Barrowmaze Beckons - Session 30.</a> And<a href="https://youtu.be/8aVAANObNdA"> Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea - Reavers of Thule Ep 2.</a><br />
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Joshua Burnett of <a href="https://bernietheflumph.blogspot.com/2019/01/thisactual-play-report-will-perhaps-be.html">Bernie the Flumph posted Ashes of Angels: The Pale Lady (LoTFP Session 4).</a><br />
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bloo of <a href="https://bloosgame.blogspot.com/2019/01/the-gardens-of-ynn-play-notes.html">Bloosgame posted The Gardens of Ynn play notes.</a><br />
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<a href="http://www.necropraxis.com/2019/01/29/woodfall-review/">Necropraxis posted this Woodfall review. </a><br />
<a href="https://i.imgur.com/AIZ4VSd.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="White Box FMAG" border="0" height="320" src="https://i.imgur.com/AIZ4VSd.jpg" width="207" /></a><br />
By Jeremy “frothsof” Smith posted <a href="https://anchor.fm/thoughteater/episodes/Frothcast-12-Humpday-Blog-O-Rama-1-30-19-e32ni5">Frothcast #12: Humpday Blog-O-Rama 1.30.19</a> as well as <a href="https://anchor.fm/thoughteater/episodes/Frothcast-11-Night-Below-Session-Recap-1-27-19-e31qbv">Frothcast #11: Night Below Session Recap 1.27.19</a>. And visit his blog <a href="http://frothsofdnd.blogspot.com/2019/01/lets-read-polyhedron-issue-9.html">Thought Eater for Let's Read Polyhedron: Issue 9.</a></div>
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Michael Boyle of <a href="http://playtoseewhathappens.blogspot.com/2019/01/gaming-in-glorantha-part-1-world-of.html">Play to See What Happens posted Gaming in Glorantha, Part 1--The World of Glorantha.</a><br />
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Anne of <a href="https://diyanddragons.blogspot.com/2019/01/play-report-dcc-sanctum-of-snail.html">DIY & Dragons posted Play Report - DCC Sanctum of the Snail.</a><br />
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<a href="https://dungeonspossums.blogspot.com/2019/01/thoughts-on-talislanta.html">Dungeons & Possums posted some Thoughts On Talislanta.</a><br />
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Joseph Manola of <a href="https://udan-adan.blogspot.com/2019/01/echoes-and-reverberations-4.html">Against the Wicked City posted Echoes and Reverberations 4: Lamentations of the Flame Princess. </a><br />
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Doug at <a href="https://smolderingwizard.com/2019/01/27/a-quick-look-at-white-box-fantastic-medieval-adventure-game/">Smoldering Wizard posted A Quick Look at White Box Fantastic Medieval Adventure Game.</a><br />
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John Large uploaded <a href="https://reddicediaries.com/osr/thousand-lands-s01e02/">Thousand Lands S01E02. A B/X Essentials hexcrawl playstream.</a><br />
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<a href="https://alegisdownport.wordpress.com/2019/01/27/cepheus-light-traits-review/">Alegis Downport posted Cepheus Light – Traits Review.</a><br />
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Chaosium uploaded <a href="https://youtu.be/4O89wzRkL64">Call of Cthulhu Liveplay Part 2.</a><br />
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Bud's RPG review Uploaded - <a href="https://youtu.be/2MOsca4PD9Y">Harlem Unbound for Gumshoe and CoC 7th ed by Darker Hue Studios.</a><br />
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<h3>
And in Other News...</h3>
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From <a href="https://www.theguardian.com/culture/2019/jan/30/undiscovered-merlin-tale-fragments-found-in-bristol-archives">The Guardian: Merlin tale fragments discovered in Bristol archives.</a><br />
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From Tor.com - <a href="https://www.tor.com/2019/01/11/a-lean-mean-writing-machine-jack-vance-was-science-fictions-tightest-worldbuilder/">A Lean, Mean, Writing Machine: Jack Vance Was Science Fiction’s Tightest Worldbuilder by Hector DeJean.</a></div>
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<a href="https://yt3.ggpht.com/a-/AAuE7mDqUak8g5QRNV7lHQ_N0sUJAevQHinHcEGhDQ=s48-mo-c-c0xffffffff-rj-k-no" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://yt3.ggpht.com/a-/AAuE7mDqUak8g5QRNV7lHQ_N0sUJAevQHinHcEGhDQ=s48-mo-c-c0xffffffff-rj-k-no" /></a>Thomas Denmark of <a href="http://originaleditionfantasy.blogspot.com/2019/01/call-for-articles.html">Old School DND issued a Call for Articles!</a><br />
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<a href="https://anchor.fm/thehappywhisk">The Happy Whisk posted a three part series on her Podcast addressing concerns many in the creative community share.</a><br />
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Kickstarters, etc.</h3>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/throwigames/gamma-zine-issue-1/widget/card.html?v=2" width="220"></iframe><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/warehouse23/hexagram-1-an-old-school-rpg-zine-for-the-fantasy/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/102137316/delayed-blast-gamemaster-1/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/strongholdpressgames/silver-swords-an-rpg-fanzine/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/2038851623/the-lesser-key-to-the-celestial-legion/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/397372697/creature-feature-quarterly-vol-1-for-the-osr/widget/card.html?v=2" width="220"></iframe></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/563681582/the-folio-digital-quarterly-4-1e-5e-adventure-modu/widget/card.html?v=2" width="220"></iframe><br />
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And That's It for This Week...<br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com4tag:blogger.com,1999:blog-2978232334912384498.post-33550039802317141172019-01-26T07:10:00.001-06:002019-01-26T07:10:54.532-06:00The OSR News: January 26, 2019Gabor Lux returns with more Fomalhaut, the Cepheus Engine continues its campaign for OSR domination and there's a new release from D101. All this and more awaits in this week's News!<br />
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New Releases</h3>
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<a href="https://assets.bigcartel.com/product_images/230946902/EMDT52_Cover.png?auto=format&fit=max&h=1000&w=1000" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image of Echoes From Fomalhaut #04: Revenge of the Frogs" border="0" height="320" src="https://assets.bigcartel.com/product_images/230946902/EMDT52_Cover.png?auto=format&fit=max&h=1000&w=1000" width="219" /></a><a href="https://emdt.bigcartel.com/"><b>Echoes From Fomalhaut #04: Revenge of the Frogs</b> </a>by Gabor Lux. Published by First Hungarian d20 Society. Available from the <a href="https://emdt.bigcartel.com/">Publisher in Print/PDF combo for $8.00</a>. (PDF forthcoming and will be available on DTRPG.) 40 pages.<br />
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<i>A 40-page fanzine featuring adventures and GM-friendly campaign materials for </i><i>Advanced old-school RPG rules, with cover art by Matthew Ray, and illustrations by Denis McCarthy, Stefan Poag, and Andrew Walter. This issue contains... </i> </blockquote>
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<i>* The Technological Table: Destructive futuristic weapons and sinister technological artifacts from Fomalhaut’s fallen utopias and underworld realms. </i> </blockquote>
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<i>* Revenge of the Frogs: A wilderness adventure module for 3rd to 5th level PCs. Certain doom awaits the dying port town of Silvash, and its only chance of survival lies in the marshlands, a place of bizarre inhabitants, labyrinthine waterways, and lots and lots of… well, let’s not spoil it. </i> </blockquote>
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<i>* Arfel: City State of the Charnel God: Dominated by a great temple-complex that forms a vast necropolis, death looms over Arfel like a funereal shroud. Yet beyond the haunts of the veiled priests and the silent palaces of a reclusive aristocracy, the alleyways are busy both day and night, and adventure awaits those who would explore the city’s mysteries.<br />* Erillion, West: an article describing the western half of the Isle of Erillion, from lost places of pilgrimage to brooding manor houses, and lowly bandits’ nests to sites of high wizardry. </i> </blockquote>
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<i>* Also... a detailed fold-out players’ map of the City State of Arfel!</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/12252/264662.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12252/264662.jpg" width="213" /></a><b><a href="https://www.drivethrurpg.com/product/264662/The-Ubix-1?affiliate_id=270713">The Ubix #1</a> </b>by Jon Davis. Published by Bano Books. Available from <a href="https://www.drivethrurpg.com/product/264662/The-Ubix-1?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 13 pages.<br />
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<i>Over windswept moors and dusty trails, The Ubix signals your path to adventure! This is </i><i>an OSR zine of 4 RPG elements underscored by simple black and white artwork. Within these 13 pages you'll find gun-toting wanderers, murderous swamp cats, lock-picking talismans, and a spell that could save that severed limb, or create a reanimated nightmare!</i> </blockquote>
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<i>Contents:</i> </blockquote>
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<i>The Gunslinger</i> </blockquote>
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<i>The Boro Beast</i> </blockquote>
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<i>The Hand of Glory</i> </blockquote>
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<i>The Graft Spell.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262557/Phantasmagoria-01?affiliate_id=270713"><b>Phantasmagoria #01</b></a> by Chance Phillips. Art by Jim Magnusson, Stefan Poag, Jeremy Hart, Penny Melgarejo, Luka Rejec. Published by Apollyon Press. Available from <a href="https://www.drivethrurpg.com/product/262557/Phantasmagoria-01?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 38 pages.<br />
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<a href="https://www.drivethrurpg.com/images/12518/262557.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/12518/262557.jpg" width="258" /></a><i>Explore the ruins of lost alien civilizations or sail through space in a massive freighter,</i><i> weighed down with all manners of gold, jewels, and relics.</i> </blockquote>
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<i>Play as a Jovian, a lithe yet strong alien native to a gas giant, a Captain, a brilliant tactician and duelist, or a Gremlin, an alien skilled with magic and technology. Build any type of ship from a tiny fighter to a massive dreadnaught, bristling with cannons.</i> </blockquote>
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<i>This issue of Phantasmagoria introduces five new classes, new pieces of equipment and 0-level occupations, and rules for creating custom spaceships.</i></blockquote>
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<i>This product is compatible with the Dungeon Crawl Classics Role Playing Game.</i> </blockquote>
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<i>Featuring interior artwork by Jim Magnusson, Stefan Poag, Jeremy Hart, and Penny Melgarejo, with cover artwork by Luka Rejec, layout by Glynn Seal, writing by Chance Phillips, and editing by Jarrett Crader.</i></blockquote>
<a href="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2079/images/3239/Shadows_Over_Stillwater_-_Front_Cover__70598.1548189143.500.659.png?c=2" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Shadows over Stillwater - Front Cover" border="0" height="320" src="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2079/images/3239/Shadows_Over_Stillwater_-_Front_Cover__70598.1548189143.500.659.png?c=2" width="247" /></a><b><a href="https://www.chaosium.com/shadows-over-stillwater-pdf">Shadows over Stillwater</a> </b>by Kevin Ross, C. L. Werner, Mike Mason. Published by Chaosium. Available from the <a href="https://www.chaosium.com/shadows-over-stillwater-pdf">Publisher in PDF for $17.99</a> and from <a href="https://www.drivethrurpg.com/product/264802/Shadows-over-Stillwater?affiliate_id=270713">DriveThruRPG in PDF for $17.99</a>. 176 pages.<br />
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Print is forthcoming and per the publisher:<br />
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<i>So you want to purchase the hardcover version, but really want to get your hands on Shadows over Stillwater - PDF so you don't have to wait. We have you covered! When </i><i>you buy Shadows over Stillwater - PDF now, we will send you a discount coupon just before the physical book goes on sale that will offset the PDF purchase price once the hardcover version is available.</i></blockquote>
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<i><b>Against the Mythos in the Down Darker Trails Setting</b></i> </blockquote>
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<i>Shadows Over Stillwater is a collection of scenarios and locales for Down Darker Trails—the Wild West setting for Call of Cthulhu and Pulp Cthulhu. Contained within are further insights and challenges for those seeking bold adventure in the American Old West.</i> </blockquote>
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<i>Featured is a three-part campaign—<b>The Shadow Over Stillwater</b>—set in the mountains of the New Mexico Territory. A hunt for a fugitive murderer leads the investigators into a mystery involving odd townsfolk, strange lights in the sky, walking corpses, and the machinations of a once-powerful and ancient race seeking to reclaim their lost glory.</i> </blockquote>
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<i>The campaign is suitable for groups of any size, as the Keeper can easily scale the opposition to reflect the number of investigators. An apparently simple task, bringing a wanted man to justice, brings the investigators to a town suffering an epidemic of bizarre events, from crazed residents to the dead rising from their graves.</i> </blockquote>
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<i><b>Contents</b></i></blockquote>
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<i>Shadows Over Stillwater opens with a three-part campaign called <b>The Shadow Over Stillwater:</b></i></blockquote>
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<i><b>Part 1: Lazarus, in Spades</b>, the first scenario in the campaign, sends the investigators to Stillwater, New Mexico. Stillwater’s sheriff has alerted the authorities that a wanted man, Hank Hanratty, has been spotted in the town. The investigators are hired to the outlaw but, on arrival in Stillwater, they are faced with a situation that threatens to plunge them into chaos and death.</i> </blockquote>
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<i><b>Part 2: Trouble on Knife Cut Mesa</b> immediately follows with the investigators heading to the mesa north of Stillwater to seek the source of recent strange events where a band of Mescalero Apache may aid or confuse their investigation. Tracing their quarry into mountains, the investigators come face to face with an ancient evil.</i> </blockquote>
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<i><b>Part 3: Shattered Earth, Poisoned Sky </b>brings the campaign to a potentially explosive finale. Santa Rosita has been wracked with earthquakes—the residents fear that their town will soon be destroyed. The investigators’ efforts to uncover the secret behind the situation may be hampered by the growing paranoia among the townsfolk. The investigators must delve deeply to thwart a plan designed to remake the Earth.</i> </blockquote>
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<i>Following the campaign is another adventure, <b>Beneath the Burning Sun</b>, that can be played as a standalone adventure or as a continuation of The Shadow Over Stillwater. The investigators arrive in the town of Shade in Silverhole County, New Mexico where they become embroiled in a desperate bank robbery and join a posse to track down a gang of ferocious outlaws led by a crazed preacher. A bloody trail leads to an abandoned Spanish fort high in the Cebolletas where death awaits.</i> </blockquote>
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<i>A new locale for the Down Darker Trails setting follows: <b>Stonegarden </b>expands upon the Down Darker Trails setting. A booming mining town in Arizona, tucked away in the Coyote Mountains, this locale provides a new and fully realized town in which to base adventures. The history of the region, its locations, and people are detailed, as well as its secrets, threats, and Mythos connections. Whether venturing forth to unlock the riddles of Stone Garden Mesa or enjoying the hospitality of the Ralston family, this new campaign setting presents a community with one of the most violent reputations in the entire West. A place of danger, wild adventure, and dark secrets.</i> </blockquote>
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<i>Finally, <b>The Devil’s Round-Up</b> provides an extended adventure seed set in a location that may be familiar to long-time Call of Cthulhu fans. A roster of detailed characters, along with their foul agendas are described, ready to darken the day of any investigators who venture into doom-haunted Castronegro.<br /><br />That’s plenty of adventure to keep your gaming group immersed in the horrors and terrors of the Old West.</i> </blockquote>
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<i>According to your preferred style of play, Shadows Over Stillwater can be played using classic Call of Cthulhu, but can also be enjoyed with the Pulp Cthulhu supplement. This book requires the Call of Cthulhu Keeper’s Rulebook (7th edition) to play. Having access to the Down Darker Trails core setting book is highly recommended.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/264531/Empire-of-Time?affiliate_id=270713"><b>Empire of Time </b></a>by Paul Drye. Published by Baggage Books. Available from <a href="https://www.drivethrurpg.com/product/264531/Empire-of-Time?affiliate_id=270713">DriveThruRPG in PDF for $4.99</a>. 86 pages.<br />
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<i>The 21st century has cracked open the past and future–not historical periods, true, but </i><i>really deep time. Dinosaurs are a day trip away on a fast ship and your potential stomping grounds range over billions of years. Pit yourself against a future slave-running Empire, trade between human colonies, or just explore a nearly infinite progression of Earths that get ever-more alien as you get farther away from home.</i> </blockquote>
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<i>Empire of Time is an OSR SF RPG using the free Cepheus Engine core rules (available via DriveThruRPG) or other similar game systems. Play as humans from the 21st century, or from the future, or even one of four different races evolved to intelligence long after we are gone. Includes maps and descriptions of Earth throughout geological time (past and future) based on current scientific discoveries, adventure seeds, organizations to use as patrons and villains, a bestiary of creatures from the most ancient times to hundreds of millions of years from now, and much more.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9030/264629.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/264629.jpg" width="154" /></a><a href="https://www.drivethrurpg.com/product/264629/The-Bottle?affiliate_id=270713"><b>The Bottle</b></a> by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/264629/The-Bottle?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
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<i>The chance find of a robot probe from an primitive extrastellar civilization promises </i><i>more than just the opportunity to make a new find and the PCs a few quick credits; it also unwittingly serves as a cry for help from an entire planet. The heroes, arriving at the previously-uncontacted world, find it in danger. Will they act to save it, or bear silent witness to its destruction?</i> </blockquote>
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<a href="https://www.drivethrurpg.com/images/13430/264605.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13430/264605.png" width="140" /></a><i>The Bottle is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/264605/Magic-Items-Assorted-Magic-Items-Disgorged-From-My-Mind?affiliate_id=270713">Magic Items: Assorted Magic Items Disgorged From My Mind</a> </b>by Larry Hamilton. Published by Follow Me, And Die! Entertainment LLC. Available from <a href="https://www.drivethrurpg.com/product/264605/Magic-Items-Assorted-Magic-Items-Disgorged-From-My-Mind?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 25 pages.<br />
<blockquote class="tr_bq">
<i>This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265019/OS191--Mine-Mayhem?affiliate_id=270713"><b>OS191 - Mine Mayhem</b></a> by Frank Schmidt. Published by Adventures in Filbar. Available from <a href="https://www.drivethrurpg.com/product/265019/OS191--Mine-Mayhem?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 14 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5839/265019.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/5839/265019.jpg" width="151" /></a><i>You and your close friends have decided to become adventurers and seek out your </i><i>destiny. As you head to a Pacifica, a port city, you cross the mining territories and hear a cry for help. It turns out a nearby mining colony has been overrun by humanoids. Looks like your legendary exploits start today!</i></blockquote>
<blockquote class="tr_bq">
<i>This scenario was designed for a group of 4-6 PCs at 1st level. While it was set for 1st/2nd edition rules, it is easily altered to fit most rulesets campaigns. Remember to follow @FilbarRPG on Twitter for special sales notices and other tidbits about our products.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/250886/Tournaments-of-Madness-and-Death?affiliate_id=270713"><b>Tournaments of Madness and Death</b></a> by Newt Newport. Published by D101 Games. Available from <a href="https://www.drivethrurpg.com/product/250886/Tournaments-of-Madness-and-Death?affiliate_id=270713">DriveThruRPG in Print/PDF for $13.00 and in PDF for $7.00</a>. The <a href="https://d101games.com/product/tournaments-of-madness-and-death/">Publisher site is still listing this as a Print + PDF Pre-order for £8.00</a>. 38 pages.<br />
<blockquote class="tr_bq">
<a href="https://d101games.com/files/2018/08/ToMaD-cover-web.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="400" src="https://d101games.com/files/2018/08/ToMaD-cover-web.jpg" width="307" /></a><i>This book contains two self-contained adventures that can either be played as one-shots </i><i>or dropped into a campaign game, for characters of Level 5 and a guide to running one-shot games as played at conventions.</i></blockquote>
<blockquote class="tr_bq">
<i><br />If this adventure module was an old school metal release from the 80s on some creaky little independent label, it would be one of those quirky split singles, where two bands would each have a side of the vinyl record.<br /><br />On Side A is The Furnace. The Furnace was the first old school D&D adventure I ran at a convention., I initially ran the game using Labyrinth Lord, and the adventure is named after the convention it was run at, namely, Furnace which is held every October in Sheffield, UK. I ran it on Saturday night, which is now my annual slot for running OSR games, and despite the naysayers at the bar beforehand, who seemed threatened by my decision to run a game using a system they had left behind years ago, and my own almost paralysing bout of stage fright, we had a fantastic time. The precise details of the scenario have changed with time, and the current more polished Crypts and Things write-up is presented here.<br /><br />Tearing up side B is The Tomb of the Evil Emperor. This was an outing of Crypts and Things as a convention game, just after the release of the first edition in 2012. I first run this adventure as a slightly boozy game at Continuum, a summer affair held bi-annually at Leicester University, which saw the bold adventurers race across the ruins of the Grand Debris, through the buried Imperial Complex, to a final confrontation with the shocking surprise of the true form of the Evil Emperor.<br /><br />Two sides of the Crypts & Things convention experience. Madness both in the sense that the locations that make up the adventures aren’t your typical dungeon. The Furnace takes place on an artificial iron moon held up in the sky by magic, while Tomb is in a city crushed by a vengeful god using a meteor. Death because it was what faced the doomed world of Zarth if the adventurers failed in their mission to stop the Ultimate Evil that threatened the world, and because it was a genuine possibility given the cast of horrors they faced. All “good friendly violent fun in store for all” as the thrash metal band Exodus once sang on their song Toxic Waltz.<br /><br />Finally, Dark, Delicious and Deadly is an insert, cunningly placed between the two adventures, that explains the method behind the madness of how I run convention games of Crypts and Things.<br /><br />Although written specifically for Crypts and Things, an OSR game focused on the Swords and Sorcery genre, it can be used with any class/level based fantasy game.<br /><br />US Letter format, 38 pages, black and white art by Daniel Barker (Monkey, Tales of the Reaching Moon), maps by Glynn Seal (2018 Golden EnNie award winner for Cartography) with a cover by David M.Wright.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/264893/Black-Maw-2--The-Chambers-of-the-Wraith-King?affiliate_id=270713">Black Maw 2 - The Chambers of the Wraith King</a> </b>by Craig Pike. Available from <a href="https://www.drivethrurpg.com/product/264893/Black-Maw-2--The-Chambers-of-the-Wraith-King?affiliate_id=270713">DriveThruRPG in PDF for $2.00.</a> 6 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/14160/264893.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14160/264893.jpg" width="259" /></a><i>Built on the site where dawns light first touched the world, and occupied time and again </i><i>by civilizations both acient and recent. Any number of stories are trye, from dwarves to elves to mages to empires to private manor; all have been true at one point or another back to the literal dawn of time. But none survive for long, and wanderers keep coming to see what others have left behind. All pass through the Black Maw.</i></blockquote>
<blockquote class="tr_bq">
<i>Deeper into the Black Maw you journey. Past the religious heretics to deeper chamber. Clouded in smoke and dark, the Wraith King haunts these halls, despising all life<br /><br />The second level of the Black Maw megadungeon, for character levels 2-3. A classic dungeon, with the preview showing you exactly what you get!<br /><br />Thanks for your support!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265004/Diesel-Punks-Patrol-Posted?affiliate_id=270713"><b>Diesel Punks: Patrol Posted</b></a> by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/265004/Diesel-Punks-Patrol-Posted?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 21 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10952/265004.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/265004.jpg" width="224" /></a><i>"This planet will do nicely, after modification!!"<br /><br />Diesel Punks: Aliens 1 gave stats and background capsules for 8 enigmatiuc races. </i><i>Aliens 2.0 gave you 11 more! Now with Patrol Posted see the worst examples each species has to offer. Thirteen creatures to menace, outrage, compete, employ (whatever ) your characters. Bring out epic or not so epic villains.</i></blockquote>
<blockquote class="tr_bq">
<i><br />Gnoolt -maker of men, or modfier.<br /><br />Dr. Marsten, the Fluidic Man -crimelord, superhuman and brilliant scientist.<br /><br />Strain Z Prime -redacted.<br /><br />This product requires The Black Hack Second Edition to use.<br /><br />Not responsible for any characters lost inill advised bounty hunting missions.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265044/A-Bright-Future-Ahead-of-Her--Adventure-for-ZweihanderRPG?affiliate_id=270713"><b>A Bright Future Ahead of Her - Adventure for #ZweihanderRPG</b></a> by John Russell. Available from <a href="https://www.drivethrurpg.com/product/265044/A-Bright-Future-Ahead-of-Her--Adventure-for-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for $2.61.</a> 16 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/265044.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/265044.jpg" width="226" /></a><i> Divocinaburg, an urban stronghold of the Demiurge, where adherence to the laws of </i><i>nature is stronger than anywhere else in the duchy of New Mahal, a province where otherwise worship of the God-Emperor holds sway.</i></blockquote>
<blockquote class="tr_bq">
<i>If you have property to protect then the Watch will help you, if your property has been stolen and you know who did it a Bounty Hunter is what you need, but if you want your property back and you don’t know who’s taken it a private investigation company is the answer.<br /><br />The Crossed Staves Investigation Company is possibly the finest in Divocinaburg, but certainly in Vychodnipole, offering excellent results for a reasonable price (plus expenses).<br /><br />If I’m not much mistaken that is another client coming through the door now.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265121/Dirtside?affiliate_id=270713">Dirtside </a>by Paul Elliot. Published by Zozer Games. Available from <a href="https://www.drivethrurpg.com/product/265121/Dirtside?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 65 pages.<br />
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<blockquote class="tr_bq">
<i>A wilderness survival supplement for Cepheus Engine and the Hostile setting.<br /><br />Whether your Cepheus Engine game is set in the super-jungle of Tau Ceti II, the swamps</i><i> of Africa’s Congo or the burning deserts of LV207, you will need comprehensive wilderness survival and travel rules. <b>DIRTSIDE </b>turns a trek across a world’s surface into an immersive battle for survival. Pit your wits against the elements, negotiate dangerous terrains and guard your resources against thirst, hunger and exposure.</i></blockquote>
<blockquote class="tr_bq">
<i>Or dip into the <b>DIRTSIDE</b> rules to add a little detail and danger to any planetary surface excursion. Cleverly designed encounter tables provide scores of realistic obstacles and situations to be overcome and cover every terrain type, from sand seas to mangrove swamps, mountains to nitrogen ice fields, and volcanic wastelands to the unstable surfaces of comets and asteroids.<br /><br />Remember – science fiction adventure only really begins when you get dirtside …<br /><br /><b>DIRTSIDE</b> includes:<br /><ul>
<li><i>Event tables for all terrain and climate types.</i></li>
<li><i>Easy-to-use rules for surviving in the toughest environments.</i></li>
<li><i>The effects of hostile atmospheres, radiation, poison gasses, hunger and extreme temperatures.</i></li>
<li><i>Travel rules, factoring in speeds and problems - and ways to overcome them.</i></li>
<li><i>Many random events, such as strong winds, thunderstorms, rock-falls and caves.</i></li>
<li><i>Foraging and hunting.</i></li>
<li><i>Abbreviated animal encounters, able to be created ‘on-the-fly’.</i></li>
</ul>
</i></blockquote>
<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
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<div>
<br /></div>
<div>
<a href="https://www.drivethrurpg.com/product/250641/Random-Terrain-and-Encounter-Generator?affiliate_id=270713"><b>Random Terrain and Encounter Generator</b></a> by Joseph Bloch. Published by BRW Games. Available from <a href="https://www.drivethrurpg.com/product/250641/Random-Terrain-and-Encounter-Generator?affiliate_id=270713">DriveThruRPG in Print/PDF for $19.95 and in PDF for $9.95.</a> 131 pages.<br />
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<blockquote class="tr_bq">
<i>A comprehensive system for creating and stocking wilderness and dungeon environments.<br /><br />Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables.<br /><br />Encounter tables are provided for every combination of eight different terrain types, three different climates, and two options for civilization or wilderness are given, as well as tables for prehistoric and water-born encounters. All in all, that's 83 encounter tables for wilderness, dungeon, and the Ethereal and Astral planes. All use the monsters described in the ADVENTURES DARK AND DEEP™ Bestiary, but are quite suitable for any old-school RPG.<br /><br />In addition, a complete system for generating a random dungeon is presented, as well as ten comprehensive encounter tables for encounters from kobolds to demon princes. Three new monsters are also included to round out both dragon and human encounters.<br /><br />Plus you will also find a complete system for creating a random urban landscape, with 24 different city district types, special features, and random encounters designed for districts in both day and night.<br /><br />All are suitable for the game master who wants to run a game using random rules or to use the tables for quick inspiration, or can also be used for solo play without the need for a game master at all.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/5431/258394.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5431/258394.jpg" width="225" /></a><b><a href="https://www.drivethrurpg.com/product/258394?affiliate_id=270713">Ford's Faeries: A Bestiary Inspired by Henry Justice Ford</a> </b>by The G+ OSR Community. Published by Studio Kortex. Available from <a href="https://www.drivethrurpg.com/product/258394?affiliate_id=270713">DriveThruRPG in Print/PDF for $5.93. Available in PDF for Free.</a> 116 pages.<br />
<blockquote class="tr_bq">
<i>A bestiary inspired by the masterful work of Henry Justice Ford.<br /><br />Meet the Moon-Headed Giant, the Leechlich, and the Fencer Familiar, and more than 50 other weird creatures fit for campaigns of every level. The full-page illustrations, often taken from fairytale books, have led our 15 authors to create original monsters that will give a quirky twist to your game. They all come with enough material to become the centerpiece of the session.<br /><br />Contributors: Dan D., Daniel Lofton,
Dat Epic Fish,
Emmy Allen, Eric Diaz, Eric Nieudan, Goblin’s Henchman, Guillaume Jentey
, HD Atkinson, James V. West, Jean-Marc "Tolkraft" Choserot,
Ktrey Parker, Magimax,
Roger SG Sorolla,
Sébastien d’Abrigeon,
and Vance Atkins.<br /><br />Stats are compatible with most early editions of Dave and Gary's game and their retroclones.</i></blockquote>
</div>
<a href="https://natetreme.com/ghoststar/"><b>In The Light Of A Ghost Star </b></a>by Nate Treme. Published by Highland Paranormal Society. Now Available in <a href="https://natetreme.com/ghoststar/">Print from the Publisher for $5.00</a>. Available from <a href="https://www.drivethrurpg.com/product/262482/In-The-Light-Of-A-Ghost-Star?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a> and from <a href="https://natetreme.itch.io/itloags">ITCH.IO for PWYW</a>. 14 pages.<br />
<div>
<blockquote class="tr_bq">
<a href="https://static1.squarespace.com/static/5697b416e0327ca6778b6252/t/5c2ecfaf8a922d8f0fea83b1/1546576089283/ghoststarcover.png?format=500w" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="ghoststarcover.png" border="0" height="320" src="https://static1.squarespace.com/static/5697b416e0327ca6778b6252/t/5c2ecfaf8a922d8f0fea83b1/1546576089283/ghoststarcover.png?format=500w" width="206" /></a><i>Earth was abandoned ages ago during the red giant expansion. Now, dimly lit by the </i><i>ghost light of a dead white dwarf, it lies layered with eons of forgotten civilizations. From the warmth of Martian reactor cities, scavengers hire illegal transportation to earth to delve into its depths, looking for ancient treasures. There they must deal with ghosts, machines, and the strange life that has evolved on humankind’s abandoned home planet.</i> </blockquote>
<blockquote class="tr_bq">
<i>In The Light Of A Ghost Star is a rules-lite system and setting for science fiction roleplaying. It comes with a hex crawl adventure and random tables that can also be used with other RPG systems. </i> </blockquote>
<blockquote class="tr_bq">
<i>Ghost Star was designed to be quick and easy to play. It’s perfect for one shot games and short campaigns. Characters can be created quickly and can die even quicker! </i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/264666/Clever-Title-Using-Hack--Class-The-Second-Edition?affiliate_id=270713">Clever Title Using Hack & Class: The Second Edition</a> </b>by Mark L. Chance. Published by Spes Magna Games. Available from <a href="https://www.drivethrurpg.com/product/264666/Clever-Title-Using-Hack--Class-The-Second-Edition?affiliate_id=270713">DriveThruRPG in PDF for $2.25</a>. 38 pages.<br />
<blockquote class="tr_bq">
<i>The second edition of Clever Title Using Hack & Class requires David Black's The Black </i><i>Hack for use.</i> </blockquote>
<blockquote class="tr_bq">
<i>In this updated book, you'll find eight character classes, from the Astrologer to the Singerie. There're also 16 new Creatures, two based on each of the eight character classes. Can your players defeat an Undead Jester or convince the Judicial Champion to not smite anyone?</i> </blockquote>
<blockquote class="tr_bq">
<i>Once your players have their characters ready, send them into Froderick's Protean Puzzle, a magical maze of monsters, hidden traps, and dangerous puppet shows. If you're looking for something less daunting, there's also The Damsel and the Wizard, a short scenario within a map by Matt Jackson.</i></blockquote>
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<div>
<a href="https://www.drivethrurpg.com/product/261833/Polyhedron-Newszine-V4-2-Issue-17?affiliate_id=270713"><b>Polyhedron Newszine V4 #2 Issue 17</b></a> published by WotC. Available from <a href="https://www.drivethrurpg.com/product/261833/Polyhedron-Newszine-V4-2-Issue-17?affiliate_id=270713">DriveThruRPG in PDF for $0.99.</a> 34 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/44/261833.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261833.jpg" width="243" /></a><br />
<blockquote class="tr_bq">
<i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Encounters — by Kim Eastland. Your party discovers the unmarked ruins of a template—with no doorways.</i></li>
<li><i>The Incants of Ishcabeble — by Bob Blake. The epic Prophecy of Brie series continues with Part 6.</i></li>
<li><i>Cryptic Alliance of the Bi-Month — James M. Ward. Gamma World game's Knight of Genetic Purity.</i></li>
<li><i>Variants, House Rules, and Hybrids — by Roger E. Moore. Notes for the Dungen Master.</i></li>
<li><i>The Fighter — by James M Ward. The archetypical fighter character.</i></li>
<li><i>Two new NPCs — Find out how your favorite characters can be published in Polyhedron Newszine</i></li>
<li><i>Disguised Weapons — by Nicholas Moschovakis. This RPGA Network member and his friends have developed some new disguised weapons for the Top Secret game.</i></li>
<li><i>Wishes have their limits — by Kim Mohan. The Wish spell may not so all that you want it to.</i></li>
<li><i>DM Talk — by Carl Smith. Advice from one DM to others of the species.</i></li>
<li><i>Dispel Confusion — by Penny Petticord, James M Ward, and Carl Smith</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/17329/Eye-of-Pain-2e?affiliate_id=270713"><b>Eye of Pain </b></a>by Thomas M. Reid. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17329/Eye-of-Pain-2e?affiliate_id=270713">DriveThruRPG in Print/PDF for $11.99, in Print for $9.99 and in PDF for $4.99.</a> 32 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17329.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17329.jpg" width="242" /></a><i> Inside the woods near Burke's Crossing lurks a very real danger. It began as a sense of </i><i>unease, a feeling of being watched, but now people are disappearing. The lumberjacks who have stayed in the little village talk of ghosts and other superstitions. Or at least they did - until a mysterious statue appeared in a clearing near the logging camp. </i> </blockquote>
<blockquote class="tr_bq">
<i>As if matters weren't strange enough, two mages have arrived and begun hiring armed guards to escort them into these very same woods. Is there a connection, or is it just coincidence? Either way, be prepared! You never know what's out there waiting... and watching. </i> </blockquote>
<blockquote class="tr_bq">
<i>"Eye of Pain" is the first of three Monstrous Arcana adventures featuring the cunning and deadly beholder. If can be played as an individual adventure or as part of the series which continue in "Eye of Doom" and concludes in "Eye to Eye."<br />For four to six characters of levels 4-8.</i></blockquote>
</div>
<div>
<a href="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2078/images/3221/Book_of_Sires_-_Front_Cover__67496.1548111975.500.659.jpg?c=2" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Book of Sires - Front Cover" border="0" height="320" src="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2078/images/3221/Book_of_Sires_-_Front_Cover__67496.1548111975.500.659.jpg?c=2" width="247" /></a><a href="https://www.drivethrurpg.com/product/259743/Book-of-Sires?affiliate_id=270713"><b>Book of Sires</b></a> by Robert G. Schroeder. Published by Chaosium. Available from <a href="https://www.drivethrurpg.com/product/259743/Book-of-Sires?affiliate_id=270713">DriveThruRPG in Print/PDF for $34.99, in Print for $29.99 and in PDF for $14.99</a>. Available from the <a href="https://www.chaosium.com/book-of-sires-pdf/">Publisher in PDF for $14.99</a>. 288 pages.<br />
<blockquote class="tr_bq">
<i><b>Honor thy forefathers …</b></i> </blockquote>
<blockquote class="tr_bq">
<i>The Book of Sires radically expands the Family History system first presented in the </i><i>King Arthur Pendragon core rulebook to encompass knights from any of the nine realms: from Auitaine to Cornwall to Cumbria, and many points in between!</i></blockquote>
<blockquote class="tr_bq">
<i>Use this book to generate a rich year-by-year history of your character's parent and grandparent (beginning as early as the year 439), with additional material to cover campaigns starting as late as the year 509.</i> </blockquote>
<blockquote class="tr_bq">
<i>The Book of Sires explores events ranging from the humdrum years of garrison duty to some of the most famous historical battles seen in the years before the Great Pendragon Campaign. Before, players had only the county of Salisbury to draw upon.; now, the player knights can come from any area that is friendly to a King Arthur campaign set in Logres. Thus, Aquitanian knights can hobnob with fellow European Brittonians, as well as knights from Cornwall, Cambria, and Cumbria: all have a reason to be where the campaign begins. </i> </blockquote>
<blockquote class="tr_bq">
<i>The Book of Sires provides a yearly description, with attendant Glory, for over nine lands. An assortment of appendices provide new Passions and Directed Traits, an overall cumulative history, an expansion of the family for Player-knights, how to handle “foreign knights,” and an update to the Salisbury chapter contained in King Arthur Pendragon. Since this book covers the years 439 to 509, you will find a wealth of information for creating a background for a campaign starting in 480 (Uther), 485 (GPC), Anarchy (496), and Arthur, the Boy King (510).</i> </blockquote>
<blockquote class="tr_bq">
<i>Grab some dice, and find out what type of family your Player-knight came from. Will you rise above their exploits, or were their deeds the high-water mark of your family?</i></blockquote>
<a href="https://www.drivethrurpg.com/product/105598/Deviant-Database?affiliate_id=270713"><b>Deviant Database</b></a> by Tim Snider. Published by SavageAfterworld. Available from <a href="https://www.drivethrurpg.com/product/105598/Deviant-Database?affiliate_id=270713">DriveThruRPG in Print/PDF for $9.99 and in PDF for $1.99</a>. Available from <a href="http://www.lulu.com/shop/search.ep?contributorId=1123675">Lulu in Print for $11.95.</a> 82 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4756/105598.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4756/105598.jpg" width="247" /></a><b><i>APOCALYGEDDON ABBERATIONS!</i> </b></blockquote>
<blockquote class="tr_bq">
<i>From the harmless to the harmful, from the weak to the wicked, this Deviant Database </i><i>collects over 90 monstrous mutants that have inhabited The Savage AfterWorld!</i> </blockquote>
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<ul>
<li><i>Challenge your players with flying fiends like the flaming Dragonfire or the rampaging Flynocerous!</i></li>
<li><i>Oceanic adventures await with aquatic adversaries such as the Flamewhale, Oceanbrood, and Crabhemoth!</i></li>
<li><i>Mutant menaces like the Pumpking and Brain Lord lurk in the hidden shadows and manipulate their eager minions!</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>The Deviant Database is fully compatible with Goblinoid Games' Mutant Future and Labyrinth Lord RPGs as well as other Original Edition Fantasy RPGs.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/132236/Deviant-Database-20?affiliate_id=270713"><b>Deviant Database 2.0</b></a> by Tim Snider. Published by SavageAfterworld. Available from <a href="https://www.drivethrurpg.com/product/132236/Deviant-Database-20?affiliate_id=270713">DriveThruRPG in Print/PDF for $9.99 and in PDF for $1.99</a>. Available from <a href="http://www.lulu.com/shop/search.ep?contributorId=1123675">Lulu in Print for $9.95.</a> 47 pages.<br />
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<a href="https://www.drivethrurpg.com/images/4756/132236.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4756/132236.jpg" width="247" /></a><b><i>ADDITIONAL ABOMINATIONS!</i> </b></blockquote>
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<i>In this fiendish follow-up to the original Deviant Database, your players will meet 44 </i><i>new twisted abominations lurking within The Savage AfterWorld!</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Gargantuan grotesqueries like the Bro’ding and Pangaea wander the ruined world like walking mountains and living islands!</i></li>
<li><i>Analog assailants like the Computer Bug and Mechanobane are driven to rend and consume your robotic player characters!</i></li>
<li><i>Hybrid humanoids like the Mako, Pwnees, and Clotted Ones welcome all visitors! (But will they allow them to ever leave?)</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>Deviant Database 2.0 is fully compatible with Goblinoid Games' Mutant Future and Labyrinth Lord RPGs as well as other Original Edition Fantasy RPGs.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/250356/Eldritch-Tales-Lovecraftian-White-Box-RolePlaying?affiliate_id=270713"><b>Eldritch Tales: Lovecraftian White Box Role-Playing</b></a> by Joseph D. Salvador. Published by Raven God Games. Available from <a href="https://www.drivethrurpg.com/product/250356/Eldritch-Tales-Lovecraftian-White-Box-RolePlaying?affiliate_id=270713">DriveThruRPG in Print/PDF Hardcover for $47.99, Hardcover alone for $44.99, Print/PDF Softcover for $32.99, Softcover alone for $29.99, and in PDF alone for $9.99</a>. 221 pages.<br />
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<a href="https://www.drivethrurpg.com/images/9237/250356.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/9237/250356.jpg" width="308" /></a></div>
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<i>Aeons before man arose from the primordial mire, ancient creatures descended from the </i><i>stars or stepped through dimensional passages to inhabit the Earth. Whilst many of these Old Ones have since passed into inactivity, the secrets they carried with them have been shared with man and now terrible cults haunt the fringes of modern society. These ancient terrors thus still menace mankind and, if the prophecies are to be believed, the Old Ones shall return to reign again over the Earth!</i> </blockquote>
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<i>Eldritch Tales: Lovecraftian White Box Role-Playing in an OSR rule set with its roots in the Original version of the world's favorite RPG, but instead of exploring musty dungeons, characters in Eldritch Tales investigate Mythos horrors in the 1920s! The setting and background are based on the cosmic horror tales of Howard Phillips Lovecraft and other members of his writing circle.<br /><br />Within the pages of Eldritch Tales you will find four character classes representing many classic pulp archetypes, occupations, rules for insanity, spells, monsters, esoteric tomes, artifacts, a starting scenario, and setting material, as well as advice on using Eldritch Tales with other White Box games. This game is compatible with Swords & Wizardry White Box and other OSR games.<br /><br />To accomodate all devices, the PDF purchase includes versions in both high resolution and low resolution. PDF has a bookmarked Table of Contents, as well as linked terms throughout the book.<br /><br />Eldritch Tales offers a Compatibility License to third-party publishers interested in creating material to support the game, find it here on RPGNow or DriveThruRPG!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/265052/Cepheus-Faster-Than-Light-Editable-Version?affiliate_id=270713"><b>Cepheus: Faster Than Light, Editable Version</b></a> by Omer Golan-Joel. Published by Stellagama Publishing. Available from <a href="https://www.drivethrurpg.com/product/265052/Cepheus-Faster-Than-Light-Editable-Version?affiliate_id=270713">DriveThruRPG in docx for PWYW.</a> 35 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9571/265052.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9571/265052.png" width="247" /></a><i>Whether exchanging laser fire with aliens across a cratered moonscape or pushing the </i><i>speed of light in a shining spaceship, interstellar adventurers lead exciting lives. These minimalist rules allow you to experience these wondrous adventures without fuss or complication. They are perfect for convention play, pick-up games, or a beer-and-pretzels night when you roll dice and blow stuff up. They include everything you need to play: character generation, task checks, personal, vehicle, and starship combat, as well as the basic rules for interstellar travel.</i></blockquote>
<blockquote class="tr_bq">
<i><b>You can find the PDF version of Cepheus: Faster Than Light, with full layout and art, <a href="https://www.drivethrurpg.com/product/263755/Cepheus-Faster-Than-Light?affiliate_id=270713">HERE</a>.<br /><br />This is a Microsoft Word (docx) format of Cepheus: Faster Than Light, to allow fans and publishers to easily access and modify the rules for their own campaigns and settings.</b></i></blockquote>
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<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
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<br /></div>
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From <a href="https://crateredland.blogspot.com/2019/01/for-hire-murder-hobos-never-paid.html">A Blasted, Cratered Land: For Hire: Murder Hobos, Never Paid.</a></div>
<div>
<br />
Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2019/01/three-hexes-haunted-seas-of-greybeard.html">CHICAGOWIZ'S GAMES Posted [THREE HEXES] THE HAUNTED SEAS OF THE GREYBEARD.</a><br />
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Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/01/osr-monk.html">Remixes and Revelations posted OSR: Monk.</a> </div>
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<br /></div>
Malcolm Svensson of <a href="https://talesofscheherazade.blogspot.com/2019/01/town-name-generators-for-pseudo-britain_18.html">Tales of Scheherazade posted Town Name Generators, for Pseudo-Britain, Pseudo-Germany, and Pseudo-France.</a> As well as <a href="https://talesofscheherazade.blogspot.com/2019/01/instant-renaissance-cities.html">Instant Renaissance Cities.</a><br />
<br />
<div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjo1ZO_0pN3TxEjlI5w7YQ42fGMHscRMHZDi2gWab0zPDeqo9fCZlHKIictoj_5_IwKTvbRZtsuKa1ehKnvWL2eJhY5y3fINIF49T1E3NXSjUAzabsXe10NmlDIJxw6QdVxs876gmr_Zpw/s1600/Tech+Savage.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjo1ZO_0pN3TxEjlI5w7YQ42fGMHscRMHZDi2gWab0zPDeqo9fCZlHKIictoj_5_IwKTvbRZtsuKa1ehKnvWL2eJhY5y3fINIF49T1E3NXSjUAzabsXe10NmlDIJxw6QdVxs876gmr_Zpw/s200/Tech+Savage.jpg" /></a></div>
<div>
Let's check back in with James Mishler of <a href="http://adventuresingaming2.blogspot.com/2019/01/legendaria-technology-in-legendaria.html">Adventures in Gaming v2: [LEGENDARIA] Technology </a><a href="http://adventuresingaming2.blogspot.com/2019/01/legendaria-technology-in-legendaria.html">in Legendaria.</a> Catch up with <a href="http://adventuresingaming2.blogspot.com/search/label/LEGENDARIA">the entire series with the label link. </a></div>
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<br /></div>
<div>
Goblin's Henchman adapted Michael Prescott’s<a href="https://goblinshenchman.wordpress.com/2019/01/20/the-sky-blind-spire-spreadsheet-adventure-module-adapation/"> The Sky-Blind Spire into a spreadsheet format. </a><br />
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<br />
Chuck of <a href="https://theymightbgazebos.blog/2019/01/21/bard-and-barbarian-for-my-labyrinth-lord-game/">They Might Be Gazebos! posted a Barbarian and Bard for Labyrinth Lord. 2 page pdf. </a><br />
<br />
Claytonian JP of Kill it With Fire! posted <a href="https://killitwithfirerpg.blogspot.com/2019/01/murderhobos-mutual-wants-you-rpg.html">Murderhobos Mutual Wants You (an RPG). 4 page PDF.</a></div>
<div>
<br />
Simon Forster of <a href="https://www.theskyfullofdust.co.uk/sanctum-of-the-first-blade/">…and the sky full of dust released Sanctum of the First Blade. 10 page PDF. </a></div>
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<br />
Scott Anderson of <a href="https://treasurehuntershq.blogspot.com/2019/01/updated-holmes-monk.html">Treasure Hunters HQ posted an Updated Holmes Monk.</a><br />
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<h3>
Maptime</h3>
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<br /></div>
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Rob Conley of <a href="http://batintheattic.blogspot.com/2019/01/lets-talk-maps.html">Bat in the Attic posted Let's talk maps!</a></div>
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<br /></div>
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From Dyson Logos of Dyson's Dodecahedron : <a href="https://dysonlogos.blog/2019/01/21/firetop-mountain/">The Warlock of Firetop Mountain - South</a> and then <a href="https://dysonlogos.blog/2019/01/24/and-the-warlock/">North</a>.<br />
<br />
Randwülf of <a href="http://hogwartscampus.com/">hogwartscampus.com has a few dozen castle maps you might find useful</a>.<br />
<br />
Aos of <a href="http://themetalearth.blogspot.com/2019/01/bad-canyon-players-map-bx-mars.html">Metal Earth posted Bad Canyon, Player’s Map BX Mars.</a><br />
<br />
stratomunchkin posted this map of the<a href="https://www.deviantart.com/stratomunchkin/art/Forgotten-Realms-The-Sword-Coast-781410125"> Forgotten Realms: The Sword Coast on Deviant Art. </a></div>
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<br /></div>
<h3>
Reviews & Play Reports</h3>
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<br />
Bryce Lynch of tenfootpole.org reviews <a href="https://tenfootpole.org/ironspike/?p=5014">Dungeon of Crows – The First 28 Rooms</a> and <a href="https://tenfootpole.org/ironspike/?p=5010">Dragonsfoot #24 – The Ruins of the River Gate.</a></div>
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<br /></div>
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Glen Hallstrom posted a YouTube review: <a href="https://youtu.be/PnDshyybCGw">Ol' Man Gorgnard Reviews 95 - Vieja Escuela.</a></div>
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Jeremy of <a href="https://osrnews.blogspot.com/2019/01/mythic-fantasy-review-xena-for.html">OSR News and Reviews takes a look at Mythic Fantasy.</a><br />
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Michael Kennedy of <a href="https://sheepandsorcery.blogspot.com/2019/01/whats-deal-with-dcc.html">Sheep and Sorcery asks WHAT'S THE DEAL WITH DCC?</a><br />
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Jeremy "frothsof" Smith has a <a href="http://frothsofdnd.blogspot.com/2019/01/humpday-blog-o-rama.html">Humpday Blog-O-Rama at the Thought Eater Podcast. </a></div>
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<br /></div>
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<a href="https://wrathofzombie.files.wordpress.com/2016/11/hubris-cover.jpg?w=490" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://wrathofzombie.files.wordpress.com/2016/11/hubris-cover.jpg?w=490" width="248" /></a>The <a href="https://youtu.be/k1Et7Rai3PQ">Questing Beast YouTube channel uploaded Creatures of Near Kingdoms: OSR DnD Monster </a><a href="https://youtu.be/k1Et7Rai3PQ">Manual Review.</a></div>
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<br /></div>
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Needles of <a href="http://swordsandstitchery.blogspot.com/2019/01/review-commentary-on-maximum-mayhem.html">Swords & Stitchery takes a look at Palace of the Dragon’s Princess.</a></div>
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Jeremy “frothsof” Smith posted <a href="https://anchor.fm/thoughteater/episodes/Frothcast-9-Night-Below-Session-Recap-1-20-19-e305u0">Frothcast #9: Night Below Session Recap. </a></div>
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<br /></div>
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Bud's RPG Review YouTube channel posted <a href="https://youtu.be/WRG6joA6hRU">Bud's retro RPG review - The City of Skulls for AD&D 2nd Edition by TSR.</a></div>
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James Maliszewski stops by <a href="https://wrathofzombie.wordpress.com/2019/01/21/guest-post-review-of-hubris-by-james-maliszewski/">Wrathofzombie's Blog to review Hubris. </a></div>
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captcorajus of YouTube posted <a href="https://youtu.be/U3lOUvPnL1A">RPG Retro Review: T1-T4 Temple of Elemental Evil.</a></div>
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Dungeon Musings of YouTube fame uploaded <a href="https://youtu.be/8rGs0hzU1hg">Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea - Reavers of Thule Ep 1.</a> Also, <a href="https://youtu.be/hwpJxF9Q2nc">Actual Play - Warhammer Fantasy Roleplay 4th Edition - Session 0</a>.</div>
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Melan of <a href="https://beyondfomalhaut.blogspot.com/2019/01/review-woodfall.html">Beyond Fomalhaut reviews Woodfall. </a></div>
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<h3>
And in Other News...</h3>
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<a href="https://www.gothridgemanor.com/">Tim Shorts of Gothridge Manor has Moved! Click anywhere on this line for the new address. </a></div>
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<a href="https://www.gothridgemanor.com/"><img border="0" data-original-height="342" data-original-width="1016" height="133" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLFSotUEX0T6F4pf02spjYIjBi7OTq_wJOx38zPxscu-uz_xxQW2lmV2Sx8crs05nPeYtXkuhG4SlqLlnTs2IlHTmqZPrak00puJw84Zj9e8tMH9_5C0STN34CwVPuCzBY5CMe-H1j4oM/s400/screencapture-gothridgemanor-2019-01-25-20_33_36.jpg" width="400" /></a></div>
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<h3>
Kickstarters, etc.</h3>
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<a href="https://teylen.blog/2019/01/20/crowdfunding-collection-93/">TEYLEN'S RPG CORNER posted Crowdfunding Collection #93.</a><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/darknaga/dark-naga-haunting-of-hastur-hardback-5e-and-osr/widget/card.html?v=2" width="220"></iframe></div>
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<h3>
And That's It for This Week...</h3>
<br />
You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
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<br />
About The OSR News<br />
<br />
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. <br />
<br />
I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site. <br />
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</div>
Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com4tag:blogger.com,1999:blog-2978232334912384498.post-25433413692520931952019-01-19T07:54:00.000-06:002019-01-19T07:54:46.930-06:00The OSR News: January 19, 2019John Stater's return with Nod 35, an Arduin supplement and a new Traveller sector are just some of the cool stuff awaiting you, in this week's OSR News!<br />
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<h3>
New Releases</h3>
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23934480&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Nod 35" border="0" height="320" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23934480&resolution=320" width="247" /></a><br />
<b><a href="https://www.drivethrurpg.com/product/263083/Nod-35?affiliate_id=270713">Nod 35</a> </b>by John Stater. Available from <a href="https://www.drivethrurpg.com/product/263083/Nod-35?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. From<a href="http://www.lulu.com/shop/john-stater/nod-35/ebook/product-23934480.html"> Lulu in PDF for $3.99.</a> 123 pages. (I expect a print version to be available soon, but have no info on this as of post time.)<br />
<blockquote class="tr_bq">
<i>This first issue of NOD for 2019 offers the eternal struggle of ancient Greeks and dark elves (well, maybe not that ancient a struggle after all), some magnificent monsters, rules for depicting the secret police in GRIT & VIGOR, the Black Terror and his “super” family for MYSTERY MEN! and a devious dungeon adventure that twists time itself.</i></blockquote>
<br />
<br />
<a href="https://ruinsofarduin.blogspot.com/2019/01/ruins-of-arduin-compleat.html"><b>Ruins of Arduin</b> </a>by John Miskimen. Available from the <a href="https://ruinsofarduin.blogspot.com/2019/01/ruins-of-arduin-compleat.html">author's blog in PDF for Free</a>. 70 pages.<br />
<div>
<blockquote class="tr_bq">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPN-AyDA0qX2m42IJfKchHlKDb6j_j4A8t-w8MI5Aq7u4PjUuc8H9jSjEvnzZQ8aZn2_uSZBr-vgG8EaJSFT0kVmyh51vA_JXJULP8roP1B3sh3BDeM-m8-1_uppOpJnQCpJ6Hfm6V98Q/s1600/Cover.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPN-AyDA0qX2m42IJfKchHlKDb6j_j4A8t-w8MI5Aq7u4PjUuc8H9jSjEvnzZQ8aZn2_uSZBr-vgG8EaJSFT0kVmyh51vA_JXJULP8roP1B3sh3BDeM-m8-1_uppOpJnQCpJ6Hfm6V98Q/s320/Cover.png" /></a><i> As the title says, the pdf is basically finished, though there has been no editing beyond </i><i>my own eyes, so feedback is welcomed. As stated before, this is not an exact copy of Hargrave's Arduin, but it is the one I want to run and some of what I thought were the sillier monsters and spells were overlooked - apologies if your favorites have been excluded from this text. (If it really gets under your skin, I could make the authoring file available upon request so you could edit it to your heart's content ...) This system is not completely compatible with standard Swords & Wizardry, but much like the original Arduin material, it is fairly modular and easily edited.</i></blockquote>
<a href="https://dragonsbreakfast.blogspot.com/2019/01/edge-of-night-sector-or-how-i-spent-my.html"><b>The Edge of Night Sector </b></a>by ChrisS. Published by Far Future Enterprises. Available from the <a href="https://dragonsbreakfast.blogspot.com/2019/01/edge-of-night-sector-or-how-i-spent-my.html">author's blog in PDF for Free</a>. 22 pages + Map (links are right above the map jpeg preview in the post.)<br />
<blockquote class="tr_bq">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_sDGQH6oa0MfEfsL5nkZ0zx9MQgz_s4q6ysdixY6cKiXlknIDxZjb4OaxDj-v_wkEOtDNoifc6ZrOmYJx9wqWnxgI6FbcJp_3yIrzIQ5N_DIxnjmy5XRw21zcCokG9qwCZ0M9l63ALCc/s1600/Edge+of+Night+Sector+%2528Printable+Map%2529.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_sDGQH6oa0MfEfsL5nkZ0zx9MQgz_s4q6ysdixY6cKiXlknIDxZjb4OaxDj-v_wkEOtDNoifc6ZrOmYJx9wqWnxgI6FbcJp_3yIrzIQ5N_DIxnjmy5XRw21zcCokG9qwCZ0M9l63ALCc/s200/Edge+of+Night+Sector+%2528Printable+Map%2529.jpg" width="138" /></a><i>After running D&D for my face-to-face game group for the last seven years, I decided needed a bit of a break from swords and orcs for awhile. For various real life reasons, I also needed something that required little or no new game prep and no need to gronk new rules. I'd put together a short Classic Traveller game about a year ago that never quite got off the ground, so we decided to try a reboot (the original campaign background is <a href="https://dragonsbreakfast.blogspot.com/2017/11/traveller-welcome-to-symera-subsector.html">here</a>). It was pretty much ready to run right away, and after several years of playing Classic Traveller myself, I'm starting to internalize the rules much like I've already done with B/X D&D. So no problem, no prep ...<br /><br />And of course I then proceeded to spend untold hours over Christmas rolling up a full sector, of which the players will likely never see more than 2-3 systems.</i> </blockquote>
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<a href="http://goodman-games.com/store/wp-content/uploads/sites/10/2019/01/Trapsylvania-Cover-900-600x777.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://goodman-games.com/store/wp-content/uploads/sites/10/2019/01/Trapsylvania-Cover-900-600x777.jpg" width="247" /></a></div>
<a href="http://goodman-games.com/store/"><b>Grimtooth’s Trapsylvania (DCC Sourcebook)</b> </a>by Grimtooth the Troll. Published by Goodman Games. Pre-Order available from the <a href="http://goodman-games.com/store/">Publisher in Hardcover for $39.99, Softcover $24.99 and in a leatherbound edition $100.00.</a> No page count listed.<br />
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<i>For the first time ever: the Legendary locations of Grimtooth’s Traps revealed! And fully</i><i> compatible with DCC RPG!</i> </blockquote>
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<i>For over 30 years Grimtooth’s numerous Traps books have horrified players and inspired gamemasters with hundreds of dangerous devices, deadly deathtraps and hilarious hijinx! Now Grimtooth (with a little help from kid sister Grimtina) will take you on a personally guided tour of his realm and the central hub of his vast Traps empire. </i> </blockquote>
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<i>Run your own Grimtooth campaign or pick and choose locations you can use in your own single location adventures. Explore Grimtooth’s caverns, visit his Inner Sanctum, escape the Deathmaze Testing Center, attend Warthog’s School for Trolls, take a ride on Grimtooth’s Airship, tour Grimtina’s Petting Zoo or get lost in the Infinite Corridor of Hallways and many more gigantic places of doom. Each of these infamous locations include maps, descriptions, Non-player character details, scenarios, all with in-depth DCC stats and lots of art by Traps artist SS Crompton.</i> </blockquote>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYFAxrOmFjGxesELo-UL6lduY6_cbAmLV7XAGWAULi8t3pjPbcjj7bVHHXVHvIi_qoRYSVAb_LMDn5cot8YTPG6UqlSCOWDE6IdQSKLu9edYwp7MN8rke1H3pemSeBusuU83RkLY3wlVef/s1600/Fabulous+Heart+of+Mekron+cover+small.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYFAxrOmFjGxesELo-UL6lduY6_cbAmLV7XAGWAULi8t3pjPbcjj7bVHHXVHvIi_qoRYSVAb_LMDn5cot8YTPG6UqlSCOWDE6IdQSKLu9edYwp7MN8rke1H3pemSeBusuU83RkLY3wlVef/s200/Fabulous+Heart+of+Mekron+cover+small.jpg" width="141" /></a><i>And can you uncover the horrendous secret that lies deep beneath Grimtooth’s caverns and back into his family’s history? It’s a great read and a useful campaign setting all in one book. What are you waiting for? Get yours today!</i></blockquote>
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<a href="http://darkwormcolt.blogspot.com/2019/01/the-fabulous-heart-of-mekron-my.html"><b>The Fabulous Heart of Mekron</b></a> by Norbert G. Matausch. Available from the <a href="http://darkwormcolt.blogspot.com/2019/01/the-fabulous-heart-of-mekron-my.html">author's blog in PDF for Free</a>. 12 pages. </div>
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<i>I've done it. I finally wrote my own personal D&D variant. It contains everything I like, including a super-quick and fun mass combat system. Have fun – and let me know how you like it!</i></blockquote>
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<a href="https://www.dragonsfoot.org/images/covers/FootprintsNo24.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.dragonsfoot.org/images/covers/FootprintsNo24.jpg" width="152" /></a><a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FT&fileid=460&watchfile="><b>Footprints #24</b></a>. Published by Dragonsfoot. Available from the <a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FT&fileid=460&watchfile=">Publisher in PDF for Free.</a> 86 pages.<br />
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<i>Contents</i> </blockquote>
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<ul>
<li><i>The Experience Check (article)</i></li>
<li><i>Centaur Background (article)</i></li>
<li><i>Revisiting the Ghost Tower (article/adventure)</i></li>
<li><i>Shards from the Workshop (creatures)</i></li>
<li><i>Dwarf Backgrounds (article)</i></li>
<li><i>The Western Monk (class)</i></li>
<li><i>The Skald (class)</i></li>
<li><i>Performance Spells (article)</i></li>
<li><i>Ruins of the River Gates (adventure)</i></li>
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<a href="https://www.drivethrurpg.com/images/6654/264489.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/6654/264489.jpg" width="154" /></a><a href="https://www.drivethrurpg.com/product/264489/Random-Fungi?affiliate_id=270713"><b>Random Fungi</b></a> by Shane Ward. Published by 3 Toadstools. Available from <a href="https://www.drivethrurpg.com/product/264489/Random-Fungi?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 45 pages.<br />
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<i>A collection of 50+ random tables for inspiration at the gaming table! Perfect for old school gaming.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/264456/Magic-Madness-7-Spells-For-OSR-Games?affiliate_id=270713"><b>Magic Madness 7: Spells For OSR Games</b></a> from Unbalanced Dice Games. Available from <a href="https://www.drivethrurpg.com/product/264456/Magic-Madness-7-Spells-For-OSR-Games?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 49 pages.<br />
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<a href="https://www.drivethrurpg.com/images/5168/264456.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5168/264456.jpg" width="247" /></a><i>7, seven! This is the SEVENTH Magic Madness. Turn it up, #7!<br />30 new spells:</i> </blockquote>
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<i>A ball of fire, earth, water and air that I can explode multiple times, Ball Of Elemental </i><i>Explosions.</i> </blockquote>
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<i>Something bad beats in the caster's chest. Something bad will beat in a foe's chest... Black Heart Beats is that bad thing.</i></blockquote>
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<i>Flesh To Machine, at last I can put the stone spell away and turn someone into a mech.... err... machine version of the thing.</i> </blockquote>
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<i>Male/female... it all melts away when one uses He/She Or The Thing. Now the Thing, that's something to talk about.. or run away from..</i> </blockquote>
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<i>Felininty, Felinity... oh Great Mother Cat grant me my 3 wishes... or something from catdom. Mother?</i> </blockquote>
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<i>I had control of this thing before so why not again? Time to cast Resume Control.<br />Ree Na Na has grown big on your soul. Fat fungus, it sprouts among us. Open up and let it out: Ree Na Na Rises!</i> </blockquote>
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<i>How can we fly everyone across the chasm? The Wings spell has the transport we need.<br />There's more spells then that but that's enough for a cat. Number 7, lucky seven with a kiss from Lady Luck. #7, it wants you but... ?</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/264005/SERPENTINE--Oldskull-Serpent-Folk?affiliate_id=270713"><b>SERPENTINE - Oldskull Serpent Folk</b></a> by Kent David Kelly. Available from <a href="https://www.drivethrurpg.com/product/264005/SERPENTINE--Oldskull-Serpent-Folk?affiliate_id=270713">DriveThruRPG in PDF for $2.99.</a> 41 pages.<br />
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<a href="https://www.drivethrurpg.com/images/7178/264005.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7178/264005.jpg" width="240" /></a><i><b>Slithering from out of the depths of Yoth and dread N’kai, they rise …<br /><br />Poisoning dreams, crushing the weak, conquering kingdoms,<br /><br />And your game world will never be the same.</b><br /><br />Infused with unified coils of deep lore shed from the writings of Lord Dunsany, Robert E. </i><i>Howard, Clark Ashton Smith, Abraham Merritt and H. P. Lovecraft, Oldskull Serpent Folk is an exciting new supplement for Basic, Expert, and Advanced old school fantasy role-playing games. Herein you will find details linking the Cthulhu Mythos, the Hyborian Mythos, the World of Oldskull, pulp fiction, and world mythology into a single cohesive whole … a villainous bestiary specifically designed to deepen and enhance your game’s monstrosities and the netherworld domain.</i></blockquote>
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<i>Details are found herein concerning the anthropomorphic serpent men (NPCs), humans infused with the power of ancestral serpent spirits (PCs), and naga-like eldritch horrors (inhuman monsters of considerable power). The detailed rules systems include: Viperous Metamorphosis, explaining how the serpent folk become more powerful and less sane by shedding their skin; Bond Serpents, a detailed snake familiar system for PC beast masters; the Soul Slaver caster class, being a hybrid cleric/magic-user with snake-derived and beguiling hypnotic powers; serpentine history and behavioral lore; extensive rules for special abilities, attacks, and defenses; and much more.<br /><br />Embrace the way of Yig and Thoth-Amon, and despair!<br /><br />A slithy, bighted, and anfractuous supplement from Kent David Kelly and Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/264057/SC3-Tales-from-The-Dales?affiliate_id=270713"><b>SC3 Tales from The Dales</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/264057/SC3-Tales-from-The-Dales?affiliate_id=270713">DriveThruRPG in PDF for $20.00</a>. 76 pages.<br />
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<i><b>TALES FROM THE DALES<br /><br />A selection of fantasy adventure compatible with first edition gaming and OSRIC™</b></i><i><b><br />Recommended for 4-6 player characters of level 1 to 6<br /><br />AN EXTRAORDINARY SET OF ADVENTURES AWAIT YOU!<br />Will you head down the wishing well and come back a hero?<br />Can you stand against the ancient fae fiend, The Pumpkin Man?<br />Are you able to best the beasts and puzzles of Madrigan’s Maze?<br />Can you defeat Krampus before he drags the bairns to Hell?</b><br /><br />Hello and welcome, adventurers and Game Masters!<br /><br />This supplement is an exciting gateway to adventure in a newly discovered portion of my campaign realm, THE DALES, the ancestral home of the dwarves, gnomes and halflings in my world. In this 76-page tome you will find FOUR COMPLETE, exciting modules to challenge you and your players. Your group is going to be introduced to a variety of challenges, in a number of settings, requiring several different skill sets. There are battles for sure, but there are also puzzles, traps and thinking problems!<br /><br /><ul>
<li><i>In <b>Down the Wishing Well</b>, the first module to introduce The Dales, you play a halfling character that has come of age and is being called down the wishing well by an ancient goddess.</i> </li>
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<li><i>In <b>The Pumpkin Man</b> the players take refuge at an old manor house, only to be called on to stand against an ancient fae fiend tormenting the family as part of an ancient curse.</i> </li>
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<li><i>Your players will be challenged to best the beasts and puzzles of an insane illusionist in <b>Mad Madrigan’s Maze</b>.</i> </li>
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<li><i>Lastly, in the adventure <b>Return of Krampus</b>, your players will be called on to defeat the demonic beastie Krampus, who has joined with a group of deep dwarves to attack a dwarven village and abscond with their bairns and a sacred hammer, forged by a god.</i> </li>
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<i>Inside this book you will find great Old-School art and completely detailed Old School maps, with detailed encounters for each area! This module also includes a detailed map of The Dales, done in the Old School style and complete with information on geography, local settlements, defenses, and areas for further exploration. This supplement also includes carefully PRE-GENERATED PLAYER CHARACTERS for use with each adventure! Each of the players is presented fully ready to play, with all of the necessary stats and gear. As a BONUS, these PCs are specially laid out so the GM can simply print out the page, cut out the characters sheets, and hand them out! Each player will be ready to go with their own handy mini character sheet! Lastly, this book includes <b>6 new monsters</b> and <b>9 new magic items</b> for your players to enjoy!<br /><br />This book serves up 76 pages of action and excitement (At a full retail value of $32.50, for only $20!!), and it is sure to please discerning GMs and players everywhere!<br /><br />As an <b>ADDED BONUS</b>, as a purchaser of one of my modules you also get, <b>ABSOLUTELY FREE</b>, a copy of the inaugural issue of my Old School RPG zone, <b>CAVALIER ATTITUDE!!</b></i></blockquote>
<a href="https://www.drivethrurpg.com/images/5914/263831.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5914/263831.jpg" width="226" /></a><a href="https://www.drivethrurpg.com/product/263831/Elegant-Fantasy-Artifact-Generator?affiliate_id=270713"><b>Elegant Fantasy Artifact Generator</b></a> by Raphael Sadowski. Published by Nine Tongues Tales. Available from <a href="https://www.drivethrurpg.com/product/263831/Elegant-Fantasy-Artifact-Generator?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 15 pages.<br />
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<i>By Artifact we mean something MORE than your ordinary healing potion or +1 sword. We mean something meaningful. Scary. Something awesome and strange.<br /><br />Most other magic item random generators treat artifacts only as a slightly more powerful versions of typical items found in your game. But not this one. Let me present to you the Elegant Fantasy Artifact Generator. It’s design should help you find inspiration to create anything, from satellite swords, to singing sands.</i> </blockquote>
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<i>As always with the Elegant Fantasy series – I’ll leave writing down the stats for yourself. You know your game. You’ll do it better than I would. And I don’t want to leave you with mashed-up mess of random stats. I want to leave you with a cool idea for an elegant item, one you can polish yourself.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/264114/White-Box-Quests--Moans-of-Dead?affiliate_id=270713">White Box Quests - Moans of Dead</a> </b>by Knighthelm. Available from <a href="https://www.drivethrurpg.com/product/264114/White-Box-Quests--Moans-of-Dead?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 14 pages.</div>
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<a href="https://www.drivethrurpg.com/images/13260/264114.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13260/264114.jpg" width="247" /></a><i>Citizens of the small Village of Iceshire claim they can hear what they believe sounds like </i><i>the moaning of dead humans from the snow capped Elrumir Woods north of their tiny civilization. And as the cycles of time pass, so does the closeness and number of the wailing increase. It is believed by the villagers that once benign Wizard Craedric, now a constantly cackling and screaming Liche, has plans to unleash a horde of undead upon the populace and throughout all of Winterlight Valley. Further ascertaining these fears is the Cleric of the Gray Pearl Moon’s frequent Nightmares of “flesh rippers” eating the villagers by the darkness of a “soon to come” morning.</i></blockquote>
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<i><br />This adventure is part one of a three part campaign (each a separate publication): Shadow of the Corpse Tree and Ascent to Heaven are acts 2 and 3 respectively. Moans of Dead is an Adventure for 2 to 6 Swords & Wizardry White Box characters at first level. After arriving at Iceshire, player’s characters are hired by the Cleric of the Gray Pearl Moon to Quest to cease the wailing heard at night from the Elrumir Woods. However, before their departure, the Liche attacks Iceshire with a small army of undead as they prepare to venture into the snow laden Woods from Iceshire’s Hallowed Halls.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9559/264164.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9559/264164.jpg" width="133" /></a><a href="https://www.drivethrurpg.com/product/264164/Mongoni-Island?affiliate_id=270713"><b>Mongoni Island</b></a> by Ken St. Andre. Published by Trollhalla Press. Available from <a href="https://www.drivethrurpg.com/product/264164/Mongoni-Island?affiliate_id=270713">DriveThruRPG in </a><a href="https://www.drivethrurpg.com/product/264164/Mongoni-Island?affiliate_id=270713">PDF for $3.95</a>. 64 pages.<br />
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<i>Stranded with scant hope of escape, can you and your crew survive long enough to learn the island's secrets, and get away with a fabulous treasure, or is death the only way out? This is a Game Master module that mixes Tunnels and Trolls with pirate adventure in a setting straight out of Edgar Rice Burroughs styled jungle adventure.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/264197/CASTLE-OLDSKULL--Oldskull-Plague-Doctors?affiliate_id=270713"><b>CASTLE OLDSKULL - Oldskull Plague Doctors</b></a> by Kent David Kelly. Available from <a href="https://www.drivethrurpg.com/product/264197/CASTLE-OLDSKULL--Oldskull-Plague-Doctors?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 51 pages. </div>
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<a href="https://www.drivethrurpg.com/images/7178/264197.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7178/264197.jpg" width="240" /></a><i><b>They stand in defiance where others cannot endure …<br /><br />Scions of faith, eradicators of undeath,<br /><br />Annihilators of the Legion of the Chaos Plague.<br /><br />Do you dare to assume the covenant and mantle of the Mercy Killers,<br /><br />The ultimate expert-difficulty adventurer class within the World of Oldskull?</b></i><i><br /><br />The PLAGUE DOCTOR is a unique, lore-heavy sub-class of the cleric. In addition to details concerning their place in the game world (pertaining to gods of healing, the Black Death, the undead, vermin and wererats, the coming Apocalypse, arcane plagues, and so forth), you will also find rules concerning the surprising combative nature of the class: annihilation of the undead, parrying canes, purging aspergillums, and infestation-destroying alchemical incendiaries. So if you’d like to play a hybrid crusader / healer / mad bomber who looks like a gothic raven of death, you’ve come to the right place!<br /><br />Systems featured in this deluxe class supplement include: plague doctor deity selection, a plethora of level titles and roles, unique spell selections, hospitale stronghold founding, vermin eradication, incendiaries, and an arsenal of equipment, including masks, canes, mantles, and those ever-glorious alchemical explosive vials.<br /><br />So what are you waiting for? Purge the unclean! Purge them all!<br /><br />Another fine gaming supplement from Kent David Kelly and Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/263589/Places-of-Power?affiliate_id=270713"><b>Places of Power</b></a> by HomeBruGuru. Available from <a href="https://www.drivethrurpg.com/product/263589/Places-of-Power?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 9 pages.<br />
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<i>Dare you walk the pilgrims path to the Fane of the Broken Sepulchre, tread upon an ancient battlefield seeking the Lodge of the War Ghost or raid the Tomb of Sargon Saar?</i> </blockquote>
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<i>Places of Power for the Low Fantasy Gaming RPG gives the GM guidelines for creating mystical locations which offer more than mere loot within your LFG campaign. Places of Power ARE the treasure your adventurers seek, each gifting the worthy with powers and abilities beyond the normal limitations of mortal mastery.</i> </blockquote>
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<i>Either use the template for one or more of the locations detailed herein or use the guidelines to create your own. But whatever you do, ensure that any adventurer seeking them out knows that power always has a price...</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/264227/Artifacts-of-the-Wastelands?affiliate_id=270713">Artifacts of the Wastelands</a> </b>by Derek Holland, Skirmisher Game Development Group. Published by Skirmisher Games. Available from <a href="https://www.drivethrurpg.com/product/264227/Artifacts-of-the-Wastelands?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 16 pages.<br />
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<a href="https://www.drivethrurpg.com/images/2132/264227.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2132/264227.jpg" width="247" /></a><i>One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane </i><i>objects might enter the realms of the fantastic.</i></blockquote>
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<i><br />This publication delves into four very different kinds of technology. Cloaks include several forms of high-technology outerwear, including capes and ponchos. Virtual Matter Projectors explore the possibility that the ancients could make items that existed only while the devices used to create their component particles was on. Anti-Technology Weapons were designed to cope with the need to prevent machines from running amok. Formulae, chemistry’s third iteration, use the detritus of a dead world and the pollution of superscience found in soil, water, and flesh to constitute something bordering on magic.<br /><br />Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant Future retroclone of Gamma World, and easily adaptable for many others.<br /> </i></blockquote>
<a href="https://www.drivethrurpg.com/product/264509/Gregorius21778-Looks--Loot-for-PostApocalyptic-Motorized-Nomads?affiliate_id=270713"><b>Gregorius21778: Looks & Loot for Post-Apocalyptic Motorized Nomads</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/264509/Gregorius21778-Looks--Loot-for-PostApocalyptic-Motorized-Nomads?affiliate_id=270713">DriveThruRPG in PDF for $1.50</a>. 9 pages.<br />
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<a href="https://www.drivethrurpg.com/images/9476/264509.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/264509.jpg" width="226" /></a><i>Looks & Loot for Post-Apocalyptic Motorized Nomads is a system neutral GM aid that provides inspiration for<br /><br />general vehicle types and their modifications (two tables with 17 and 12 entries each)</i><i><br /><br />descriptions of individual nomads (a table with 50 entries about clothing and other characteristic traits)<br /><br />possessions that may be looted (or traded) from a nomadic group (a table with 99 entries in total).</i> </blockquote>
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<i>While all tables may be used as d100 random tables, they are truly meant as a “check lists” that the GM may consult to create an encounter or NPC. A few notes about selected entries inform the GM about the potential meaning of the presence or absence of an item (loot) or car. The final page includes some advertise about products of both the author (me!) as well as other indie publishers that may proof useful to a GM in a Mad-Max-style setting.<br /><br />The emphasize of this supplement is on nomads, not marauders or raiders (for these, please see <a href="https://www.drivethrurpg.com/product/171596/Gregorius21778-Looks--Details-of-postapocalyptic-marauders?affiliate_id=270713">Looks & Details of Post-Apocalyptic Marauders</a> and <a href="https://www.drivethrurpg.com/product/176570/Gregorius21778-Loot-tables-for-stuff-inside-of-postapocalyptic-battlecars?affiliate_id=270713">Loot Tables for Stuff inside of Post-Apocalyptic Battle-Cars</a>).</i> </blockquote>
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<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
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<a href="https://publishing.andrewsmcmeel.com/catalog/detail?sku=9781524851668"><b>ZWEIHANDER Grim & Perilous RPG</b></a> by Daniel Fox. Now published by Andrews McMeel Publishing. Available for Pre-Order, 6-11 release date, for $65. Order from <a href="https://www.amazon.com/gp/product/1524851663?&_encoding=UTF8&tag=andrewsmcmeelpublishing-20">Amazon, et al. (Amazon lists $51.35 and a May 14 release date</a>.) See the <a href="https://publishing.andrewsmcmeel.com/catalog/detail?sku=9781524851668">publisher page</a> for other outlets, prices, etc.</div>
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<blockquote class="tr_bq">
<a href="https://images-na.ssl-images-amazon.com/images/I/5195iXid5SL._SX394_BO1,204,203,200_.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://images-na.ssl-images-amazon.com/images/I/5195iXid5SL._SX394_BO1,204,203,200_.jpg" width="253" /></a><i>2018 ENnie gold winner of Best Game and Product Of The Year, this revised edition is </i><i>published in celebration with Andrews McMeel Publishing and features an all-new layout, rules clarifications, and errata updates from 2018.</i></blockquote>
<blockquote class="tr_bq">
<i>As featured on Forbes.com, ranked one of the best-selling RPGs of all time at DriveThruRPG as an Adamantine Metal product and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classic tabletop role-playing games you may already be familiar with. The community calls this style of gaming the “pathetic aesthetic,” but we simply call it grim & perilous gaming.<br /><br />ZWEIHÄNDER Grim & Perilous RPG is a fantasy tabletop role-playing game, one where adventurers will:<br /><br />Live in a gritty, "realistic" fantasy world<br />Make morally gray decisions & enact vicious reprisals<br />Uncover insidious plots & political intrigue<br />Desperately fight in clandestine & open field combat<br />Defend themselves from injuries, madness & mutations<br />Take part in heart-pumping chase scenes<br />Venture into the wilderness & survive its perils<br />Encounter sanity-blasting creatures & their minions<br /><br />Using the classical d100 system, you will create grim characters, write perilous adventures and build low fantasy & dark fantasy campaigns. These rules are perfectly suitable to run Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastards or other "grimdark"-inspired media.<br /> <br />This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice.<br /><br />ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/44/17037.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17037.jpg" width="250" /></a><b><a href="https://www.drivethrurpg.com/product/17037/G13-Against-the-Giants-1e?affiliate_id=270713">G1-3 Against the Giants (1e)</a> </b>by Gary Gygax. Published by WotC. Available from <a href="https://www.drivethrurpg.com/product/17037/G13-Against-the-Giants-1e?affiliate_id=270713">DriveThruRPG in Print/PDF combo for $11.99, in Print for $9.99 and in PDF for $4.99</a>. 32 pages.<br />
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<i>Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants.<br /><br />This material was originally published as three separate adventures: G1: "Steading of the Giant Chief"; G2: "The Glacial Rift of the Frost Giant Jarl"; and G3: "Hall of the Fire Giant King." Contained herein are referee notes, background information, maps, and exploration keys for three complete adventures using the Advanced Dungeons & Dragons rules.<br /><br />This adventure can be used alone or as the first in a series of adventures that includes D1: "Descent into the Depths of the Earth," D2: "Shrine of the Kuo-Toa," D3: "Vault of the Drow," and Q1: "Queen of the Demonweb Pits."<br /><br />For characters levels 8-12.</i><i> </i></blockquote>
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<a href="http://www.lulu.com/shop/omer-golan-joel-and-josh-peters/cepheus-light-pocket-edition/paperback/product-23927006.html"><b>Cepheus Light: Pocket Edition</b></a> by Omer Golan-Joel & Josh Peters. Available from <a href="http://www.lulu.com/shop/omer-golan-joel-and-josh-peters/cepheus-light-pocket-edition/paperback/product-23927006.html">Lulu in Print for $10.00</a>. 196 pages. </div>
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23927006&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Cepheus Light: Pocket Edition" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23927006&resolution=320" /></a></div>
<i>Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate </i><i>spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Light puts you in the shoes of an adventurer visiting distant stars and encountering untold alien wonders. Whether you are a seasoned player looking for a rules-light game, or a new gamer wanting to experience what science-fiction role-playing games are all about, Cepheus Light opens your way forward.</i> </blockquote>
<blockquote class="tr_bq">
<i>Cepheus Light is a set of rules for playing classic science fiction games. It includes rules on creating characters, resolving actions, fighting other creatures, and engaging in space battles, generating worlds, handling the risks of interstellar speculative trading, exploring new worlds, and many other activities.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/261982/The-Winter-Witch-for-Swords--Wizardry?affiliate_id=270713">The Winter Witch for Swords & Wizardry</a> </b>by Timothy S. Brannan. Published by The Other Side Publishing. Now available in a <a href="https://www.drivethrurpg.com/product/261982/The-Winter-Witch-for-Swords--Wizardry?affiliate_id=270713">Print/PDF combo for $9.99. In PDF for $2.99</a>. 74 pages.<br />
(<a href="http://theotherside.timsbrannan.com/2019/01/the-winter-witch-in-print.html">See this note from the author about discounts for those who already purchased the PDF</a>.)<br />
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<i> <b>Ice and Snow</b>. </i> </blockquote>
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<a href="https://www.drivethrurpg.com/images/8419/261982.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8419/261982.jpg" width="227" /></a><i>Come to lands of the Winter Witch and her cohorts, the Volva, the Warden and the deadly</i><i> Winter Warlock.</i> </blockquote>
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<i>With this book, you can now learn the secrets of the Winter Witch, the living personification of all that makes winter the most dazzling and the most dangerous season.</i> </blockquote>
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<i>Inside you will find</i> </blockquote>
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<ul>
<li><i>The Winter Witch tradition and the Winter Warlock Pact</i></li>
<li><i>The Vǫlva and Warden classes</i></li>
<li><i>New races for S&W Complete to suit the winter world.</i></li>
<li><i>130+ witch spells</i></li>
<li><i>100+ Warlock spells</i></li>
<li><i>14 Cleric spells </i></li>
<li><i>40+ Druid and Magic-User spells </i></li>
<li><i>50+ Monsters</i></li>
<li><i>New Treasure, magic items and artifacts of powerful witches.</i> </li>
</ul>
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<i>All for your Swords & Wizardry games!</i></blockquote>
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<i>Winter is here, are you ready.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/264093/Ruins-of-Quinstead?affiliate_id=270713"><b>Ruins of Quinstead</b></a> by Roland O' Connell. Published by Gamer's Group Publications. Available from <a href="https://www.drivethrurpg.com/product/264093/Ruins-of-Quinstead?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 46 pages.<br />
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<a href="https://www.drivethrurpg.com/images/14213/264093.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14213/264093.jpg" width="247" /></a></div>
<blockquote class="tr_bq">
<i> Step into the exciting, new realms of Gamer's Group Publications and experience fantasy </i><i>role playing at its finest. The Ruins of Quinstead is the first in a series of fantasy role playing adventures produced by Gamer's Group Publications and is designed to be placed into an existing campaign setting. The Ruins of Quinstead is an OSR adventure module for character levels 1 to 12. This 1st printing of the Ruins of Quinstead was originally released as a limited print in 1994.</i></blockquote>
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<i><b>BACKGROUND:</b><br /><br />Over 100 years ago the castle Quinstead was constructed. The castle was built for "Gordax the Terrible" by over 200 Dwarven slaves. Legends say that Gordax led a powerful army that overthrew a huge dwarven mountain. The resistance was quickly crushed, and the army claimed a treasure valued at over 100,000 gold coins; not to mention hundreds of suits of fine dwarven armor.<br /><br />Boltak, the leader of the army, kept the armor, weapons, and a small amount of the treasure, while Gordax kept the remaining treasure and claimed hundreds of dwarven slaves.<br /><br />Named after his wife Quiniver, the Quinstead castle took several years to construct. After its completion, Gordax and Quiniver kept pretty much to themselves, visiting no one, and having few visitors, not much was heard from them for some 25 years.<br /><br />Then, rumors tell that one spring morning Gordax went out to inspect the crops. When he returned, he found that his beloved Quiniver had hanged herself. Some say it was suicide, but others say it was the wrath of a powerful being from the lower planes. What happened next is unclear. Gordax released all his slaves and servants, pulled the drawbridge, and was never heard from again.<br /><br />For some 50 years the castle stood dormant. But then, strange things began to happen. Townsfolk began to disappear, screams and moans could be heard echoing from the castle at night, and strange winged creatures could be seen flying about the castle in the moonlight.<br /><br />News of the hauntings was sent by messenger to one of the area’s most powerful nobles. Soon, an army equipped with ballista, catapults, and other siege equipment laid war against the castle. It was quickly reduced to broken masses of crumpled walls. The hauntings stopped and things returned to normal.<br /><br />Then one day, a group of the town’s leaders decided to inspect the ruins. When they did, they discovered only a few small structures still intact. They also found a service entrance along the west side of the castle. This entrance was left untouched by the noble's siege. Upon this discovery, the town's leaders decided to have some of the town's most respected adventures enter the ruins and report their find.<br /><br />Soon, a party of twelve was assembled and went into the ruins. For two weeks the town waited, but received no answer, then the last survivor came out of the ruins. He told stories of horrid creatures attacking in great numbers and of an arena where the servants of good are forced to do battle with one another.<br /><br />Hearing this news the town's leaders decided to have the town's most experienced blacksmith construct a huge padlock and chain to lock Quinstead's service entrance forever.<br /><br />Recently, a band of adventurers passing by the ruins has reported that someone or something is rebuilding the castle. This has the leaders somewhat worried. Does this pose a threat to the community?<br /><br />What happened to the treasure of Gordax? Perhaps, a strong party of adventurers could answer these questions if they could enter and survive the "RUINS OF QUINSTEAD".<br /><br />This 1st printing of the Ruins of Quinstead 46 page module includes:<br /><ul>
<li><i>Three complete dungeon levels with over 70 rooms to explore.</i></li>
<li><i>Two new monsters (The Thantos and Garznik the demon).</i></li>
<li><i>Several new spells and magic items.</i></li>
</ul>
</i></blockquote>
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<a href="https://cdn.shopify.com/s/files/1/0025/6006/5625/products/Witchburner_v2_Exalted_Funeral_First_Edition_-_cover_large_1_1024x1024@2x.jpg?v=1547450563" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://cdn.shopify.com/s/files/1/0025/6006/5625/products/Witchburner_v2_Exalted_Funeral_First_Edition_-_cover_large_1_1024x1024@2x.jpg?v=1547450563" width="133" /></a><a href="https://cdn.shopify.com/s/files/1/0025/6006/5625/products/Witchburner_v2_Exalted_Funeral_First_Edition_-_cover_large_1_1024x1024@2x.jpg?v=1547450563" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><i></i></a><br />
<h3>
Whoa, That<i> </i>was Fast!</h3>
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<a href="https://www.exaltedfuneral.com/">Exalted Funeral</a> announced a Pre-order for their printing of Luka Rejec's Witchburner: Funeral Edition. It sold out in like a couple of days! The author tells me there will be another printing, so if you're interested keep an eye on the Publisher's page. They have other cool stuff to look at, as well. </div>
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And for a few words from the author, check out this post:<br />
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<a href="https://www.wizardthieffighter.com/2019/why-witchburner-exists-and-what-it-tries-to-do/">Why Witchburner Exists and What It Tries To Do</a><br />
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<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
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Jay Murphy of <a href="https://vanishingtower.blogspot.com/p/carcosa-random-generators.html">The Vanishing Tower has some Carcosa Random Generators</a>. </div>
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Arnold K. of <a href="https://goblinpunch.blogspot.com/2019/01/you-walk-into-tavern.html">Goblin Punch posted You Walk Into a Tavern - d20 Tavern Conversations</a>. </div>
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<a href="https://dungeonspossums.blogspot.com/2019/01/1d20-noteworthy-bar-patrons.html">Dungeons and Possums gives you 1d20 Noteworthy Bar Patrons.</a> </div>
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Jay Murphy of <a href="https://buildingsarepeople.blogspot.com/2019/01/random-encounter-template-generator.html">Buildings are People posted a Random Encounter Template Generator.</a></div>
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David Baymiller of <a href="https://theosrlibrary.blogspot.com/2019/01/osr-star-wars-revision-starship-rules_17.html">The OSR Library continues his OSR Star Wars Revision: Starship Rules Part Two: Combat.</a> (See <a href="https://theosrlibrary.blogspot.com/2019/01/osr-star-wars-revision-starship-rules.html">Part One as well, here</a>. )</div>
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Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2019/01/three-hexes-exodus.html">Chicagowiz's Games continues his Three Hexes series with The Exodus.</a></div>
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<a href="https://www.drivethrurpg.com/images/2795/141032.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2795/141032.jpg" width="222" /></a>Michael Raston of <a href="http://lizardmandiaries.blogspot.com/2019/01/a-suburb-of-infinigrad-angels-burial.html">The Lizard Man Diaries posted A Suburb of Infinigrad: The Angel's Burial </a><a href="http://lizardmandiaries.blogspot.com/2019/01/a-suburb-of-infinigrad-angels-burial.html">Ground. Part 1: Overview, Landmarks and Populace</a>, and a <a href="http://lizardmandiaries.blogspot.com/search/label/Infinigrad">bunch of other Infinigrad stuff.</a></div>
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Brian Harbron of <a href="https://blog.thesconesalone.com/2019/01/denser-die-drop-tables-for-red-pleasant.html">The Scones Alone made some Denser Die Drop Tables for A Red & Pleasant Land.</a> And <a href="https://blog.thesconesalone.com/2019/01/names-for-place.html">Names for Places in Voivodja.</a> And <a href="https://blog.thesconesalone.com/2019/01/referee-control-panels-for-red-pleasant.html">Referee Control Panels for A Red & Pleasant Land.</a> </div>
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Jason Vey of <a href="https://wastedlandsfantasy.blogspot.com/2019/01/psionics-part-iv-original-and-advanced.html">The Wasted Lands continues his series with Psionics Part IV: Original and Advanced Edition Psionics in Other Games.</a> (see <a href="https://wastedlandsfantasy.blogspot.com/2019/01/psionics-in-dungeons-dragons-part-iii.html">earlier post in the series posted this week as well</a>.)</div>
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Simon Forster of <a href="https://www.theskyfullofdust.co.uk/the-prison-of-st-lucy/">…and the sky full of dust posted The Prison of St. Lucy. 6 page PDF.</a></div>
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Courtney Campbell of <a href="http://hackslashmaster.blogspot.com/2019/01/on-gygax-design-iv.html">Hack & Slash posted On Gygax Design IV</a>.</div>
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Shane Ward of 3 <a href="http://3toadstools.blogspot.com/2019/01/d30-drinking-carousing-and-general.html">Toadstools Publishing posted d30 - DRINKING, CAROUSING AND GENERAL MERRYMAKING.</a></div>
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Anne of <a href="https://diyanddragons.blogspot.com/2019/01/secret-santicorn-2018.html">DIY & Dragons posted Secret Santicorn 2018 </a>- Links to the various Santicorn postings for the year. </div>
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Saker Tarsos of <a href="https://tarsostheorem.blogspot.com/2019/01/various-name-generators.html">Tarsos Theorem posted Various Name Generators. </a><br />
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John D. Higgins posted <a href="https://drive.google.com/file/d/1xUt-3TDGAI_l0j7klR24kFxQD2VvGT0f/view">The Omaha Campaign - 37 page PDF. Link is direct to Google Drive file. </a><br />
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Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/01/dragon-generator-2-electric-boogaloo.html">Remixes and Revelations posted Dragon Generator 2: Electric Boogaloo.</a></div>
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<h3>
Maptime</h3>
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Robin D of <a href="https://breathofmystara.blogspot.com/2019/01/an-inbetween-complete-mapping-list.html#more">Breath of Mystara posted this collection of her Mystara maps.</a> </div>
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<a href="https://www.cryptocartographer.net/blog/wykaree-tower">CryptoCartographer.net posted Wykaree Tower - 3 page PDF.</a> </div>
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Dyson Logos of <a href="https://dysonlogos.blog/2019/01/17/the-seven-spires/">Dyson's Dodecahedron posted The Seven Spires</a> and <a href="https://dysonlogos.blog/2019/01/14/hollowstone/">the Hollowstone Bandit Camp.</a><br />
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<h3>
Reviews & Play Reports</h3>
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Fafhrd the Fell of <a href="https://darklandsstrangemoons.blogspot.com/2019/01/dark-fantasy-basic-players-guide-review.html">In Dark Lands Under Strange Moons reviews Dark Fantasy Basic Player's Guide.</a> </div>
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Rol Añejo has a <a href="https://youtu.be/o9-hui7MEzY">YouTube review of Vieja Escuela: The Role-Playing Game (Review in English).</a><br />
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Robert Morris of <a href="https://backtothekeep.blogspot.com/2019/01/games-masters-tarot.html">Back to the Keep takes a look at the Games Masters Tarot.</a></div>
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<a href="https://ynasmidgard.blogspot.com/2019/01/review-tar-pits-of-bone-toilers.html">Ynas Midgard's RPG Blog posted a review of Tar Pits of the Bone Toilers.</a> </div>
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Jeremy of <a href="http://osrnews.blogspot.com/2019/01/the-sepulcher-of-burning-king-review.html">OSR News and Reviews takes a look at The Sepulcher of the Burning King. </a></div>
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From <a href="https://youtu.be/BnvEw7Cr0go">The Dungeon Musings YouTube Channel: Actual Play - Scarlet Heroes - B/X D&D: Barrowmaze Beckons.</a></div>
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Brian Harbron of <a href="https://blog.thesconesalone.com/2019/01/a-red-pleasant-land-part-15-beware.html">The Scones Alone tells us about A Red & Pleasant Land, Part 15: Beware the "Cheese Snake."</a></div>
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Timothy Brannan of <a href="http://theotherside.timsbrannan.com/2019/01/review-dark-places-demogorgons-ufo.html">The Other Side posted a review of Dark Places & Demogorgons The UFO Investigator's Handbook</a> and <a href="http://theotherside.timsbrannan.com/2019/01/review-dark-places-demogorgons-cryptid.html">Dark Places & Demogorgons Cryptid Manual.</a></div>
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Bryce Lynch of <a href="https://tenfootpole.org/ironspike/?p=4817">tenfootpole.org reviews The Things Lost to Time</a> and <a href="https://tenfootpole.org/ironspike/?p=4807">Treachery Isle. </a></div>
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Tamás Illés of <a href="https://vorpalmace.blogspot.com/2019/01/review-quack-keep.html">Vorpal Mace reviews Quack Keep.</a> </div>
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Wizard Lizard of <a href="https://undergroundadv.blogspot.com/2019/01/scourge-of-tikbalang-session-report.html">Underground Adventures posted Scourge of Tikbalang - Session Report & (Very) Short Review.</a></div>
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<a href="https://gregorius21778.wordpress.com/2019/01/15/anothers-releases-a-magical-bow/">GREGORIUS21778 tells us about the Elegant Fantasy Artifact Generator.</a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-sj2ORsoOJjEh2QD0ktMc8hENrZEck_hOVUXkHtySiWSjy0_TDqd-ZdkBYdUam2ToPEXpbRf_0QyIaGmd0wuQoxVzt2bVjLFFPZ4nndgYZfvsVI2VKb-lQQ3XuDjTRBFoWGul7yUaWEds/s1600/Fight+On+08.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-sj2ORsoOJjEh2QD0ktMc8hENrZEck_hOVUXkHtySiWSjy0_TDqd-ZdkBYdUam2ToPEXpbRf_0QyIaGmd0wuQoxVzt2bVjLFFPZ4nndgYZfvsVI2VKb-lQQ3XuDjTRBFoWGul7yUaWEds/s320/Fight+On+08.jpg" width="247" /></a></div>
Jeremy "frothsof" Smith of the <a href="http://frothsofdnd.blogspot.com/">Thought Eater</a> blog has a podcast, <a href="https://anchor.fm/thoughteater">Frothcast and talks about his Night Below campaign, cool stuff he found on blogs and other stuff. </a></div>
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Courtney Campbell of Hack & Slash fame posted a commercial on <a href="https://youtu.be/hso1yuPWuUM">YouTube for his new Hexplore! release. </a></div>
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<a href="https://dungeonspossums.blogspot.com/2019/01/review-fight-on-5-8.html">Dungeons and Possums reviews Fight On! 5-8.</a></div>
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2019/01/a-mythic-primer.html">Reviews from R'lyeh takes a look at The Glorantha Sourcebook. </a><br />
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Antonios S posted some LotFP reviews to RPG.net. <a href="https://twitter.com/Antonios7S">Links from their Twitter page.</a><br />
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Chris Hall of <a href="http://thebrookmerechronicles.blogspot.com/2019/01/gm-notes-morgansfort-session-11.html">The Brookmere Chronicles posted GM Notes - Morgansfort Session 11.</a><br />
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DADSANGRY of <a href="https://rollingboxcars.com/2019/01/14/thoughts-on-bayt-al-az-a-new-mythos-infused-magazine/">Rolling Boxcars posted Thoughts on Bayt Al Azif.</a> </div>
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And in Other News...</h3>
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<a href="https://www.chaosium.com/bloglooking-for-gms-for-forthcoming-cons/">Chaosium is looking for GM's. </a></div>
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<a href="https://d101games.com/2019/01/14/sign-up-the-new-d101-games-newsletter/">Sign up the new D101 Games Newsletter.</a><br />
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James Raggi finally updates his <a href="https://youtu.be/Wzti65ZJJrc">YouTube channel with this LotFP Summit + Live Chat! </a></div>
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Kickstarters, etc.</h3>
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<a href="https://teylen.blog/2019/01/13/crowdfunding-collection-92/">Teylen's RPG Corner posted Crowdfunding Collection #92.</a><br />
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/thomas-biskup/the-adom-ancient-domains-of-mystery-roleplaying-ga/widget/card.html?v=2" width="220"></iframe></div>
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And That's It for This Week...</h3>
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com6tag:blogger.com,1999:blog-2978232334912384498.post-36567713357365481942019-01-12T16:02:00.000-06:002019-01-12T16:11:44.566-06:00The OSR News: January 12, 2019<i>The OSR goes West, the Cepheus Engine is getting a lot of love and there's an RPG Gazetteer from Tenkar's G+ community. Pacesetter Games unloads a flood of modules on DTRPG and yet more Kickstarters make the scene. All this and more in this weeks News!</i><br />
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New Releases</h3>
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<a href="https://lh3.googleusercontent.com/X3Hz0kdKqdhvd2exvxXheb6E-zFkqWHvCPGFW9BjzMD767yzwPrhVaTj9GLAuUhE4R_rz-oqMr0=w260-h195-n-rw" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Photo" border="0" src="https://lh3.googleusercontent.com/X3Hz0kdKqdhvd2exvxXheb6E-zFkqWHvCPGFW9BjzMD767yzwPrhVaTj9GLAuUhE4R_rz-oqMr0=w260-h195-n-rw" /></a><a href="http://www.lulu.com/shop/jed-mcclure-and-frabrice-kahlong-brabon-and-hal-burdick-and-blackie-carbon/eilean-dubh-the-black-isle-gazetteer/paperback/product-23940739.html"><b>Eilean Dubh: The Black Isle Gazetteer</b> </a>by the Tenkar's Tavern G+ community. Wraparound Cover by Luka Rejec. <a href="http://www.lulu.com/shop/jed-mcclure-and-frabrice-kahlong-brabon-and-hal-burdick-and-blackie-carbon/eilean-dubh-the-black-isle-gazetteer/paperback/product-23940739.html">Available from Lulu in Print for $25.66</a>. 442 pages.<br />
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<a href="https://static.lulu.com/browse/product_thumbnail.php?productId=23940739&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Eilean Dubh: The Black Isle Gazetteer" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23940739&resolution=320" /></a><br />
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<i>Eilean Dubh: The Black Isle is a fantasy setting created through the Tenkar's Tavern G+ community. The island is described via articles each by different authors, focusing on a single Hex microsetting. This is a fan RPG project, and is offered at cost. All content is the property of the individual authors.</i></blockquote>
<a href="https://heimatderkatastrophe.bandcamp.com/album/hdk-33-tales-from-the-inn-at-the-edge-of-the-world"><b>HDK 33 † Tales from the inn at the edge of the world</b></a><br />
by V.A. Published by Heimat Der Katastrophe. Available from <a href="https://heimatderkatastrophe.bandcamp.com/album/hdk-33-tales-from-the-inn-at-the-edge-of-the-world">the publisher as a Digital Album for €4. </a>Listen to tracks online for free (not sure if there is a limit to this or not. Haven't found it yet if there is.) Limited Edition Cassette sold out. </div>
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<a href="https://f4.bcbits.com/img/a0289426079_16.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://f4.bcbits.com/img/a0289426079_16.jpg" width="320" /></a>(They always sell out of their physical copies fast and I was a couple of weeks late to this particular party. Apologies dear readers. I'm seeing more interest in Dungeon Synth of late and if you know of any other good sources for this sort of material, please do </div>
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let me know.)</div>
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<i>To celebrate Christmas in our own way, we have gathered together some of the musicians who have collaborated with us over the last year, asking them to write an unreleased song. We recorded their music in the "Inn at the Edge of the World" during a night of revelries and magic (as you can see in the tape cover). So "Tales ..." is the result of this meeting featuring the filthy KOBOLD and the fetid GNOLL, THONGOR the barbarian, a mysterious wanderer with one eye and the broken sword, the gloomy DOOM CATACOMB from the dying realms of Zotique, the two talented Italian dungeon-synthers SIDEREAL FORTRESS and BLACK TIGER, and those agglomerations of pixels that are BASIC DUNGEON and 1Kbyte DUNGEON.</i></blockquote>
<a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=459&watchfile="><b>LBM: Secrets of Black Marsh</b></a> by Claude M. LeBrun. Published by Dragonsfoot. Available from the <a href="https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=459&watchfile=">Publisher's site in PDF for Free</a>. 35 pages.<br />
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<i>Black Marsh is a large wilderness area, most of it unknown and unexplored. Over the years many explorers have entered the marsh never to be heard from again. Those that have returned brought back tales so outrageous that people thought the explorers were insane. Rumors about the Black Marsh tell about a treasure trove hidden somewhere in its depths. Does your party have what it takes to survive this dreaded place? An adventure for 4-6 characters of Levels 10-14.</i></blockquote>
<a href="http://www.lulu.com/shop/tim-snider/deviant-database-20/paperback/product-23943849.html"><b>Deviant Database 2.0</b></a> By Tim Snider. Available from<a href="http://www.lulu.com/shop/tim-snider/deviant-database-20/paperback/product-23943849.html"> Lulu in Print for $9.95</a>. 48 pages.<br />
<blockquote class="tr_bq">
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23943849&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Deviant Database 2.0" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23943849&resolution=320" /></a><i>ADDITIONAL ABOMINATIONS!<br /><br />In this fiendish follow-up to the original “Deviant Database,” your players will meet 44 </i><i>new twisted abominations lurking within The Savage AfterWorld!</i></blockquote>
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<i><br />• Gargantuan grotesqueries like the Bro’ding and Pangaea wander the ruined world like walking mountains and living islands!<br /><br />• Analog assailants like the Computer Bug and Mechanobane are driven to rend and consume your robotic player characters!<br /><br />• Hybrid humanoids like the Mako, Pwnees, and Clotted Ones welcome all visitors! (But will they allow them to ever leave?)<br /><br />The Deviant Database 2.0 is fully compatible with Goblinoid Games' "Mutant Future" and "Labyrinth Lord" RPGs as well as other Original Edition Fantasy RPGs.</i></blockquote>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNzvEKs1Rh5DodAgoJMrLvSpi5azC-ZvAoiMqIcpuuhGASM13jLZLWyA-twdgPgfIazddQGwrZMduG_dfhZYx3imaE2fQuMuNiIH0QyPO607sq4Dg3aT_41pKw20wOzU4AkecLEjUjio-v/s1600/MoonhopCover.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNzvEKs1Rh5DodAgoJMrLvSpi5azC-ZvAoiMqIcpuuhGASM13jLZLWyA-twdgPgfIazddQGwrZMduG_dfhZYx3imaE2fQuMuNiIH0QyPO607sq4Dg3aT_41pKw20wOzU4AkecLEjUjio-v/s200/MoonhopCover.png" width="156" /></a><a href="https://twogoblinsinatrenchcoat.blogspot.com/2019/01/moonhop-oddhack.html"><b>Moonhop: an Oddhack</b></a> by Type1Ninja. Available from the <a href="https://twogoblinsinatrenchcoat.blogspot.com/2019/01/moonhop-oddhack.html">author's blog for Free.</a> 25 page PDF.</div>
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<i>Here it is! I’ve been workshopping this on the <a href="https://discord.gg/AD3UjX3">OSR Discord</a> for a while now and I think I’m happy with it. It’s a hack of Into the Odd, with GLOG-style races, failed careers, and a bunch of player-facing rules, including classless GLOG Magic, a new-ish set of Hexcrawling speed rules, and weird Hireling Squad rules.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/263380/Dyson-Logos-Commercial-Map-Pack-2018?affiliate_id=270713">Dyson Logos Commercial Map Pack 2018</a> </b>by Dyson Logos. Published by ZERObarrier. Available from <a href="https://www.drivethrurpg.com/product/263380/Dyson-Logos-Commercial-Map-Pack-2018?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. Page count unavailable.<br />
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<a href="https://www.drivethrurpg.com/images/5503/263380.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5503/263380.jpg" style="cursor: move;" width="247" /></a><i>71 hand-drawn maps by Dyson Logos, all available for your commercial use under a </i><i>royalty-free license.</i></blockquote>
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<i><br />Every single commercially-licensed map released on Dyson's Dodecahedron in 2018 - the majority of which are 1200 dpi PNG graphics perfect for high resolution publication work. All are available for royalty-free commercial use, including the right to edit, mash, mangle, convert, change and modify to your whim.<br /><br />All of these maps are available individually for free from Dyson's Dodecahedron. What you are purchasing in this product is a zip file with all the commercially-released maps from the site from 2018 in one convenient package.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/263457/Lifeform-Reading-Vermin?affiliate_id=270713"><b>Lifeform Reading: Vermin</b></a> by Michael Brown. Available from<a href="https://www.drivethrurpg.com/product/263457/Lifeform-Reading-Vermin?affiliate_id=270713"> DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
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<a href="https://www.drivethrurpg.com/images/9030/263457.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9030/263457.jpg" width="247" /></a><i>“No doubt about it,” the exterminator said matter-of-factly; “You’ve got yourselves an </i><i>infestation of Blattella asterii.”</i></blockquote>
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<i><br />“Star roaches,” the Colonel hissed, making no effort to hide his disgust. “How bad?”<br /><br />The exterminator looked around as though he could see the creatures through the ship’s bulkheads. “Pretty extensive here around your cargo bay. Probably how they got in. You’re looking at six thousand credits. That includes chemical and bioengineered pesticide. Nanites are extra.”<br /><br />The Colonel silently mouthed a curse. I couldn’t believe my ears. Six thousand credits! Over a quarter of the money we’d made off that last job.<br /><br />The Colonel sighed a long sigh of defeat. “Fine. Go ahead and get started. Let Bel here know whatever you need from us.”<br /><br />Every world with living organisms has its share of lifeforms harmful to crops and livestock, and generally viewed as economic and ecological burdens. Vermin (colloquially called) tend to survive even in the face of intensive efforts to destroy them and thrive under conditions often harmful to sophonts. They follow sophonts out into the galaxy, stowing away (deliberately or accidentally) in space vessels and spreading their numbers anywhere their hosts go. There are literally millions of lifeforms that can be considered pests. Under the right conditions (plentiful food, lack of predation, etc.), even animals normally considered harmless can become pests.<br /><br />This supplement for Cepheus Engine and the Original Science Fiction Roleplaying Game takes a brief look at infestations of starships by vermin and their effects on the crews </i><i>therein. It also offers a look at some common pests and a method for running an infestation.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9171/263506.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9171/263506.png" width="225" /></a><a href="https://www.drivethrurpg.com/product/263506/Tall-Tales-BX-Wild-West-RPG?affiliate_id=270713"><b>Tall Tales BX Wild West RPG</b></a> by Mark Hunt. Available from<a href="https://www.drivethrurpg.com/product/263506/Tall-Tales-BX-Wild-West-RPG?affiliate_id=270713"> DriveThruRPG in PDF for $7.99</a>. 96 pages. Print version forthcoming.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13817/263529.jpg" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13817/263529.jpg" width="247" /></a><i>TALL TALES is a wild west-themed retro-clone intended to be compatible with the original fantasy RPG. The rules presented can be used as a complete game or a companion to fantasy games using the same overall system. This book is a resource for Referees to pick and choose from!<br /><br /> A Complete Roleplaying Game!<br /><br /> Create courageous gunslingers, low-down desperadoes, singing cowboys or snake oil salesmen and test your mettle out on the trail.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/263529/Random-Encounters-Map-Collection-Vol-1-Issue-5-Nov-2018-REMC005?affiliate_id=270713">Random Encounters Map Collection Vol 1, Issue 5 (Nov 2018) REMC005</a> </b>by Justin David Russell. Published by Epic Werkes Studio. Available from <a href="https://www.drivethrurpg.com/product/263529/Random-Encounters-Map-Collection-Vol-1-Issue-5-Nov-2018-REMC005?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a>. Low-res version <a href="https://www.drivethrurpg.com/product/263530/Random-Encounters-Map-Collection-Vol-1-Issue-5-Nov-2018-REMC005LR?affiliate_id=270713">available for PWYW.</a> 66 pages.<br />
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<i>Want help finding inspiration for your next adventure? Are you a busy GM looking for a quick map? Do you want unique locations to spice up your random encounter tables? Then you’ve come to the right place! Random Encounters provides creative solutions for gamers. It specifically caters to the Old School Renaissance, but the maps, hooks, and descriptions found in this book can be used for any fantasy role playing system.<br /><br />Please enjoy this offering. Have fun and, as always, GAME ON!</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/258068/Manual-of-Unknown-Monsters?affiliate_id=270713">Manual of Unknown Monsters</a> </b>by Peter Pagano. Published by Peter Pagano Graphics. Available from <a href="https://www.drivethrurpg.com/product/258068/Manual-of-Unknown-Monsters?affiliate_id=270713">DriveThruRPG in Print for $21.95, Print/PDF combo for $26.90 and in PDF for $9.95</a>. 108 pages.<br />
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<i><b>Create Your Own Book of Monsters!</b></i></blockquote>
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<a href="https://www.drivethrurpg.com/images/13854/258068.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13854/258068.jpg" width="247" /></a><b><i>Conjure the magic of your imagination to create new monsters for your RPG fantasy</i></b><b><i> world!</i> </b></blockquote>
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<b><i>About the Book</i> </b></blockquote>
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<i>Perhaps the most fun being a fantasy role-playing game-master is creating new monsters! This monstrous manual provides you with a dedicated place to record your own creations. It contains one hundred open listings waiting for you to add your own descriptions, backgrounds, and unique details to bring your creatures to life. There are sixty illustrations to help inspire the creation of your unique horde of horrible monsters. In addition, there are forty entries with enough space for you to create original drawings of your own monstrous creations.<br /><br /><b>Create all-new monsters to challenge your unsuspecting players!</b><br /><br />This <b>Manual of Unknown Monsters</b> is for the imaginative DM; it does not contain pre-generated monsters with their stats. The illustrations are designed to provide the game referee a starting point to spark their imagination in the creation of new monsters for their fantasy world. If you want a book that collects monsters of your own creation then order the print version so you can add it to your eldritch library.<br /><br /><br /><b>About the Print Edition:</b> The “Hardcover Color Book (Standard Heavyweight)” uses a thicker 70# white paper which has better page opacity. Despite being listed as Color, the book and interior illustrations are in black & white.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9524/263441.png" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9524/263441.png" width="224" /></a><b><a href="https://www.drivethrurpg.com/product/263441/Carapace--Supplement--Queen-Encounter?affiliate_id=270713">Carapace | Supplement – Queen Encounter</a> </b>by Goblin's Henchman. Available from <a href="https://www.drivethrurpg.com/product/263441/Carapace--Supplement--Queen-Encounter?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 1 page.<br />
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<i>This is a one page supplement for my procedural Carapace adventure.<br /><br />I thought my Carapace adventure would be more interesting if the 'boss' encounter was made less generic, and had some links back to the NPC goals.<br /><br />Basically, the Queen tries to communicate with the PCs using pheromones. Each PC only gets part of the message (a single word). This should provide the players with some quandaries ...</i></blockquote>
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The original adventure <a href="https://www.drivethrurpg.com/product/261079/Carapace?affiliate_id=270713">Carapace is available from DriveThruRPG in PDF for free</a>. 16 pages.</div>
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<a href="https://www.drivethrurpg.com/product/263113/Black-Maw-1--The-Last-Delve-of-Avid-the-Gruesome?affiliate_id=270713"><b>Black Maw 1 - The Last Delve of Avid the Gruesome</b></a> by Craig Pike. Available from <a href="https://www.drivethrurpg.com/product/263113/Black-Maw-1--The-Last-Delve-of-Avid-the-Gruesome?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 6 pages.</div>
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<i>Built on the site of where dawns light first touched the world, and occupied time and again by civilizations both ancient and recent. Any number of stories are true, from dwarves, to elves, to mages to empires to private manor; all have been true at one point of another back to the literal dawn of time. But none survive for long, and wanderers keep coming to see what others have left behind. All pass through the Black Maw.<br /><br />The first level of the Black Maw megadungeon, for character levels 1-2. A classic dungeon, with the preview showing you exactly what you get!<br /><br />Thanks for your support!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/263610/SX1-Starry-Knight-Press-2019-Calendar?affiliate_id=270713"><b>SX1 Starry Knight Press 2019 Calendar</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/263610/SX1-Starry-Knight-Press-2019-Calendar?affiliate_id=270713">DriveThruRPG in PDF for PWYW.</a> 16 pages.<br />
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<a href="https://www.drivethrurpg.com/images/11429/263610.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/263610.png" width="247" /></a><i><b>STARRY KNIGHT PRESS 2019 CALENDAR</b><br /><br />A 12-Month Fantasy Calendar<br />Featuring the gaming supplements of Starry Knight Press<br /><br />Hello and welcome, gamers!<br /><br />This 12 Month calendar highlights a different <b>Starry Knight Press </b>supplement each </i><i>month, coinciding with the month the supplement was written and/or released. The calendar also contains the United States Federal Holidays, as well as the major religious holidays for several faiths including the Old Faith, which is a key religion the faiths in my published campaign are based on. It also includes the birthdays of authors, creators and artists who are important and influential to me and many others in the RPG and fantasy community (e.g. Gary Gygax, J.R.R. Tolkien, J.K. Rowling, and etc.)</i></blockquote>
<blockquote class="tr_bq">
<i><br />This calendar is being released as a Pay What Your Want product, and everyone is encouraged to download it and enjoy it! I would kindly ask you to please leave the suggested contribution (if you are able), and if you like my content and you are interested in supporting me and helping to keep the lights on here at <b>Starry Knight Press!</b><br /><br />As an ADDED BONUS, as a purchaser of one of my supplements you will also get, <b>ABSOLUTELY FREE</b>, a copy of the inaugural issue of my Old School RPG zone, <b>CAVALIER ATTITUDE!!</b></i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/263482/GGAL001--The-Abandoned-Tavern?affiliate_id=270713">GGAL001 - The Abandoned Tavern</a> </b>by Peter Lattimore. Published by Garblag Games. Available from <a href="https://www.drivethrurpg.com/product/263482/GGAL001--The-Abandoned-Tavern?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 10 pages.<br />
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<i>The forest holds many dark secrets, its bark, boughs and branches privy to the passage of</i><i> time in a way people don't comprehend. It is an unavoidable space between the civilised pockets of the land. The local people make their way along the well-worn tracks and roads of the area. They know they should never stray from the path and they don't want to contemplate what foul creatures linger in the overgrown woods beyond their lantern light.</i></blockquote>
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<i>Frequently villages are ransacked by foul creatures and left empty and idle. Occasionally a village is so isolated and surrounded by the forest that people fear to live there. Rarely a plague or disease can destroy a village from within. For whatever reason, it is not unknown for villages to disappear, for paths to lead to nowhere and for travellers to never reach a destination.</i> </blockquote>
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<i>The Abandoned Tavern sits at the heart of one of these forgotten villages.<br /><br />This open source adventure location is a standalone scenario that is designed to fit into an existing campaign, or be the jumping off point for one.<br /><br />Set in a dark fantasy world, the Abandoned Tavern is an ideal stop off for an adventure in Warhammer Fantasy Roleplay, Zweihander RPG or any other dark and gritty fantasy rpg. It could even fit into a darker themed Dungeons & Dragons campaign.<br /><br />This document will provide you with location descriptions, hooks to get in and out of the scenario and some potential hazards and enemies that would fit into the location well. As such this document will refer to elements that should be represented by finding the appropriate stats in which ever system you choose to play.<br /><br />We hope you enjoy.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/12815/260019.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12815/260019.jpg" width="245" /></a><b><a href="https://www.drivethrurpg.com/product/260019/Mothers-Maze?affiliate_id=270713">Mother's Maze</a> </b>by Daniel Vance. Published by Vance Games. Available from <a href="https://www.drivethrurpg.com/product/260019/Mothers-Maze?affiliate_id=270713">DriveThruRPG in </a><a href="https://www.drivethrurpg.com/product/260019/Mothers-Maze?affiliate_id=270713">Print/PDF combo for $14.99, in Print for $12.99 and in PDF for $9.99</a>. 40 pages.<br />
<blockquote class="tr_bq">
<i>Welcome to a world of high-technology and brutal savagery, where pockets of super science exist side by side with elements of fantasy. Mother's Maze is an adventure set in ancient military testing facility. This murderous maze is filled with terrifying traps and diabolical creatures. Can your adventurers escape a death trap run by an insane computer? Find out in Mother’s Maze, a zero level adventure designed for the Dungeon Crawl Classics RPG.<br /><br />Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. For additional information, visit www.goodman-games.com or contact info@goodman-games.com.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9171/263688.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9171/263688.png" width="140" /></a><a href="https://www.drivethrurpg.com/product/263688/Tall-Tales-BX-Wild-West-RPG-New-classes?affiliate_id=270713"><b>Tall Tales BX Wild West RPG New classes</b></a> by Mark Hunt. Available from <a href="https://www.drivethrurpg.com/product/263688/Tall-Tales-BX-Wild-West-RPG-New-classes?affiliate_id=270713">DriveThru RPG in PDF </a><a href="https://www.drivethrurpg.com/product/263688/Tall-Tales-BX-Wild-West-RPG-New-classes?affiliate_id=270713">for PWYW</a>. 8 pages.<br />
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<i> TALL TALES is a wild west-themed retro-clone intended to be compatible with the original fantasy RPG. This book is a resource for Referees to pick and choose from!<br /><br />This is three new classes: the Gambler, the Preacher and the lawman.<br /><br /> Create courageous gunslingers, low-down desperadoes, singing cowboys or snake oil salesmen and test your mettle out on the trail.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9879/263694.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9879/263694.png" width="154" /></a><a href="https://www.drivethrurpg.com/product/263694/Class-Catalog-for-B-X-Essentials?affiliate_id=270713"><b>Class Catalog for B/X Essentials</b></a> by Mark Craddock. Published by Cross Planes Game Studio. Available from<a href="https://www.drivethrurpg.com/product/263694/Class-Catalog-for-B-X-Essentials?affiliate_id=270713"> DriveThruRPG in PDF for $3.99</a>. 24 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11948/263692.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/11948/263692.jpg" width="152" /></a><i>The Class Catalog brings you the Aasimar, Dragonborn, Dwarven Priest, Dwarven Thief, Elven Rogue, Gnome, Halfling Burglar, Half-Orc, Pixie, and Tiefling Classes to your B/X esssentials game.<br /> <br />This is a supplement for B/X Essentials.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/263692/Frontiers-of-Space-Library-Data?affiliate_id=270713"><b>Frontiers of Space: Library Data</b> </a>by Joseph Mohr. Published by Old School Role Playing. Available from <a href="https://www.drivethrurpg.com/product/263692/Frontiers-of-Space-Library-Data?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 35 pages.<br />
<blockquote class="tr_bq">
<i>This is a compilation of Library Data related to the Sonora Sector of the Frontiers of Space. This is Cepheus Engine product related to my previous title The Frontiers of Space.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/263786/Cerebral-Cortex?affiliate_id=270713"><b>Cerebral Cortex</b> </a>by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/263786/Cerebral-Cortex?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9030/263786.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/263786.jpg" width="154" /></a><i>A serious injury results in a desperate race against time as the heroes must locate a skilled physician to treat a stricken friend. But the doctor is in the grip of evil forces that are all too willing to claim the PCs as well. Meanwhile, the victim, no longer in control of their own actions, proves to be a danger to themselves and others. The adventurers find themselves navigating conflicting events as they try to save their colleague.<br /><br />Cerebral Cortex is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9030/263758.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9030/263758.jpg" width="154" /></a><a href="https://www.drivethrurpg.com/product/263758/Lords-of-the-Hinterlands?affiliate_id=270713"><b>Lords of the Hinterlands</b></a> by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/263758/Lords-of-the-Hinterlands?affiliate_id=270713">DriveThruRPG in PDF for $0.75.</a> 2 pages.<br />
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<i>The job is straightforward: find a Precursor artifact lost in a vehicle wreck in a remote area and return it to its new owner. But the heroes quickly discover that the item they seek isn’t the only unusual thing about the contract; and that their usual methods of dealing with a problem not only won’t work in this instance, they might just get them killed.<br /><br />Lords of the Hinterlands is a short adventure for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction <a href="https://www.drivethrurpg.com/product/263754/Perilous-Realms-Ruins-of-Silver-Wood?affiliate_id=270713">Roleplaying Game.</a></i></blockquote>
<a href="https://www.drivethrurpg.com/images/440/263754.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/440/263754.jpg" width="154" /></a><a href="https://www.drivethrurpg.com/product/263754/Perilous-Realms-Ruins-of-Silver-Wood?affiliate_id=270713"><b>Perilous Realms: Ruins of Silver Wood</b></a> by J. Published by New Realms Publishing. Available from <a href="https://www.drivethrurpg.com/product/263754/Perilous-Realms-Ruins-of-Silver-Wood?affiliate_id=270713">DriveThruRPG in PDF for $2.95</a>. 6 pages.<br />
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<i>This once elegant elven castle is now little more than overgrown rubble. There are</i><i> rumors, though, of underground halls and chambers and the hidden treasures of elven lords. Monsters and raiding bands of humanoids are also said to lurk in the halls beneath the Ruins of Silver Wood.</i></blockquote>
<blockquote class="tr_bq">
<i><br />Welcome to The Ruins of Silver Wood, the first expansion pack for the Perilous Realms Starter Set. The Ruins of Silver Wood brings you eighteen Adventure cards for The Ruins of Silver Wood area. Enter the dark depths beneath the ruined castle and beware the dangers that lurk there. Expand your campaign with the Ruins of Silver Wood expansion pack.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10952/263807.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/263807.png" width="227" /></a><a href="https://www.drivethrurpg.com/product/263807/Tumbleweed-Tales-Volume-1?affiliate_id=270713"><b>Tumbleweed Tales Volume 1</b> </a>by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/263807/Tumbleweed-Tales-Volume-1?affiliate_id=270713">DriveThruRPG in PDF for $1.99.</a> 21 pages.<br />
<blockquote class="tr_bq">
<i>Match wits with shrewd and slick cardsharps. Brave a drink of medicine show libations. Venture into a den of snakes! Ride the wicked river! Tumbleweed Tales is a collection of three standalone adventures for your Western roleplaying game. Based on Tall Tales by Mark Hunt, it gives you a taste of the many and diverse situations available in the Old West for roleplay, using wits, gumption and sometimes shooting!<br /><br />After all not every situation is about heading them off at the pass.<br /><br />Riding into the sunset is optional.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/263673/Elegant-Fantasy-Creature-Generator?affiliate_id=270713"><b>Elegant Fantasy Creature Generator </b></a>by Raphael Sadowski. Published by Nine Tongues Tales. Available from <a href="https://www.drivethrurpg.com/product/263673/Elegant-Fantasy-Creature-Generator?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 16 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5914/263673.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5914/263673.jpg" width="226" /></a><i>There are plenty of random creature generators, so why would you need another one? </i><i>For me, most of the otherwise great generators too often provide you with silly, or unplayable results. Half of the process is rolling for HD, damage, movement speed and resistances while the “tasty”, inspiring part is kept short or clearly neglected.</i></blockquote>
<blockquote class="tr_bq">
<i><br />When I want to randomly create a creature from ground up I expect nothing at first, and hope that the first few rolls will make the bulk of decisions for me. Next rolls should inspire the overall theme and feel of the creature, and the final choice of features and skills should make it fun, unique and memorable.<br /><br />I don’t want to roll for stats. I can create the stats myself; write down resistances and attacks that make sense and result of the creature’s shape, theme and features.<br /><br />I want to roll for inspiration.<br /><br />Thus, I present to you the Elegant Fantasy Creature Generator. Why Elegant? It should never provide you with silly results nor a randomized mess of stats. As you roll, note and combine the results you should always come out with an interesting creature, be it an NPC, a whole new race of creatures or horrible monster to harass your players with.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10564/263941.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10564/263941.png" width="244" /></a><a href="https://www.drivethrurpg.com/product/263941/Adventure-Framework-51-Assault-on-Dunmark?affiliate_id=270713"><b>Adventure Framework 51: Assault on Dunmark</b></a> by Stephen J Grodzicki Published by Pickpocket Press. Available from <a href="https://www.drivethrurpg.com/product/263941/Adventure-Framework-51-Assault-on-Dunmark?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 18 pages.<br />
<blockquote class="tr_bq">
<i>Welcome to <b>Adventure Frameworks!</b><br /><br />We make sweet mini adventures - stand alone, drop in adventure 'skeletons', made to facilitate sandbox style play - for $1 (B&W) or $2 (colour).<br /><br />Each adventure framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to <b>improvise </b>details (with <b>minimal prep</b>) and<b> adapt</b> to player choices.<br /><br /><b>System</b> wise, these adventures use the <b>Low Fantasy Gaming RPG</b> (an old school/modern mix d20 based game; free PDF - Link), but are easily adapted to any d20 system.<br /><br />So what do you get for your hard earned coin?<br /><br /><b>Adventure Framework 51 Assault on Dunmark</b> consists of:</i><br />
<ul><i>
<li><i>A downloadable, bookmarked <b>PDF </b>(15 A4 pages, excluding cover & credits, in (i) full colour, (ii) line art or greyscale with parchment background, and (iii) line art or greyscale with white background).</i></li>
<li><i>The <b>Core Adventure</b>: Moderate - High danger. "Aye, you heard it right; Lady Petria slew young Moson in a drunken duel – now Lord Foster is rallying his army to march on Dunmark, raze the keep, and execute his son’s killer. Word is they’re after sellswords to bolster their ranks. Good time to be a mercenary, I guess?"</i></li>
<li><i>In summary, Assault on Dunmark is a “Mass Battle” scenario, involving hundreds of warriors fighting over the Celdwyn’s isolated keep, nestled between Drelnor Forest and the Trackless Moors.</i></li>
<li><i><b>Rumours & Hooks</b> suggestions.</i></li>
<li><i>Quality Colour <b>Illustrations</b>.</i></li>
<li><i><b>Professional Colour Map</b> by Maciej Zagorski of The Forge Studios LLC.</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<i>But don't take my word for it - google 18 Halls of the Dwarf Lord and 16 Delecarte's Carnival of Wonders to download two free examples.<br /><br />Now, there's a few things AF's don't come with:<br /><br />Boxed Text: Every time a GM reads boxed text, an ad-lib fairy dies, and I've got too much blood on my hands already. Paraphrasing and natural speech from the GM keeps players guessing what's pre-planned, and what's off-the-cuff-I-totally-planned-that awesome. And we wants that awesome, precious. We wants it.<br />No Grid: Maps, where provided, don't tend to have grid lines. It's easier to add a grid than to take one away. If you prefer a grid or hex, you may need to add it via Roll20, GIMP v2.10, etc.<br />US English. I'm in Sydney Australia, so my work is in UK English.<br /><br />Armed with a handful of Adventure Frameworks, you can sandbox like there's no tomorrow. Browse through your library of AF's, throw out a few hooks, and let the players bite where they may. Whatever direction they take, you'll be ready to handle it with aplomb.</i></blockquote>
<blockquote class="tr_bq">
<i>Hope you enjoy.<br /><br /><b>Note:</b> This AF is not in the <b>Midlands Low Magic Sandbox Setting</b> book/PDF.</i> </blockquote>
<h3>
Let's Talk About Pacesetter Games & Simulations</h3>
<br />
Pacesetter Games released the following modules on DriveThruRPG this week. They're also available on the Publisher's site, some in print, some only in PDF. The PDF prices sometimes vary from the DTRPG ones, usually being cheaper on the Publisher's site.<br />
<br />
I don't know when these were originally released by the publisher. I kind of forgot all about Pacesetter Games and haven't been keeping up with their doings. Oops.<br />
<br />
Regardless, here they are with links to purchase from the Publisher and from DTRPG.<br />
<br />
<a href="http://www.pacesettergames.com/h1sixfeetunder.html">H1 Six Feet Under</a> by Bill Barsh. Published by Pacesetter Games & Simulations. Available from The <a href="http://www.pacesettergames.com/h1sixfeetunder.html">Publisher in Print for $5.00</a>, in <a href="http://www.pacesettergames.com/h1sixfeetunder1.html">PDF for $2.00</a> and from <a href="https://www.drivethrurpg.com/product/263899/H1-Six-Feet-Under?affiliate_id=270713">DriveThruRPG in PDF for $3.00</a>. 16 pages. </div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/3101/263899.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263899.jpg" width="247" /></a><i>The graveyard sits on a small and lonely plateau just outside of town. It has gone unused </i><i>for many years as all the burial plots and crypts have been filled. Visitors are few and now whispered rumors suggest an evil has awakened in the graveyard.</i></blockquote>
<blockquote class="tr_bq">
<i>People speak of a more ancient barrow system under the graveyard and the crypt of a forgotten king.</i> </blockquote>
<blockquote class="tr_bq">
<i>The lure of treasure and mysterious events is simply too much to resist!<br />Six Feet Under is is designed for four to eight characters of third to fifth level. The module is designed for use with the First Edition Advanced game system and is fully compatible with the OSRIC game system.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3101/263902.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263902.jpg" width="247" /></a><a href="http://www.pacesettergames.com/h2wiofmoro1.html"><b>H2 The Witch of Monte Rosa</b></a> by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/h2wiofmoro1.html">Publisher in Print for $5.00,</a> in <a href="http://www.pacesettergames.com/h2wiofmoro2.html">PDF for $2.00</a> and from <a href="https://www.drivethrurpg.com/product/263902/DB1-The-Frozen-Star?affiliate_id=270713">DriveThruRPG in PDF for $3.00</a>. 20 pages.<br />
<blockquote class="tr_bq">
<i>The vines are dying and the ancient vineyards that fill the valley are failing. Families are found slain in their farms and whispers of flying devils have found their way into every town and village. Some claim a necromancer has come while others have whispered rumors of a witch queen from a time near forgotten. The call has gone out for help!<br />The Witch of Monte Rosa is an adventure for six to eight, first level characters using the first edi-tion game rules. The module is completely playable with the OSRIC game system.</i> </blockquote>
<blockquote class="tr_bq">
<i>The adventure includes six new monsters and two new magic items!</i></blockquote>
<b><a href="http://www.pacesettergames.com/d5firesofbalir.html">D5 The Fires of Balir</a> </b>by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/d5firesofbalir.html">Publisher in Print for $5.00</a>, in <a href="http://www.pacesettergames.com/d5fiofbapdf.html">PDF for $2.00 </a>and from <a href="https://www.drivethrurpg.com/product/263898/D5-The-Darketst-Pit?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 12 pages. (given title does not match the cover title on DTRPG. Module series designation is the same. ed.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/3101/263898.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263898.jpg" width="247" /></a><i>The Darkest Pit is an AD&D adventure designed for six to eight characters of seventh to</i><i> ninth level. The sce-nario is balanced for approximately 45 character levels. The party should have a good mix of character classes, including at least three fighter types. All characters should possess at least one magic item and one magic weapon with a +2 or better bonus.</i> </blockquote>
<blockquote class="tr_bq">
<i>The adventure takes place in an ancient dwarven silver mine that was converted into a prison. There is no compli-cated story or mystery to this adventure. The PCs are tasked with entering the prison dungeon and destroying the demons located on the fourth level of the mine. Only the fourth level of the prison dungeon is detailed in this adventure.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3101/263897.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/3101/263897.jpg" width="154" /></a><a href="http://www.pacesettergames.com/c1ghciofhish.html"><b>C0.5 Ghost of the Hidden Shrine</b></a> by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/c1ghciofhish.html">Publisher for Free</a> and from <a href="https://www.drivethrurpg.com/product/263897/C05-Ghotst-of-the-Hidden-Shrine?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 8 pages.<br />
<blockquote class="tr_bq">
<i>This adventure module details several encounters to bolster TSR’s C1 The Hidden Shrine</i><i> of Tamoachan.©</i> </blockquote>
<blockquote class="tr_bq">
<i>C1.5 Ghost City of the Hidden Shrine is an adventure for six to eight characters of third or fourth level using the First Edition game rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>C1 The Hidden Shrine of Tamoachan is copyright Wizards of the Coast, Inc.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3101/263891.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263891.jpg" width="247" /></a><a href="http://www.pacesettergames.com/b2blonbo.html"><b>B2.5 Blizzard on the Borderland</b></a> by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the Publisher in <a href="http://www.pacesettergames.com/b2blonbo.html">Print for $5.00</a>, in<a href="http://www.pacesettergames.com/b2blonbopdf.html"> PDF for $2.00</a> and from <a href="https://www.drivethrurpg.com/product/263891/B25-Blizzard-on-the-Borderland?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 16 pages.<br />
<blockquote class="tr_bq">
<i>Winter has struck and the Keep struggles to combat the cold and snow.<br />But an ancient evil hides behind the piercing wind and ice waiting to destroy all in its icy clutch!</i> </blockquote>
<blockquote class="tr_bq">
<i>This adventure supplement details several encounters<br />to bolster TSR’s B2 The Keep on the Borderlands.©</i> </blockquote>
<blockquote class="tr_bq">
<i>B2.5 Blizzard on the Borderland is an adventure for eight characters of second to third level using the First Edition game rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>B2 The Keep on the Borderland is copyright Wizards of the Coast, Inc.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3101/263876.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263876.jpg" width="247" /></a><a href="http://www.pacesettergames.com/b0seofunfrpd.html"><b>B0.5 Secrets of the Unknown</b></a> by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/b0seofunfrpd.html">Publisher for Free</a> and from <a href="https://www.drivethrurpg.com/product/263876/B05-Secrets-of-the-Unknown?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 8 pages.<br />
<blockquote class="tr_bq">
<i>The true secret of Quasqueton was not lost with the vanishing of Zelligar and Rogahn!</i> </blockquote>
<blockquote class="tr_bq">
<i>This adventure supplement details several encounters to bolster TSR’s B1 In Search of the Unknown*.</i> </blockquote>
<blockquote class="tr_bq">
<i>B0.5 Secrets of the Unknown is an adventure for eight characters<br />of first to second level using the First Edition game rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>*B1 In Search of the Unknown is copyright Wizards of the Coast, Inc.</i></blockquote>
<br />
<a href="https://www.drivethrurpg.com/images/3101/263913.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263913.jpg" width="247" /></a><b><a href="http://www.pacesettergames.com/t0cucaofmo.html">T0.5 Cursed Cairn of the Moathouse</a> </b>by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/t0cucaofmo.html">Publisher in PDF for Free </a>and from <a href="https://www.drivethrurpg.com/product/263913/T05-Cursed-Cairn-of-the-Moathouse?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 12 pages.<br />
<br />
<blockquote class="tr_bq">
<i>Between the village of Hommlet and the malevolent Moat House lies a danger-filled path.</i> </blockquote>
<blockquote class="tr_bq">
<i>This adventure supplement details several encounters to bolster TSR’s T1 The Village of Hommlet.©</i> </blockquote>
<blockquote class="tr_bq">
<i>T0.5 Cursed Cairn of the Moat House is an adventure for eight characters of first level<br />using the First Edition game rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>T1 The Village of Hommlet is copyright Wizards of the Coast, Inc.</i> </blockquote>
<b><a href="http://www.pacesettergames.com/tm1lostcaravan.html">TM1 The Lost Caravan</a> </b>by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/tm1lostcaravan.html">Publisher in Print for $7.00</a>, in <a href="http://www.pacesettergames.com/tm1locapdf.html">PDF for $2.00 </a>and from <a href="https://www.drivethrurpg.com/product/263915/TM1-The-Lost-Caravan?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 60 pages.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/3101/263915.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263915.jpg" width="247" /></a></div>
<blockquote class="tr_bq">
<i>Fifty years ago a treasure-laden caravan accompanied the Princess Alissandra to her destiny – A pre-arranged marriage with a prince from a neighboring kingdom.<br />Then the caravan and princess disappeared without a trace.</i> </blockquote>
<blockquote class="tr_bq">
<i>Now a clue has surfaced that may uncover the fate of The Lost Caravan!</i> </blockquote>
<blockquote class="tr_bq">
<i>The Lost Caravan was originally designed as a competition module designed for<br />Wintercon XI (1982), Oakland University, Rochester, Michigan.<br />This module has been revised for standard play.</i> </blockquote>
<blockquote class="tr_bq">
<i>This adventure is designed for 4 to 6 characters of 5th to 7th level.</i> </blockquote>
<blockquote class="tr_bq">
<i>This module includes the complete and expanded adventure, optional tournament scoring system, pre-generated characters, and maps.</i> </blockquote>
<a href="https://www.drivethrurpg.com/images/3101/263917.gif" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263917.gif" width="247" /></a><b><a href="http://www.pacesettergames.com/tm2-storm-over-skyreac2.html">TM2 Storm Over Skyreach</a> </b>by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/tm2-storm-over-skyreac2.html">Publisher in Print for $5.00</a>, in <a href="http://www.pacesettergames.com/tm2stovskpdf.html">PDF for $2.00</a> and from <a href="https://www.drivethrurpg.com/product/263917/TM2-Storm-Over-Skyreach?affiliate_id=270713">DriveThruRPG in PDF for $4.00</a>. 28 pages.<br />
<blockquote class="tr_bq">
<i>There are whispers that a storm dragon has returned to the mountain kingdom. Soon the whispers will spread and terror will fill the hearts of the people. The king must act fast and your group is the tip of his spear. You must find a way to ascend<br />Skyreach Mountain and penetrate the keep of a missing wizard to find the secret of the Storm over Skyreach!</i> </blockquote>
<blockquote class="tr_bq">
<i>Storm over Skyreach is a tournament adventure that was originally held at Gen Con™ 22 in 1989 and released again at the 2011 North Texas RPG Convention. It is designed for use with the First Edition Advanced game system and compatible with the OSRICtm system. The scenario is designed for six to eight characters of 5th to 7th level.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3101/263910.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3101/263910.jpg" width="247" /></a><a href="http://www.pacesettergames.com/n0twtrofrecu1.html"><b>N0.5 Twisting Trail of the Reptile Cult</b></a> by Bill Barsh. Published by Pacesetter Games & Simulations. Available from the <a href="http://www.pacesettergames.com/n0twtrofrecu1.html">Publisher for Free</a> and from <a href="https://www.drivethrurpg.com/product/263910/N05-Twisting-Trail-of-the-Reptile-Cult?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 20 Pages.<br />
<blockquote class="tr_bq">
<i>The trail from Orlane to the compound of the Cult of the Reptile God is long and twisted.</i><i><br />Through the Dim Forest and the Rushmoors, danger lurks around every turn.</i> </blockquote>
<blockquote class="tr_bq">
<i>This adventure supplement details several encounters to bolster TSR’s N1 Against the Cult of the Reptile God©</i> </blockquote>
<blockquote class="tr_bq">
<i>N1 Twisting Trail of the Reptile God is an adventure for eight characters of first level<br />using the First Edition game rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>N1 Against the Cult of the Reptile God is copyright Wizards of the Coast, Inc.</i></blockquote>
<div>
<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
<div>
<br /></div>
<a href="https://www.drivethrurpg.com/product/257155/What-Ho-Frog-Demons--HC04?affiliate_id=270713"><b>What Ho, Frog Demons - HC04</b> </a>by Chris Kutalik, Luka Rejec. Published by Hydra Cooperative. Now Available from <a href="https://www.drivethrurpg.com/product/257155/What-Ho-Frog-Demons--HC04?affiliate_id=270713">DriveThruRPG in a Print/PDF Combo for $17.00 (color), $16.00 (B&W) and in PDF for $12.00</a>. 112 pages. </div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7124/257155.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7124/257155.jpg" width="213" /></a><i>Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho</i><i>, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is a similar experiment: what happens when you rev up a regional setting book really high for pure play at the table.</i></blockquote>
<blockquote class="tr_bq">
<i><br />What's inside its novella-length pages:<br /><br />Two "Saturday Night Special" Dungeons. Experience the two-bit Tomb of Horrors of the deadly trapped hell of the Frog Demon Temple or the escalating schlock-horror of the Manor of the Beet God. Both designed to be easily slottable for a few sessions of manic play in your home mangled campaign.<br /><br />Full Hexcrawl. Want to run your players through the Weird-infested environs between the Dunes, Marlinko, the Misty Isles and this product? Well here's a full hexcrawl of all of Marlinko Canton, the most feverish of the Hill Cantons.<br /><br />An “Infection Index.” Much like the Chaos Index of previous adventures which brought an ever changing and escalating sandbox, the Beet God Manor will crank up over and between sessions.<br /><br />A slew of new monsters and a random frog demon generation system.<br /><br />A whole rural carousing system.<br /><br />An entire Bucolic Slavic Village generation system.</i></blockquote>
<div>
<a href="https://www.drivethrurpg.com/product/263552/The-Black-Hack-Booklet-Second-Edition?affiliate_id=270713"><b>The Black Hack Booklet Second Edition </b></a>by David Black. Published by Gold Piece Publications. Available from <a href="https://www.drivethrurpg.com/product/263552/The-Black-Hack-Booklet-Second-Edition?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 26 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/3192/263552.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3192/263552.jpg" width="228" /></a><i>Black is Back!<br /><br />All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game.<br /><br />If you want the full edition of the rules you can find it here:<br /><br /><a href="https://www.drivethrurpg.com/product/255088/The-Black-Hack-Second-Edition?affiliate_id=270713">The Black Hack Second Edition.</a><br /><br />The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further!<br /><br />The Black Hack is a fast playing game and the rules can be picked up in minutes.</i></blockquote>
</div>
<div>
<div>
<a href="https://www.drivethrurpg.com/images/44/261382.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261382.jpg" width="243" /></a><a href="https://www.drivethrurpg.com/product/261382/Polyhedron-Newszine-V3-3-Issue-12?affiliate_id=270713"><b>Polyhedron Newszine V3 #3 Issue 12</b></a> From Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/261382/Polyhedron-Newszine-V3-3-Issue-12?affiliate_id=270713">DriveThruRPG in</a><a href="https://www.drivethrurpg.com/product/261382/Polyhedron-Newszine-V3-3-Issue-12?affiliate_id=270713"> PDF for $0.99.</a> 32 pages.</div>
</div>
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<ul><i>
<li><i>Encounter — Grifton must face the red dragon, Forszhan — will he fight or flee, by Gali Sanchez</i></li>
<li><i>The Knight-Error - A cartoon, by Ron Shirtz</i></li>
<li><i>Dispel Confusion - By Frank Mentzer, Allen Hammack, Mike Carr, Mark Acres, James Ward, Merle Rasmussen and Dave Cook</i></li>
<li><i>Basically Speaking - Massed battles, by Jon Pickens.</i></li>
<li><i>Knight Hawks: A New Dimension - A STAR FRONTIERSTM Game Feature by Doug Niles</i></li>
<li><i>Mapping From Square One - Part III of a three-part series. by Frank Mentzer.</i></li>
<li><i>Notes for the Dungeon Master - Setting the Milieu by E. Gary Gygax.</i></li>
<li><i>Roles - A TOP SECRET Game Feature by Merle Rasmussen.</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/44/261383.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261383.jpg" width="244" /></a><a href="https://www.drivethrurpg.com/product/261383/Polyhedron-Newszine-V3-4-Issue-13?affiliate_id=270713"><b>Polyhedron Newszine V3 #4 Issue 13</b></a> From Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/261383/Polyhedron-Newszine-V3-4-Issue-13?affiliate_id=270713">DriveThruRPG in </a><a href="https://www.drivethrurpg.com/product/261383/Polyhedron-Newszine-V3-4-Issue-13?affiliate_id=270713">PDF for $0.99</a>. 36 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<ul><i>
<li><i>Dispel Confusion — by Jon Pickens, James Ward, Allen Hammack, Mike Carr, Mark Acres, Merle Rasmussen, Penny Petticord, and Dave Cook</i></li>
<li><i>Under Construction — Ned's story continues, or, I never promised you a rose garden, by Mark Kirchoff</i></li>
<li><i>Deities, Demigods, and DMs — Learn how to more effectively and logically role-play your deities, by Roger Moore</i></li>
<li><i>Spelling Bee — Continual Light and Continual Darkness spells, by James Ward</i></li>
<li><i>The Hive Master — A GANGBUSTERSTM game scenario, by Harold Johnson</i></li>
<li><i>Ecosystem — A GAMME WORLD game feature, by James Ward</i></li>
<li><i>Go West, You Gamer — Add new abilities to your BOOT HILL game characters, by Steve Winter</i></li>
<li><i>Raid on Theseus — A STAR FRONTIERSTM Knight Hawks game scenario, by Doug Niles</i></li>
<li><i>Psionic Pspells — A look at spells resembling psionic powers, by Kim Mohan</i></li>
<li><i>The Condor Assignment — A TOP SECRET game feature, by Allen Hammack</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261384/Polyhedron-Newszine-V3-5-Issue-14?affiliate_id=270713"><b>Polyhedron Newszine V3 #5 Issue 14</b></a> From Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/261384/Polyhedron-Newszine-V3-5-Issue-14?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 34 pages.<br />
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<div class="separator" style="clear: both; text-align: center;">
<i><a href="https://www.drivethrurpg.com/images/44/261384.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261384.jpg" width="243" /></a></i></div>
<i>
</i>
<ul><i>
<li><i>Encounters — Swat and his faithful bear companion take on an evil lich and a by Roger E Moore</i></li>
<li><i>Two Cents — RPGATM Network Member Christopher Gandy's views on "role" playing, by Christopher Gandy</i></li>
<li><i>Dispel Confusion — by Jon Pickens, James Ward, Allan Hammack, Mike Carr, Mark Acres, Penny Petticord, and Dave Cook</i></li>
<li><i>The Lone Wolf — A GAMMA WORLD game PC or NPC, by James Ward</i></li>
<li><i>The D&D Name Means More thand just Modules — A comprehensive DUNGEONS & DRAGONS and ADVANCED DUNGEONS & DRAGONS licensed product list, by Heidi Kilpin, with Andy Levison</i></li>
<li><i>Notes for the Dungeon Master — Artifacts, Relics, and DM Headaches, by Roger E Moore</i></li>
<li><i>Ambush on Lossend — A STAR FRONTIERSTM game scneario, by Steve Winter</i></li>
</i></ul>
<i>
</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9571/263755.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9571/263755.png" width="247" /></a><a href="https://www.drivethrurpg.com/product/263755/Cepheus-Faster-Than-Light?affiliate_id=270713"><b>Cepheus: Faster Than Light!</b></a> by Omer Golan-Joel. Published by Stellagama Publishing. Available from<a href="https://www.drivethrurpg.com/product/263755/Cepheus-Faster-Than-Light?affiliate_id=270713"> DriveThruRPG in PDF for $3.00</a>. 38 pages.<br />
<blockquote class="tr_bq">
<i>Whether exchanging laser fire with aliens across a cratered moonscape or pushing the speed of light in a shining spaceship, interstellar adventurers lead exciting lives. These minimalist rules allow you to experience these wondrous adventures without fuss or complication. They are perfect for convention play, pick-up games, or a beer-and-pretzels night when you roll dice and blow stuff up. They include everything you need to play: character generation, task checks, personal, vehicle, and starship combat, as well as the basic rules for interstellar travel.<br /><br /><b>Compatible with Cepheus Light, the Cepheus Engine System Reference Document, and other OGL 2d6 sci-fi games.</b></i></blockquote>
<a href="https://www.drivethrurpg.com/images/2132/263796.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/2132/263796.jpg" width="142" /></a><a href="https://www.drivethrurpg.com/product/263796/Mutant-Future-BUNDLE?affiliate_id=270713"><b>Mutant Future [BUNDLE]</b></a> From Skirmisher Publishing. Available from <a href="https://www.drivethrurpg.com/product/263796/Mutant-Future-BUNDLE?affiliate_id=270713">DriveThruRPG in PDF for $9.99.</a><br />
<blockquote class="tr_bq">
<i>This special 67% off bundle contains eight OGL/d20 sourcebooks stat'ed for the "Basic" version of this system and designed for use with the Mutant Future retroclone of Gamma World and other modern, sci-fi, and post-apocalyptic RPGS! They include the Gold-bestselling "Creatures of the Wastelands: Mutational Evolution" and the just released "Living Building."</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261243/Artificial-Robots-in-Clement-Sector?affiliate_id=270713"><b>Artificial: Robots in Clement Sector</b> </a>by Michael Johnson. Published by Gypsy Knights Games. Available from <a href="https://www.drivethrurpg.com/product/261243/Artificial-Robots-in-Clement-Sector?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $24.99. In PDF for $9.99</a>. 100 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/3565/261243.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3565/261243.jpg" width="248" /></a><i><b>Designed to excel!</b><br /><br />Robots are a common sight in Clement Sector. They are often seen taking on not only the </i><i>jobs that humans, altrants, and uplifts cannot do but also the jobs where biological lifeforms are unwanted. Often seen as tools and machines rather than entities, few care if you endanger the existence of a robot.</i></blockquote>
<blockquote class="tr_bq">
<i><br /><b>Artificial: Robots in Clement Sector</b> provides you with a detailed design sequence that allows you to create robots of all shapes and sizes. With Artificial, you can create everything from a common cargo loader to a state of the art synthetic companion. Anything from the average cleaner bot to a biosynth avatar of your starship's computer AI.<br /><br /><b>Artificial </b>also provides a method to play a robot as a player character. Play anything from an efficient robot butler to a dangerous warbot!<br /><br /><b>Artificial</b> is designed to be compatible with Clement Sector, Cepheus Engine, and any science fiction setting where robots are present.<br /><br />It's time to create!</i></blockquote>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmpvvRufNJCod3VFqpuxgYK5C-6NO-orFQXFi69GVG4WpM7vw7PPeLeb1nmsXthyphenhyphenizR8NSpg9frMomNfe1eirjNrx4APY3UVZ61GLTx_Gy3jukuX35uS9BEpGHtdLK6xS6BEiHx39QSYQ/s1600/cover+copy.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmpvvRufNJCod3VFqpuxgYK5C-6NO-orFQXFi69GVG4WpM7vw7PPeLeb1nmsXthyphenhyphenizR8NSpg9frMomNfe1eirjNrx4APY3UVZ61GLTx_Gy3jukuX35uS9BEpGHtdLK6xS6BEiHx39QSYQ/s320/cover+copy.jpg" width="230" /></a><a href="http://www.lulu.com/shop/christopher-tamm/elfmaids-octopi-fully-basick-book/paperback/product-23944622.html"><b>Elfmaids & Octopi Fully Basick Book</b></a> by Christopher Tamm. Available from Lulu In Print for $2.37. 32 pages. (<a href="http://elfmaidsandoctopi.blogspot.com/2019/01/emo-book.html">PDF available from the author's blog</a>.)<br />
<blockquote class="tr_bq">
<i>This is a compilation of blog posts made into a booklet for players in my campaigns. It is not a complete rule set it is just notes to help players make a basic character.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/263431/Swashbucklers-of-the-Razor-Coast-SW-BUNDLE?affiliate_id=270713"><b>Swashbucklers of the Razor Coast (S&W) [BUNDLE]</b></a> Published by Frog God Games. Available from <a href="https://www.drivethrurpg.com/product/263431/Swashbucklers-of-the-Razor-Coast-SW-BUNDLE?affiliate_id=270713">DriveThruRPG in PDF for $39.99</a>. Contains Razor Coast S&W Edition, Fire as She Bears PF Edition, Freebooter's Guide S&W Edition, and Heart of the Razor S&W Edition.<br />
<div>
<blockquote class="tr_bq">
<i>Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten </i><i>riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from the abyssal depths, Harthagoa, the bastard spawn of a She-Kraken and Demogorgon drags whole fleets beneath the waves.</i></blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4049/263431.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4049/263431.png" width="247" /></a><i>In the fetid Blacksink Marsh, unspeakable horrors lurk beneath the bog water, accursed cannibals pay gory obeisance to an ancient shark god of slaughter - begging its return.<br /><br />A ghostly armada, murderous pirates, and balesharks prowl the waves - all threaten Port Shaw, the only bastion of "civilization" on the Razor. The city hosts foreign invaders chasing baleen, ambergris, and gold. They menace the native Tulita tribes and drive them from their ancestral home with smoke-belching cannonade.<br /><br />Pele, The Goddess of Fire and Wrack, watches from her smoldering throne on Dreadsmoke Mountain. She stands ever ready to purge the people of Port Shaw from her domain in a torrent of ash and molten lava.</i></blockquote>
<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
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<br />
Emmy Allen of <a href="http://cavegirlgames.blogspot.com/2019/01/fragments-of-alternate-worlds.html">Cavegirl's Game Stuff has a table with Fragments of Alternate Worlds.</a> </div>
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Mark Chance posted a 17 page PDF. <a href="https://drive.google.com/file/d/1bq8jysJeURT3M388o3E5jyCnjWqNzYnY/view">Heroes of Mirelyn's Skyrealm. Link to Drive file. </a></div>
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Todd released the beta version of his <a href="https://www.patreon.com/posts/domain-rules-23913055">Domain Rules in a 33 page PDF on Patreon</a>, available to everyone.</div>
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<br /></div>
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Courtney of <a href="http://hackslashmaster.blogspot.com/2019/01/on-top-ten-sandbox-locations.html">Hack & Slash blogged On the Top Ten Sandbox Locations. </a></div>
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Ana Polanscak of <a href="https://gardensofhecate.blogspot.com/2019/01/ccii-cult-of-possessed-brethren.html">Gardens of Hecate posted CCII. Cult of the Possessed: Brethren</a>, which isn't so much a free gaming thing as a gameable idea with pictures of incredible miniatures and have I mentioned how fucking cool this blog is?</div>
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Konsumterra of <a href="http://elfmaidsandoctopi.blogspot.com/2019/01/the-creature-that-ate-my-village.html">Elfmaids & Octopi posted The Creature That Ate My Village.</a> And some one page dungeon Zines, <a href="https://elfmaidsandoctopi.blogspot.com/2019/01/emo-monster-book.html">Gnome Hall</a>, and <a href="https://elfmaidsandoctopi.blogspot.com/2019/01/playtest-session.html">Desert Ruins</a>. </div>
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<br /></div>
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Gavin Norman at <a href="http://necrotic-gnome-productions.blogspot.com/2019/01/dolmenwood-bx-wilderness-exploration.html">Necrotic Gnome posted Dolmenwood / B/X: Wilderness Exploration Rules. 6 page PDF. </a></div>
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Saker Tarsos of <a href="http://tarsostheorem.blogspot.com/2019/01/mothership-character-generator_84.html">Tarsos Theorem posted a Mothership Character Generator.</a> And one for <a href="https://tarsostheorem.blogspot.com/2019/01/auto-convoluted-bureaucracies.html">Auto-Convoluted Bureaucracies. </a></div>
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Joshua Burnett of <a href="https://bernietheflumph.blogspot.com/2019/01/so-youve-made-pact-with-satan.html">Bernie the Flumph posted So, you've made a pact with Satan...</a> and an <a href="https://bernietheflumph.blogspot.com/2019/01/arm-replacement-table.html">Arm Replacement Table.</a> </div>
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<br /></div>
<div>
Jason Vey of <a href="https://wastedlandsfantasy.blogspot.com/2019/01/psionics-in-dungeons-dragons-part-i.html">The Wasted Lands posted Psionics in Dungeons & Dragons Part I: Original D&D.</a></div>
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<br /></div>
<div>
ravencrowking of <a href="https://ravencrowking.blogspot.com/2019/01/care-and-feeding-of-npcs-part-i.html">Raven Crowking's Nest posted Care and Feeding of NPC's Part I</a> and <a href="https://ravencrowking.blogspot.com/2019/01/care-and-feeding-of-npcs-part-ii.html">Part II here</a>.</div>
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<br /></div>
<div>
Martin O of <a href="http://goodberrymonthly.blogspot.com/2018/12/cowpie-mushrooms.html">Goodberry Monthly posted Cowpie Mushrooms. 8 Page PDF. </a></div>
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<br /></div>
<div>
Michael Raston of The Lizard Man Diaries posted <a href="https://lizardmandiaries.blogspot.com/2019/01/gangs-of-infinigrad-part-2-d100-gang.html">Gangs of Infinigrad, Part 2: d100 Gang Member Visual Quirks</a> and <a href="https://lizardmandiaries.blogspot.com/2019/01/gangs-of-infinigrad-part-3-d100-gang.html">Part 3: d100 Gang Leaders</a>.</div>
<div>
<br /></div>
<div>
Gavin Norman added a <a href="https://drive.google.com/drive/u/0/folders/0B__F-t5ELhsHakpjSF91UUlycHM">Player's Maps folder to this shared Dolmenwood Google drive.</a> </div>
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Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/01/osr-abberrations-beholders.html">Remixes and Revelations posted OSR: Abberrations: Beholders.</a></div>
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<br /></div>
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Micheal Shorten of <a href="http://[three%20hexes]%20twilight%20of%20adventure/">Chicagowiz's Games continues his Three Hexes series with Twilight of </a><a href="http://[three%20hexes]%20twilight%20of%20adventure/">Adventure. </a></div>
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<br /></div>
<div>
ravencrowking of <a href="http://ravencrowking.blogspot.com/2019/01/care-and-feeding-of-npcs-part-i.html">Raven Crowking's Nest posted Care and Feeding of NPC's Part I</a> and <a href="http://ravencrowking.blogspot.com/2019/01/care-and-feeding-of-npcs-part-ii.html">Part II here</a>.</div>
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<br /></div>
Sebastián Calvo of <a href="https://demogorgonia666.blogspot.com/2019/01/frostbitten-mutilated-amazon-divination.html">DemogorgoniA posted Frostbitten & Mutilated - Amazon Divination Games.</a><br />
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R.E. Davis of <a href="http://chaosgrenade.com/2019/01/06/house-rules-dd-rules-cyclopedia/">The Chaos Grenade posted a 20 page PDF of their Rules Cyclopedia House Rules. </a></div>
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<br /></div>
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<h3>
Maptime</h3>
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Mark Clover of <a href="http://www.creativemountaingames.com/2019/01/new-1e-ad-campaign-and-more.html">Creative Mountain Games posted The Village of Holdmarch.</a> </div>
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<br /></div>
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Visit <a href="https://monkeyblooddesign.co.uk/2019/01/10/sheepfeld-on-wyrmere-map/">MonkeyBlood Design & Publishing for a copy of Sheepfeld on Wyrmere.</a> </div>
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Dyson Logos of <a href="https://dysonlogos.blog/2019/01/10/arcane-waters/">Dyson's Dodecahedron posted The Arcane Waters</a> and <a href="https://dysonlogos.blog/2019/01/07/brentil-tower/">Brentil Tower. </a><br />
<br />
Omer G. Joel of <a href="https://spacecockroach.blogspot.com/2019/01/acks-camalynn-tentative-map.html">Den of the Lizard King posted ACKS - Camalynn (tentative map).</a></div>
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<h3>
Reviews & Play Reports</h3>
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The <a href="https://youtu.be/XFMp7Vpx7dQ">captcorajus YouTube channel has a review of Advanced Labyrinth Lord.</a> </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBOXrkX3twSMCm8Cup4DKS4mjjFft5aJnMOYFPdUGnInb_y1bj2F31rvcQxIVhpRiEj_yVRtqehKt9oe-T5B9vheGtG8jrUM0nsdbEyQhnZclFF26sISh-RQYNCmp5cPXlVwfaEKG7br0/s1600/Meat+cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBOXrkX3twSMCm8Cup4DKS4mjjFft5aJnMOYFPdUGnInb_y1bj2F31rvcQxIVhpRiEj_yVRtqehKt9oe-T5B9vheGtG8jrUM0nsdbEyQhnZclFF26sISh-RQYNCmp5cPXlVwfaEKG7br0/s320/Meat+cover.jpg" width="248" /></a></div>
<a href="https://youtu.be/nNFRtMSXIPo">Dungeon Musings on YouTube livestreams play through the Barrowmaze.</a><br />
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2019/01/witches-weirdness-whimsey.html">Reviews from R'lyeh posted a review of Woodfall.</a> </div>
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<br /></div>
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Needles at <a href="http://swordsandstitchery.blogspot.com/2019/01/osr-commentary-review-meat-in-tavern-by.html">Swords & Stitchery has a review of the not yet released Meat in a Tavern by Matt Finch</a>. </div>
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<br /></div>
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Fred Daniel of <a href="http://whiteboxandbeyond.blogspot.com/2018/10/jeff-richards-runequest.html">White Box and Beyond posted a review of Runequest 7e.</a></div>
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<a href="https://youtu.be/hObxHApdxP4">Bud's RPG Review on YouTube reviews the Call of Cthulhu Starter Set.</a> </div>
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Bryce of <a href="https://tenfootpole.org/ironspike/?p=4803">tenfootpole.org reviews Behind the Walls</a> and <a href="https://tenfootpole.org/ironspike/?p=4617">Cowpie Mushrooms</a>. </div>
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<br /></div>
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Tim of <a href="http://gothridgemanor.blogspot.com/2019/01/lets-build-adventure-using-my-new-gm.html">Gothridge Manor plays with some GM Tarot Cards.</a></div>
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<br /></div>
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Glen Hallstrom reviews <a href="https://youtu.be/0IKc7I_KDYQ">Advanced Labyrinth Lord on YouTube. </a></div>
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<br /></div>
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<a href="https://youtu.be/vhSlaV6IwNM">Bud's RPG Review on YouTube takes a look at Lamentations of the Flame Princess.</a> </div>
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<br /></div>
<div>
<h3>
And in Other News...</h3>
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<br /></div>
<div>
Jimm Johnson of <a href="https://cubeofquazar.blogspot.com/2019/01/cartographer-wanted-for-planet-eris.html">The Contemptible Cube of Quazar is looking for a Cartographer</a>. And while you're there, be sure to pick up the free PDF of his Planet Eris houserules, on the column at the left. </div>
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<br /></div>
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Joseph Browning of <a href="https://josephbrowning.blogspot.com/2019/01/the-stonewall-print-books-are-ready-and.html">Sorcery & Super Science! launched his Stonewall fiction series. </a><br />
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<br /></div>
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<a href="https://www.chaosium.com/blogchaosium-launching-its-own-twitch-tv-channel">Chaosium is launching a Twitch Channel</a>. </div>
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<br /></div>
<div>
<h3>
Kickstarters, etc.</h3>
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<br /></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/464972563/the-bone-marshes-a-hex-mapping-adventure-about-get/widget/card.html?v=2" width="220"></iframe></div>
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<br /></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/vengersatanis/chaalt/widget/card.html?v=2" width="220"></iframe></div>
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<br /></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/563681582/retro-1e-and-5e-fantasy-mini-adventure-set-2/widget/card.html?v=2" width="220"></iframe></div>
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<br /></div>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/throwigames/off-the-beaten-path-mountain-excursions/widget/card.html?v=2" width="220"></iframe></div>
<div>
<a href="https://creators.kickstarter.com/zine-quest-rpg-zines-2019/?ref=blog">And KickStarter wants YOU to make an RPG Zine!</a></div>
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<br /></div>
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<br /></div>
<div>
<h3>
And That's It for This Week...</h3>
<br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com9tag:blogger.com,1999:blog-2978232334912384498.post-58942319569322225912019-01-05T13:39:00.000-06:002019-01-05T13:39:37.606-06:00The OSR News: January 5, 2019Jason Vey returns with another OD&D supplement, Science Fantasy makes more than one appearance in early 2019 and Gregorius21778 gets an entry in right before post time. All this and more this week in The OSR News.<br />
<br />
<h3>
New Releases</h3>
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<br /></div>
<div>
<a href="https://wastedlandsfantasy.blogspot.com/2019/01/star-wars-with-od.html"><b>Supplement IX Star Wars</b></a> by Jason Vey. Available from the <a href="https://wastedlandsfantasy.blogspot.com/2019/01/star-wars-with-od.html">Author's blog in PDF for Free</a>. 41 pages.<br />
(<i>Ed. note</i>: quoted from the author's blog post.)<br />
<blockquote class="tr_bq">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUcvfcuXY-rnfMYDHZwBbZb02rohY-8Wfav36HBRbJVXFfkiEw29kFh4nhmdwwKUg11B_Y2oeXO_1w5d_oIlXl8JXVkB3G42y2X6DA2So-HHreKCZHQJivCXZ6ePYSbuZpbcuA6fQkido/s1600/Star+Wars+Cover.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="http://www.grey-elf.com/supplement_ix_star_wars.pdf" border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUcvfcuXY-rnfMYDHZwBbZb02rohY-8Wfav36HBRbJVXFfkiEw29kFh4nhmdwwKUg11B_Y2oeXO_1w5d_oIlXl8JXVkB3G42y2X6DA2So-HHreKCZHQJivCXZ6ePYSbuZpbcuA6fQkido/s400/Star+Wars+Cover.jpg" width="266" /></a><i>So a discussion arose on the ODD74 message forums awhile back, about how difficult it </i><i>would be to run a Star Wars game using the OD&D rules. The general consensus was that it shouldn't be difficult to do, but there was some disagreement on how to handle the Force--most people assumed Clerical magic would be the best approach. My own thought was that psionics, as presented in Supplement III: Eldritch Wizardry are a better, and near-perfect, approach to modeling the Force in a Star </i><br />
<i>Wars game.</i></blockquote>
<blockquote class="tr_bq">
<i>This of course led to some disagreement, as psionics in Dungeons & Dragons, at least prior to third edition, have a reputation for being confusing, arcane, and complex. The truth is, however, that like much of the older editions of D&D, psionics aren't all that difficult--they're just poorly organized. After one goes through the rules and gets a handle on them, they are actually quite straightforward.<br /><br />I, thus, took it as something of a challenge to do up a full sourcebook in the OD&D style (which I have dubbed "Supplement IX," though of course numbering of fan supplements has no official ordering).</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262967/The-Things-Lost-to-Time?affiliate_id=270713"><b>The Things Lost to Time</b></a> by James Andrews. Published by Stormforge Productions. Available from <a href="https://www.drivethrurpg.com/product/262967/The-Things-Lost-to-Time?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 22 pages.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/9023/262967.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9023/262967.jpg" width="240" /></a></div>
<blockquote class="tr_bq">
<i>The Things Lost to Time is an OSR adventure that can easily be modified for any fantasy</i><i> roleplaying game. It is an adventure for characters level one to three.</i></blockquote>
<blockquote class="tr_bq">
<i><br />Deep in a mine is an ancient vessel. Something so ancient, it sunk under the stone like mud. A vessel alien to this world, yet here longer than most of human history. Can the players harvest its strange technological bits before being disintegrated by deadly lasers? Or will they be enslaved by the odd pink aliens which have been unleashed on the world?<br /><br />This adventure requires a mouse-like mindset. Hide from the protectors of the vessel, or die. Monsters and hazards are quite dangerous, so a degree of stealth and cunning is necessary for the players to find their fortune.</i> </blockquote>
<a href="https://www.drivethrurpg.com/images/13430/262705.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13430/262705.png" width="148" /></a><b><a href="https://www.drivethrurpg.com/product/262705/NPC-Ideas?affiliate_id=270713">NPC Ideas</a> </b>by Larry Hamilton. Published by Follow Me, and Die! Entertainment LLC. Available from<a href="https://www.drivethrurpg.com/product/262705/NPC-Ideas?affiliate_id=270713"> DriveThruRPG in PDF for PWYW</a>. 21 pages.<br />
<blockquote class="tr_bq">
<i>NPC Ideas has some tips for making NPCs more interesting, and includes a few tables. It ends with all the players characters and their retainers for which I still have character sheets. You can use them as NPCs in your campaign.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/262700/Hazardous-Habitats--Desertlands?affiliate_id=270713">Hazardous Habitats - Desertlands</a> </b>by Tom Knauss. Published by Frog God Games. Available from <a href="https://www.drivethrurpg.com/product/262700/Hazardous-Habitats--Desertlands?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 36 pages. </div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4049/262700.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4049/262700.png" width="243" /></a><i><b>Death & Adventure Under a Scorching Sun</b><br /><br />Welcome to the desert. You may already be aware of the scorching heat, aridity, and the </i><i>sand, but there is much more to see and experience here. Within these pages, you will discover the tools needed to bring any desert and its people to life. The tables presented here allow you to determine the likelihood of running across a settlement during the heroes’ travels as well as generating their population, demographics, political systems, lifestyles and prevailing attitudes towards visitors. Dig deeper and you will find wilderness dressing, innovative adventure ideas focused on the biome’s unique character, and exciting locations to explore in the desert</i></blockquote>
<blockquote class="tr_bq">
<i><b>What is the Hazardous Habitat Series?</b><br /><br />Hazardous Habitats is a series of system-neutral supplements for any roleplaying game that offer deep exploration of specific environement. Temperature, terrain, adventure seeds, natural hazards, methods of travel and survival, and weather patterns are all detailed in an instantly insertable way for use at your table!</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/262718/Perilous-Realms-Starter-Set?affiliate_id=270713">Perilous Realms: Starter Set</a> </b>by J. Published by New Realms Publishing. Available from <a href="https://www.drivethrurpg.com/product/262718/Perilous-Realms-Starter-Set?affiliate_id=270713">DriveThruRPG in PDF for $9.95</a>. 24 pages. (<a href="https://www.drivethrurpg.com/product/263345/Perilous-Realms-Monster-Pack?affiliate_id=270713">Monster Pack PDF available for Free</a>. 3 pages.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/440/262718.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/440/262718.jpg" width="247" /></a><i>Open sandbox campaigning for solo and group play!<br /><br />Take your Labyrinth Lord, or favorite OSR, characters campaigning as you never have</i><i> before with Perilous Realms! Explore the Barony of Mordova, visit villages, shrines, towers and castles, explore ruins, delve into dank dungeons, trek through the dangerous wilderness and more, all in an open campaign setting you can play again and again. Perilous Realms: Starter Set gives you everything you need to play an open campaign, for solo or group play, with or without a GM, including map tiles, encounter tables, quest cards, treasure cards and more!</i></blockquote>
<blockquote class="tr_bq">
<i>The starter set includes:<br /><br />12 Realms Tiles, which are used to create the world for your characters to explore, including encounter tables, sites and settlements;<br />9 Quest cards;<br />9 Treasure cards and<br />instructions and options for play.<br /><br />Enter the Perilous Realms and enter new realms of adventure!</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/262290/Obscure-Adventures--Fold-n-Play-OSR?affiliate_id=270713"><b>Obscure Adventures - Fold 'n Play OSR</b></a> by Ricardo Esteves. Published by Stranger Foundry. Available from <a href="https://www.drivethrurpg.com/product/262290/Obscure-Adventures--Fold-n-Play-OSR?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 2 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/13808/262290.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13808/262290.png" width="230" /></a><blockquote class="tr_bq">
<b><i>Obscure Adventures,</i> </b></blockquote>
<blockquote class="tr_bq">
<i>is a quickstart lite OSR game, made to introduce people to the hobby. It contains all the</i><i> needed rules for combat, creating characters and dealing with threats in a single foldable sheet of paper.</i></blockquote>
<blockquote class="tr_bq">
<i><br /><b>The main goals were:</b><br /><ol>
<li><i>Easy to learn mechanics</i></li>
<li><i>Random tables to quickstart the game</i></li>
<li><i>Classless for no optimization and analysis paralysis</i></li>
<li><i>Character development and progression, easy to pick</i></li>
<li><i>Easy to be referenced in a single-sheet</i></li>
<li><i>OSR compatible</i><i> </i></li>
</ol>
</i></blockquote>
<br />
<a href="https://www.drivethrurpg.com/images/11948/263009.jpg" imageanchor="1" style="clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em;"><i><img border="0" height="200" src="https://www.drivethrurpg.com/images/11948/263009.jpg" width="160" /></i></a><b><a href="https://www.drivethrurpg.com/product/263009/Frontiers-of-Space-Aliens-of-the-Sonora-Sector?affiliate_id=270713">Frontiers of Space: Aliens of the Sonora Sector</a> </b>by Joseph Mohr. Published by Old School Role Playing. Available from <a href="https://www.drivethrurpg.com/product/263009/Frontiers-of-Space-Aliens-of-the-Sonora-Sector?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 35 pages (reviewer reported 26 pages.)<br />
<blockquote class="tr_bq">
<i>The Sonora Sector has many different human and non human worlds. Several alien races</i><i> live among the humans. Some are peaceful. Some are not. But all have personalities of their own. Meet them in this installment of the Frontiers of Space.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/262302/The-Undead-Cometh-ZweihanderRPG?affiliate_id=270713">The Undead Cometh #ZweihanderRPG</a> </b>by Cody Beatty. Available from <a href="https://www.drivethrurpg.com/product/262302/The-Undead-Cometh-ZweihanderRPG?affiliate_id=270713">DriveThruRPG in PDF for $4.99</a>. 10 pages.</div>
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<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4641/262302.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4641/262302.png" width="203" /></a><i>Seasonal Supplement Winter 2019: The Undead Cometh<br /><br />The Undead Cometh is a drag-and-drop adventure that can be replayed multiple times </i><i>with a different feel each time. This different feel is accomplished by randomly generating the environment in which the players must survive in and by the "Meta Mechanic" which adjusts the difficulty based on various factors such as the size and condition of the environ as well as the number of players in the campaign.</i></blockquote>
<blockquote class="tr_bq">
<i><br />Included are sheets for tracking resources and hourly events, as such this PDF is printable.</i><i> </i></blockquote>
<a href="https://www.drivethrurpg.com/product/262932/Hexed-Places--Dead-Rock-Spires?affiliate_id=270713"><b>Hexed Places - Dead Rock Spires </b></a>by Mark A. Thomas. Published by PBE Games. Available from<a href="https://www.drivethrurpg.com/product/262932/Hexed-Places--Dead-Rock-Spires?affiliate_id=270713"> DriveThruRPG in PDF for $2.69</a>. 14 pages.</div>
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<blockquote class="tr_bq">
<i><b>Dead Rock Spires</b> takes its name from the natural pillars and buttes that rise above the barren wastes. Ancient stone piles atop many of these prominences mark the neolithic barrows of an unknown race. Sour Creek, the only water source in this rocky desert, carries a poisonous stew of chemicals that coats the rocks along its banks with black and orange crystalline deposits. The poorly maintained cart track that runs along the northwest edge of Dead Rock Spires crosses Sour Creek at Kager's Bridge, a narrow span of dried-out wood and crumbling stone. The only other point of interest in this desolate region, aside from the barrows, is Yellow Cave. Bubbling mud pots and steam vents fill its narrow, twisting tunnels, and strange mineral deposits cover the cave walls.<br /><br /><b>Hexed Places</b> are outdoor locations and encounters based on the classic six-mile hex format and OSR sensibilities. Use these locales as a quick side adventure, to fill out your campaign sandbox, or expand upon them to create a multi-session campaign. Each includes an overview of the region, expanded one-mile per hex maps for players and GMs (PDF and VTT format), encounter and rumor tables, and descriptions of individual locations, encounters, and features within the hex. Files are available for individual download and as a single zip file.</i></blockquote>
<blockquote class="tr_bq">
<i>Note: The product preview shows a selection of pages; it's not sequential. Eventually, all <b>Hexed Places</b> end up in a discount bundle.</i> </blockquote>
<b><a href="https://www.drivethrurpg.com/product/262993/B-X-Essentials-Demihumans-of-Dolmenwood?affiliate_id=270713">B/X Essentials: Demihumans of Dolmenwood</a> </b>by Gavin Norman, Brian Richmond. Published by Necrotic Gnome. Available from <a href="https://www.drivethrurpg.com/product/262993/B-X-Essentials-Demihumans-of-Dolmenwood?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 9 pages.</div>
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<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5606/262993.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5606/262993.jpg" width="213" /></a><i> In these moss-encrusted pages ye shall find two brand new, quirky, fairy-tale character </i><i>classes straight from the hoary glades of Dolmenwood. Slot them into your B/X Essentials games!</i></blockquote>
<blockquote class="tr_bq">
<i><ul>
<li><i>The elf: Natives of Fairy, who may venture into the mortal world out of curiosity or a sense of adventure. The fairy elves of Dolmenwood are very different from the standard B/X elf class, both in terms of character and class abilities.</i></li>
<li><i>The woodgrue: Bat-faced goblins who once dwelt in Fairy, but are now denizens of the mortal world. They love music, feasting, and arson.</i> </li>
</ul>
</i></blockquote>
<blockquote class="tr_bq">
<i>(An expanded version of this booklet -- containing updated versions of the grimalkin and moss dwarf classes -- is available to purchasers of <a href="https://www.drivethrurpg.com/product/168614/Wormskin-Issue-1?affiliate_id=270713">Wormskin issue 1</a>.)</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262938/Mythic-Fantasy-A-Supplement-of-New-Races-Classes-and-Objects-for-OSR-Adventures?affiliate_id=270713"><b>Mythic Fantasy: A Supplement of New Races, Classes, and Objects for OSR Adventures</b></a> by Thredith Undomiel. Published by Eryssel's Journeys. Available from <a href="https://www.drivethrurpg.com/product/262938/Mythic-Fantasy-A-Supplement-of-New-Races-Classes-and-Objects-for-OSR-Adventures?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 31 pages. </div>
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<blockquote class="tr_bq">
<i>Mythic Fantasy: A Supplement of New Races, Classes, and Objects for OSR Adventures </i><i>offers 3 new mythical races, 5 new classes (with their corresponding subclass tag for easier character creation), 9 new weapons, and 10 new items for Labyrinth Lord™ and Advanced Labyrinth Lord ™.</i></blockquote>
<blockquote class="tr_bq">
<i>Now your adventures can include:<br /><ul>
<li><i>Centaurs</i></li>
<li><i>Nymphs of 5 different types (Alseids, Hamadryads, Naiads, Nereids, and Oreads)</i></li>
<li><i>Satyrs</i></li>
<li><i>Amazons</i></li>
<li><i>Bounty hunters</i></li>
<li><i>Chroniclers</i></li>
<li><i>Hoplites</i></li>
<li><i>Gladiators of 9 different types (Retiarius, Secutor, Murmillo, Hoplomachus, Thraex, Provocator, Dimachaerus, Laquearius, and Sagittarius)</i></li>
<li><i>Bolos, chakrams, chobos, nets... AND MORE!</i> </li>
</ul>
</i></blockquote>
<blockquote class="tr_bq">
<i>Plus, you will also find new rules for:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Having your own Amazon tribe and becoming queen</i></li>
<li><i>Your own adventurer's guild with an automatic low-level quest solver</i></li>
<li><i>Specialized tome writing</i></li>
<li><i>Sigil magic</i></li>
<li><i>Gladiator fights</i></li>
<li><i>Localized damage (i.e. where on the body does the attack hit)</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>All entries and charts have been carefully formatted to resemble entries from the original LL books and to be read in the same manner as the official supplements.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/263296/Sanctum-Secorum--Episode-42-Companion?affiliate_id=270713">Sanctum Secorum - Episode #42 Companion</a> </b>by Bob Brinkman, Jim DelVasto, Ari-Matti Piippo, Ian Shears. Published by Sanctum Media. Available from <a href="https://www.drivethrurpg.com/product/263296/Sanctum-Secorum--Episode-42-Companion?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 24 pages.</div>
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<blockquote class="tr_bq">
<i>A new year and the Sanctum Secorum's first companion issue to contain MCC materials!</i><i><br /><br /><b>Artifacts of the Ancients</b><br />Disruption Ray – Ian Shears (see Monsters: Gringolek)<br />Energy Pistol – Bob Brinkman (see NPCs: Shala Al Farûl)<br />Exosuit – Ian Shears (see Monsters: Gringolek)<br /><br /><b>Classes</b><br />Space Dwarves – Ari-Matti Piippo<br /><br /><b>Fiction</b><br />Encounter in a Punjar Tavern – Bob Brinkman<br /><br /><b>Monsters</b><br />Gringolek – Ian Shears<br /><br /><b>NPCs</b><br />Rocco Hawser – Bob Brinkman w/Jim DelVasto<br />Shala al Farûl – Ian Shears<br /><br /><b>Patrons</b><br />Ghost Smoker – Bob Brinkman (concept by Saint Karloff)<br /><br /><b>Reviews</b><br />All Heed the Dark God (Saint Karoloff) – Bob Brinkman<br />Secrets of the World Harvesters (Purple Pirate Games) – Bob Brinkman</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/263405/GregoriusNotes-On-the-Weird-OSR-Fantasy-Year-2018?affiliate_id=270713"><b>Gregorius´Notes: On the Weird OSR Fantasy #Year 2018</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/263405/GregoriusNotes-On-the-Weird-OSR-Fantasy-Year-2018?affiliate_id=270713">DriveThruRPG in PDF for $3.00</a>. 27 pages.<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9476/263405.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9476/263405.jpg" width="140" /></a><i><b>Gregorius´Notes: On the Weird OSR Fantasy #Year 2018</b> is a collection of selected articles I wrote for my blog in 2018. Inside you will find a mix of encounters, monsters, modified summon spells, magic weapons, a little sidequest, an otherworldy adventure location and a short adventure to put the latter to use. All written for OSR Fantasy RPG and compatible with Lamentations of the Flame Princess(tm).<br /><br />22 pages of content (the other are cover, front matter, etc.).<br /><br />If my creativity does not fail me in 2019, I plan to turn Gregorius´Notes: On the Weird OSR Fantasy into an fan zine. So, stay tuned for cradles full of the children of my mind.</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/2/168196.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i></i></a><a href="https://www.chaosium.com/free-stuff/"><b>The Marriage of Count Roderick</b> </a>by Greg Stafford, Veli-Matti Pelkonen. Published by Chaosium. Available from the <a href="https://www.chaosium.com/free-stuff/">Publisher in PDF for Free</a>. Also available from <a href="https://www.drivethrurpg.com/product/168196/The-Marriage-of-Count-Roderick?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 10 pages.<br />
<blockquote class="tr_bq">
<i>Count Roderick seeks a bride. At the request of one of Roderick’s leading diplomats, the Player-knights join a delegation that travels on the Count’s behalf to interview eligible heiresses of Logres. What can the Player-knights learn on these errands? When Count Roderick seeks their impressions, what will they report? Over the course of these years Player-knights may witness the birth of the feud between Count Roderick of Salisbury and Sir Blains, the Steward of Levcomagus, a rival suitor to the hand of Lady Ellen of Wynchbank.<br /><br />Each part of this free multi-part scenario is designed to be an incidental episode that ought not take more than fifteen minutes to play — that is, it’s not the main scenario of the year but rather a short event that occurs before or after the main activity of the year. These scenarios illustrate how marriages are typically arranged amongst the nobility in King Arthur Pendragon and provide an example of how to play a visit to a court other than the Player-knights’ own. They also offer insights into the infamous rivalry between Salisbury and Levcomagus.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23932434&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="BLADES Blades & Black Magic Book 1" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23932434&resolution=320" /></a><a href="http://www.lulu.com/spotlight/fenwayfive?searchTerms=&pageOffset=3"><b>BLADES Blades & Black Magic Book 1</b></a> by C. R. Brandon. Available from <a href="http://www.lulu.com/spotlight/fenwayfive?searchTerms=&pageOffset=3">Lulu in Print for $9.99</a>. 190 pages. </div>
<blockquote class="tr_bq">
<i>Blades is the first book of the Blades & Black Magic adventure game. Unlike many high fantasy games populated with Elves, Dwarves, and Halflings, Blades & Blacks Magic focuses on humans as the characters and animals as frequent foes you will fight in a low magic setting. Blades & Black Magic is inspired by Heroic Fantasy. For a new Player or Referee to this game system, relax! It is a simple and sensible rule system; easy to learn and easy to play using only six sided dice!</i> </blockquote>
<blockquote class="tr_bq">
<i>With this book, you will quickly start your adventures in ancient and mysterious lands. The other book to come, Black Magic, will cover sorcerers, spells and alchemy.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/263317/Ruins--Adventures-1-The-Welcome-Repose-Inn-B-X-Essentials?affiliate_id=270713"><b>Ruins & Adventures 1: The Welcome Repose Inn (B/X Essentials)</b></a> from Mesozoic Press. Available from <a href="https://www.drivethrurpg.com/product/263317/Ruins--Adventures-1-The-Welcome-Repose-Inn-B-X-Essentials?affiliate_id=270713">DriveThruRPG in PDF for $1.50</a>. 8 pages.<div>
<a href="https://www.drivethrurpg.com/images/2938/263317.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2938/263317.jpg" width="245" /></a><blockquote class="tr_bq">
<i>This version uses the <b>B/X Essentials</b> rules from Necrotic Gnome</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Driven to seek shelter from a storm the adventurers find a derelict inn with a dark secret.</b></i></blockquote>
<blockquote class="tr_bq">
<i><b>Encounter Location:</b> Road, Forest</i> </blockquote>
<blockquote class="tr_bq">
<i>The <b>Ruins & Adventures</b> series is intended to be dropped into an existing campaign as encounters and events that occur during their travels. While each one is self contained, they contain advice on how to further expand upon the events.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Contains:</b></i></blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>1 new monster</i></li>
<li><i>150 DPI jpeg map (16” x 22”) for use with VTT’s</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/263056/Wherefore-the-Heroes?affiliate_id=270713"><b>Wherefore the Heroes? </b></a>by Michael Brown. Available from <a href="https://www.drivethrurpg.com/product/263056/Wherefore-the-Heroes?affiliate_id=270713">DriveThruRPG in PDF for $0.75</a>. 2 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9030/263056.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9030/263056.jpg" width="247" /></a><i>Viria stayed out of sight while her father spoke with the four travelers. Father had made it clear that when it was time to talk business, she was to stay well out of the way.<br /><br />“Thank you for coming. Blessed travels,” she heard Father say, concluding the meeting. </i><i>He spied her peeking around the door frame as he settled back behind the ornate desk. “I knew you were there, ilijja. Did you like what Bel brought you this time?”</i></blockquote>
<blockquote class="tr_bq">
<i><br />Viria nodded as she sidled up to Father’s desk. But she must have had The Look again, for he suddenly studied her expression as he would one of his ledger sheets.<br /><br />“Father,” she ventured at his silence. “Why don’t you just call the Inspectors to do what you want?”<br /><br />A sad smile crossed Father’s face as he contemplated the innocent question. How to explain his distrust of the Inspectors to an eight-year-old who had always heard from him about obeying the Law?<br /><br />When creating RPG adventures, the author should ask one question before writing: “Why don’t the authorities just handle this?” It’s assumed that the majority of adventures will take place in civilized areas; areas often civilized because of the rule of law. And the law oftentimes has its own agents responsible for enforcing it and keeping the public order. In real life, we don’t hire mercenaries or adventurers to redress wrongs – we call the authorities: the ones we turn to as a (supposedly) civilized society to put right what has gone wrong.<br /><br />This supplement is a list of reasons why such wouldn’t necessarily be the case. They’re not only for a science-fiction milieu; with a little tweaking, they can be used for any system or genre.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/263058/d240-Dungeon-Search-Results?affiliate_id=270713">d240 Dungeon Search Results</a> </b>from Black Earth Press. Available from <a href="https://www.drivethrurpg.com/product/263058/d240-Dungeon-Search-Results?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 4 pages.<div class="separator" style="clear: both; text-align: center;">
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<blockquote class="tr_bq">
<i>Your players insist on searching the empty room... Skill check... Success! ...but your </i><i> Master notes describe the room as 'empty' ...what to do?<br /><br />Have no fear! With d240 Dungeon Search Results, even seemingly 'empty' dungeon rooms and corridoors can reveal overlooked or discarded objects; from the mundane to the marvellous, to the downright deadly!<br /><br />A <b>d20</b> and a <b>d12</b> is all you require to generate one of 240 unique search results.<br /><br />Add some creative and fun moments to your games of old-school fantasy with d240 Dungeon Search Results.<br /><br />This product is highly compatible with OSR and was designed for use with games of first edition, Basic, or Expert rules. Feel free to adapt these rules for use with your own games. Enjoy!<br /><br />Note: PDF downloads are available in both A4 and US letter sizes for ease of printing. Select your preferred file format at Checkout.<br /><br />Black Earth Press is an independent design studio dedicated to producing innovative game rules and supplements, with that old-school feel.</i></blockquote>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhknd7r8Nz8wYp_D3NZ69BsSA79_ZvXp12F73x8qTH7zr8yyuO7P7bWG9oURJ-v8QRMPUbTt11FZRSpgEYasRh9cg_y73rToICKSOr3ju21rb6pb3B8atxlMdOsV_w0A4IhsNLihhx1pAc/s1600/hydra+ad.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhknd7r8Nz8wYp_D3NZ69BsSA79_ZvXp12F73x8qTH7zr8yyuO7P7bWG9oURJ-v8QRMPUbTt11FZRSpgEYasRh9cg_y73rToICKSOr3ju21rb6pb3B8atxlMdOsV_w0A4IhsNLihhx1pAc/s320/hydra+ad.jpg" width="216" /></a><a href="http://elfmaidsandoctopi.blogspot.com/2019/01/emo-book.html"><b>Elfmaids & Octopi</b></a> by Chris Tamm. Available from the <a href="http://elfmaidsandoctopi.blogspot.com/2019/01/emo-book.html">Elfmaids & Octopi blog in PDF for Free.</a> 32 pages.</div>
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This is a compilation my homebrew rules based on BX DnD with some elements from late 1st ed<br />
and other editions. After running it for 6 years I've revised it and simplified it further. Will bring out more stuff for it in the future.<br />
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<h3>
Re-Releases, New Editions, Now in Print, etc.</h3>
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<a href="http://goodman-games.com/store/product/back-to-basix-issue-7/"><b>Back to BasiX - Issue #7 </b></a>by Thom Wilson. Published by ThrowiGames. Available from <a href="http://goodman-games.com/store/product/back-to-basix-issue-7/">Goodman </a><a href="http://goodman-games.com/store/product/back-to-basix-issue-7/">Games in Print for $6.00</a>. Still available in <a href="https://www.drivethrurpg.com/product/261477/Back-to-BasiX--Issue-7?affiliate_id=270713">PDF from DriveThruRPG for $2.00</a>. 22 pages.</div>
<blockquote class="tr_bq">
<i>The seventh Issue (December 2018) of the Back to BasiX fanzine, from Thom Wilson at LLC.</i> </blockquote>
<blockquote class="tr_bq">
<a href="https://goodman-games.com/store/wp-content/uploads/sites/10/2019/01/b2bx7_GG.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://goodman-games.com/store/wp-content/uploads/sites/10/2019/01/b2bx7_GG.png" width="206" /></a><i>This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary Gygax.</i> </blockquote>
<blockquote class="tr_bq">
<i>Issue contains: Product Spotlight, Spell Review, New Magic Items, New Monsters, Two Short Encounters ("Giant Oak Retreat", "The High Crypt"), a Full page comic "Dungeon Delvers" (artist, Travis Hanson), and interview with Erol Otus (artist and author). Includes three pieces of previously unpublished Erol Otus artwork.<br />Cover artwork by: Matthew Ray</i> </blockquote>
<blockquote class="tr_bq">
<i>Next Issue due out in March 2019 (print and PDF)</i></blockquote>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh85RM2AJW5yNyUtp-H8AF_gFXPgaPjesEn1HQC1LoMrW4d9XSP8a-L9jGRNFAjzjSoWzv2eRJ1nibNvwgdamZw7JyJK-DBpNrfZdtWmw1ggfF5XafJrKDjDPcJI6lXtF28p_r_Fnr-GsDz/s1600/OED_HouseRules.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh85RM2AJW5yNyUtp-H8AF_gFXPgaPjesEn1HQC1LoMrW4d9XSP8a-L9jGRNFAjzjSoWzv2eRJ1nibNvwgdamZw7JyJK-DBpNrfZdtWmw1ggfF5XafJrKDjDPcJI6lXtF28p_r_Fnr-GsDz/s1600/OED_HouseRules.gif" /></a><a href="http://www.oedgames.com/"><b>Original Edition Delta: Fantasy Rules v. 1.05</b></a> by Delta. Published by OED Games. Available from <a href="http://www.oedgames.com/">the Publisher for Free</a>. 2 PDF files, 24 pages.<br />
<br />
<i><br /></i>
<i>Free, short mechanical house rules for Original D&D. Clarifies and streamlines races, classes, abilities, movement, encumbrance, weapons, combat, and multi-classing. Includes a short description of the "Target 20" system: combat and resolution with the same results as D&D, but no tables or new statistics required.</i><br />
<i><br /></i>
<a href="https://www.chaosium.com/borderlands-pdf/"><b>Borderlands</b></a> by Greg Stafford, et al. Published by Chaosium. Available from the <a href="https://www.chaosium.com/borderlands-pdf/">Publisher in PDF for $14.99</a> and also from <a href="https://www.drivethrurpg.com/product/262931/Borderlands?affiliate_id=270713">DriveThruRPG in PDF for $14.99</a>. 164 pages.<br />
<blockquote class="tr_bq">
<a href="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2077/images/3217/CHA4015_Borderlands_front-cover-700__69541.1546363859.500.659.jpg?c=2" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Borderlands - Front Cover" border="0" height="320" src="https://cdn10.bigcommerce.com/s-9zhx02uo/products/2077/images/3217/CHA4015_Borderlands_front-cover-700__69541.1546363859.500.659.jpg?c=2" width="247" /></a><i><b>The Duke Returns to Prax!</b></i></blockquote>
<blockquote class="tr_bq">
<i><b>A RuneQuest Campaign in Seven Scenarios</b></i></blockquote>
<blockquote class="tr_bq">
<i>This is a completely remastered version of the Borderlands boxed set into a single PDF.</i><i><br /><br />The original boxed Borderlands supplement contained two referee’s booklets, seven separately bound scenarios, a 17”x 22” regional map, play-aids, and inserts.<br /><br />The Referee’s Handbook contains notes on referee and player functions, regional history, cultural/ecological background for the peoples along the River of Cradles, short studies of Duke Raus of Rone (holder of the Weis Domain) and his family and servitors, geographical information, magical items, and generic statistics for natural animals and unnatural monsters in the area. This book tells the referee how the land lays, giving him, or her, plenty of ammunition with which to answer player questions and elbow room by which to alter scenarios or to create new ones.<br /><br />The Seven Scenarios are arranged so that they form an extended adventure when played in sequence; any of them can be used individually with slight adjustments.<br /><ul>
<li><i>Scenario 1: Scouting the Land</i></li>
<li><i>Scenario 2: Outlaw Hunt</i></li>
<li><i>Scenario 3: Jezra’s Rescue</i></li>
<li><i>Scenario 4: Revenge of Muriah</i></li>
<li><i>Scenario 5: Five Eyes Temple</i></li>
<li><i>Scenario 6: Condor Crags</i></li>
<li><i>Scenario 7: To Giantland!</i></li>
</ul>
The <b>Encounters Book</b> contains the individual NPC statistics used in the scenarios as well as various encounter charts. Monsters or NPCs specific to particular scenarios will be found in those scenarios. Statistics for Raus, Daine, and Daryli can be found in the <b>Referee’s Handbook</b>.</i></blockquote>
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<h3>
More Free Gaming Stuff from the Blogosphere and Environs</h3>
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<div>
<br /></div>
<div>
Doug from <a href="https://osr.smolderingwizard.com/original-dampd-reference-sheets.html">The Smoldering Wizard passed along some OD&D Reference Sheets. 3 page PDF.</a></div>
<div>
<br /></div>
<div>
Yami Bakura of <a href="http://www.remixesandrevelations.com/2019/01/random-god-generator.html">Remixes and Revelations posted a Random God Generator.</a> See also their <a href="http://www.remixesandrevelations.com/2019/01/osr-bearers-of-word-god.html">Bearers of the Word "GOD."</a><br />
<br />
Michael Raston of <a href="https://lizardmandiaries.blogspot.com/2019/01/the-campground-of-faceless-giants.html">The Lizard Man Diaries posted The Campground of the Faceless Giants.</a><br />
<br />
Zak S. of <a href="http://dndwithpornstars.blogspot.com/2019/01/supporting-npcs-in-superhero-game.html">Playing D&D With Porn Stars posted an excerpt from the upcoming release I Am The Weapon: Supporting NPCs In A Superhero Game.</a><br />
<br />
<a href="https://blogger.googleusercontent.com/img/proxy/AVvXsEhR6cMRouxwGmiuKTRnGkQZbGwDMbSbF2gcHkxJrC_juiXIpnSelFqKOEjTkIg5VeG0XiUvcN8ozNlY_sEG4ESB7rI6QszpRcw7NsiASB4kEPbk7c7ndDQ-49YLkycw33jgu46evvtG_dHbhdvXJupf-Kf-nabQkAwTSzQZ=s0-d" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="100" src="https://blogger.googleusercontent.com/img/proxy/AVvXsEhR6cMRouxwGmiuKTRnGkQZbGwDMbSbF2gcHkxJrC_juiXIpnSelFqKOEjTkIg5VeG0XiUvcN8ozNlY_sEG4ESB7rI6QszpRcw7NsiASB4kEPbk7c7ndDQ-49YLkycw33jgu46evvtG_dHbhdvXJupf-Kf-nabQkAwTSzQZ=s0-d" width="200" /></a>James Mishler of <a href="https://adventuresingaming2.blogspot.com/2019/01/legendaria-new-labyrinth-lord-campaign.html">Adventures in Gaming v2 began a new blog series on his science fantasy cartoon </a><a href="https://adventuresingaming2.blogspot.com/2019/01/legendaria-new-labyrinth-lord-campaign.html">inspired setting, LEGENDARIA.</a><br />
<br />
Michael Prescott of <a href="https://blog.trilemma.com/2019/01/the-wagoners-table.html">Trilemma Adventures posted a 2 page PDF. The Wagoner's Table. </a> </div>
<div>
<br /></div>
<div>
Rob Conley of <a href="https://batintheattic.blogspot.com/2018/12/baseline-d-combat-simulator.html">Bat in the Attic posted a Baseline D&D Combat Simulator. </a><br />
<br />
Michael Raston of <a href="https://lizardmandiaries.blogspot.com/2018/12/gangs-of-infinigrad-part-1-professions.html">The Lizard Man Diaries posted Gangs of Infinigrad, Part 1. Professions, Goals and Culture. </a><br />
<br />
Konsumterra of <a href="https://elfmaidsandoctopi.blogspot.com/2018/12/d100-forgotten-strangers.html">Elfmaids & Octopi posted d100 Forgotten Strangers.</a><br />
<br />
James V. West of Doomslakers! posted the <a href="https://doomslakers.blogspot.com/2018/12/black-pudding-character-sheet-iii.html">Black Pudding Character Sheet III.</a><br />
<br />
David Baymiller of <a href="https://theosrlibrary.blogspot.com/2018/12/star-wars-for-classic-d-rules.html">The OSR Library posted Star Wars for Classic D&D/OSR Rules.</a><br />
<br />
Tim Shorts released<a href="https://www.patreon.com/gothridge"> MA#79 Concur Isle/The Last Hook Horror available for free on his Patreon.</a><br />
<br />
<a href="https://www.drivethrurpg.com/product/263119/DCC-Lankhmar-Character-Sheets?affiliate_id=270713">DCC Lankhmar Character Sheets from Sanctum Media. Available for free on DriveThruRPG</a>. </div>
<div>
<br /></div>
<div>
<h3>
Maptime</h3>
</div>
<div>
<br /></div>
<div>
Dyson Logos of <a href="https://dysonlogos.blog/2019/01/04/sands/">Dyson's Dodecahedron posted Palace of the Sands</a> and <a href="https://dysonlogos.blog/2018/12/31/dungeons-of-the-prince-of-clubs/">Dungeons of the Prince of Clubs.</a><br />
<br />
Thomas Denmark of <a href="https://originaleditionfantasy.blogspot.com/2019/01/mystery-map-swamp-village.html">Old School DnD posted a Mystery Map - Swamp Village. </a><br />
<br />
Chaosium has a store on Redbubble and you can download a sweet<a href="https://www.redbubble.com/people/chaosium/works/36040388-map-of-balazar-griffin-mountain"> Map of Balazar from Griffin Mountain, or buy a physical copy in multiple formats</a>. Various other Chaosium stuff here as well, including the usual t-shirts, coffee mugs, etc.<br />
<br />
MonkeyBlood Design posted <a href="https://monkeyblooddesign.co.uk/2018/12/31/black-river-entrance-map-1-of-2/">Black River Chambers Map 1</a> and <a href="https://monkeyblooddesign.co.uk/2018/12/31/black-river-chambers-map-2-of-2/">Map 2</a>.<br />
<br />
WebwayDrifer posted some of his <a href="http://hyperborea.boardhost.com/viewtopic.php?id=1050">Hyperborea maps in the AS&SH forum.</a> </div>
<div>
<br /></div>
<div>
<h3>
Reviews & Play Reports</h3>
<br />
Pookie UK of <a href="https://rlyehreviews.blogspot.com/2018/12/1978-g1-steading-of-hill-giant-chief.html">Reviews from R'lyeh takes a look at G1 Steading of the Hill Giant Chief</a> and <a href="https://rlyehreviews.blogspot.com/2018/12/the-call-of-cthulhu-ii-starter-box.html">The Call of Cthulhu Starter Set. </a></div>
<div>
<br /></div>
<div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrmG4Ed7f4vY11NzZ27EKWq-7KuFCmSs93dh8kFoSUZUZg2nkFkn0gugCt1IvvlRjkuZgSe18opm1hEDGIULkzf8kNSjt9zcwYWIZ1A2CSACXKYXpN-bF-R40dXRrY6AgjRpbSXkYU7Y/s1600/gr.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrmG4Ed7f4vY11NzZ27EKWq-7KuFCmSs93dh8kFoSUZUZg2nkFkn0gugCt1IvvlRjkuZgSe18opm1hEDGIULkzf8kNSjt9zcwYWIZ1A2CSACXKYXpN-bF-R40dXRrY6AgjRpbSXkYU7Y/s400/gr.png" /></a>Questing Beast posted a <a href="https://youtu.be/s7lqXvfpCuI">YouTube review of A Night at the Golden Duck: OSR DnD Zine Review.</a></div>
<div>
<br /></div>
<div>
kanecathain of <a href="https://theplaguekeep.blog/2019/01/03/a-look-at-mothership-a-sci-fi-horror-rpg/">The Plague Keep has A Look At: Mothership – A Sci-Fi Horror RPG.</a><br />
<br />
Bryce Lynch of <a href="https://tenfootpole.org/ironspike/?p=4613">tenfootpole.org reviews The Charnel Pits of Reynaldo Lazendry</a>, <a href="https://tenfootpole.org/ironspike/?p=4606">Hanson's Gap</a> and<br />
<a href="https://tenfootpole.org/ironspike/?p=4615">Praise the Fallen</a>.<br />
<br />
captcorajus posts a <a href="https://youtu.be/XFMp7Vpx7dQ">YouTube review of Advanced Labyrinth Lord.</a><br />
<br />
Jeremy of <a href="http://osrnews.blogspot.com/2018/12/gobs-o-trouble-review-odd-hobs.html#more">OSR News and Reviews takes a look at Gobs O' Trouble!</a><br />
<br />
From <a href="https://youtu.be/7_xfD_5UX20">The Dungeon Musings YouTube channel, Barrowmaze Complete Megadungeon Overview and Review.</a><br />
<br />
The TableTopTwats podcast has<a href="https://soundcloud.com/tabletop-twats/bonus-content-lamentations-of-the-flame-princess-review"> a review of Lamentations of the Flame Princess. </a><br />
<br />
The <a href="https://anchor.fm/detectmagic/episodes/1---Review-of-Book-of-Lairs-People-and-Places-e2rmeg">Detect Magic podcast has a review of Book of Lairs: People and Places.</a><br />
<br />
Glen Hallstrom posted a <a href="https://youtu.be/5VE_6NVizWs">YouTube review of B2.5 Caves of The Unknown</a>.<br />
<br />
kevinbirge from <a href="http://multiverse.world/blog/2018/12/31/welcome-to-epsilon-city/">Multiverse reviews Epsilon City. </a><br />
<br />
<h3>
Kickstarters, etc.</h3>
<br />
<a href="https://teylen.blog/2018/12/31/crowdfunding-collection-90/#more-43641">Teylen's RPG Corner posted the Crowdfunding Collection #90.</a><br />
<br />
<br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/warehouse23/the-fantasy-trip-adventures/widget/card.html?v=2" width="220"></iframe><br />
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/dethlehem/dethlehems-4th-album-maelstrom-of-the-emerald-drag/widget/card.html?v=2" width="220"></iframe><br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://www.kickstarter.com/projects/lmetcalf/whisper-in-the-crags-5e-sandw" style="margin-left: auto; margin-right: auto;"><img height="224" src="https://ksr-ugc.imgix.net/assets/023/621/411/56eee5fe208be34604625ba3ac4bdb3e_original.jpg?ixlib=rb-1.1.0&crop=faces&w=1552&h=873&fit=crop&v=1545521224&auto=format&frame=1&q=92&s=44a899b26e276e3311ae0d32ec0805cb" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="https://www.kickstarter.com/projects/lmetcalf/whisper-in-the-crags-5e-sandw">https://www.kickstarter.com/projects/lmetcalf/whisper-in-the-crags-5e-sandw</a></td></tr>
</tbody></table>
<br />
<br />
<h3>
And That's It for This Week...</h3>
</div>
<div>
<br />
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About The OSR News<br />
<br />
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. <br />
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I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site. <br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com1tag:blogger.com,1999:blog-2978232334912384498.post-46346774692556263732018-12-29T15:59:00.002-06:002018-12-29T15:59:40.501-06:00The OSR News: December 29, 2018<div>
Gregorius21778 continues to publish their ass off, various post-apoc items are released and re-released. Some discounted Frog God Bundles and quite a bit of free stuff from around the OSR webs, plus more this week in the News. Happy Holidays!</div>
<div>
<br />
<h3>
New Releases</h3>
</div>
<div>
<br /></div>
<a href="https://www.drivethrurpg.com/product/262345/Gregorius21778-Examples-of-the-Dark-Arts-Vol04?affiliate_id=270713"><b>Gregorius21778: Examples of the Dark Arts Vol.04</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/262345/Gregorius21778-Examples-of-the-Dark-Arts-Vol04?affiliate_id=270713">DriveThruRPG in PDF for $1.75</a>. 16 pages.<br />
<div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/9476/262345.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/262345.jpg" width="225" /></a></div>
<blockquote class="tr_bq">
<i>Examples of the Dark Arts Vol.04 provides new options for the Summon spell found in the LotFP Player Core Rules.<br /><br />She-Demons wait to be summoned, either in their common form or in one of eight variations: the Amazon, the Angel, the Succubus, the Crone, the Mother, the Maiden, the Whore and the Fury. New sub-tables for their features are included as well as a d100 table with 91 powers arranged to match their theme.<br /><br />Seven Gifts of the She-Demons may be acquired by summoning or destroying them.<br /><br />Two detailed, powerful She-Demons, to be summoned or encountered: the Princess of the Cannibal Night and She who Sees wait to be unleashed onto your game world.<br /><br />Nine Spells of the Cannibal Night, as the Princess is able to teach them.<br /><br />All page references in this title refer to the LotFP Player Core Rules.<br /><br />Have fun!</i></blockquote>
<div>
<a href="https://www.drivethrurpg.com/images/32/262662.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="320" src="https://www.drivethrurpg.com/images/32/262662.jpg" width="216" /></i></a></div>
<a href="https://www.drivethrurpg.com/product/262662/Swords--SixSiders-Companion?affiliate_id=270713"><b>Swords & Six-Siders Companion</b></a> by Steve Robertson, Brett M. Bernstein. Published by Precis Intermedia. Available from <a href="https://www.drivethrurpg.com/product/262662/Swords--SixSiders-Companion?affiliate_id=270713">DriveThruRPG in PDF for Free.</a> 32 pages.<br />
<div>
<blockquote class="tr_bq">
<i>Add new options to <a href="https://www.drivethrurpg.com/product/234805/Swords--SixSiders?affiliate_id=270713">Swords & Six-Siders (S&SS)</a> with this companion book.</i><i><br />Features:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Two new classes: Pathfinder and Cleric.</i></li>
<li><i>Notes on Alignment and Languages.</i></li>
<li><i>New options for ability checks, spells, combat, and movement.</i></li>
<li><i>Rules for Fumbles/Criticals and Special Situations/Damage.</i></li>
<li><i>Advancement beyond Level 6 without using levels.</i></li>
<li><i>Rules for Traps</i></li>
<li><i>New monsters, optional monster rules, and the Master List of Monsters.</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/262584/New-Race-and-Class-Compendium-for-Fantasy-Adventures?affiliate_id=270713"><b>New Race and Class Compendium for Fantasy Adventures</b></a> by Thredith Undomiel. Published by Eryssel 's Journeys. Available from <a href="https://www.drivethrurpg.com/product/262584/New-Race-and-Class-Compendium-for-Fantasy-Adventures?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 38 pages. </div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/14140/262584.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/14140/262584.jpg" width="239" /></a></div>
<div>
<blockquote class="tr_bq">
<i>The <b>New Race and Class Compendium for Fantasy Adventures</b> is a supplement that offers 20 new races and 5 new classes (with their corresponding subclass tag for easier character creation) for <b>Labyrinth Lord™</b> and <b>Advanced Labyrinth Lord ™.</b></i> </blockquote>
<blockquote class="tr_bq">
<i>Some of the exciting new possibilities that are included in this supplement are:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Light and Dark Aasimars</i></li>
<li><i>4 types of Genasi (Air, Fire, Earth, and Water)</i></li>
<li><i>Tieflings</i></li>
<li><i>Kobolds</i></li>
<li><i>Aquatic species for underwater adventures</i></li>
<li><i>Goliaths</i></li>
<li><i>Half-dwarves (or Muls)</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>And more!!<br />All entries and charts have been carefully formatted to resemble entries from the original LL books and to be read in the same manner as the official supplements.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262606/Creatures-of-the-Wastelands-Random-Encounters?affiliate_id=270713"><b>Creatures of the Wastelands: Random Encounters</b></a> by Derek Holland and the Skirmisher Game Development Group. Published by Skirmisher Publishing. Available from <a href="https://www.drivethrurpg.com/product/262606/Creatures-of-the-Wastelands-Random-Encounters?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 12 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/2132/262606.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2132/262606.jpg" style="cursor: move;" width="247" /></a><i>Creatures of the Wastelands: Random Encounters contains 15 random encounter tables designed for use with Goblinoid Games' Mutant Future post-apocalyptic role-playing game. These tables incorporate monsters primarily from the Skirmisher Publishing book <a href="https://www.drivethrurpg.com/product/65034/Creatures-of-the-Wastelands-A-Menagerie-of-Mutants-and-Mutations-Revised-Edition?affiliate_id=270713">Creatures of the Wastelands: A Menagerie of Mutants & Mutations</a>, a licensed supplement to Mutant Future, along with some from Skirmisher's <a href="https://www.drivethrurpg.com/product/64625/Creatures-of-the-Wastelands-Mutational-Evolution?affiliate_id=270713">Creatures of the Wastelands: Mutational Evolution</a> and a handful from the <a href="https://www.drivethrurpg.com/product/86683?affiliate_id=270713">Mutant Future</a> core rulebook. It is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic D&D" rules introduced in the 1980s.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262589/The-Sepulcher-of-the-Burning-King?affiliate_id=270713"><b>The Sepulcher of the Burning King</b></a> by WR Beatty. Published by Rosethrone Publishing. Available from <a href="https://www.drivethrurpg.com/product/262589/The-Sepulcher-of-the-Burning-King?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 20 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11655/262589.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11655/262589.jpg" width="247" /></a><i>Long forgotten, the Mage King Althos, Lord of the Northlands, Vanquisher of the pagan </i><i>hills, Destroyer of the Aberthine Demon was once a great hero in the land. He wielded magic and a sword in powerful combination to drive out the forces of the Outer Darkness. Tempted by the magic of nature, he stole the words from the priests of the Old Gods which would enslave a Fiery Spirit, binding it to Althos’ body. He became the Burning King.</i></blockquote>
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<i> Dabbling in old magics took their toll on King Althos’ mind and, in the end, the Fiery Spirit took over and all but destroyed him. In the end, he fell to St. Garamon the Pious’ sword and was buried in a secret vault, locked away in the Northern Tier of the Rosewood Highlands.<br /><br /> The madness of the Fiery Spirit was such that it possesses the King even in death.<br /><br /> The Sepulcher of the Burning King is a Highlands Location, found at Hex 5A in the Northern Tier Hexcrawl. The Northern Tier is a sub-region of the Highlands. On the larger Rosewood Highlands map this region is just north and west of the city of Newtown, on the border between the Drummond Clan in the east and Great Oaks, the holdings of the Firbolg King, in the west. The Northern Tier covers the northern part of Hex E-4.<br /><br />The Sepulcher should provide sufficient challenge and reward for a party levels 7-9, with a balanced mix of classes advised. A cleric will be especially useful as a number of undead dwell in the depths of the Sepulcher.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262482/In-The-Light-Of-A-Ghost-Star?affiliate_id=270713"><b>In The Light Of A Ghost Star </b></a>by Nate Treme. Published by Highland Paranormal Society. Available from <a href="https://www.drivethrurpg.com/product/262482/In-The-Light-Of-A-Ghost-Star?affiliate_id=270713">DriveThruRPG in PDF for PWYW.</a> Also available on <a href="https://natetreme.itch.io/itloags">Itch in PDF for PWYW</a>. 14 pages. (Per the publisher, this will eventually be available in print.)</div>
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<i>Earth was abandoned ages ago during the red giant expansion. Now, dimly lit by the ghost light of a dead white dwarf, it lies layered with eons of forgotten civilizations. From the warmth of Martian reactor cities, scavengers hire illegal transportation to earth to delve into its depths, looking for ancient treasures. There they must deal with ghosts, machines, and the strange life that has evolved on humankind’s abandoned home planet.<br /><br />In The Light Of A Ghost Star is a rules-lite system and setting for sci-fi roleplaying. It comes with a hex crawl and random tables that can also be used with other RPG systems.<br /><br />Files include the main pdf, the main pdf in spread format for easier tablet viewing, a character sheet pdf that includes the game rules on the back, and an 11x17 pdf of the sample adventure hex map.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262473/Creature-Feature-Quarterly-vol1-Black-Hack-Edition?affiliate_id=270713"><b>Creature Feature Quarterly vol.1 (Black Hack Edition)</b></a> by Jeremy Hart. Available from <a href="https://www.drivethrurpg.com/product/262473/Creature-Feature-Quarterly-vol1-Black-Hack-Edition?affiliate_id=270713">DriveThruRPG in PDF for $4.00</a>. 30 pages.</div>
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<a href="https://www.drivethrurpg.com/images/5679/262473.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5679/262473.jpg" width="226" /></a><i>13 new monsters with an OSR feel for your Black Hack game. I modeled the stat blocks </i><i>after TBH 2e, but all these monsters should be quite compatible with TBH 1e as well.</i> </blockquote>
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<i>In addition to the usual stats, each monster has an extensive description including lore, ecology and adventure ideas.</i> </blockquote>
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<i>As this is meant to be a DIY printed book I also included two wrap covers. One black and one white.</i> </blockquote>
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<i>Each download also contains Paper Minis and VTT Tokens of the monster.</i></blockquote>
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<i>Monsters By Hit Dice</i> </blockquote>
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<i>HD2 Protocol Imp<br />HD4 Unseelie Psychopomp<br />HD5 Arboreal Stalker<br />HD6 Blade Wraith, Cerberan Warlock, Lurking Glutton<br />HD7 Star Tyrant<br />HD8 Mantid Stitch Golem, Tatterdemalion Lich<br />HD9 Hound Of Tindalos<br />HD10 Twistbrute<br />HD12 Devourer<br />HD16 Enraged Fallen Celestial</i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/262478/The-Living-Building?affiliate_id=270713">The Living Building</a> </b>by Derek Holland, Skirmisher Game Development Group. Published by Skirmisher Publishing. Available from <a href="https://www.drivethrurpg.com/product/262478/The-Living-Building?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 22 pages.</div>
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<i>“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ”<br /><br />Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared feeling before a game. This sourcebook provides a remedy for the next time that happens, and includes an adventure location that is both a little pre-generated and a little homemade, is immediately expandable and adaptable, and can be replayed without seeming like a re-run, because the building changes even as the characters explore it.<br /><br />“The Living Building” includes background and physical description for the title structure; a floorplan for a particular living building; problems with living buildings that can make them interesting and dangerous places to explore; tips on using living buildings in game sessions; tables for determining the contents of rooms; hazards that characters might face in living buildings; and a section on monsters particularly likely to be encountered in living buildings that includes four new creatures and three new mutations. <br /><br />Material in this publication was written specifically for the Mutant Future retroclone of Gamma World and can be used as-is with it and any other sci-fi, fantasy, or post-apocalyptic games that use the "Basic" version of the OGL system, and easily adapted to other games using the same core rules. It was written by noted game developer Derek Holland and includes cartography by artist William T. Thrasher. </i></blockquote>
<a href="https://www.drivethrurpg.com/product/262264/Escape-from-Yule-Mountain?affiliate_id=270713"><b>Escape from Yule Mountain </b></a>by David Baity. Published by Sanctum Media. Available from <a href="https://www.drivethrurpg.com/product/262264/Escape-from-Yule-Mountain?affiliate_id=270713">DriveThruRPG in PDF for PWYW.</a> 16 pages.</div>
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<a href="https://www.drivethrurpg.com/images/9065/262264.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9065/262264.jpg" width="247" /></a><i>- Proceeds from the sale of this adventure are donated to Feline Lifeline -<br /><br />From the mind of David Baity (author of Carnival of the Damned and the forthcoming </i><i>Dark Trails) comes this holiday funnel adventure to bedevil and delight your players.</i></blockquote>
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<i><br />Across the land, scores of children are swept away during the week before the Winter Solstice, never to be heard from again. Legend has it that an ancient demon is the twisted force behind these mysterious abductions. A creature still worshipped in the darkest corners of the world, known to some as...Krampus.<br /><br />The week before the solstice has come to be known as Krampuslauf. A time of judgement where, legend tells, winter's demon is allowed the freedom to roam alongside its minions. Villagers who have sinned against their neighbors leave offerings of peppermint schnapps on the doorstep, in hopes of detering the malevolent spirits from bringing harm.<br /><br />While good children are rewarded by Sinterklass with gifts of candies and toys, the most unruly children are left naught but a velveteen sack of coal, a bundle of gold tinted ruten, and a warning. Those children who fail to take heed? Come the next year they vanish, never to be heard from again....<br /><br />Until now.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/259536/Book-of-Lairs-People--Places?affiliate_id=270713">Book of Lairs: People & Places</a> </b>by Simon Forster. Published by theskyfullofdust. Available from <a href="https://www.drivethrurpg.com/product/259536/Book-of-Lairs-People--Places?affiliate_id=270713">DriveThruRPG in Print/PDF for $6.35 and in PDF for $3.18</a>. 48 pages.</div>
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<i> This is my fifth Book of Lairs: People & Places, written with the Adventurer, Conqueror, </i><i>King System in mind, but easily compatible with other similar old school fantasy RPGs.</i></blockquote>
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<i>This book has ten 'lairs' and the NPCs that inhabit each, again on two-spreads: a double-page for the usual map/lair combination, and another double-page covering the NPCs and whatever treasure can be found.<br /><br />I have used stock art by William McAusland, and a bit of my own (much poorer) efforts. You can tell which ones I did.<br /><br />Just as the previous books have been supported by my loyal Patrons, this one is no exception. A special and most sincere thank you to everyone who has supported me over the years, past and present. I am humbled.<br /><br />I hope this book finds a use at your table. Even if it just acts as a beer mat.<br /><br />Cheers,<br /><br />Simon.</i></blockquote>
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Re-Releases, New Editions, Now in Print, etc.</h3>
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<b><a href="http://www.lulu.com/shop/paul-ward/double-jeopardy/paperback/product-23910436.html">Double Jeopardy</a> </b>by Paul Ward. Published by Matakishi's Tea House. Available in <a href="http://www.lulu.com/shop/paul-ward/double-jeopardy/paperback/product-23910436.html">Print from Lulu for $14.63</a>. Still available from <a href="https://www.drivethrurpg.com/product/261076/Double-Jeopardy?affiliate_id=270713">DriveThruRPG in PDF for </a>$3.75. 36 pages.<br />
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<i>Double Jeopardy is an adventure written for The Cthulhu Hack but easily convertible to any other Mythos themed game.</i> </blockquote>
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<i>Double Jeopardy is suitable for beginning investigators and new players although seasoned investigators will find much to interest them.</i> </blockquote>
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<i>The setting is 1980s Britain but, again, this can easily be changed.</i> </blockquote>
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<i>An outbreak of strange disappearances and mysterious doppelgangers lead the investigators to an undreamed of alien menace beneath the streets of London.</i> </blockquote>
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<i> Double Jeopardy is a full colour, fully illustrated adventure with portraits of all the NPCs, player and gamemaster maps, player handouts and tables and charts of major plot points and people so the gamemaster can run things with the minimum of effort.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/262502/Highway-Holocaust?affiliate_id=270713">Highway Holocaust</a> </b>by Joe Dever. Published by Askfageln. Available from <a href="https://www.drivethrurpg.com/product/262502/Highway-Holocaust?affiliate_id=270713">DriveThruRPG in PDF for $9.99.</a> 251 pages.<br />
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<i>The first choose-your-own-adventure-gamebook in Joe Dever’s post apocalyptic series.America 2033 AD.<br /><br />Eight years ago the terrorist agents of H.A.V.O.C. triggered a nuclear nightmare that devastated the northern hemisphere, its radioactive aftermath claiming all but a few lucky survivors. Patiently, in scattered colonies deep underground, these survivors have been waiting for the earth to heal itself, waiting for the day when they could walk once more upon the surface of their shattered world.<br /><br />That day has come …but the real battle for survival has only just begun! Highway Holocaust. You are Cal Phoenix, the Freeway Warrior, champion and protector of Dallas Colony One. A murderous gang of H.A.V.O.C. clansmen, led by the psychotic Mad Dog Michigan, are hell bent on destroying your fragile colony as it crosses the wastelands of Texas on the first stage of its life-or-death exodus to the California coast. These bike-riding clansmen are a formidable enemy: armed, cunning, and extremely dangerous, capable of launching a lightning raid at any time, day or night. You will need all your wits about you if you are to defend your people and reach your destination intact!</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/262504/Slaughter-Mountain-Run?affiliate_id=270713"><b>Slaughter Mountain Run</b></a> by Joe Dever. Published by Askfageln. Available from <a href="https://www.drivethrurpg.com/product/262504/Slaughter-Mountain-Run?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 267 pages.</div>
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<i>The second choose-your-own-adventure-gamebook in Joe Dever’s post apocalyptic series. America 2033 Ad. Eight years ago the terrorist agents of H.A.V.O.C. triggered a nuclear nightmare that devastated the northern hemisphere, its radioactive aftermath claiming all but a few lucky survivors. Patiently, in scattered colonies deep underground, these survivors have been waiting for the earth to heal itself, waiting for the day when they could walk once more upon the surface of their shattered world. That day has come …but the real battle for survival has only just begun!<br /><br />Highway Holocaust. You are Cal Phoenix, the Freeway Warrior, champion and protector of Dallas Colony One. From the sanctuary of Big Spring your convoy of survivors begins the next stage of its life-or-death exodus; a journey to the fortified border town of El Paso, a destination that lies hundreds of miles beyond the sun-scorched wasteland of West Texas.<br /><br />In SLAUGHTER MOUNTAIN RUN your mission is to rescue Kate Norton from the clutches of your arch enemy – the H.A.V.O.C. leader Mad Dog Michigan. You have just seven days to free her and rendezvous with the colony before it runs the gauntlet of fire which protects the only mountain road to El Paso.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/4049/262445.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/4049/262445.jpg" width="154" /></a><br />
<b><a href="https://www.drivethrurpg.com/product/262445/The-Northlands-Series-Adventure-Six-Pack-SW--BUNDLE?affiliate_id=270713">The Northlands Series Adventure Six Pack (S&W) [BUNDLE]</a> </b>Published by Frog God Games. Available from<a href="https://www.drivethrurpg.com/product/262445/The-Northlands-Series-Adventure-Six-Pack-SW--BUNDLE?affiliate_id=270713"> DriveThruRPG in PDF for $24.99</a>. </div>
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<i>The Northlands Series Adventure Six-Pack</i> </blockquote>
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<i>All six adventures in the Northlands Series now available at a deep discount! Adventure across the frozen waste of the Northlands. For use with Swords & Wizardry Complete and other old-school fantasy roleplaying games.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/262281/Hex-Crawl-Chronicles-SixPack-SW-BUNDLE?affiliate_id=270713"><b>Hex Crawl Chronicles Six-Pack (S&W) [BUNDLE]</b></a> Published by Frog God Games. Available from <a href="https://www.drivethrurpg.com/product/262281/Hex-Crawl-Chronicles-SixPack-SW-BUNDLE?affiliate_id=270713">DriveThruRPG in PDF for $19.99</a>.</div>
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<a href="https://www.drivethrurpg.com/images/4049/262281.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4049/262281.jpg" width="247" /></a><i>Collected together for the first time, all six volumes of of the classic Hex Crawl Chronicles, for use with Swords & Wizardry Complete and other old-school fantasy role-playing games!<br /><br />When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would </i><i>travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was used as the first wilderness "hex-crawl" for what eventually became D&D. Later, Judges Guild took this to a whole new level with the Wilderlands series. For many years, hex crawling was just the way the game was played. This series brings that back, or supplements existing games that use that system of travel.</i></blockquote>
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<i>What a hex crawl is, literally, is a wilderness sandbox of areas, encounters and villages that players travel around in. It provides no story line, just hundreds of story hooks and possibilities.<br /><br />These books provide a sub-setting in your own campaign world. They populate the world, and allow you to let your players explore that world, rather than just "travel 20 days" to the dungeon. Written by John Stater of NOD fame, each of these supplements details an area with a specific theme. Monster and NPC statistics are provided for each encounter area detailed.</i></blockquote>
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Free Gaming Stuff from the Blogosphere and Evirons</h3>
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Michael "Chgowiz" Shorten continues his <a href="https://chgowiz-games.blogspot.com/2018/12/three-hexes-babel-on.html">Three Hexes series with Babel On.</a><br />
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Saker Tarsos of <a href="http://tarsostheorem.blogspot.com/2018/12/hirelings-of-blasted-lands.html">Tarsos Theorem posted a Hirelings of the Blasted Lands</a> generator. </div>
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Konsumterra of <a href="http://elfmaidsandoctopi.blogspot.com/2018/12/d100-fishy-fantasy-folk.html">Elfmaids & Octopi posted d100 Fishy Fantasy Folk. </a></div>
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Yami Bakura of <a href="http://www.remixesandrevelations.com/2018/12/the-outsider-megapost-or-angels-demons.html">Remixes and Revelations posted The Outsider Megapost or Angels, Demons and Spirits, oh my!</a></div>
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Diogo Nogueira of <a href="https://oldskulling.blogspot.com/2018/12/dark-streets-darker-secrets-complete.html">Old Skulling released a plain text version of his Dark Streets & Darker Secrets RPG. 165 page PDF. </a></div>
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Jojiro of <a href="https://dungeonantology.com/2018/12/24/secret-santicorn-the-rift-unending/">Dungeon Antology posted The Rift Unending.</a><br />
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Here's a choose your adventure type game book someone passed along as worthwhile. <a href="https://woodendice.org/flamekebab/heart_of_ice/heart_of_ice_v.1.0.4.html">Heart of Ice. </a></div>
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Brian Richmond of <a href="http://www.goatmansgoblet.com/2018/12/happy-holidays-gifts-for-dolmenwood.html">Goatman's Goblet posted a 6 page PDF of Gifts for Dolmenwood Classes.</a></div>
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Emmy Allen of <a href="https://cavegirlgames.blogspot.com/2018/12/some-christmas-themed-monsters.html">Cavegirl's Game Stuff posted Some Christmas Themed Monsters.</a> And a <a href="https://cavegirlgames.blogspot.com/2018/12/mini-adventure-pcs-save-christmas.html">Mini Adventure - The PCs Save Christmas!</a></div>
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Brent Ault released an <a href="https://drive.google.com/file/d/10wBDvClLsJzhLt-JaTb2XGb_vEK4vNhS/view#_=_">"Incomplete Work in Progress" - Ruinations</a>. 61 page PDF. Direct Link to Google Drive file. </div>
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Luka Rejec posted some <a href="https://drive.google.com/file/d/1AGa8UtrCAZQeO_m2lXe8EoABCD5HXyC7/view">Day and Night Encounters for Red Sky Dead City. Direct link</a> to 2 page PDF. In case you missed it, <a href="https://drive.google.com/file/d/1bFTrl6_w5Al2WCFpxg0_CIJQ7vJMKNi7/view">here's a link to the 24 page preview of Red Sky Dead City.</a></div>
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A freebie from <a href="https://gregorius21778.wordpress.com/2018/12/25/lotfp-nightwork-for-jonathan-tobs/">GREGORIUS21778 : Nightwork for Jonathan Tobs.</a></div>
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James V. West of Doomslakers! made some new <a href="http://doomslakers.blogspot.com/2018/12/black-pudding-character-sheet.html">Character Sheets, here </a>and <a href="http://doomslakers.blogspot.com/2018/12/another-black-pudding-character-sheet.html">again here.</a> </div>
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Goodman Games posted a table of <a href="http://goodman-games.com/blog/2018/12/25/happy-holidays-from-goodman-games/">Winter Themed Corruptions for DCC</a>. </div>
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<a href="http://www.greyhawkgrognard.com/2018/12/29/10117/">Greyhawk Grognard has released Baklunish Lands Beyond the Flanaess. 7 page PDF.</a> </div>
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<h3>
MapTime</h3>
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Joseph Browning of <a href="http://josephbrowning.blogspot.com/2018/12/arden-vul-manuscript-completed.html">Sorcery & Super Science! posted a preview map of Arden Vul. The Halls of Thoth. </a></div>
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Timothy Brannon from <a href="http://theotherside.timsbrannan.com/2018/12/spending-some-time-in-zothique.html">The Other Side passed along some Zothique resources and maps.</a> </div>
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Tim of <a href="http://gothridgemanor.blogspot.com/2018/12/patreon-years-end-of-micro-adventures.html">Gothridge Manor posted a lot of his maps in his Year's End of Micro-Adventures post.</a> </div>
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<h3>
Reviews & Play Reports</h3>
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Needles of <a href="http://swordsandstitchery.blogspot.com/2018/12/osr-review-commentary-on-swords.html">Swords & Stitchery takes a look at Behind the Walls. </a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVLKVGKv8haCMkKI_RklwjCiUXxAIxb23r9t0jQn_AtMDWSasKq4RnT35tMjN6zJ-eSffJkXcwNpFl0bkyi1Y35otcA7-AbYP3FgiJMchpCsu90LDDjw-n4VhtffFrhQcbCvV5kXDp2e3U/s1600/COVER+-+Witchburner+Patreon+Edition+v2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVLKVGKv8haCMkKI_RklwjCiUXxAIxb23r9t0jQn_AtMDWSasKq4RnT35tMjN6zJ-eSffJkXcwNpFl0bkyi1Y35otcA7-AbYP3FgiJMchpCsu90LDDjw-n4VhtffFrhQcbCvV5kXDp2e3U/s320/COVER+-+Witchburner+Patreon+Edition+v2.jpg" width="225" /></a>Jeremy of <a href="https://osrnews.blogspot.com/2018/12/the-almost-thief-review-almost-dungeon.html">OSR News and Reviews has some thoughts on The Almost Thief</a> and <a href="https://osrnews.blogspot.com/2018/12/crypt-of-shadow-lord-review-simple-but.html">Crypt of the Shadow Lord. </a></div>
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Questing Beast has a <a href="https://youtu.be/gMUKowWBQXk">YouTube review of Tomb of the Serpent Kings.</a> </div>
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Dungeon Musings has a <a href="https://youtu.be/p3HVEyzbfD8">YouTube review of Astonishing Swordsmen and Sorcerers of Hyperborea </a><a href="https://youtu.be/p3HVEyzbfD8">2nd edition Core Rulebook.</a></div>
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<a href="https://gregorius21778.wordpress.com/2018/12/26/good-rpg-music-tracks-for-great-prices/">GREGORIUS21778 recommends some Good RPG Music Tracks for Great Prices.</a><br />
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Bryce from <a href="http://tenfootpole.org/ironspike/?p=4590">tenfootpole.org reviews Dead Planet.</a> And <a href="http://tenfootpole.org/ironspike/?p=4595">Worldsend</a>.</div>
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<a href="https://dungeonspossums.blogspot.com/2018/12/review-witchburner-by-luka-rejec.html">Dungeons and Possums has a review of Witchburner. </a></div>
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<a href="http://directorygold.com/a-review-of-the-role-playing-game-supplement-gregorius21778-examples-of-the-dark-arts/">DirectoryGold has a review of Examples of the Dark Arts.</a></div>
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<h3>
Crowdfunding Projects</h3>
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<iframe frameborder="0" height="445px" scrolling="no" src="https://www.indiegogo.com/project/menace-in-ravenreach-an-rpg-adventure-module/embedded" width="222px"></iframe></div>
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<h3>
And That's It for This Week...</h3>
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<br />
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Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. <br />
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I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site. <br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com0tag:blogger.com,1999:blog-2978232334912384498.post-77124217602738746752018-12-22T08:04:00.000-06:002018-12-22T08:11:40.112-06:00The OSR News: December 22, 2018A new Sine Nomine release, Goodman Games does Dread and some old Cthulhu stuff gets the POD treatment. MonkeyBlood Design is back in the News and more Witches from The Other Side, plus a bunch of other stuff!<br />
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<h3>
New Releases</h3>
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<b><a href="https://graphiteprime.blogspot.com/2018/12/praise-fallen.html">Praise the Fallen</a> </b>by Graphite Prime. Available from the <a href="https://graphiteprime.blogspot.com/2018/12/praise-fallen.html">author's blog in PDF for Free</a>. 16 pages.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrmG4Ed7f4vY11NzZ27EKWq-7KuFCmSs93dh8kFoSUZUZg2nkFkn0gugCt1IvvlRjkuZgSe18opm1hEDGIULkzf8kNSjt9zcwYWIZ1A2CSACXKYXpN-bF-R40dXRrY6AgjRpbSXkYU7Y/s1600/gr.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="887" data-original-width="685" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrmG4Ed7f4vY11NzZ27EKWq-7KuFCmSs93dh8kFoSUZUZg2nkFkn0gugCt1IvvlRjkuZgSe18opm1hEDGIULkzf8kNSjt9zcwYWIZ1A2CSACXKYXpN-bF-R40dXRrY6AgjRpbSXkYU7Y/s400/gr.png" width="308" /></a></div>
<blockquote class="tr_bq">
<i>There were those demented powers that wanted to return all to naught, to become one with the Ever Slumbering Void. Pantheons collided and the heavens shattered with war. Untold cosmic powers were lost without their names ever spoken by mortal tongues. Countless legions fell. Defeated in their gambit of annihilation, they scattered across the universe. Several of the Fallen, fell to this world, forever imprisoned at their point of impact...<br /><br />Praise the Fallen is a one-shot dungeon where the players explore the lair of a Fallen Angel Cult. It is designed to challenge low to mid-level characters. It is a place where alignment matters and foolish decisions have consequences. It is also a place where the players may find strange bed-fellows as they ultimately try to thwart the cult from resurrecting an angel of destruction.</i> </blockquote>
<blockquote class="tr_bq">
<i>Praise the Fallen is an OSR styled module compatible with most versions of the world's most popular role-playing game. 16 page PDF, (including cover and title page.)</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/259700/The-Codex-of-the-Black-Sun-Sorcery-for-Stars-Without-Number?affiliate_id=270713"><b>The Codex of the Black Sun: Sorcery for Stars Without Number </b></a>by Kevin Crawford. Published by Sine Nomine Publishing. Available from <a href="https://www.drivethrurpg.com/product/259700/The-Codex-of-the-Black-Sun-Sorcery-for-Stars-Without-Number?affiliate_id=270713">DriveThruRPG in HC Print/PDF for $29.99 and in PDF for $9.99</a>. 152 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/3482/259700.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/3482/259700.jpg" width="306" /></a><b><i>Unleash the power of arcanotech and the willful might of eldritch Shadows on your </i></b><b><i><a href="https://www.drivethrurpg.com/product/226996/Stars-Without-Number-Revised-Edition">Stars Without Number</a> campaign with the Codex of the Black Sun.</i> </b></blockquote>
<blockquote class="tr_bq">
<i>In this supplement for the award-winning <b>Stars Without Number</b> sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice on how to integrate things smoothly, tables for conjuring up social attitudes toward magic, and help with the practical concerns of adding magic to your gaming table are all provided within. Everything is presented in optional and modular fashion, allowing you to add as little or as much of it as you wish into your own personal cosmos.</i> </blockquote>
<blockquote class="tr_bq">
<i>Inside this book, you'll get...</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>A history of arcane science in the Stars Without Number setting, for you to embrace or alter as you see fit.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Complete rules for spellcasting, sparing readers from needing to have the Space Magic rules from the laudable deluxe version of Stars Without Number. This book is completely self-contained and can be used with no more than the free version of the game.</i></li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>A fistfull of eldritch classes, including not only the traditional Arcanist, but also the Shadow-slaying Godhunter, the warrior-mystic Sunblades, the wandering judges known as the Yama Kings, the channels of party-boosting power who are the Free Nexuses, and the specialist Magister classes. These body-shifting Rectifiers, Shadow-summoning Pacters, and grizzled front-line War Mages all add their own talents to the mix. But that's not all; it's only fair to let the more conventional heroes have a taste of arcane power, so the Arcane Warrior and Arcane Expert classes are provided for campaigns redolent of sorcery.</i></li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Full spell lists for Arcanists, War Mages, Rectifiers, and Pacters, along with guidelines on developing new spells for them. The non-spellcasting heroes aren't left out either, with selections of new Arcane Warrior and Arcane Expert foci to make sure they have their own special graces.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Full optional rules for arcane research and development, giving PC mages a reason to hunt down occult tomes and sorcerous dataslabs to build their library and extend their arcane power. Rules for learning and designing new spells, summoning Shadows, and creating arcanotech are all integrated with this system.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Sanctums for mages and more mundane heroes, with quick guidelines and rules for building private retreats and offworld bases of adventure.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Shadows, the metadimensional entities that bleed through into this world when the stars are right or the sorcerers are very wrong. A full bestiary is offered, along with tools for building your own, developing sinister Shadow Cults, and handling Shadow summoning by adventurous PCs.</i> </li>
</ul>
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<blockquote class="tr_bq">
<ul>
<li><i>And finally, a rich selection of arcanotech for heroes to build, scavenge, or "liberate".</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>Full rules for item creation are provided, along with advice on how to integrate them into your game.</i> </blockquote>
<blockquote class="tr_bq">
<i>The Codex of the Black Sun is less system-neutral than most Sine Nomine publications, as it's designed to give both GMs and players a 152-page box of new toys to play with and employ in their own Stars Without Number games. Even so, the mechanics and content within should fit well with any other game system that shares a similar classic OSR engine, as they are compatible with the early editions of TSR's hit fantasy role-playing game.</i></blockquote>
<blockquote class="tr_bq">
<i>So seize it now, bold reader! A host of possible heroes and dreadful foes await you within this book, with tools to delight both player and GM. Do not let it escape your relentless grasp!</i></blockquote>
<div>
<a href="https://www.drivethrurpg.com/images/7771/261303.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/7771/261303.jpg" width="280" /></a><a href="https://www.drivethrurpg.com/product/261303/Behind-The-Walls?affiliate_id=270713"><b>Behind The Walls</b></a> by John Large. Published by MonkeyBlood Design. Available from <a href="https://www.drivethrurpg.com/product/261303/Behind-The-Walls?affiliate_id=270713">DriveThruRPG in Print/PDF for $12.02, in Print for $9.49 and in PDF for $5.06</a>. 48 pages.</div>
<blockquote class="tr_bq">
<i><b>Behind The Walls</b><br /><br />A 'The Midderlands'-compatible adventure for old school roleplaying games. Written for any retroclones or old school games.</i></blockquote>
<blockquote class="tr_bq">
<b><i>Players Introduction</i> </b></blockquote>
<blockquote class="tr_bq">
<i>The adventure takes place in the north of Havenland, near to the Scrottish borders by the Kelderwater lake (see Hex M09 of The Haven Isles map).<br />Ebeneezer Garbett, a local farmer from the mushroom-filled valley village of Otterdale, returned to the hamlet with tales of riches he had found. Now, no-one has seen him since, and he villagers are becoming ill with a strange fungal infection.</i></blockquote>
<blockquote class="tr_bq">
<b><i> Game Master's Information</i> </b></blockquote>
<blockquote class="tr_bq">
<i>A farmer from the small village of Otterdale has discovered the ruins of an ancient Goman fortification. Half-buried in a hillside, it has been revealed by recent torrential rains.</i> </blockquote>
<blockquote class="tr_bq">
<i>Taking the gold he discovered there back to the village, the farmer is unaware that he has disturbed a dormant fungal creature known as the Mullach Dubh – a mould that grows on the dead, absorbing their memories and re-animating their bodies into a terrible half-life.</i> </blockquote>
<blockquote class="tr_bq">
<i>Unaware of this, the farmer -- Ebeneezer Garbett -- returned to his farmstead and succumbed to the toxic spores that he had breathed in. However, his stories had already drawn treasure seekers to the area in search of Goman riches. These adventurers, the Eagle’s Talon Adventuring Company, disappeared into the fortress and were likewise subsumed into the fungal colony.</i> </blockquote>
<blockquote class="tr_bq">
<i>People in Otterdale who had contact with Ebeneezer have begun to succumb to the spores, growing sick and then returning from death as grim parodies of their former selves. Meanwhile, the controlling colony seeks to use these new ‘workers’ to rebuild the glories of the long-gone Goman Empire.</i></blockquote>
<blockquote class="tr_bq">
<i>This adventure is intended for low level play and can be scaled up or down accordingly. It should work best with 4× Level 1-4 player characters.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/8419/261982.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8419/261982.jpg" width="227" /></a><b><a href="https://www.drivethrurpg.com/product/261982/The-Winter-Witch-for-Swords--Wizardry?affiliate_id=270713">The Winter Witch for Swords & Wizardry</a> </b>by Timothy S. Brannon. Published by The Other Side Publishing. Available from<a href="https://www.drivethrurpg.com/product/261982/The-Winter-Witch-for-Swords--Wizardry?affiliate_id=270713"> DriveThruRPG in PDF for $2.99</a>. 74 pages.<br />
<blockquote class="tr_bq">
<i>Ice and Snow.<br /> <br />Come to lands of the Winter Witch and her cohorts, the Volva, the Warden and the deadly </i><i>Winter Warlock.</i> </blockquote>
<blockquote class="tr_bq">
<i>With this book, you can now learn the secrets of the Winter Witch, the living personification of all that makes winter the most dazzling and the most dangerous season.</i> </blockquote>
<blockquote class="tr_bq">
<i>Inside you will find</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>The Winter Witch tradition and the Winter Warlock Pact</i></li>
<li><i>The Vǫlva and Warden classes</i></li>
<li><i>New races for S&W Complete to suit the winter world.</i></li>
<li><i>130+ witch spells</i></li>
<li><i>100+ Warlock spells</i></li>
<li><i>14 Cleric spells</i></li>
<li><i>40+ Druid and Magic-User spells</i></li>
<li><i>50+ Monsters</i></li>
<li><i>New Treasure, magic items and artifacts of powerful witches.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>All for your Swords & Wizardry games!</i> </blockquote>
<blockquote class="tr_bq">
<i>Winter is here, are you ready.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/262129/Cepheus-Light-Traits?affiliate_id=270713">Cepheus Light: Traits</a> </b>by Omer Golan-Joel. Published by Stellagama Publishing. Available from <a href="https://www.drivethrurpg.com/product/262129/Cepheus-Light-Traits?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 11 pages.<br />
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9571/262129.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9571/262129.png" width="247" /></a><i>A Cepheus Light - or, indeed, and Cepheus Engine - character is so simple, in fact, that it </i><i>can fit onto an index card. However, some players prefer to further flesh out and customize their characters. Some want to play a specialized scientist. Others want an ace pilot or an elite sniper. While Cepheus Light skills – Science and Gun Combat, respectively - cover these fields in general, they allow little specialization. Both a gunslinger and a sniper will have the same Gun Combat skill, and both a physicist and a biologist will have the same Science skill. Thus, the desire, in some cases, for further customization and for more varied and interesting character options.</i> </blockquote>
<blockquote class="tr_bq">
<i>This supplement allows such customization by adding 44 Traits – special attributes and talents of the characters, providing unique specialization and other options for Cepheus Light characters.</i> </blockquote>
<blockquote class="tr_bq">
<i>It is also fully compatible with the Cepheus Engine System Reference Document and other OGL 2D6 Sci-Fi games.</i></blockquote>
<div>
<a href="https://www.drivethrurpg.com/images/7648/261477.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/7648/261477.png" width="257" /></a><a href="https://www.drivethrurpg.com/product/261477/Back-to-BasiX--Issue-7?affiliate_id=270713"><b>Back to BasiX - Issue #7</b></a> by Thom Wilson. Published by ThrowiGames. Available from <a href="https://www.drivethrurpg.com/product/261477/Back-to-BasiX--Issue-7?affiliate_id=270713">DriveThruRPG in PDF for $2.00</a>. 22 pages.<br />
<div>
<blockquote class="tr_bq">
<i> The seventh Issue (December 2018) of the Back to BasiX fanzine, from Thom Wilson at </i><i> LLC.<br /> <br />This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary Gygax.<br /> <br />Issue contains: Product Spotlight, Spell Review, New Magic Items, New Monsters, Two Short Encounters ("Giant Oak Retreat", "The High Crypt"), a Full page comic "Dungeon Delvers" (artist, Travis Hanson), and interview with Erol Otus (artist and author). Includes three pieces of previously unpublished Erol Otus artwork.<br />Cover artwork by: Matthew Ray<br />Next Issue due out in March 2019 (print and PDF)<br /><br />*print copies avaialble directly from Goodman Games </i>(domf note - new issue not yet on site.)</blockquote>
<a href="https://www.drivethrurpg.com/product/261536/SO12-Return-of-Krampus?affiliate_id=270713"><b>SO12 Return of Krampus</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/261536/SO12-Return-of-Krampus?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 20 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11429/261536.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/261536.png" width="247" /></a><i>Return of Krampus<br /><br />A One-Shot Adventure<br />Compatible with Most Fantasy RPG systems<br />Recommended for 4-6 player characters of levels 2 to 4<br /> <br />The dwarven bairns of Kharn Deepcrag have been kidnapped!</i><i><br />Deep dwarves and their demonic lord Krampus are to blame.<br />Can you defeat these fiends before the bairns are dragged to Hell?<br /><br />Ho ho ho and welcome, adventurers and Game Masters!</i> </blockquote>
<blockquote class="tr_bq">
<i>This one-shot, holiday themed adventure takes place in and around Kharn Deepcrag, a dwarven community located in a mountain fastness in the southern area of The Dales. The excitement begins when your players are confronted by a troop of dwarven warders while travelling along the snowy mountain trails of this region. These troops are out looking for invaders who attacked their community under the cover of darkness and made off with some with priceless treasures: their bairns and a sacred relic, the Hammer of Klan’garadrum.</i> </blockquote>
<blockquote class="tr_bq">
<i>The invaders were a group of deep dwarves, an evil sub-race of dwarfkind that split off millennia ago, during the great dwarven civil war. These evil dwarves had fought alongside an unholy beast: a large half-goat, half-demon creature. The demon had ignored all plunder during the raid, and was instead preoccupied with scooping up children and placing them in a basket on its back. The dwarves believe the raid was an “inside job”, as the attackers knew just when and where to strike, and made immediately for the chamber where the sacred hammer was kept. The inside man appears to have been a dissatisfied young dwarven cleric by the name of Penwee, who is missing and was last seen in the company of the attackers, holding the sacred hammer.</i> </blockquote>
<blockquote class="tr_bq">
<i>The warders task your players with finding the dwarven children taken captive by the demonic Krampus, defeating the fiend and his evil deep dwarf minions, and finding the sacred dwarven hammer which they stole; all before the sun rises and the children and the sacred hammer are taken down to the Hells, never to be seen again!</i> </blockquote>
<blockquote class="tr_bq">
<i>This supplement contains a completely original ONE SHOT adventure, which was written as a quick dungeon delve of monsters, traps and magic in the same vein as the classic Old School dungeons of yore! Inside you will find great Old-school art and detailed maps, including a dungeon map with keyed encounters for each area and a fully detailed Old School world map of The Dales, with information for further exploration.<br />This adventure provides additional details on The Dales, an exciting new expansion to the author’s campaign world, and it further opens up this homeland of the small folk to adventures with you players. The Dales, along with the nations of Alderburgh, Jarlburgh, Dùn Bhriste and The Red Eagle Barony, now bring the author’s campaign world to five separate nation states to explore!</i></blockquote>
<blockquote class="tr_bq">
<i>This book features 20 pages of excitement and thrills sure to be a hit with discerning GMs and players everywhere!</i> </blockquote>
<blockquote class="tr_bq">
<i>As an ADDED BONUS, as a purchaser of one of my modules you also get, ABSOLUTELY FREE, a copy of the inaugural issue of my Old School RPG zone, CAVALIER ATTITUDE!!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/54/261941.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/54/261941.jpg" width="247" /></a><b><a href="http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB72401"> Warhammer Fantasy Roleplay Fourth Edition Starter Set</a>.</b> Published by Cubicle 7 Entertainment Ltd. Available from<a href="https://www.drivethrurpg.com/product/261941/Warhammer-Fantasy-Roleplay-Fourth-Edition-Starter-Set?affiliate_id=270713"> DriveThruRPG in PDF for $14.99</a>. <a href="http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB72401">Print/PDF combo Pre-Order Available from the Publisher for £22.99</a> (Set for Jan. 2019 release. No doubt also available from the usual retailers as well.) 132 pages.</div>
<blockquote class="tr_bq">
<i>The perfect introduction to Warhammer Fantasy Roleplay, this set includes:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>48-page Adventure Book to teach you how to play with an introductory adventure plus 10 follow-on scenarios</i></li>
<li><i>64-page A Guide To Ubersreik</i></li>
<li><i>6 Ready-made Characters</i></li>
<li><i>Introduction to Ubersreik and the Empire sheet</i></li>
<li><i>Game handouts</i></li>
<li><i>Rules Reference Sheets</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/images/10952/261702.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10952/261702.jpg" width="140" /></a><br />
<a href="https://www.drivethrurpg.com/product/261702/Diesel-Punks-Aliens-20?affiliate_id=270713"><b>Diesel Punks: Aliens 2.0 </b></a> by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/261702/Diesel-Punks-Aliens-20?affiliate_id=270713">DriveThruRPG in PDF for $2.50</a>. 25 pages. </div>
<div>
<blockquote class="tr_bq">
<i>"Send us more Aliens!!"</i> </blockquote>
<blockquote class="tr_bq">
<i>Diesel Punks: Aliens gave stats and background capsules for 8 enigmatiuc races. Aliens 2.0 gives you 11 more! From the liqui-form hydrans to the haughty and mystical Beanpoles, your Universe just got bigger! Aliens for allies, enemies, marks and anything in between!</i> </blockquote>
<blockquote class="tr_bq">
<i>This product requires The Black Hack Second Edition to use.<br />Not responsible for any characters lost in the larger Universe.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261703/Diesel-Punks-Atlantis?affiliate_id=270713"><b>Diesel Punks: Atlantis</b></a> by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/261703/Diesel-Punks-Atlantis?affiliate_id=270713">DriveThruRPG in PDF for $3.00</a>. 28 pages. </div>
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<blockquote class="tr_bq">
<i>Sometimes the call of adventure comes, not from the stars, but from under the waves!</i><i><br />Diesel Punks deals with a science fiction setting and that usually means space travel. What about 'aliens' coming from the Earth itself? Atlantis gives notes and rules for playing six water breathing races, each with their own biomes and biology. This book lets you not only meet the aliens but become them!</i> </blockquote>
<blockquote class="tr_bq">
<i>You can play the warlike Blue Atlanteans, the enigmatic Red Mages or the playful shape shifting Green merfolk- or opt for the stranger dwellers of the deep, the feral Abyssals and the shy Lava Miners.</i> </blockquote>
<blockquote class="tr_bq">
<i>Sea folk are a part of many mythologies and media, now you can be one.<br />This product requires The Black Hack Second Edition to use.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/261802/CASTLE-OLDSKULL--Oldskull-HalfOgres?affiliate_id=270713"><b>CASTLE OLDSKULL - Oldskull Half-Ogres</b></a> by Kent David Kelly. Available from <a href="https://www.drivethrurpg.com/product/261802/CASTLE-OLDSKULL--Oldskull-HalfOgres?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 38 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7178/261802.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7178/261802.jpg" width="240" /></a><i><b>Vloglok smash!<br />Here be best half-ogre ever. Stinkiest, mightiest, drunkenest.<br />You need crush? Goblinses crush into mush?<br />We got crushes. We got smashes.<br />Bah, words so boring. Vloglok go stink now</b>.<br /><br />I do believe that says it all, but in case you need a little bit more detail … this book is all </i><i>about half-ogres, the half-forgotten player character race half-devised by Gary Gygax (and then abandoned) in 1979. Herein you will find my own detailed campaign notes, bringing the half-ogre up to speed for reintroduction into your own old school campaign.</i></blockquote>
<blockquote class="tr_bq">
<i>In addition to notes buffing up the race’s complexity gaps (concerning shamans, witch doctors, spell selections, racial interactions, level titles, name generators, haphazard composite armor, superior weapon choices, etc.), you’ll find lore and legendry that goes all the way back to the ogres of yore which inspired Gygax’s own ogres in the early 1970s: there are glimmers here of Andrew Lang, Charles Perrault, Bluebeard, Puss in Boots, Pinocchio, Tom Thumb, the Pentamerone, and other old fairytales which have all been incorporated into the ogrish lexicon.<br /><br />It is, quite simply, the most detailed treatment of half-ogres ever!<br /><br />Lavishly illustrated throughout, with rules that can easily coincide with Basic, Expert, and Advanced FPRG play. Another fine mini-supplement from Kent David Kelly and Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
<a href="https://froggodgames.com/frogs/wp-content/uploads/2018/12/How-Orcus-Stole-Christmas-SW-Cover-1-600x776.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://froggodgames.com/frogs/wp-content/uploads/2018/12/How-Orcus-Stole-Christmas-SW-Cover-1-600x776.jpg" width="247" /></a><a href="https://froggodgames.com/frogs/product/how-orcus-stole-christmas/"><b>How Orcus Stole Christmas</b></a> by Dr. James M. Spahn. Published by Frog God Games. Available from the <a href="https://froggodgames.com/frogs/product/how-orcus-stole-christmas/">Publisher in PDF for $7.99 </a>(S&W version. Also available for Pathfinder $7.99 and 5e $7.00)<br />
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<blockquote class="tr_bq">
<i>Someone is coming to town for the holidays</i> </blockquote>
<blockquote class="tr_bq">
<i>You better watch out..</i> </blockquote>
<blockquote class="tr_bq">
<i>“How Orcus Stole Christmas!” has the characters begins at a happy village’s beloved holiday feast. The joy-filled townsfolk spotted an scary stranger arrive in his unusual sleigh. With a deep belly laugh the pillaging began… Can your party save the children from the mysterious visitor’s clutches by Christmas?</i> </blockquote>
<blockquote class="tr_bq">
<i>Available for Fifth Edition, Swords & Wizardry, and the Pathfinder role-playing system. Includes festive tokens for online play and a seperate unkeyed map for players of every type.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10454/261880.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i></i></a>
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<h3>
Re-Releases, Now in Print, New Editions and the Like</h3>
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<a href="http://goodman-games.com/store/product/original-adventures-reincarnated-2-the-isle-of-dread/"><b>Original Adventures Reincarnated #2: The Isle of Dread</b></a> by Zeb Cook and Tom Moldvay. Conversion by Chris Doyle and Tim Wadzinski. Published by Goodman Games. Available from the<a href="http://goodman-games.com/store/product/original-adventures-reincarnated-2-the-isle-of-dread/"> Publisher for $49.99</a>. Shipping Now.<br />
<div>
<a href="http://goodman-games.com/store/wp-content/uploads/sites/10/2018/10/OAR2-IsleOfDread-FINAL-600x777.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="400" src="https://goodman-games.com/store/wp-content/uploads/sites/10/2018/10/OAR2-IsleOfDread-FINAL-600x777.jpg" width="308" /></a><br />
<blockquote class="tr_bq">
<i>An adventure for levels 3-7</i> </blockquote>
<blockquote class="tr_bq">
<i>Goodman Games expands its partnership with Wizards of the Coast with the second release in the Original Adventures Reincarnated line!</i> </blockquote>
<blockquote class="tr_bq">
<i>The first installment, Into the Borderlands, is already a best-seller, and this second release will transform a hit title into a hit product line. OAR 2: The Isle of Dread brings back the very first wilderness adventure ever published by Wizards of the Coast.</i> </blockquote>
<blockquote class="tr_bq">
<i>This “tutorial adventure” by legendary designers Zeb Cook and Tom Moldvay was included in the D&D Expert Set and has been seen by millions of gamers. Now the 1E edition is released in hardcover form, accompanied by a 5E conversion and expansion.</i> </blockquote>
<blockquote class="tr_bq">
<i>This is your chance to revisit an iconic adventure from your youth – and play it in the newest rules set with the next generation!</i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/261880/The-Gongfarmers-Almanac-2018-compiled-volume?affiliate_id=270713">The Gongfarmers Almanac 2018</a></b> by Gongfarmer 's Local #282. Now available from <a href="https://www.drivethrurpg.com/product/261880/The-Gongfarmers-Almanac-2018-compiled-volume?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 428 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10454/261880.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10454/261880.png" width="208" /></a><i>The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG Zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. Each issue of the 2018 publication year is collected here in a single volume and offered at production cost. This product is based on the Dungeon Crawl Classics Role Playing Game, published by Goodman Games. Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. All rights reserved. For additional information, contact info@goodmangames.com. Each article, art & associated material, belongs to their respective artists & authors. If you would like to include, copy or use a derivative of the work, please contact the original creator.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/253850/Dungeon-Crawl-Classics-2018-Holiday-Module-Home-For-The-Holideath?affiliate_id=270713"><b>Dungeon Crawl Classics 2018 Holiday Module: Home For The Holideath</b></a> by Julian Burnick. Published by Goodman Games. Now available from <a href="https://www.drivethrurpg.com/product/253850/Dungeon-Crawl-Classics-2018-Holiday-Module-Home-For-The-Holideath?affiliate_id=270713">DriveThruRPG in PDF for $6.99</a>. 16 pages.</div>
<div>
See <a href="https://dreamsofmythicfantasy.blogspot.com/2018/12/the-osr-news-december-8-2018.html">The OSR News: December 8, 2018 for info on the Print Edition</a>.<br />
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<blockquote class="tr_bq">
<i><b>A Level 1 Adventure</b><br /><br />For generations, two tribes have exchanged gifts at a given time each winter to renew </i><i>the bonds of their peoples. But now their presents have been stolen, and the Seekers are sent on an urgent mission to recapture the gifts before their ancient treaty is undone. To do this, they will have to venture to a place of bloodcurdling horrors, mysterious symbols, wondrous artifacts and twisted technologies. And once inside this ancient place of splendors, they'll face the greatest challenge of all- returning home alive!</i></blockquote>
<blockquote class="tr_bq">
<i>Rules Set: DCC RPG and MCC RPG</i> </blockquote>
<blockquote class="tr_bq">
<i>Writer: Julian Bernick</i> </blockquote>
<blockquote class="tr_bq">
<i>Cover art and Cartography: Stefan Poag</i></blockquote>
<a href="https://www.drivethrurpg.com/images/2/84215.gif" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://www.drivethrurpg.com/images/2/84215.gif" /></a><a href="https://www.drivethrurpg.com/product/84215/The-Cruel-Empire-of-Tsan-Chan?affiliate_id=270713"><b>The Cruel Empire of Tsan Chan</b></a> by Christian Read. Published by Chaosium. Again available from <a href="https://www.drivethrurpg.com/product/84215/The-Cruel-Empire-of-Tsan-Chan?affiliate_id=270713">DriveThruRPG in Print/PDF for $12.99. In PDF for $8.22</a>. Also available in <a href="https://www.chaosium.com/the-cruel-empire-of-tsan-chan-pdf/">PDF from the publisher for $7.47</a>. 80 pages.</div>
<div>
<blockquote class="tr_bq">
<i><br /><b>Future History of the Cruel Empire of Tsan Chan<br />Being an account of the year Five Thousand and the creation of Empire</b></i><b> </b></blockquote>
<blockquote class="tr_bq">
<i>That cult would never die till the stars came right again, and the secret priests would </i><i>take great Cthulhu from His tomb to revive His subjects and resume His rule of earth.</i></blockquote>
<blockquote class="tr_bq">
<i>For the citizens of the Tsan Chan Empire, the facts of the events concerning the rise of the Great Old Ones are speculation. Life, fraught and terrifying, is best lived without pondering those momentous days hundreds or thousands of years ago. The Chanese have no reliable records of the times and the Kuen-Yuin who lived in that era provide no answers. The simple truth of their life is that to leave the boundaries of the Interdiction is to step into a world teeming with warfare, madness and the desires of black gods. Tsan Chan is the only place humans exist and it is cruel. It must be.</i> </blockquote>
<blockquote class="tr_bq">
<i>To the scholars of the Empire, the Kuen-Yuin, the Ophidians, matters are rather clearer, although they too suffer frustration concerning the specifics. They were not there; they were hidden in the earth, or cowering in monasteries of Leng, praying to Gods that were abandoning them.</i> </blockquote>
<blockquote class="tr_bq">
<i>When Cthulhu rose up again, it was the work of humans, some cult, some ancient priesthood making good on its teachings and prophecies. Throughout human history, the inevitability of this release was foretold but the consequences were debated. Some feared it meant destruction, an abattoir-era where the human race and many others were prey and nourishment. Other, were uncertain, believing the Lord of R’lyeh would teach men to laugh and revel and kill.</i></blockquote>
<blockquote class="tr_bq">
<i>Those in the second camp were the most correct. Cthulhu did rise up again free from his slumber, free to make good on his antique dreams. But his ambitions were not a destroyer nor even, rightly, a conqueror. No, Cthulhu rose as an evangelist, high priest of unknowable, fabulously dangerous gods. And the shock of his presence, the power of his ministry, is today known as the Dream.</i> </blockquote>
<blockquote class="tr_bq">
<i>As the Old One arose, humanity was psychically damaged beyond repair. Previously, only the most ‘sensitive’ of souls could perceive the movement and desires of Cthulhu. Unfettered, free to preach, the world itself went insane. No one knows how long it took but soon, terribly soon, after Cthulhu’s release, humanity had fallen. Infected by the alien morality of the High Priest, humans became shrieking things, immoral and barbaric, completely without scruple or the faintest notion of consequence. Society and culture fell apart until humanity simply screamed the name of its new King and converted to a blind and idiot religion they could barely comprehend.</i></blockquote>
<blockquote class="tr_bq">
<i>Except for a small plateau in China, where precautions had been taken.</i></blockquote>
<blockquote class="tr_bq">
<i>MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works by one or more authors on a subject of import to Call of Cthulhu roleplayers. On these products the author has also fulfilled the functions of editor and layout artist; we at Chaosium have done little in the way of editorial. We found these works compelling and thought that you would enjoy them. Through the publication of monographs we can offer our most loyal fans more information more easily, and evaluate the potential of these works for eventual release to the wholesale market.</i></blockquote>
<a href="https://cdn9.bigcommerce.com/s-9zhx02uo/products/1701/images/1440/CHA23134pdf__92749.1405444419.500.659.gif?c=2" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Three Scenarios Exploring Hastur, Carcosa, & The King In Yellow" border="0" height="320" src="https://cdn9.bigcommerce.com/s-9zhx02uo/products/1701/images/1440/CHA23134pdf__92749.1405444419.500.659.gif?c=2" width="247" /></a><a href="https://www.drivethrurpg.com/product/138396/Ripples-From-Carcosa?affiliate_id=270713"><b>Ripples From Carcosa</b></a> by Oscar Rios. Published by Chaosium. Now available from <a href="https://www.drivethrurpg.com/product/138396/Ripples-From-Carcosa?affiliate_id=270713">DriveThruRPG in Print/PDF for $19.99. Available in PDF for $10.95</a>. Also available in<a href="https://www.chaosium.com/ripples-from-carcosa-pdf/"> PDF from the publisher for $7.95</a>. 130 pages.<br />
(See the publisher link for downloadable extras.)<br />
<blockquote class="tr_bq">
<i>O do not seek to learn or even ask,<br />What horror hides behind...The Pallid Mask!<br />--Lin Carter, Litany to Hastur</i> </blockquote>
<blockquote class="tr_bq">
<i><b>OF ALL THE VARIED</b> and mysterious Great Old Ones of the Cthulhu Mythos, few ensnare the imagination as easily as Hastur. The image of the silent, deserted city beside a dark, foreboding lake where sinister things lurk is one that stays with the reader. Many </i><i>of us have walked the twisting streets of that dead alien city in our minds, finding our way into the tall towers to stand before an ancient throne. There sits the King in Yellow, the Lord of Carcosa, who gazes at us from behind his Pallid Mask. It is a journey many of us have taken, whether alone in our dreams or around a table rolling dice with our friends. It is a journey we are about to take again.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Ripples from Carcosa</b> seeks to expand upon the mythology of He Who Should Not Be Named and it gathers much of the varied material on Hastur into one place. The first chapter reviews the Great Old One Hastur and his various avatar forms. It examines the Yellow Sign, the play The King in Yellow, the Mythos tome of the same name, and the effects these things have on the human mind.</i></blockquote>
<blockquote class="tr_bq">
<i>Within these pages are a trio of adventures pitting the investigators against Hastur and his human worshippers, playable as either stand-alone scenarios or as a linked campaign, called Ripples from Carcosa. Each scenario focuses on a specific time period: Roman Invictus, Dark Ages, or the End Times of the far future. Pre-generated investigators are provided for each scenario, although keepers should feel free to incorporate existing player investigators if so desired.</i> </blockquote>
<blockquote class="tr_bq">
<i>Across space and time, the King in Yellow reaches out... Dare you look upon his pallid mask?</i></blockquote>
<h3>
More Free Stuff from the Blogosphere and Environs</h3>
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Michael Shorten of <a href="https://chgowiz-games.blogspot.com/2018/12/three-hexes-sixguns-and-sorcery.html">Chicagowiz's Games continues his Three Hexes seies with Sixguns and Sorcery</a>.<br />
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Konsumterra of <a href="http://elfmaidsandoctopi.blogspot.com/2018/12/strange-troops-of-monster-empire.html">Elmaids & Octopi posted Strange Troops of the Monster Empire</a>.<br />
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V. A. of <a href="https://leicestersramble.blogspot.com/2018/12/creeping-in-old-cruik-hollow.html">Leicester's Ramble posted a 2 page PDF Old Cruik Hollow.</a> And a 3 page PDF <a href="https://leicestersramble.blogspot.com/2018/12/barrow-007-licence-to-kill-pcs.html">The Spring Barrow. </a><br />
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<a href="https://dungeonspossums.blogspot.com/2018/12/random-treasure-tables.html">Dungeons and Possums posted some Random Treasure Tables. </a><br />
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<a href="http://greyhawkonline.com/greyhawkwiki/index.php?title=Main_Page">The Great Library of Greyhawk is back online hosted by Greyhawk Online.</a><br />
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<h3>
Maptime (In its own section again! Send me links to any maps you want to share!)</h3>
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Dyson Logos of Dyson's Dodecahedron posted <a href="https://dysonlogos.blog/2018/12/20/house-of-keys-upstairs/">House of Keys - Upstairs</a> and <a href="https://dysonlogos.blog/2018/12/18/house-of-keys-ground-floor/">Ground Floor</a>. And <a href="https://dysonlogos.blog/2018/12/16/black-monolith-from-another-sun-level-1/">Black Monolith from Another Sun.</a><br />
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Anna B. Meyer has posted an updated edition of her incredible <a href="https://ghmaps.net/">Map of the Flanaess.</a><br />
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<h3>
Reviews & Play Reports</h3>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZEDzrDIpv66KhxO4EUVBJg3IRL8l3WnbdeYN9OoYgF0ZMJBn-YwAyh1XihqOVOufuhykHk_MSYAu9_USmWxpC_9Z6a-ddSeLrQzNR4hzGkz9ECj14GaLnYdGZ3onsn3eSR1ceepx6xTBU/s1600/MCDM+-+Strongholds+and+Followers.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZEDzrDIpv66KhxO4EUVBJg3IRL8l3WnbdeYN9OoYgF0ZMJBn-YwAyh1XihqOVOufuhykHk_MSYAu9_USmWxpC_9Z6a-ddSeLrQzNR4hzGkz9ECj14GaLnYdGZ3onsn3eSR1ceepx6xTBU/s200/MCDM+-+Strongholds+and+Followers.jpg" width="151" /></a><br />
<a href="https://dungeonspossums.blogspot.com/2018/12/review-mcdms-strongholds-and-followers.html">Dungeons and Possums takes a look at Matt Colleville's Strongholds & Followers from an Old </a><a href="https://dungeonspossums.blogspot.com/2018/12/review-mcdms-strongholds-and-followers.html">School perspective.</a><br />
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2018/12/get-d-look.html">Reviews from R'lyeh takes a look at Art & Arcana</a>.<br />
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Bryce Lynch of <a href="http://tenfootpole.org/ironspike/?p=4588">tenfootpole.org reviews Fane of the Frog God.</a><br />
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Bryce Lynch of<a href="http://tenfootpole.org/ironspike/?p=4581"> tenfootpole.org reviews Cess Pit of the Bogg-Mother.</a><br />
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Bryce Lynch of <a href="http://tenfootpole.org/ironspike/?p=4571">tenfootpole.org reviews WFRP - If Looks Could Kill.</a><br />
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Melan of <a href="https://beyondfomalhaut.blogspot.com/2018/12/review-village-and-witch.html">Beyond Fomalhaut has a review of The Village and the Witch. </a><br />
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captcorajus posted a new <a href="https://youtu.be/uubbdr6qWMQ">YouTube video: RPG Retro Review: T1 Village of Hommlet.</a><br />
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<a href="https://dungeonspossums.blogspot.com/2018/12/review-advanced-labyrinth-lord-by.html">Dungeons and Possums posted a review of the recently released Advanced Labyrinth Lord. </a><br />
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Tamás Illés of <a href="http://vorpalmace.blogspot.com/2018/12/wfrp4e-first-impressions.html">Vorpal Mace posted a review of WFRP4e.</a><br />
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The DUNGEON CRAFT <a href="https://youtu.be/xX1PVDVsRjI">YouTube channel has a review of Into the Borderlands</a>.<br />
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<h3>
Other Things of Interest</h3>
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Shane Ward of <a href="https://3toadstools.blogspot.com/2018/12/watcha-watching-osr-actual-play-youtube.html">The Three Toadstools has a list of OSR Actual Play YouTube Channels. </a><br />
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<a href="http://gardensofhecate.blogspot.com/">Gardens of Hecate is a cool fucking blog.</a><br />
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<a href="https://youtu.be/vnMcyGMdzgQ">Call of Cthulhu Part 1 - What is an RPG? from Chaosium on YouTube.</a><br />
<br />
<h3>
And That's It for This Week...</h3>
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<br /></div>
You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!</div>
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<br />
<h3>
About The OSR News </h3>
</div>
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Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. </div>
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I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site. </div>
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<br />
Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.</div>
</div>
</div>
</div>
</div>
Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com6tag:blogger.com,1999:blog-2978232334912384498.post-55625843826846002742018-12-15T09:15:00.001-06:002018-12-15T09:15:04.232-06:00The OSR News: December 15, 2018Orcus returns, the formidable Courtney Campbell issues a new release and there's a little something for Tekumel fans. Classic Gamma World and some Ravenloft become available and Cthulhu Calls, as always. All this and much, much more are in this weeks The OSR News.<br />
<br />
<h3>
New Releases</h3>
<div>
<br /></div>
<a href="https://www.drivethrurpg.com/product/261310/Hexplore-Borderlands?affiliate_id=270713"><b>Hexplore: Borderlands</b> </a>by Courtney Campbell. Hack & Slash Publishing. Available from <a href="https://www.drivethrurpg.com/product/261310/Hexplore-Borderlands?affiliate_id=270713">DriveThruRPG in PDF for $4.99</a>. 16 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5597/261310.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5597/261310.jpg" width="225" /></a><i>Discover the hidden wilderness game in Dungeons and Dragons!</i> </blockquote>
<blockquote class="tr_bq">
<i>It will bring the actual experience of discovery to your players faces. They will be excited to explore a strange fantasy world!</i> </blockquote>
<blockquote class="tr_bq">
<i>I'm announcing an 16 page tool to assist you with wilderness exploration, making it a breeze. It provides plenty of space for personalization, no matter what campaign you are running, from original dungeons and dragons all the way to fifth edition.</i> </blockquote>
<blockquote class="tr_bq">
<i>This contains a drawn 6-mile hex with a raven tower in a mysterous forest, a bottomless pit, a haunted abandoned military outpost, a garden tended by spiders, a tomb for a powerful evil book, and the lair of an arrogant druid and his strange retinue. The document contains maps and encounters with space for your settings name and statistics. Four landmarks, three lairs, and four adventure sites, all for just a few dollars! This helps you make your game exciting in a new way!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/69/261287.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/69/261287.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/261287/Tome-of-Tomes--Volume-Seven?affiliate_id=270713"><b>Tome of Tomes - Volume Seven</b></a> by Joseph Browning. Published by Expeditious Retreat Press. Available from <a href="https://www.drivethrurpg.com/product/261079/Carapace?affiliate_id=270713">DriveThruRPG in PDF for $3.00. 19 pages. </a><br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/product/261079/Carapace?affiliate_id=270713"><i>Books in fantasy games have always been sources of mystery. We're all familiar with the sight of the magic user's eyes lighting up like a 5-year-old at Christmas when one is found. This work provides 100 more tomes for your gaming pleasure, ranging from the magical to the mundane, from the common to the unique. Never again will you be at a loss to describe that recently found libram.</i> </a></blockquote>
<blockquote class="tr_bq">
<i><a href="https://www.drivethrurpg.com/product/261079/Carapace?affiliate_id=270713">Tome of Tomes Volume Seven is a compilation of books that could be found on a sage's shelf or on the shelves of a city library. Each tome is described and classified according to field of study and special knowledge category (if applicable).</a></i></blockquote>
<a href="https://www.drivethrurpg.com/product/261090/CASTLE-OLDSKULL--Oldskull-Dragons?affiliate_id=270713"><b>CASTLE OLDSKULL - Oldskull Dragons</b> </a>by Kent David Kelly. Available from<a href="https://www.drivethrurpg.com/product/261090/CASTLE-OLDSKULL--Oldskull-Dragons?affiliate_id=270713"> DriveThruRPG in PDF for $2.99</a>. 115 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7178/261090.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7178/261090.jpg" width="240" /></a><b><i>The great draconian powers of the World of Oldskull arise, ready to fill your players’ hearts with dread, excitement, and trepidation …</i> </b></blockquote>
<blockquote class="tr_bq">
<i><b>Are their bold PC heroes ready for the challenge?</b><br /><br />Have you been wanting to include some classic old school dragons in your campaign?</i><i> This book will save you hours of development time! Many thousands of dice rolls have been made for you, with the results carefully collected into stat and treasure templates for easy reference and use. Herein you will find 100 pre-generated dragons complete with unique names, combat statistics, spells (as appropriate), and pre-rolled treasure hoards. All 100 of these glorious beasties have been sorted according to their relative challenge level, from Crysthax the Pale (a very young white dragon, suitable for level 1 or 2 encounters) all the way up to Arcanthia the Invincible (an ancient gold dragon, who can easily provide a challenge to PCs of level 15 and up).</i> </blockquote>
<blockquote class="tr_bq">
<i>All stats are clearly provided in Basic/Expert/Advanced format for easy conversion to other systems. Here is a sample entry:<br /><br /><b>Quaelon of the Emerald Realm</b></i> </blockquote>
<blockquote class="tr_bq">
<i><b>Description</b>: An Average-Sized and Sub-Adult Male Bronze Dragon (Age Category 3, age 22 years). 25% chance to be sleeping when first encountered. Cannot speak. Not capable of casting spells.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Combat Prowess:</b> Armor Class 0 (natural armor plating, arcane protection, and DEX 13), Move 90’ (30’) ground / 240’ (80’) flying, Hit Dice 9**, Hit Points 27, Attacks 2 claws / 1 bite or breath weapon (lightning or repulsion gas), Damage 1D3 / 1D3 / 2D6 or breath weapon.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Strengths and Weaknesses:</b> Special Abilities detect invisibility, infravision; Special Attacks attack as 9 Hit Dice monster, breath weapon; Special Defenses resistant to gas and lightning attacks, save as monster of full HD; Special Vulnerabilities can be subdued, sleeping 25% of the time, subject to flattery.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Further Considerations: </b> Save As F9, Intelligence exceptional (INT 15), Morale Level 9, Alignment Lawful Good, Size L (18’ long).</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Suggested Lair Terrain: </b>River Cave. Unknown ancestry.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Recommended PC Party Level for Encounter:</b> 5+.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Draconian Trove:</b> 21,502 Silver Pieces, 20,438 Gold Pieces, 5 Gems (suggested GPV 10, 50, 50, 50, 100), Broom of Flying, Hammer +1, Potion of Healing, Potion of Invisibility, Potion of Polymorph Self, Scroll of Protection from Lycanthropes.</i> </blockquote>
<blockquote class="tr_bq">
<i>Another fine supplement from Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
<a href="https://www.chaosium.com/call-of-cthulhu-starter-set"><b>Call of Cthulhu Starter Set.</b></a> Published by Chaosium. Available in <a href="https://www.chaosium.com/call-of-cthulhu-starter-set">Print/PDF combo from the Publisher for $24.99</a>. Available in <a href="https://www.chaosium.com/call-of-cthulhu-starter-set-pdf/">PDF from the Publisher for $9.99</a> and also available in PDF from <a href="https://www.drivethrurpg.com/product/260810/Call-of-Cthulhu-Starter-Set?affiliate_id=270713">DriveThruRPG for $9.99.</a> 154 pages.<br />
<blockquote class="tr_bq">
<i><b>All you need to enjoy Horror Roleplaying!</b></i></blockquote>
<div style="background-color: white; box-sizing: border-box; color: #202020; font-family: "PT Sans", Arial, sans-serif; font-size: 15px; line-height: 21px; margin-bottom: 20px; outline: none; padding: 0px;">
<img alt="All the items from the Call of Cthulhu Starter Set" class="__mce_add_custom__" height="451" src="https://cdn10.bigcommerce.com/s-9zhx02uo/product_images/uploaded_images/coc-starter-set-layout-small.jpg" style="border: 0px; box-sizing: border-box; height: auto; margin: 4px 10px; max-width: 100%; outline: none; padding: 0px;" title="Call of Cthulhu Starter Set - Items Laid Out" width="599" /></div>
<blockquote class="tr_bq">
<i><b>A World of Mystery, Horror and Adventure in a Box!</b></i> </blockquote>
<blockquote class="tr_bq">
<b><i>This Starter Box contains everything you need to start playing Call of Cthulhu—the tabletop roleplaying game of mystery and horror.</i> </b></blockquote>
<blockquote class="tr_bq">
<i>Players take on the role of investigators of mysteries, uncovering dark secrets, encountering strange monsters, and thwarting sinister cults. Together, you and your friends create and develop a story in which each of your characters plays a leading role, which could be foiling some dastardly plot or stopping horrors from beyond space and time!</i> </blockquote>
<blockquote class="tr_bq">
<i>Roleplaying gaming is a social pastime. Everyone works together in a team, each playing an investigator character. One player runs the game—the Keeper of Arcane Lore—who referees the game and presents the story and adventure plots to the other players.</i> </blockquote>
<blockquote class="tr_bq">
<i>Think of it a bit like acting in a drama, but where there isn’t a script. Dice and the rules of the game determine the success or failure for your character’s actions—all while you are propelled into dramatic and nerve-tingling situations! The emphasis is on having fun.</i></blockquote>
<div style="background-color: white; box-sizing: border-box; color: #202020; font-family: "PT Sans", Arial, sans-serif; font-size: 15px; line-height: 21px; margin-bottom: 20px; outline: none; padding: 0px;">
<img alt="Investigator with beast behind him" class="__mce_add_custom__" height="385" src="https://cdn10.bigcommerce.com/s-9zhx02uo/product_images/uploaded_images/investigator-small.png" style="border: 0px; box-sizing: border-box; display: block; height: auto; margin: 4px auto; max-width: 100%; outline: none; padding: 0px;" title="Investigator" width="600" /></div>
<blockquote class="tr_bq">
<i><b>Inside This Box</b></i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i><b>Book 1: Introduction and Alone Against The Flames</b>—a solo introductory adventure, teaching you the basics of Call of Cthulhu as you play through a mystery.</i></li>
<li><i><b>Book 2: Call of Cthulhu Starter Rules</b>—the essential rules, everything needed for starting play.</i></li>
<li><i><b>Book 3: Adventures</b>—three starter adventures for your players to explore.</i></li>
<li><i><b>Ready to Play Investigators</b>—five ready to play game characters.</i></li>
<li><i><b>Blank Investigator Sheets</b>—ready for creating your own investigators.</i></li>
<li><i><b>Roleplaying Dice</b> – a set of six polyhedral dice for use in the game.</i></li>
<li><i><b>Player Handouts</b> – a set of ready to use props.</i></li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i><b>Adventures!</b></i></blockquote>
<blockquote class="tr_bq">
<i>This box comes packed with four classic adventures for over twenty hours of game play.</i> </blockquote>
<blockquote class="tr_bq">
<ul><a href="https://tetvzinedotcom.files.wordpress.com/2018/12/TETV_09_Cover_v1.png?w=396&h=612" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="TETV_09_Cover_v1" border="0" height="320" src="https://tetvzinedotcom.files.wordpress.com/2018/12/TETV_09_Cover_v1.png?w=396&h=612" width="207" /></a>
<li><i>Alone Against The Flames</i></li>
<li><i>Paper Chase</i></li>
<li><i>Edge of Darkness</i></li>
<li><i>Dead Man Stomp</i></li>
</ul>
</blockquote>
<a href="https://tetvzine.com/"><b>The Excellent Travelling Volume Issue No. 9</b> </a>by James Maliszewski. Available from the <a href="https://tetvzine.com/">author in Print for $9.95</a> (North America - see site for International shipping.)<br />
<blockquote class="tr_bq">
<i>The Excellent Travelling Volume is a 28-32-page, digest-sized print-onlyfanzine </i><i>dedicated to Empire of the Petal Throne, the first roleplaying game set on M.A.R. Barker’s world of <a href="http://www.tekumel.com/">Tékumel</a> and is produced under license from the <a href="http://www.tekumelfoundation.org/">Tékumel Foundation</a>.</i> </blockquote>
<blockquote class="tr_bq">
<i>Issue #9 is now available for purchase. Please take note of the different costs for copies sent to North America and the Rest of the World.</i></blockquote>
<a href="http://www.lulu.com/shop/mikael-hassel/heroes-monsters/paperback/product-23903702.html"><b>Heroes & Monsters</b></a> by Mikael Hassel. Available from <a href="http://www.lulu.com/shop/mikael-hassel/heroes-monsters/paperback/product-23903702.html">Lulu in Print for $9.95</a>. 92 pages.<br />
<blockquote class="tr_bq">
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23903702&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Heroes & Monsters" border="0" height="200" src="http://static.lulu.com/browse/product_thumbnail.php?productId=23903702&resolution=320" width="132" /></a><i>Heroes & Monsters™ is a rules light fantasy roleplaying game powered by The Black </i><i>Hack and is meant for playing Old School style but with more modern rules.</i> </blockquote>
<blockquote class="tr_bq">
<i> Unlike its parent game Heroes & Monsters™ aims to be more complete and user friendly with expanded information for running the game and more detailed instruction for the players on how to crate characters. It also pays homage to the basic edition from the early eighties of the world's oldest roleplaying game.</i> </blockquote>
<blockquote class="tr_bq">
<i> So grab your sword and shield and start your adventures in the world of Heroes & Monsters™!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261076/Double-Jeopardy?affiliate_id=270713"><b>Double Jeopardy</b></a> by Paul Ward. Published by Matakishi's Tea House. Available from <a href="https://www.drivethrurpg.com/product/261076/Double-Jeopardy?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 40 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4957/261076.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4957/261076.jpg" width="240" /></a><i>Double Jeopardy is an adventure written for The Cthulhu Hack but easily convertible to any other Mythos themed game.</i> </blockquote>
<blockquote class="tr_bq">
<i>Double Jeopardy is suitable for beginning investigators and new players although </i><i>seasoned investigators will find much to interest them.</i></blockquote>
<blockquote class="tr_bq">
<i>The setting is 1980s Britain but, again, this can easily be changed.</i></blockquote>
<blockquote class="tr_bq">
<i>An outbreak of strange disappearances and mysterious doppelgangers lead the investigators to an undreamed of alien menace beneath the streets of London.</i> </blockquote>
<blockquote class="tr_bq">
<i>Double Jeopardy is a full colour, fully illustrated adventure with portraits of all the NPCs, player and gamemaster maps, player handouts and tables and charts of major plot points and people so the gamemaster can run things with the minimum of effort.<br />A printer friendly version is included.</i> </blockquote>
<blockquote class="tr_bq">
<i>The adventure also contains a link to a fully illustrated playthrough to give the prospective gamemaster an idea of the flow of actual play.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/261187/SCAII4-Cavalier-Attitude?affiliate_id=270713"><b>SCAII.4 Cavalier Attitude</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/261187/SCAII4-Cavalier-Attitude?affiliate_id=270713">DriveThruRPG in PDF for $1.50</a>. 14 pages.<div>
<a href="https://www.drivethrurpg.com/images/11429/261187.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/261187.png" width="247" /></a><blockquote class="tr_bq">
<i>Hello and welcome, adventurers and Game Masters!</i> </blockquote>
<blockquote class="tr_bq">
<i>Welcome to the sixth issue of my Old School zine: Cavalier Attitude. As the masthead </i><i>says, this zine will focus on the Old School Revival (OSR) in fantasy role-playing. The Oldschool System Reference and Index Compilation™ (OSRIC) is my personal retro-clone of choice, but I will cover other games systems as well, as interest and time permit. The zine is publishing quarterly. The first issue was published in September 2017.</i> </blockquote>
<blockquote class="tr_bq">
<i>The sixth issue’s contents include the following highlights:<br /><ul>
<li><i>Out of Alignment: an article on player character alignment changes and how to handle them.</i></li>
<li><i>Bard’s Corner: a new feature being introduced in this issue, which will showcase fantasy fiction with an RPG theme, by myself and others. The first story is “Death Comes to Blackrock."</i></li>
<li><i>Magickal Menagerie: a new feature being introduced in this issue, which provides new and unique magic items for your players, straight from the pages of my published adventures!</i></li>
<li><i>Pre-generated player character: a special pre-generated player character ready to take on whatever your GM’s campaign can dish out.</i></li>
<li><i>An Exclusive OSR adventure, "The Icy Hollow": a winter-themed adventure which takes place in an abandoned dwarven keep lying in a frigid mountain clearing, known as the Icy Hollow. This mid-level adventure features a new holiday themed monster, the SNOW DEMI-ELEMENTAL (a very bad snowman). It is compatible with most FRPGs and is intended for 4-6 player characters of levels 4-6.</i></li>
<li><i>Old School art: a showcase of art, by myself and others, which are features in my published books;</i></li>
<li><i>Market Square: synopses and information on my recently published books; and</i></li>
<li><i>The Inn: a roundup of role-playing social media posts.</i> </li>
</ul>
</i></blockquote>
<blockquote class="tr_bq">
<i>The inaugural issue of the zine is still FREE to anyone who purchases one of my modules, supplements or one-shots. It is also available for regular purchase here on this site.</i> </blockquote>
<blockquote class="tr_bq">
<i>This zine is sure to please discerning GMs and players everywhere! Thanks for checking it out! </i></blockquote>
<a href="https://www.drivethrurpg.com/product/257183/Black-Dogs-zine--issue-7?affiliate_id=270713"><b> Black Dogs 'zine - issue 7 </b></a>by Davide Pignedoli. Published by DaimonGames. Available from <a href="https://www.drivethrurpg.com/product/257183/Black-Dogs-zine--issue-7?affiliate_id=270713">DriveThruRPG in Print/PDF for $7.00</a>. Available in PDF for $3.00. 54 pages. </div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5383/257183.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5383/257183.jpg" width="221" /></a><i>Black Dogs</i> </blockquote>
<blockquote class="tr_bq">
<i>a LotFP unofficial 'zine<br />issue #7<br /><br />DECEMBER 2018<br /><br />Black Dogs is a dark fantasy collection of house-rules,<br />materials, adventures and monsters, a toolbox to<br />generate new content for OSR systems, particularly<br />focused on Lamentations of the Flame Princess.<br />Issue VII contains: creatures that are not elves<br />some words about dwarfs<br />quick-start adventuring gear<br />an adventure in Balthergar<br />and some swamp monsters<br /><br />Black Dogs is a dark fantasy collection of house-rules, materials, adventures, monsters, and together a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Black Dogs shares a common set of rules and aesthetics with Lamentations, but it has its distinct flavor. Whenever a rule is not found (or not presented yet) in the Black Dogs 'zine, just use the default from Lamentations or whatever OSR system you're running.</i> </blockquote>
<blockquote class="tr_bq">
<i>If you want to get a taste of it, issue #1 is available for download as Pay What You Want...</i></blockquote>
<a href="https://www.drivethrurpg.com/images/9524/261079.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><i><img border="0" height="200" src="https://www.drivethrurpg.com/images/9524/261079.png" width="129" /></i></a><a href="https://www.drivethrurpg.com/product/261079/Carapace?affiliate_id=270713"><b>Carapace</b></a>. Published by Goblin's Henchman. Available from <a href="https://www.drivethrurpg.com/product/261079/Carapace?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 16 pages.<br />
<blockquote class="tr_bq">
<i>An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze.<br /> <br />The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any maze-like setup, e.g. patchwork of islets in the Bonesuck Swamp, glades in an impenetrable wood, goblins caves, an overland trade route, an archipelago of mysterious islands in a pirate romp, or rooms in an abandoned space station.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261013/A-Cast-of-Thousands-Fantasy-Castle-Encounters?affiliate_id=270713"><b>A Cast of Thousands: Fantasy Castle Encounters </b></a>by Peter Rudin-Burgess. Published by PPM. Available from <a href="https://www.drivethrurpg.com/product/261013/A-Cast-of-Thousands-Fantasy-Castle-Encounters?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/10431/261013.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10431/261013.jpg" width="227" /></a></div>
<div>
<blockquote class="tr_bq">
<b><i>A Cast of Thousands</i> </b></blockquote>
<blockquote class="tr_bq">
<b><i>Fantasy Castle Encounters</i> </b></blockquote>
<blockquote class="tr_bq">
<i>Adventures and modules often detail the main locations that the characters are supposed to visit. Take your typical castle. Yes, you would expect guards to be on the walls and in the guard rooms and the barracks but what about on their way from the barracks to the guard room? Or how about simply chatting up a maid around the corner from where they are supposed to be?</i> </blockquote>
<blockquote class="tr_bq">
<i>This book contains 30 ‘wandering monster tables’ for want of a better phrase but rather than monsters they contain perfectly normal people doing perfectly normal things. So, the next time your characters decide to go wandering around a castle at night the corridors need not be empty, there are plenty of maids carrying clean laundry and guards simply having a rest from their normal duties or helping a lost child.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/3227/261184.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><i><img border="0" height="320" src="https://www.drivethrurpg.com/images/3227/261184.jpg" width="206" /></i></a><a href="https://www.drivethrurpg.com/product/261184/The-Complete-Collected-Hobb-Sized-Adventures?affiliate_id=270713"><b>The Complete Hobb Sized Adventures</b> </a>by Charlie Fleming. Published by Rarr! I'm a Monster Publishing. Available from <a href="https://www.drivethrurpg.com/product/261184/The-Complete-Collected-Hobb-Sized-Adventures?affiliate_id=270713">DriveThruRPG in PDF for $8.00</a>. 88 pages.<br />
<blockquote class="tr_bq">
<i> Hobb Sized Adventures are solitaire adventures written in 20 paragraphs or less(with </i><i>one exception). They have been coined “Hobb sized” because of their diminutive stature, being sometimes comical, and at times just nasty. The quests herein are meant for low level adventurers of the warrior, roguish, and other fighting types, but not for weaklings or the faint of heart.</i></blockquote>
<blockquote class="tr_bq">
<i> This collection contains 14 solo adventures were originally written for the blog Hobb Sized Adventures for use with the Tunnels & Trolls role playing game by Ken St. Andre and very popular with the T&T community, Trollhalla.<br /> <br /> Also included is an extra section about The Fantasia Tavern, THE place to go in the town of Dimble.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/261388/MHI--0-Hansons-Gap?affiliate_id=270713"><b>MHI - 0 Hanson's Gap</b></a> by Frank Schmidt. Published by Adventures in Filbar. Available from <a href="https://www.drivethrurpg.com/product/261388/MHI--0-Hansons-Gap?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 11 pages.<br />
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5839/261388.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/5839/261388.jpg" width="160" /></a><i>Set for initial level PCs, this short scenario utilizes a shortcut through a mountain range. The players are in a hurry to get to town for an adventuring opportunity and all they need to do is get through a crevice. Unfortunately for the new delvers, the gap is home to a trio of bandit brothers and other obstacles!<br /><br />This offering was used as Episode 0 for the Murder Hobo Inc. podcast show on Twitch. The series features a rotating cast for a two hour game every week. They also offer a "talk show" format every Tuesday. We urge you to check us out: twitch.com/mhoboinc and don't forget to follow!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/5158/260795.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5158/260795.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/260795/Animal-Companions?affiliate_id=270713"><b>Animal Companions</b></a><b> </b>by Mark A. Thomas. Published by PBE Games. Available from <a href="https://www.drivethrurpg.com/product/260795/Animal-Companions?affiliate_id=270713">DriveThruRPG in PDF for $4.99</a>. 16 pages.<br />
<blockquote class="tr_bq">
<i>Bringing furred or feathered friends along on an adventure is a common fantasy trope. </i><i>Animal Companions is an OSR-friendly advancement system for mundane creatures that gives beasts of burden and pets a little extra survivability and utility. It includes rules for acquiring companions, training them, and maintaining their loyalty plus advancement and quirk tables for nine categories of mundane beasts.</i> </blockquote>
<blockquote class="tr_bq">
<i>For players who want even more from their bestial allies, Animal Companions also includes the Beastmaster character class. Beastmasters have a natural affinity for wild animals and can earn the trust of powerful bestial allies. At higher levels, they can even partner with magical beasts.</i> </blockquote>
<a href="http://www.warehouse23.com/products/SJG37-5532"><b>TFT Adventure: The Curse of Katiki-Mu</b></a> by Robert Saint John. Published by Steve Jackson Games. Available from <a href="http://www.warehouse23.com/products/SJG37-5532">Warehouse 23 in PDF for $5.00</a>. 13 pages.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://www.warehouse23.com/spree/products/11976/xlarge/The_Fantasy_Trip_Katiki_Mu_1000.jpg?1544721329" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.warehouse23.com/spree/products/11976/xlarge/The_Fantasy_Trip_Katiki_Mu_1000.jpg?1544721329" width="154" /></a></div>
<blockquote class="tr_bq">
<i>To end a terrible curse, your adventurers must travel to a lost land and return a stolen statuette. But the tribe of Katiki-Mu has no love for outsiders, and this mission may bring the party to doom at the hands of the mighty Moatiki. With only one way into and out of danger, can these heroes hope to break The Curse of Katiki-Mu? This gamemastered adventure by Robert Saint John for The Fantasy Trip includes an adventure that can serve as the kick-off for much future exploration of the strange lost continent of Mu – plus a labyrinth map, new counters, and new cut-and-paste labyrinth tiles to expand the set included in The Fantasy Trip Legacy Edition.</i></blockquote>
<div>
<b><a href="https://www.drivethrurpg.com/product/261158/Random-Encounters-Map-Collection-Vol-1-Issue-4-Nov-2018?affiliate_id=270713">Random Encounters Map Collection Vol 1, Issue 4 (Nov 2018)</a> </b>by Justin David Russell. Published by Epic Werkes Studio. Available from <a href="https://www.drivethrurpg.com/product/261158/Random-Encounters-Map-Collection-Vol-1-Issue-4-Nov-2018?affiliate_id=270713">DriveThruRPG in PDF for $10.00</a> (a low-res <a href="https://www.drivethrurpg.com/product/261338/Random-Encounters-Map-Collection-Vol-1-Issue-4-Nov-2018-REMC004LR?affiliate_id=270713">version is available for PWYW.</a>) 70 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13817/261158.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13817/261158.jpg" width="154" /></a><i>Want help finding inspiration for your next adventure? Are you a busy GM looking for a quick map? Do you want unique locations to spice up your random encounter tables? Then you’ve come to the right place! Random Encounters provides creative solutions for gamers. It specifically caters to the Old School Renaissance, but the maps, hooks, and descriptions found in this book can be used for any fantasy role playing system.</i> </blockquote>
<blockquote class="tr_bq">
<i>Please enjoy this offering. Have fun and, as always, GAME ON!</i></blockquote>
<br />
<h3>
New Editions, Re-releases & Now in Print, or PDF</h3>
<br />
<a href="https://www.drivethrurpg.com/images/760/259986.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/760/259986.jpg" width="247" /></a><a href="https://www.drivethrurpg.com/product/259986/Advanced-Labyrinth-Lord-Orcus-Cover?affiliate_id=270713"><b>Advanced Labyrinth Lord </b></a>by Daniel Proctor. Published by Goblinoid Games. Available from <a href="https://www.drivethrurpg.com/product/259986/Advanced-Labyrinth-Lord-Orcus-Cover?affiliate_id=270713">DriveThruRPG in Print/PDF for $48.99, in PDF for $9.94</a>. 270 pages. The <a href="https://www.drivethrurpg.com/product/259983/Advanced-Labyrinth-Lord-Dragon-Cover?affiliate_id=270713">Dragon Cover can be </a><a href="https://www.drivethrurpg.com/product/259983/Advanced-Labyrinth-Lord-Dragon-Cover?affiliate_id=270713">found here.</a><br />
<blockquote class="tr_bq">
<i><b>COMPLETE AT LAST!</b></i> </blockquote>
<blockquote class="tr_bq">
<i><b>Basic and Advanced</b></i></blockquote>
<blockquote class="tr_bq">
<i><b>Finally the basic and advanced game rules are in one volume!</b></i></blockquote>
<blockquote class="tr_bq">
<i>This book combines the material originally presented in the Labyrinth Lord core rules and in the Advanced Edition Companion. Play advanced and basic characters in the same group, or choose to play one or the other.</i> </blockquote>
<blockquote class="tr_bq">
<i>Enter a world filled with labyrinths, magic, and monsters! Choose a basic race-class, advanced class, or even multiclass to combine the two! All of the basic and advanced options are within reach.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Labyrinth Lord is the Rosetta Stone of old-school fantasy rules.</b></i></blockquote>
<blockquote class="tr_bq">
<i>It is easy to use basic and advanced game adventures from other publishers with these rules.<br /> <br />In this book you will find...</i><br />
<ul><i>
<li><i>A complete guide to basic and advanced characters</i></li>
<li><i>All core basic and advanced monsters</i></li>
<li><i>Basic and advanced spells</i></li>
<li><i>The full repertoire of basic and advanced magic items</i></li>
<li><i>Optional rules to make your game even more advanced</i> </li>
</i></ul>
<i>
</i></blockquote>
<blockquote class="tr_bq">
<b><i>Welcome back to old-school gameplay.</i> </b></blockquote>
<blockquote class="tr_bq">
<i>**Note that the PDF includes both the Dragon cover and Orcus Cover images.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/12663/261005.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12663/261005.jpg" width="226" /></a><a href="https://www.drivethrurpg.com/product/261005/Echoes-From-Fomalhaut-03-Blood-Death-and-Tourism?affiliate_id=270713"><b>Echoes<i> </i>From Fomalhaut #03</b></a> by Gabor Lux. Published by First Hungarian d20 Society. Now Available from <a href="https://www.drivethrurpg.com/product/261005/Echoes-From-Fomalhaut-03-Blood-Death-and-Tourism?affiliate_id=270713">DriveThruRPG in PDF for $6.00</a>. 48 pages. <a href="https://emdt.bigcartel.com/">Still available in Print/PDF Combo for $8.00.</a><br />
<blockquote class="tr_bq">
<i>A 48-page fanzine featuring adventures and GM-friendly campaign materials for Advanced old-school RPG rules, with artwork by Stefan Poag, Denis McCarthy, and </i><i>more. This issue contains...</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>The Great Wheel: A mighty 50’ wheel rolls through the wastelands of Fomalhaut, destroying all in its path, and followed by a ragged host of raiders, fanatics, desperate camp followers and wily opportunists. What purpose drives this great device, and who are its followers?</i></li>
<li><i>Terror on Tridentfish Island: A sword&sorcery; module set on a formerly wealthy resort island, dotted with ruined pleasure palaces, enigmatic caverns, and the relics of a bygone age. 17 keyed locations plus two mini-dungeons.</i></li>
<li><i>Monsters of Wizardry: a collection of monsters adapted from the excellent CRPG, Wizardry VII: Crusaders of the Dark Savant.</i></li>
<li><i>Erillion, East: an article describing the eastern half of the Isle of Erillion, from the city of Baklin to the island kingdoms of the Northmen, and from gloomy highlands to enchanted forests.</i></li>
<li><i>Also... a detailed GM’s map of the Isle of Erillion!</i></li>
</ul>
<i>This electronic edition is provided free of charge to people who have purchased the print issue.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/261146/The-Polyhedron-Volume-3-1-Issue-10?affiliate_id=270713"><b>The Polyhedron Volume 3 #1 Issue 10</b></a> by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/261146/The-Polyhedron-Volume-3-1-Issue-10?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.</div>
<div>
<blockquote class="tr_bq">
<i> Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/44/261146.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261146.jpg" width="243" /></a></div>
<ul>
<li><i>Developing a GAMMA WORLD® game campaign - Tips for the beginning GM, by Mike Price</i></li>
<li><i>Mapping from Square One - Tried and true mapping techniques, by Frank Mentzer</i></li>
<li><i>Encounters - Will Merculies be able to save Desaibnu? by James M. Ward</i></li>
<li><i>Under Construction - Don't let Ned's fate be yours in POLYHEDRONTM Newszine's newest regular feature, by Mary Kirchoff</i></li>
<li><i>Getting Started in GANGBUSTERSTM Game - Rules of Thumb for Referees, by Mark Acres</i></li>
<li><i>Tournament Scoring System</i></li>
<li><i>Flights of Fancy - A DAWN PATROLTM Game Scenario, by Mike Carr</i></li>
<li><i>Modules - Want to know how much it costs, how many can play, or whether it's Dungeon, Wilderness or Town? Here 's the place to find out!</i></li>
<li><i>Tournament Tips Too - Another approach to organizing a tournament, by Clyde Scott</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/261150/The-Polyhedron-Volume-3-2-Issue-11?affiliate_id=270713"><b>The Polyhedron Volume 3 #2 Issue 11</b></a>. Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/261150/The-Polyhedron-Volume-3-2-Issue-11?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages. </div>
<div>
<a href="https://www.drivethrurpg.com/images/44/261150.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/261150.jpg" width="243" /></a><br />
<blockquote class="tr_bq">
<i> Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>The Knight-Error - A cartoon, by Ron Shirtz</i></li>
<li><i>The Allegory of the Party - Meet Problem players, Kaye Autic, Loyal Justin, Avid Dyer, Prudence Canny, Max Odius and Musby Myin, by Mary Kirchoff</i></li>
<li><i>Getting Started : A DAWN PATROL™ Game Feature - by Mike Carr</i></li>
<li><i>Dispel Confusion - by Frank Mentzer, Allen Hammack, Mike Carr, James Ward, Mark and Jaime Acres, Merle Rasmussen, and Dave Cook</i></li>
<li><i>Notes for the Dungeon Master - Deities #2, by Frank Mentzer</i></li>
<li><i>Mapping from Square One - Mapping made easy, by Frank Mentzer</i></li>
<li><i>Under Construction - Discover the remains of a crashed escape shuttle, by James M. Ward</i></li>
<li><i>Spelling Bee - Druid Spells, by Frank Mentzer</i></li>
<li><i>MATTEL ELECTRONICS ® DUNGEONS & DRAGONS"' Computer Labyrinth and MATTEL ELECTRONICS ® DUNGEONS & DRAGONS™ Computer Fantasy Pocket Games - Reviews</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/images/44/17231.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17231.jpg" width="245" /></a><a href="https://www.drivethrurpg.com/product/17231/GW1-Legion-of-Gold?affiliate_id=270713"><b>GW1: Legion of Gold</b></a>. Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/17231/GW1-Legion-of-Gold?affiliate_id=270713">DriveThruRPG in </a><a href="https://www.drivethrurpg.com/product/17231/GW1-Legion-of-Gold?affiliate_id=270713">Print/PDF for $11.99, in Print for $9.99 and in PDF for $4.99</a>. 38 pages.<br />
<blockquote class="tr_bq">
<i>There is much to worry about in the mutated world of the future, but Baron Jemmas, Warder of Horn, has more on his mind that most. In recent weeks several of the outlying towns of his Barony have been wiped out by a band of mysterious golden marauders.</i> </blockquote>
<blockquote class="tr_bq">
<i>These creatures struck from nowhere and vanished without a trace when their deeds were done. The Warder has decided that they must be stopped before the entire Barony of Horn falls beneath their onslaught, and so he is offering a great reward to anyone who can defeat the Legion of Gold.</i> </blockquote>
<blockquote class="tr_bq">
<i>Designed for use by 2-8 players of low to mid-levels.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/17233/GW2-Famine-in-FarGo?affiliate_id=270713"><b>GW2: Famine in Far-Go</b></a>. Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/17233/GW2-Famine-in-FarGo?affiliate_id=270713">DriveThruRPG in Print/PDF for $11.99, in Print for $9.99 and in PDF for $4.99</a>. 38 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17233.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17233.jpg" width="245" /></a><i>Far-Go is dying... the people are afraid... the animals are wasting away... the crops are</i><i> withering the fields. No one, even Arx Skystone, the high priest, knows what has caused Far-Go's misfortune.</i> </blockquote>
<blockquote class="tr_bq">
<i>YOU are part of a group of young adventurers about to begin the sacred Rite of Adulthood. The last hope of survival for Far-Go rests with your party. On your journey to the Forest of Knowledge, you must search for clues to the origin of the mysterious plague. This quest may led you into great danger... and great knowledge. As you travel through the savage wilderness, all you have are your companions, your wits, your strength... and your dreams!!</i> </blockquote>
<blockquote class="tr_bq">
<i>This module contains referee notes, background information, maps, new creatures, mutations, robotic units and new rules for Pure Strain Humans for use with GAMMA WORLD Science Fantasy Game.<br /> <br />This module is designed as an introductory adventure series for 2-1 0 players, but a group of 5-7 players is best.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260981/SoloQuest-Classic-Collection?affiliate_id=270713">SoloQuest Classic Collection</a>. Published by Chaosium. Available from <a href="https://www.drivethrurpg.com/product/260981/SoloQuest-Classic-Collection?affiliate_id=270713">DriveThruRPG in PDF for $9.99</a>. 138 pages.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://www.drivethrurpg.com/images/2/260981.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/2/260981.jpg" width="249" /></a></div>
<blockquote class="tr_bq">
<b><i>Three SoloQuest Adventures for RuneQuest 2!</i> </b></blockquote>
<blockquote class="tr_bq">
<i><b>SoloQuest</b><br /><br /><b>DreamQuest</b> - Once upon a dream, your god appears to you. You are offered the opportunity to serve your god by defeating four foes in mortal combat. Step-by-step solo-melee combat rules for the detailed RuneQuestcombat sequences are provided.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Phoney Stones</b> - Somebody has been selling counterfeit Issaries statues. Everyone is upset: the buyers because they thought they were becoming members of Issaries with the purchase; the Issaries temple because it undermines the sales of their own statues. Big reward is offered for the capture of the counterfeiter.</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Maguffin Hunt </b>- The dwarves have stolen the valuble maguffin. You are offered a big reward for its recovery and apprehension of the thieves. The dwarves have hidden their prize in their intricate labyrinthine tunnels in the dwarven mountains. Who will dare?</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Scorpion Hall</b><br /><br />Somewhere in the forest, a band of scorpion men have their hideaway. Their raids have depopulated the local lands, but the Empire will do nothing. You must locate their lair, then penetrate it to learn their secrets and destroy their center of power. It will be a near-impossible task. You might fail - and die. But if you die, you that your friends will follow you into the ever-changing world of Scorpion Hall and avenge you. Can you meet this challenge?</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Snow King's Bride<br /><br />On to Valhalavahalla!</b></i> </blockquote>
<blockquote class="tr_bq">
<i>Brunhild is the comely and boisterous intended bride of Snorkil Herringbane, lord of Valhalavahalla. Your mission is to escort her through treacherous mountains, monsters and marvels, and deliver her safe and sound to the Snow King.</i></blockquote>
<blockquote class="tr_bq">
<i>You will have to match wits with the greedy griffin of Griffin Gorge, evade the nasty, ice-sharp tail whips of the Cold Cuts, and foil a ferocious Frost Demon. Then again, your biggest headache may be Brunhild herself, for though she has heard that Snorkil is filthy rich, her girlfriends warn that he is also old, decrepit and foolish. Are you man enough to resist her hearty advances?</i> </blockquote>
<blockquote class="tr_bq">
<i>An initiate of any non-chaotic cult may apply for the job. Brunild's father favors no particular race or sex, but he intensely dislikes lawyers. They need not apply.<br />So, gather your things and wrap your bearskin tightly about your shoulders. It will be a long, dangerous, and cold trek but the rewards for success will make the trip worthwhile.</i> </blockquote>
<blockquote class="tr_bq">
<i>Note: This is a fully-remastered PDF true to the original printing.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/17491/RR3-Van-Richtens-Guide-to-Vampires-2e?affiliate_id=270713"><b>RR3 Van Richten's Guide to Vampires (2e)</b></a> Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/17491/RR3-Van-Richtens-Guide-to-Vampires-2e?affiliate_id=270713">DriveThruRPG in Print/PDF for $21.99 in Print for $19.99 and in PDF for $4.99</a>. 96 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/17491.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/17491.jpg" width="241" /></a><i>At last, some means of combating the ultimate undead—vampires—have found their way</i><i>into print. Within these pages, Dr. Rudolph Van Richten shares his vast background as one of Ravenloft's most formidable lore masters and vampire hunters. Decades of research and experience have been compiled into discussions that define the very nature of these kings of the undead and help put them at a disadvantage to mortals, whom they consider to be "mere cattle."</i> </blockquote>
<blockquote class="tr_bq">
<i>Dr. Van Richten has detailed vampiric powers, weaknesses, feeding and sleeping habits, and even their varied relationships with others of their own kind. Old myths are dispelled, new facts are uncovered, and the experiences of both vampires and those who hunt them are recorded for your safety and enlightenment.</i> </blockquote>
<blockquote class="tr_bq">
<i>Quickly! Soon the sun sets and the dead will rise! The vampires of Ravenloft know no mercy, and you must be prepared—before the darkness engulfs you.<br />For all character levels.</i></blockquote>
<h3>
Misc. Free Stuff!</h3>
<div>
<br /></div>
<div>
V. A. of <a href="https://leicestersramble.blogspot.com/2018/12/trespassing-in-dysons-world.html">Leicester's Ramble posted Trespassing in Dyson's World - Wyvernseeker Rock</a>. Four PDF scenarios based on an original map by Dyson Logos.<br />
<br />
Konsumterra of <a href="https://elfmaidsandoctopi.blogspot.com/2018/12/emo-pc-sheet-alignment-dialed-up-to-11.html">Elfmaids & Octopi posted his EMO PC Sheet</a>. Also, <a href="http://elfmaidsandoctopi.blogspot.com/2018/12/arms-skill-list-part-1.html">Arms Skill List Part 1.</a> And <a href="http://elfmaidsandoctopi.blogspot.com/2018/12/morale-for-emo.html">Morale for EMO.</a><br />
<br />
<a href="https://plus.google.com/113600708678984827921">Jürgen Mayer</a> of <a href="http://deadcyclops.blogspot.com/2018/12/crypt-of-honored-dead.html">Dead Cyclops posted Crypt of the Honored Dead</a>. 2 page PDF. Map by Dyson Logos. Art by Evlyn Moreau.<br />
<br />
Patrick Stuart of False Machine wrote something for us: <a href="http://falsemachine.blogspot.com/2018/12/what-were-isles-of-imprisoned-moon.html">What Were the Isles of the Imprisoned Moon?</a><br />
<br />
Michael Shorten of Chicagowiz's Games continues his <a href="https://chgowiz-games.blogspot.com/2018/12/three-hexes-lands-beyond-time.html">Three Hexes series with Lands Beyond Time</a> and <a href="https://chgowiz-games.blogspot.com/2018/12/three-hexes-negative-mirror.html">Negative Mirror</a>.<br />
<br />
<a href="https://drive.google.com/drive/folders/1nhzdXRe6Fah7ac4igz15zjaJZTnvwQbZ?usp=sharing&fbclid=IwAR0SJvmRmF3RJv4AVEXYjnFbhCfYl5KKp_GN1Q3Jgwmbkduleb7sIXKOvXM">Evlyn Moreau shared some of her amazing Doodles Maps. </a><br />
<br />
<a href="https://gregorius21778.wordpress.com/2018/10/29/mf-12-encounters-along-an-old-highway/">GREGORIUS21778 posted [MF] 12 ENCOUNTERS ALONG AN OLD HIGHWAY.</a><br />
<div>
<br /></div>
<div>
Saker Tarsos of <a href="https://tarsostheorem.blogspot.com/2018/12/the-cathedral-of-flesh-and-bone.html">Tarsos Theorem posted The Cathedral of Flesh and Bone</a>.</div>
<div>
<br /></div>
<div>
Here's a <a href="https://www.pinterest.com/pin/391461392590932620/">Pinterest page with a buncha One Page Dungeons. </a><br />
<a href="https://uc76197580a9febbcf84c59c6eff.previews.dropboxusercontent.com/p/thumb/AAS59QLz8DrRERc0oFmsmPCmAVPhP2pirVHxVJXiOs_iBPlG0Xr-Ur4Ei_edbnrQkEPQGOqRNpuSjqZmOAciEGJn21-t8ozFKQqbYQJeiHy7XT7u2q3BNPkmSz-Eo0EpdX10CE_aJFt9lAws4zcb5mKvbh8Ai9bR8Phl1vtRvftLWKSyhwn1GdG2dffqpn38s7Jl_RnD8Vvtm2GumhPVXUlDFHweJTkGFYOQsbPrqrZ3_A/p.png?size=178x178&size_mode=1" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Chapter 15 - Greyhawk.pdf" border="0" height="200" src="https://uc76197580a9febbcf84c59c6eff.previews.dropboxusercontent.com/p/thumb/AAS59QLz8DrRERc0oFmsmPCmAVPhP2pirVHxVJXiOs_iBPlG0Xr-Ur4Ei_edbnrQkEPQGOqRNpuSjqZmOAciEGJn21-t8ozFKQqbYQJeiHy7XT7u2q3BNPkmSz-Eo0EpdX10CE_aJFt9lAws4zcb5mKvbh8Ai9bR8Phl1vtRvftLWKSyhwn1GdG2dffqpn38s7Jl_RnD8Vvtm2GumhPVXUlDFHweJTkGFYOQsbPrqrZ3_A/p.png?size=178x178&size_mode=1" width="200" /></a><br />
Nate Treme shared <a href="https://drive.google.com/file/d/1Bdi8F9MUnyTVaXeXOOhFJgWoWE9m7r0I/view">In the Light of a Ghost Star. 9 page PDF</a>. (Direct Link.)<br />
<br />
James V. West of <a href="https://doomslakers.blogspot.com/2018/12/dcc-character-sheet.html">Doomslakers! has a DCC Character Sheet. </a><br />
<br />
<a href="https://drive.google.com/drive/folders/1e1JwI6Pd9dNrdZ9r4yzsiQI4ZHrQu_T6">Lee Barber shared a collection of his OSR Files. (Link to Drive page.)</a><br />
<br />
Not new, but it's making the rounds again and new to me. <a href="https://www.dropbox.com/sh/rrola91bka8e3qy/AAALdfzA99LDdgZJfXKUTtwGa?dl=0">The Great Flaeness River Campaign. Link to files on Dropbox. </a><br />
<br />
Cubicle 7 Entertainment has <a href="https://www.drivethrurpg.com/product/261300/WFRP-4-Character-Sheets?affiliate_id=270713">a free WFRP 4 Character Sheet for you.</a><br />
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<h3>
Reviews & Play Reports from around the Web</h3>
<div>
<br /></div>
Jeremy of <a href="https://osrnews.blogspot.com/2018/12/dnh5-carcosa-disappointing-dungeon-crawl.html">OSR News and Reviews has some thoughts about DNH5 Carcosa</a>.<br />
<br />
<a href="https://drive.google.com/file/d/10936DzN5avWf6_Aj8XN3QocpQQLYBIly/view">Tony Rowe shared this PDF of the good Dr. Holmes reviewing CoC. </a> (Direct Link.)<br />
<br />
The <a href="https://youtu.be/I-JQhGNSHnI">Dungeon Musings YouTube channel has a play stream of Barrowmaze.</a><br />
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<a href="http://tenfootpole.org/ironspike/wp-content/uploads/2018/12/lifedeath.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="http://tenfootpole.org/ironspike/wp-content/uploads/2018/12/lifedeath.jpg" width="227" /></a></div>
From the <a href="https://youtu.be/W5TpwwNLqrY">Questing Beast YouTube Channel, a review of Gathox Vertical Slum</a>.<br />
<br />
Saker Tarsos of <a href="https://tarsostheorem.blogspot.com/2018/12/silent-titans-playtest-game-1.html">Tarsos Theorem posted a playtest report of Silent Titans.</a><br />
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<a href="http://multiverse.world/blog/2018/12/11/book-retort-the-twisting-stair-1/">Multiverse has a review of The Twisting Stair #1.</a><br />
<br />
Needles of <a href="http://swordsandstitchery.blogspot.com/2018/12/where-sun-doesnt-shine-charnel-crypt-of.html">Swords & Stitchery has a play report of Charnel Crypt of the Sightless Serpent. </a><br />
<br />
Pookie UK of <a href="http://rlyehreviews.blogspot.com/2018/12/ave-cthulhu-ii.html">Reviews from R'lyeh has a review of Cthulhu Invictus.</a> Also, <a href="http://rlyehreviews.blogspot.com/2018/12/lamentations-of-flame-punchinello.html">The Punchline. </a><br />
<br />
Bryce of <a href="http://tenfootpole.org/ironspike/?p=4574">tenfootpole.org reviews Life & Death.</a><br />
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<h3>
And in Other News...</h3>
<div>
<br /></div>
Teylen's RPG Corner has been keeping up with Current RPG Kickstarters, apparently for quite some time. <a href="https://teylen.blog/2018/12/09/crowdfunding-collection-89/">Here's their Crowdfunding Collection # 89.</a><br />
<br />
For those of you who have heard the Call of Cthulhu, <a href="https://www.dholeshouse.org/?mc_cid=64ee268226&mc_eid=d1f5e0ccbf">The Dhole's House might be of interest. </a><br />
<br />
Luka Rejec posted a <a href="http://www.wizardthieffighter.com/red-sky-dead-city/">preview of the Red Sky Dead City project.</a><br />
<br />
<a href="https://blasphemoustomes.com/2018/11/27/episode-144-the-good-friends-initiate-you-into-call-of-cthulhu-for-beginners/">Episode #144 of The Good Friends of Jackson Elias delves into Cthulhu for Beginners</a>.<br />
<br />
D. G. Chapman of T<a href="http://graverobbersguide.blogspot.com/2018/12/it-came-from-blogosphere-1.html">he Graverobber's Guide gives a blogging roundup in "It Came from the Blogosphere!" #1.</a><br />
<br />
<a href="https://bundleofholding.com/presents/WFRP1E">Bundle of Holding is doing Warhammer FRP 1E.</a><br />
<br />
From <a href="https://rollingboxcars.com/podcasts-we-love/">Rolling Boxcars, here's a list of Podcasts of interest. </a><br />
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<h3>
And... A Kickstarter</h3>
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<br /></div>
<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/pandesmos/silent-titans/widget/card.html?v=2" width="220"></iframe><br />
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<blockquote class="tr_bq">
You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
<h3>
About The OSR News </h3>
</blockquote>
<blockquote class="tr_bq">
Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available. </blockquote>
<blockquote class="tr_bq">
I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site.<br />
Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.</blockquote>
</div>
</div>
</div>
</div>
</div>
Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com3tag:blogger.com,1999:blog-2978232334912384498.post-1629653282097974612018-12-08T10:05:00.000-06:002018-12-08T10:05:30.142-06:00The OSR News - December 8, 2018Gregorius21778 continues to release weird fantasy material, Randall Stukey is still making Microlite games and Hero Games floods DTRPG with oldies but goodies. There's Mutant Crawls, another version of Carcosa, a massive product flood from Pickpocket Press and more this week in The OSR News!<br />
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<br />
<h3>
New Releases</h3>
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<br /></div>
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<a href="http://goodman-games.com/store/wp-content/uploads/sites/10/2018/11/MCC_HomeForTheHolideath_cover-600x776.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://goodman-games.com/store/wp-content/uploads/sites/10/2018/11/MCC_HomeForTheHolideath_cover-600x776.png" width="247" /></a></div>
<a href="http://goodman-games.com/store/product/mcc-2018-holiday-module-home-for-the-holideath-printpdf-bundle-copy/"><b>Mutant Crawl Classic - Home For The Holideath</b></a> by Julian Bernick. Art by Stefan Poag. Available from the <a href="http://goodman-games.com/store/product/mcc-2018-holiday-module-home-for-the-holideath-printpdf-bundle-copy/">Publisher in Print/PDF combo for $9.99</a> (Pre-Order: Release Date Dec. 15) Page Count Unknown.<br />
<blockquote class="tr_bq">
<i>A Level 1 Adventure<br /><br />An all-new holiday module, perfectly themed for the holiday season! And fully </i><i>compatible with both Dungeon Crawl Classics and Mutant Crawl Classics!</i></blockquote>
<blockquote class="tr_bq">
<i>For generations, two tribes have exchanged gifts at a given time each winter to renew the bonds of their peoples. But now their presents have been stolen! The Seekers are sent on an urgent mission to recapture the gifts before their ancient treaty is undone. To do this, they will have to venture to a place of bloodcurdling horrors, mysterious symbols, wondrous artifacts and twisted technologies. And once inside this ancient place of splendors, they’ll face the greatest challenge of all: returning home alive!</i></blockquote>
<a href="https://www.drivethrurpg.com/images/10431/260289.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10431/260289.jpg" width="227" /></a><a href="https://www.drivethrurpg.com/product/260289/Rolemaster-Fanzine-Issue-20?affiliate_id=270713"><b>Rollmaster Fanzine Issue 20</b></a> by Peter Rudin-Burgess. Published by PPM. Available from <a href="https://www.drivethrurpg.com/product/260289/Rolemaster-Fanzine-Issue-20?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 35 pages.<br />
<blockquote class="tr_bq">
<b><i>Welcome to Issue 20 of the Rolemaster Fanzine.</i> </b></blockquote>
<blockquote class="tr_bq">
<b><i>Adventuring We Shall Go!</i> </b></blockquote>
<blockquote class="tr_bq">
<b><i>This month brings you another adventure Facing the Idiyva</i> </b></blockquote>
<blockquote class="tr_bq">
<i>Can your players sneak into an Idiyva settlement and steal a magic ring? There is at least one nasty surprise waiting for them if they try, that is for sure.<br /><br /><b>Random City Houses</b></i> </blockquote>
<blockquote class="tr_bq">
<i>I show a simple technique for creating really simple, unique house floorplans on the fly. You will need to find and dust off a d4 while you are at it.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260279/DNH5--Carcosa--OSR?affiliate_id=270713"><b>DNH5 - Carcosa</b></a> by L. Kevin Watson. Published by Fat Goblin Games. Available from <a href="https://www.drivethrurpg.com/product/260279/DNH5--Carcosa--OSR?affiliate_id=270713">DriveThruRPG in PDF - OSR Edition $4.00</a>, 5e <a href="https://www.drivethrurpg.com/product/260278/DNH5--Carcosa--5th-Edition?affiliate_id=270713">$4.00</a> and in <a href="https://www.drivethrurpg.com/product/260274/DNH5--Carcosa--COMPLETE?affiliate_id=270713">OSR/5e combined for $5.00</a>. 64, 64, and 86 pages, respectively.<br />
<div>
<a href="https://www.drivethrurpg.com/images/3865/260279.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3865/260279.png" width="247" /></a><br />
<blockquote class="tr_bq">
<i>Carcosa - The OSR Edition</i> </blockquote>
<blockquote class="tr_bq">
<i>An adventure for 3 to 7 characters levels 12+.</i> </blockquote>
<blockquote class="tr_bq">
<i>Part Five in the popular Haunting of Hastur series by Dark Naga Adventures!</i> </blockquote>
<blockquote class="tr_bq">
<i>After defeating the second incursion of Hastur's cult under Castle Brytha in Meawold, preventing the kingdom from falling under his control, the party members find themselves drawn into Hastur's domain: Carcosa.</i> </blockquote>
<blockquote class="tr_bq">
<i>With twenty-four hours to escape before they become a permanent part of the domain, the party members must navigate the foreign land and find a way home. Four demon lords, three brothers, and the demonic seductress they all worship, control Carcosa. Perhaps one or more of them can be manipulated to help get the party home.</i> </blockquote>
<blockquote class="tr_bq">
<i>Included with DNH5 – Carcosa – The OSR Edition</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>The OSR Adventure - 33 pages of awesome information! Everything you need to run the adventure!</i> </li>
<li><i>The Map and Illustration Book. Don’t worry about taking apart your book! Use this book to show your characters examples of the amazing artwork contained in the adventure!</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/260366/CASTLE-OLDSKULL--Oldskull-Dungeon-Encounters-Book-I?affiliate_id=270713"><b>CASTLE OLDSKULL - Oldskull Dungeon Encounters Book I</b></a> by Kent David Kelly. Available from <a href="https://www.drivethrurpg.com/product/260366/CASTLE-OLDSKULL--Oldskull-Dungeon-Encounters-Book-I?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 34 pages.<br />
<blockquote class="tr_bq">
<i>From the dungeons deep</i> </blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7178/260366.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7178/260366.jpg" width="240" /></a><i>beneath the haunted Ushirian Manor,</i> </blockquote>
<blockquote class="tr_bq">
<i>Castle Oldskull, the first fiends</i> </blockquote>
<blockquote class="tr_bq">
<i>and treasures</i> </blockquote>
<blockquote class="tr_bq">
<i>are now unveiled at last …</i> </blockquote>
<blockquote class="tr_bq">
<i>In this mini-supplement tome you will find 25 unique dungeon encounters and 25 treasures, unearthed from the author’s Castle Oldskull setting, dungeon level 1. The encounters herein are specifically suitable for adventuring parties of the first or second levels of experience. Compatible statistics are provided for Basic, Expert, and Advanced editions of the world’s finest old school role-playing game.</i> </blockquote>
<blockquote class="tr_bq">
<i>These encounters were designed using the Gygaxian bestiary of 1977 and have been specially developed to reveal the extent to which classic monsters can be elaborated upon in order to highlight unexpected role-playing, combat, cross-encounter, and interaction opportunities. Each encounter has been created to offer a basic monster and treasure, while also offering an intriguing adventure hook leading to deeper insights into the cultures, secrets, and mysteries of the game world of Oldskull. Your players can ignore or explore these curious leads however they see fit, and in doing so their actions, inaction, questions and pursuits will likely compel you to weave a wider world around the hints, lore, and unique monster characterizations that are all provided here.</i> </blockquote>
<blockquote class="tr_bq">
<i>This mini-supplement can be used as a dungeon room key (to a map which you provide), or as a random monster lair generation table perfectly suited to a campaign with beginning players.</i> </blockquote>
<blockquote class="tr_bq">
<i>Enjoy!</i> </blockquote>
<blockquote class="tr_bq">
<i>Another fine offering from Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/260429/Further-Finds-on-a-Dead-Body-Deep-Down-Below?affiliate_id=270713">Further Finds on a Dead Body Deep Down Below</a> </b>by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/260429/Further-Finds-on-a-Dead-Body-Deep-Down-Below?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 5 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9476/260429.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/260429.jpg" width="225" /></a><i>Attention please! The preview shows you the whole of the product, so that you may read</i><i> it first and then decide how much you want to give me for my effort. Thank you, and please remember: everything counts in large amounts.</i></blockquote>
<blockquote class="tr_bq">
<i>Page 282 of Veins of the Earth has a list with results for the unavoidable I search the body. As we are talking about the Veins here, it includes all manner of strange and bizarre items (mixed with a few mundane results). A nice touch of the list is the following quote:</i></blockquote>
<blockquote class="tr_bq">
<i>ENTRIES WITH AN ASTERISK* CAN BE FOUND MULTIPLE TIMES. THOSE WITHOUT SHOULD ONLY BE FOUND ONCE. CROSS THEM OUT WHEN ROLLED AND WRITE IN YOUR OWN.</i></blockquote>
<blockquote class="tr_bq">
<i>In September 2018 I started a small series of articles with possible further entries for use with that list. At the beginning, I planned to reach about 30 items. I ended up with 50 items and this little PDF.</i></blockquote>
<blockquote class="tr_bq">
<i>This product is an independent production by Gregorius21778 and is not affiliated with Lamentations of the Flame Princess. Lamentations of the Flame Princess is a registered trademark owned by James Edward Raggi IV.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260398/CASTLE-OLDSKULL--The-Order-of-the-Scarlet-Tabard?affiliate_id=270713"><b>CASTLE OLDSKULL - The Order of the Scarlet Tabard</b></a> by Kent David Kelly. Available from <a href="https://www.drivethrurpg.com/product/260398/CASTLE-OLDSKULL--The-Order-of-the-Scarlet-Tabard?affiliate_id=270713">DriveThruRPG in PDF for $1.99</a>. 35 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7178/260398.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7178/260398.jpg" width="240" /></a><i>Hale companions, ready and true, prepared to brave the dungeons deep in the name of</i><i> hard-won gold and glory …</i> </blockquote>
<blockquote class="tr_bq">
<i>Behold the doughty and stalwart men- and women-at-arms who hail from the Free City of Grimrook, the infamous and ever-ready “Redshirts” from the mercenary company known as the Order of the Scarlet Tabard!</i> </blockquote>
<blockquote class="tr_bq">
<i>The old school rules always encourage us to include men-at-arms ready for hire by any low-level Player Characters, so that the adventuring party’s strength is bolstered in the dungeon. After all, if there are not enough bodies in the ranks to soak up those pit traps, fatal spider bites, and energy drains, all of those nasty attacks go straight to the imperiled and beloved heroes who are played by the players. But while the rules provide a few guidelines, the scant existing information lends itself to a system in which these heroic NPCs are nameless, faceless, generic, and completely lackluster, until they meet their grisly end.</i> </blockquote>
<blockquote class="tr_bq">
<i>This book is designed to give you 100 unique individuals, each with their own name, epithet (“the Eremite”, “the Merciless”, etc.), race, sex, alignment, personality, homeland, ability scores, morale level, hit points, troop type, armor worn, weapons carried, and suggested rate of pay. Now when the PCs hire 10 men-at-arms, you can roll the dice 10 times and have an instant set of 10 adventure hooks and frontline victims … ah, warriors … ready to go.</i> </blockquote>
<blockquote class="tr_bq">
<i>Here is a sample:</i> </blockquote>
<blockquote class="tr_bq">
<i>Harika the Enforcer, a Human Female, Alignment Lawful Neutral. Personality: Flamboyant, Homeland: Galatia (mythic Asia Minor). Low Ability Score: INT 5, High Ability Score: CON 16. Morale Level 8, Hit Points 3. Troop Type: Light Spearwoman, Armor Type: Leather Armor and Shield (Base AC 7), Weaponry: Broad Sword, 2 Throwing Spears. Pay Rate: 5 1/2 Gold Pieces per Month (or Expedition).</i> </blockquote>
<blockquote class="tr_bq">
<i>Another useful mini-supplement from Wonderland Imprints, Only the Finest Works of Fantasy.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/257346/First-Five-Fantasy-Roleplaying-Players-Guide?affiliate_id=270713">First Five Fantasy Roleplaying Player's Guide</a> </b>by Andrew Marrington. Published by Grimm Aramil Publishing. Available from <a href="https://www.drivethrurpg.com/product/257346/First-Five-Fantasy-Roleplaying-Players-Guide?affiliate_id=270713">DriveThruRPG in Print, Print/PDF combo and in PDF for PWYW</a>. 31 pages. (A Character Sheet is also available from <a href="https://www.drivethrurpg.com/product/259826/First-Five-Fantasy-Roleplaying-Character-Sheet?affiliate_id=270713">DTRPG for PWYW</a>.)</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13625/257346.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13625/257346.jpg" width="226" /></a><i>First Five Fantasy Roleplaying is an easy-to-master game based on the fifth introductory </i><i>boxed version of the original fantasy roleplaying game. It is ideal for young players and players who are young at heart. This Player’s Guide contains all the rules you need to play exciting dungeon adventures, through levels 1 to 5. Just add some funny shaped dice, monsters, and friends!</i> </blockquote>
<blockquote class="tr_bq">
<i>This book is the Player’s Guide for First Five Fantasy Roleplaying. To play the game, at least one person in the group will need a copy of the complete First Five Fantasy Roleplaying rulebook, the 1991 boxed set (in the black box) of the world's first fantasy roleplaying game, or the popular encyclopedia of rules, which is also suggested for use once your adventurers gain enough experience to move beyond the first five levels.</i> </blockquote>
<blockquote class="tr_bq">
<i>The Player's Guide is intended to be a table reference for players during play. It does not contain monsters or treasure. It includes:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Character creation</i></li>
<li><i>The 7 basic character classes (Cleric, Fighter, Magic-User, Thief, Dwarf, Elf, Halfling)</i></li>
<li><i>Cleric and Magic-User spells from levels 1 to 3</i></li>
<li><i>All the "black box" basic rules of play</i></li>
</ul>
</blockquote>
<b><a href="https://www.drivethrurpg.com/product/260633/DARK-PLACES--DEMOGORGONS--Holiday-Special--FREE-pdf?affiliate_id=270713">DARK PLACES & DEMOGORGONS - Holiday Special</a> </b>by Justin Ryan Isaac. Published by Bloat Games. Available from <a href="https://www.drivethrurpg.com/product/260633/DARK-PLACES--DEMOGORGONS--Holiday-Special--FREE-pdf?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 30 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9721/260633.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9721/260633.jpg" width="213" /></a><i><b>Happy Holidays from Bloat Games</b><br /><br />Table of Contents<br /><br />Happy Holidays<br />1<br />Never Gonna Give You Up<br />2<br />You’ll Never Get Me Pot O’ Gold 4<br />Peter Rottentail 6<br />Mother Nature Strikes Back 8<br />Nightmare on Derby Day 10<br />A Little Patriotic Spirit 12<br />All Hallows Evil 14<br />Happy Thankskilling! 16<br />Beware The Krampus! 18<br />Other Holiday Entities<br />Befana 20<br />Tur’da Kun 22<br />OGL 24</i></blockquote>
<a href="https://www.drivethrurpg.com/images/13657/260233.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13657/260233.jpg" width="141" /></a><a href="https://www.drivethrurpg.com/product/260233/d512-Character-Aspects?affiliate_id=270713"><b>d512 Character Aspects</b></a>. Published by Black Earth Press. Available from <a href="https://www.drivethrurpg.com/product/260233/d512-Character-Aspects?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 4 pages.<br />
<blockquote class="tr_bq">
<i>All you require is a single eight-sided die in order to generate one of 512 unique Aspects</i><i> for fantasy Characters or NPCs.</i> </blockquote>
<blockquote class="tr_bq">
<i>Aspects represent rare qualities, special abilities or prized possessions. They may prove useful, irksome or merely colourful personality traits.</i> </blockquote>
<blockquote class="tr_bq">
<i>Add opportunities for some creative and fun roleplaying moments to your games of old-school fantasy with d512 Character Aspects.</i> </blockquote>
<blockquote class="tr_bq">
<i>This product was designed for use with old-school games of first edition, Basic, or Expert rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>Feel free to adapt these rules for use with your own games. Enjoy!<br /><br />Black Earth Press is an independent design studio dedicated to producing innovative game rules and supplements, with that old-school feel.</i></blockquote>
</div>
<div>
<a href="https://www.drivethrurpg.com/product/260859/Gregorius21778-Boarswood?affiliate_id=270713"><b>Gregorius21778: Boarswood</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/260859/Gregorius21778-Boarswood?affiliate_id=270713">DriveThruRPG in PDF for $3.50</a>. 23 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/9476/260859.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/260859.jpg" width="225" /></a><br />
<blockquote class="tr_bq">
<i><b>Welcome to Boarswood!</b></i></blockquote>
<blockquote class="tr_bq">
<i>A small fictional barony that was written as a staging area for your own sessions. Tiny </i><i>hamlets, proper villages and a small town form the fiefdom that Baron Payton rules overs. The assumed period is “somewhere in the Tudor area / during the 15th or 16th century”. All locations come with a brief description that help to imagine the place but do not weigh themselves down with an abundance of details that would be tiresome to read, hard to reference. The most likely NPC to deal with the party are given names and brief descriptions as well. Taverns and inns are given the same treatment, because the PC are likely to spend much time there in-between adventures. Same is true for the vendors of special goods, as a gun maker or armorer may easily become a given PC´s best friend (everybody loves a returning customer).</i></blockquote>
<blockquote class="tr_bq">
<i> <br />A large part of the document are detailed price lists for locations and special vendors, all of them meant to be printed as handouts for the players or as handy cheat-sheets for the GM.<br /> <br />Ten plot hooks/ideas for side quests are given as well, so that Boarswood itself may become the stage for one more adventures of the PC.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/260165/Microlite78-First-Edition-Lite-Expanded-Second-Edition-Tablet-Digest?affiliate_id=270713"><b>Microlite78 First Edition Lite Expanded Second Edition (Tablet/Digest)</b></a> by Randall Stukey. Published by RetroRoleplaying. Available from <a href="https://www.drivethrurpg.com/product/260165/Microlite78-First-Edition-Lite-Expanded-Second-Edition-Tablet-Digest?affiliate_id=270713">DriveThruRPG in PDF for $9.95</a>. 1012 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9500/260165.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9500/260165.jpg" width="206" /></a><i>Interested in the First Edition of the world's most popular tabletop fantasy roleplaying game, but put off by its seemingly random mechanics and design elements? Interested in </i><i>trying some of the best known First Edition adventures with old school play but want to use the "better designed" D20-style mechanics you already know. The second edition of Microlite78 First Edition Lite is the game for you. These rules take the First Edition rules and filter them though the D20-based Microlite20 system to produce a conversion of the First Edition rules to a rules-lite D20-based system that encourages old-school play without strictly old-school rules.</i> </blockquote>
<blockquote class="tr_bq">
<i>This Expanded Second Tablet/Digest Edition of Microlite78 First Edition Lite is the ultimate version of the second edition of Microlite78 First Edition Lite. It is suitable for digest-sized printing or tablet viewing (pdf, epub, and mobi versions are included). This 1008 page digest-sized PDF includes new material not included in the standard (orin the "pay-what-you-want") version of the second edition of Microlite78 First Edition Lite, for example:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>New (Optional) Classes: Alchemist, Commander, Monk, and Necromancer</i></li>
<li><i>120+ additional monsters</i></li>
<li><i>over 50 new magic items, including some magic items designed specifically for Microlite78 systems (e.g. items working with the hit point fueled magic system)</i></li>
<li><i>new spells, including 8th and 9th level spells for Illusionists</i></li>
<li><i>Additional optional rules</i></li>
<li><i>rules for using small parties of 1-3 characters in old TSR adventures designed for 8+ PCs</i></li>
<li><i>a sample campaign and several sample adventures (including a walk-through of creating a dungeon)</i></li>
<li><i>more advice (e.g. on environmental and terrain hazards) and random tables for Microlite78GMs</i></li>
<li><i>more art.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>Of course, the Microlite78 First Edition Lite Expanded Second Tablet/Digest Edition includes all of the standard features of the second edition of Microlite78 First Edition Lite:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Simple Character Creation Rules: Roll 4 attributes and select a race, class, alignment and a background.</i></li>
<li><i>Basic Classes: Fighter, Magic-User, Cleric, Druid, and Thief.</i></li>
<li><i>Additional (Optional) Classes: Assassin, Barbarian, Bard, Druid, Illusionist, Paladin, and Ranger.</i></li>
<li><i>Races: Human, Dwarf, Elf, Gnome, Half-Elf, Half-Orc, and Halfling.</i></li>
<li><i>Simple and fast-playing combat system that tracks physical damage (aka body points) separately from luck/skill/fatigue (aka hit point) damage. Combat is BAB-based: no to-hit tables or THAC0.</i></li>
<li><i>Hit points recover with a night’s rest. Spells cost hit points to cast. Actual wounds recover more slowly.</i></li>
<li><i>Rules for hirelings, monster reactions (not every monster wants to fight), morale (not every monster fights to the death), and more.</i></li>
<li><i>Many optional rules (Advantages and Disadvantages, Psionics, Action Points, Sanity, more traditional magic and saving rolls, etc.): use none, some, or all.</i></li>
<li><i>A complete information on spells, monsters and treasure.</i></li>
<li><i>Gamemaster section with setting design information, and advice.</i></li>
<li><i>Rules for PC-ruled dominions.</i></li>
<li><i>Compatible with most other 1e based games and adventures -- as well as many designed for 0e, B/X, BECMI, and 2e.</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<i>The rules needed to create characters and actually play are short and sweet. Character Creation rules (including race, class, alignment, and background descriptions) are 48 digest-sized pages. The Core rules (skills, saving throws, magic, combat, experience and level advancement) are 22 digest-sized pages. They are written in fairly normal english, not "High Gygaxian". The rules assume that the GM understands the basic concepts of roleplaying games, but provides information for both the GM and the players on the various “old school” styles of play. Microlite78 First Edition Lite games can easily use adventures and material from early editions of the world’s most popular tabletop fantasy roleplaying game or modern clones.</i> </blockquote>
<a href="https://www.drivethrurpg.com/images/5695/260390.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5695/260390.jpg" width="213" /></a><a href="https://www.drivethrurpg.com/product/260390/The-Delver-1?affiliate_id=270713"><b>The Delver</b> </a>by David Guyll, Melissa Fisher. Published by Awful Good Games. Available from <a href="https://www.drivethrurpg.com/product/260390/The-Delver-1?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 80 pages.<br />
<blockquote class="tr_bq">
<i>The Delver is a magazine primarily intended for Dungeons & Delvers: Black Book, but easily converted to other hacks, clones, and editions of the world's first role-playing game.</i> </blockquote>
<blockquote class="tr_bq">
<i>The first issue features a myriad of mushroom-themed material for both players and GMs:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>A new sorcerer bloodline (requires Appendix D)</i></li>
<li><i>A new warlock pact</i></li>
<li><i>Alchemical pods (both harmful and helpful)</i></li>
<li><i>Magic items</i></li>
<li><i>Monsters and molds, including our unique spin on the classic myconid</i></li>
<li><i>An adventure featuring the aforementioned myconids</i> </li>
</ul>
</blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13655/259920.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13655/259920.jpg" width="247" /></a><i>There are two PDFs: one in color, and the other in black and white, in case you prefer that or want to save on ink printing it out.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259920/Worldsend?affiliate_id=270713"><b>Worldsend </b></a>by Keith Salamunia. Published by pinupsbyindi. Available from <a href="https://www.drivethrurpg.com/product/259920/Worldsend?affiliate_id=270713">DriveThruRPG in PDF</a><i style="clear: right; margin-bottom: 1em; margin-left: 1em;"></i><a href="https://www.drivethrurpg.com/product/259920/Worldsend?affiliate_id=270713"> for $1.00</a>. 24 pages.<br />
<blockquote class="tr_bq">
<i>Worldsend is series of one page dungeons that can be used together to form a short </i><i>campaign or individually. Additionally includes supplemental art and maps.</i> </blockquote>
<blockquote class="tr_bq">
<i>The plot is the adventurers are hired by a mysterious benefactor to aquire parts in a remote region, that ultimately leads to a seige to hold off an army of the undead.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/260631/SM1-Krampus-for-OSR?affiliate_id=270713"><b>SM1 Krampus for OSR</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/260631/SM1-Krampus-for-OSR?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11429/260631.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/260631.png" width="247" /></a><i><b>KRAMPUS FOR OSR</b></i> </blockquote>
<blockquote class="tr_bq">
<i>A Seasonal Holiday Beastie<br />Compatible with Most OSR Retro-Clone Systems</i> </blockquote>
<blockquote class="tr_bq">
<i>Within these pages you will learn of the foul demon Krampus.<br />Each winter he stalks the realm in search of naughty children.<br />Shoving them in his basket, he drags them down to the Hells!<br />Can your players best this ancient yuletide beastie?<br /><br />Gruß vom Krampus, adventurers and Game Masters!</i> </blockquote>
<blockquote class="tr_bq">
<i>In your hands is a game supplement detailing the wonderfully devilish folkloric creature known as Krampus, and the Old School Renaissance (“OSR”) statistics which I designed to bring it to life in my OSRIC campaign world.</i> </blockquote>
<blockquote class="tr_bq">
<i>For those of you just learning of Krampus for the first time, let me provide a little background to introduce him. Krampus is a creature of primarily Central European folklore. Krampus is generally depicted as a furry demonic figure: a horned, anthropomorphic “half-goat, half-demon" who travels about at yule-time with a sack or a basket strapped to his back, who’se sole purpose is the punishment of naughty children who, according to legend, he pops into his basket to be dragged off to the Hells, never to be seen again!</i> </blockquote>
<blockquote class="tr_bq">
<i>This supplement contains a full monster listing (a la the Monster Manual) for Krampus, which should be compatible with most OSR retro-clones. The OSR version of Krampus in this supplement first appeared in the pages of my 2017 holiday one-shot adventure “Krampusnacht”, and will next appear in the 2018 follow-up to that module, the adventure “Return of Krampus”.</i> </blockquote>
<blockquote class="tr_bq">
<i>However, I believed many GMs running OSR games might enjoy having a ready-made OSR version of Krampus to drop into their own campaigns at the holidays, especially the many of you who do not like to run pre-made scenarios, so I decided to release this version of the beast for your use and enjoyment! He is easily modified to challenge players of any level by merely adjusting his hit dice and hit points.</i> </blockquote>
<blockquote class="tr_bq">
<i>This book features a full OSR statistical listing and description for Krampus, along with illustrations of the beastie, and it is sure to be a hit with discerning GMs and players everywhere!</i> </blockquote>
<blockquote class="tr_bq">
<i>(To clarify so no one is upset, what you are getting is only a monster listing for Krampus, not a scenario. -LEK)</i> </blockquote>
<blockquote class="tr_bq">
<i>As an ADDED BONUS, as a purchaser of one of my modules you also get, ABSOLUTELY FREE, a copy of the inaugural issue of my Old School RPG zone, CAVALIER ATTITUDE!! This is a $2.00 value for only $1.00!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/223813/Gregorius21778-What-the-Smithy-has-to-offer?affiliate_id=270713"><b>Gregorius21778: What the Smithy has to offer</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/223813/Gregorius21778-What-the-Smithy-has-to-offer?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 4 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9476/223813.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/223813.jpg" width="228" /></a><i>Attention please! The preview shows you the whole of the product, so that you may read </i><i>it first and then decide how much you want to give me for my effort. Thank you, and please remember: everything counts in large amounts.</i></blockquote>
<blockquote class="tr_bq">
<i><br />Do you players tend to ask “what is up for sale?” instead of stating what their characters are looking for?</i> </blockquote>
<blockquote class="tr_bq">
<i>What the smithy has to offer is a quick and easy, d100-based list with weapons and armor that may be offered for sale at the next forge the PC pay a visit while they hit the town. Simply roll 2 - 5 times (or: 1d4+1 times) with a d100 to see what may be had.All entries are based upon and compatible with the item list of Lamentations of the Flame Princess ™, and the prices thereby assume “silver standard”. Most entries are about individual items and include additional house rules.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260820/Sanctum-Secorum--Episode-41-Companion?affiliate_id=270713"><b>Sanctum Secorum - Episode #41 Companion</b></a> by Bob Brinkman and Jen Brinkaman. Published by Sanctum Media. Available from <a href="https://www.drivethrurpg.com/product/260820/Sanctum-Secorum--Episode-41-Companion?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 28 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9065/260820.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9065/260820.jpg" width="247" /></a><i>It has been a while since the materials covered have inspired an adventure our listeners. We are pleased to end that dry spell with an authorized sequel to the Tribe of Ogg & the</i><i> Gift of Suss by Daniel J. Bishop.</i></blockquote>
<blockquote class="tr_bq">
<i><br /><b>Adventures</b><br />The Tribe of Ogg and the Trials of Moss – Bob Brinkman<br /><br /><b>Monsters</b><br />20th Century Mercenary – Bob Brinkman<br /> Bat swarm, albino – Bob Brinkman<br /> Bear, grizzly – Bob Brinkman<br /> Bison – Bob Brinkman<br /> Cougar – Bob Brinkman<br />Crocodile – Bob Brinkman<br /> Lion, cub – Bob Brinkman<br /> Rhizomorph – Jen Brinkman<br />Serpent-Men, degenerate – Bob Brinkman<br />Subhuman, hunter of Koh – Bob Brinkman<br /> Subhuman, warrior of Koh – Bob Brinkman<br /><br /><b>Spells</b><br />Magic Paint (corrected) – Bob Brinkman</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260781/WFRP--Adventures-Afoot-in-the-Reikland?affiliate_id=270713"><b>WFRP - Adventures Afoot in the Reikland</b></a> by Ben Scerri. Published by Cubicle 7 Entertainment Ltd. Available from <a href="https://www.drivethrurpg.com/product/260781/WFRP--Adventures-Afoot-in-the-Reikland?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 10 pages.</div>
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<blockquote class="tr_bq">
<i>This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook.<br /><br />Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked<br />in bold text, but most of the ideas can be relocated to almost any part of the Empire with little adaptation. Each entry in the supplement presents a complete story idea that can be adapted as you see fit, or act as the background for your own adventure ideas.<br /><br />So, strap on your hiking boots and get ready to hit the roads, for there are Adventures Afoot in the Reikland!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/258469/Woodfall?affiliate_id=270713"><b>Woodfall</b> </a>by Lazy Litch. Published by Lazy_Litches_Loot. Available from <a href="https://www.drivethrurpg.com/product/258469/Woodfall?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $25.00</a>. <a href="https://www.drivethrurpg.com/product/258469/Woodfall?affiliate_id=270713">Available in PDF for $12.00</a>. 92 pages.<br />
<div>
<a href="https://www.drivethrurpg.com/images/13218/258469.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/13218/258469.png" width="266" /></a><br />
<blockquote class="tr_bq">
<i><b>Woodfall is a system neutral dark fantasy mini setting.</b></i> </blockquote>
<blockquote class="tr_bq">
<i>Explore a dark fairytale setting, wade through a misty swamp, get caught up in the fighting between warring monster c</i><i>lans, discover a strange town of witches and thieves, and search for forgotten treasure.</i></blockquote>
<blockquote class="tr_bq">
<i>Woodfall is a swamp belonging to a king where witches, thieves and outlaws are squatting. They have built a town on top of the swamp and have resisted several evictions. The town is a hub for black market activity and magical folk.<br /> <br />The surrounding forest and swamp is a hexcrawl filled with various monster factions.<br /><br /><b>About the Book</b></i></blockquote>
<blockquote class="tr_bq">
<i>- 6 x 9 digest size<br />- Designed to be easy to drop into your game or run as a stand alone<br />- Printed Black and white ("standard color heavyweight" was chosen as the print option because of its thicker page size and better print quality)<br />- 92 Pages<br /><br /><b>PDF Includes :</b></i></blockquote>
<blockquote class="tr_bq">
<i>- Bookmarks<br />- Hyperlinked table of contents and village map<br />- Extra A4 PDF with 2 maps to print and hand out to players</i></blockquote>
<a href="https://www.drivethrurpg.com/images/12802/260496.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12802/260496.jpg" width="215" /></a><b><a href="https://www.drivethrurpg.com/product/260496/O-Povo-do-Buraco-2?affiliate_id=270713">O Povo do Buraco#2</a> </b>by Carlos Silva, Gustavo Tertoleone, Diego Santos. Published by Black Dog. Available from <a href="https://www.drivethrurpg.com/product/260496/O-Povo-do-Buraco-2?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 48 pages.<br />
<blockquote class="tr_bq">
<i>O Povo do Buraco is the first brazilian Lamentations of the Flame Princess non official </i><i>fanzine.This zine content will work not only with LotFP, but with all retro clone based games with minimal adaptation.</i></blockquote>
<blockquote class="tr_bq">
<i>Contents:<br /><br />1- An Adventure<br /><br />2- A set of different traps<br /><br />3- A set of different cursed weapons<br /><br />4- A toolkit </i></blockquote>
<a href="https://www.drivethrurpg.com/images/4057/257909.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4057/257909.jpg" width="245" /></a><a href="https://www.drivethrurpg.com/product/257909/R1-Salvation?affiliate_id=270713"><b>R1: Salvation</b></a> by Darvin Martin. Published by The Design Mechanism. Available from <a href="https://www.drivethrurpg.com/product/257909/R1-Salvation?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $14.99. Available in PDF for $6.99</a>. 48 pages.<br />
<blockquote class="tr_bq">
<i>Jesra Vorak, a renowned Fighter from Greymoor, hires the characters for a perilous adventure into Ravenholm. On a mission to find her family sword, Salvation, and destroy the enemy that inhabits her ancestral home, Jesra seeks only the most heroic allies. Many dangers await the characters in Ravenholm, most of them unknown; Jesra is determined to fulfil her destiny and cleanse her bloodline of its darkness or die trying. Will the characters become legendary heroes, or be doomed by the Jesra's obsession?</i> </blockquote>
<blockquote class="tr_bq">
<i>A Classic Fantasy scenario for Rank 3 characters.</i></blockquote>
<br />
<b><a href="https://www.drivethrurpg.com/product/260667/The-Dreadful-Horde?affiliate_id=270713">The Dreadful Horde</a></b> by Ricardo Esteves. Published by Stranger Foundry. Available from <a href="https://www.drivethrurpg.com/product/260667/The-Dreadful-Horde?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 12 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13808/260667.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13808/260667.png" width="225" /></a><i>The Second Edition of the <a href="https://www.drivethrurpg.com/product/255088/The-Black-Hack-Second-Edition">Black Hack</a> brought the streamlined and inspired OSR movement to a new level.</i> </blockquote>
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<i>The characters playbooks offer very concise and focused ways to explore and enjoy the traditional classes. But what if you wanted more? What if you wished to explore the world and its dangers and dungeons with a different set of characters? Unique and powerful in their own way?</i> </blockquote>
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<i>The Dreadful Horde brings four new classes with inspirational artwork for your game. Bring destruction and avoid the perils of the Black Hack.</i><br />
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<li><i>Play as a the sneaky and treacherous Goblin Raider, poking everything with your trusty spear</i> </li>
<li><i>Be an Orc Warmaster, a feared and unstoppable warrior on the battlefield.</i></li>
<li><i>Call forth the unruly magic as an Gnoll Shaman, a carnivorous and ritualistic magic beast</i> </li>
<li><i>Become one with the darkness as the Dark Elf Prowler, abandoned by the gods and magic.</i> </li>
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<a href="https://www.drivethrurpg.com/images/9879/260918.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9879/260918.png" width="154" /></a><i>It's time to take your group to the next level.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/260881/Foe-Folio-for-B-X-Essentials?affiliate_id=270713"><b>Foe Folio</b></a> by Mark Craddock. Published by Cross Planes Game Studio. Available from DriveThruRPG in PDF for <a href="https://www.drivethrurpg.com/product/260881/Foe-Folio-for-B-X-Essentials?affiliate_id=270713">B/X Essentials</a>, <a href="https://www.drivethrurpg.com/product/260884/Foe-Folio-for-B-X-Ascending?affiliate_id=270713">B/X Ascending</a>, and <a href="https://www.drivethrurpg.com/product/260918/Foe-Folio-for-The-Black-Hack-Second-Edition?affiliate_id=270713">The Black Hack 2nd Ed</a>. $2.99 for each version. 22, 22, and 21 pages respectively.<br />
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<i>The Foe Folio brings you 29 creepy foes to introduced to your The Black Hack Second Edition game. Face Byakhee, Deep Ones, Oculurks, Umbrals, and Upir in your game.</i></blockquote>
<h3>
Let's Talk About Pickpocket Press</h3>
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<a href="https://www.drivethrurpg.com/images/10564/231747.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10564/231747.png" width="244" /></a></div>
Pickpocket Press publishes the <a href="https://www.drivethrurpg.com/product/231747/Low-Fantasy-Gaming-RPG?affiliate_id=270713"><b>Low Fantasy Gaming</b> RPG</a> by Stephen J. Grodzicki. It's available for <a href="https://www.drivethrurpg.com/product/231747/Low-Fantasy-Gaming-RPG">Free at DTRPG</a>. You can also pick up a print copy at <a href="https://www.lulu.com/shop/search.ep?contributorId=1458601">Lulu in various formats - Softcover for $5.34, Hardcover for $ 21.27 and Spiral for $10.89.</a><br />
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I haven't really read this, but I've looked through it and dig the aesthetics. It looks pretty cool, at a glance. Why are we talking about it? Because they've just released a fuck ton of supplements onto DTRPG and there's far too many for me to list them individually.<br />
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There's like 16 of the damn things. They look to be about 11 - 20 pages each, but I didn't check each one. The DTRPG <a href="https://www.drivethrurpg.com/browse/pub/10564/Pickpocket-Press?affiliate_id=270713">Publisher page can be found right here.</a><br />
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<a href="https://www.drivethrurpg.com/images/10564/260657.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10564/260657.png" width="247" /></a>I'm just going to reproduce a few of the covers, so you can get an idea of what we're talking about and decide whether or not you want a closer look. By and large, they do seem to hit all of the appropriate beats. Frog gods, stars, ...umm...brain eating things that look like Cthulhu and have absolutely nothing to do with Minds, or Flayers.<br />
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Not sure what's going on with the dude standing outside the Green Goblin. He seems awfully unsure about going into what looks like your typical tavern but is probably something else, entirely.<br />
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<a href="https://www.drivethrurpg.com/browse/pub/10564/Pickpocket-Press?affiliate_id=270713">They're all $1.00 to $2.00 each</a>. Again, I like the style. By and large these look real groovy! So, I think I've given everyone enough to go on and did right by the author/publisher, without overloading everyone with a solid wall of Low Fantasy overload. I might order a Lulu print edition for myself, cause now my interest is piqued. And with that, onto the rest of the news. We've got another massive publisher dump coming up, so hang on!<br />
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<h3>
New Editions, Re-Releases and Now in Print </h3>
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<a href="https://www.drivethrurpg.com/product/258707/B-X-Ascending-for-B-X-Essentials?affiliate_id=270713"><b>B/X Ascending for B/X Essentials</b></a> by Mark Craddock. Published by Cross Planes Game Studio. Available from <a href="https://www.drivethrurpg.com/product/258707/B-X-Ascending-for-B-X-Essentials?affiliate_id=270713">DriveThruRPG in Print/PDF Combo for $8.99. In PDF for $3.99</a>. 65 pages.</div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9879/258707.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9879/258707.png" width="247" /></a><i>Do you love B/X Essentials, Moldvay’s version of the World’s First RPG, and Labyrinth Lord?<br /><br />Do you also love some of the innovations from later edition of the First RPG?</i></blockquote>
<blockquote class="tr_bq">
<i>B/X Ascending is a supplement for B/X Essentials that focuses on unifying the game to a roll-high d20 mechanic based on classic saving throws. It updates the Classes while keeping Race-As-Class, and adds Paladins, Monks, Rangers, Illusionists, and Druids. It includes Trained and Untrained Skills and treats them as Saving Throws, it uses Ascending AC, and Attack Bonuses.</i> </blockquote>
<blockquote class="tr_bq">
<i>B/X Ascending aims to keep the best parts of B/X Essentials while adding some of the modern ideas we’ve all grown to love.</i> </blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/9559/259671.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9559/259671.jpg" width="129" /></a><i>For those curious about B/X Ascending, I know it sounds like I just injected the d20 system into it, but I chose to focus the unified mechanic on the classic saving throw. There are no DCs set by the Referee. Each class and race ability has a target number, just like saving throws in B/X. Additionally, Trained and Untrained Skills are now Saving Throws.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259671/The-Peacock-Continent-of-Trollworld?affiliate_id=270713"><b>The Peacock Continent of Trollworld</b></a> by Ken St. Andre. Published by Trollhalla Press. Now Available in <a href="https://www.drivethrurpg.com/product/259671/The-Peacock-Continent-of-Trollworld?affiliate_id=270713">Print from DriveThruRPG for $8.99</a>. 36 pages.<br />
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<blockquote class="tr_bq">
<i>The Peacock Continent is a newly discovered region of Trollworld ripe for exploration. The Tjouse (pronounced Tah-woose-ay) are a sexually dimorphic humanoid kindred of warriors and wizards. The women are the warriors and the men are the wizards. They live in a dangerous land where they must contend with hostile elves, uruks, goblins, tse (mosquito men) and dragons.</i><i> </i></blockquote>
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<a href="https://www.drivethrurpg.com/product/259791/The-Polyhedron-Volume-2-3-Issue-6?affiliate_id=270713"><b>The Polyhedron Volume 2 #3 Issue 6</b></a>. Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/259791/The-Polyhedron-Volume-2-3-Issue-6?affiliate_id=270713">DriveThruRPG in PDF for $0.99.</a> 16 pages.</div>
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<a href="https://www.drivethrurpg.com/images/44/259791.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/44/259791.jpg" width="152" /></a><i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>INTERVIEW with Gary Lee "Jake" Jaquet — Our three-part series concludes</i></li>
<li><i>The Weapons of The Ancients — New GAMMA WORLDTM Game ideas from designer James M. Ward</i></li>
<li><i>An Ace Against Odds: The Solitaire Scenario — FIGHT IN THE SKIESTM/DAWN PATROLTM GAME FEATURE by Mike Carr</i></li>
<li><i>RPGATM Charter Members — The Elite, Part II, M-Z</i></li>
<li><i>First Tournament Tips — By Member Erol Farstad</i></li>
</ul>
</blockquote>
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<a href="https://www.drivethrurpg.com/images/44/259792.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/44/259792.jpg" width="149" /></a><a href="https://www.drivethrurpg.com/product/259792/The-Polyhedron-Volume-2-4-Issue-7?affiliate_id=270713"><b>The Polyhedron Volume 2 #4 Issue 7</b></a>. Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/259792/The-Polyhedron-Volume-2-4-Issue-7?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 16 pages.</div>
<div>
<blockquote class="tr_bq">
<i>Included in this issue:</i> </blockquote>
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<ul>
<li><i>INTERVIEW with Michael L. Carr - A Two part series</i></li>
<li><i>Notes From The DM - THE DM Responds, by E. Gary Gygax</i></li>
<li><i>TOP SECRET® Game Feature - Campaign Clues, by Corey Koebernick</i></li>
<li><i>BOOT HILLTM Game Feature - Ranch Encounters, by Bill Fawcett</i></li>
<li><i>An RPGATM Network Membership Drive!</i></li>
<li><i>Gift Catalog Revisited and Revised</i></li>
<li><i>Convention Wrapup</i></li>
<li><i>Convention Additions</i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/product/260446/The-Polyhedron-Volume-2-6-Issue-9?affiliate_id=270713"><b>The Polyhedron Volume 2 #6 Issue 9</b></a>. Published by Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/260446/The-Polyhedron-Volume-2-6-Issue-9?affiliate_id=270713">DriveThruRPG in PDF for $0.99</a>. 32 pages.</div>
<blockquote class="tr_bq">
<i>Included in this issue:</i><br />
<ul><i><a href="https://www.drivethrurpg.com/images/44/260446.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/44/260446.jpg" width="150" /></a>
<li><i>Holiday Greetings - by Gary Gygax</i></li>
<li><i>Confessions of a Greenhorn Gamer - by Mary Kirchoff</i></li>
<li><i>The STAR FRONTIERSTM game - a review, by Steve Winter</i></li>
<li><i>Christmas Crossword</i></li>
<li><i>TOP SECRET Gadget Contest Results</i></li>
<li><i>GAMMA WORLDTM Art Contest Winners</i></li>
<li><i>DAWN PATROLTM game - The designer speaks - and so do some players , by Mike Carr</i></li>
<li><i>Christmas Carols - The POLYHEDRON Newszine Staff Meets The Monsters</i></li>
<li><i>Convention Wrapup - GEN CON XV: Megacon</i></li>
<li><i>RPGATM Network Scholarship Winners</i></li>
</i></ul>
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</i></blockquote>
<h3>
Let's Talk About Hero Games</h3>
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I never played Champions, back in the day. I was only somewhat interested in super hero games. But, no one I gamed with wanted to try any of them, anyway. Hero games just released a ton of PDF's of their classic games on <a href="https://www.drivethrurpg.com/browse/pub/115/Hero-Games?affiliate_id=270713">DTRPG. So, if you're interested, go here and check it out!</a> I stopped counting at 50. It must be their entire damn catalog! So, if you're a fan, your time has come!<br />
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<a href="https://www.drivethrurpg.com/images/115/257052.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"></a><a href="https://www.drivethrurpg.com/images/115/257099.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/115/257099.jpg" width="235" /></a><img border="0" height="320" src="https://www.drivethrurpg.com/images/115/257052.jpg" width="239" /></div>
<h3>
Misc. Free Stuff</h3>
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<a href="https://chgowiz-games.blogspot.com/2018/12/three-hexes-lands-beyond-time.html">CHICAGOWIZ'S GAMES has another entry in his Three Hexes series - Lands Beyond Time.</a><br />
Josh Burnett of <a href="https://bernietheflumph.blogspot.com/2018/12/ah-now-this-is-stuff-i-love-doing.html">Bernie the Flumph has a four page PDF of Random Encounters in Bleak Europe for LotFP. </a><br />
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Chuck of <a href="https://theymightbgazebos.blog/2018/12/04/white-box-house-rules-version-2/">They Might Be Gazebos! has a two page PDF of his White Box House Rules V2.</a><br />
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A blog post from Konsumterra of <a href="http://elfmaidsandoctopi.blogspot.com/2018/12/wizard-spells-0-1-2.html">Elfmaids & Octopi: Wizard Spells 0-1-2.</a><br />
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Jay Murphy of <a href="https://vanishingtower.blogspot.com/p/yoon-suin.html">The Vanishing Tower has some Yoon-Suin Random Generators. </a><br />
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Richard LeBlanc returns to <a href="https://savevsdragon.blogspot.com/2018/12/d30-pdf-download-d30-rat-generator.html">Save Vs. Dragon with a d30 PDF Download: d30 Rat Generator. </a><br />
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<h3>
Reviews from the Blogosphere</h3>
<a href="https://www.drivethrurpg.com/images/7209/256196.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7209/256196.png" width="224" /></a>Bryce at tenfootpole.org <a href="http://tenfootpole.org/ironspike/?p=4566">reviews Pollute the Elfen Memory Water.</a><br />
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Jeremy at <a href="http://osrnews.blogspot.com/2018/12/dnh4-confronting-hastur-review-30-pages.html#more">OSR News and Reviews has a review of DNH4 Confronting Hastur</a>.<br />
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Bryce of <a href="http://tenfootpole.org/ironspike/?p=4564">tenfootpole.org reviews Arrival at Fort Perilous.</a><br />
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MODOC31 of <a href="https://rollingboxcars.com/2018/12/01/mountjoy-mountjoy-a-look-at-paladin-warriors-of-charlemagne/">Rolling Boxcars has a review of Paladin: Warriors of Charlemagne. </a><br />
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<h3>
And in Other News</h3>
<a href="https://www.bbc.co.uk/sounds/play/p06spcbl">BBC Sounds has a multi-part podcast up of an adaption of The Case of Charles Dexter Ward.</a><br />
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Tim of The Savage Afterworld has a<a href="https://www.zazzle.com/classic_rpg_map_coffee_mug-168849532638917634"> Zazzle store featuring, among other things, a Classic RPG Map Coffee Mug. </a><br />
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<a href="https://www.drivethrurpg.com/images/11596/224292.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11596/224292.jpg" width="252" /></a>From the <a href="https://youtu.be/eJIMSP1H9KU">Dungeon Musings YouTube channel: Actual Play - Astonishing Swordsmen and Sorcerers of Hyperborea 2nd Edition.</a><br />
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From the <a href="https://youtu.be/YAeSnQDZHAA">Mr. Welch YouTube Channel: Welcome to Mystara: Temple of the Frog. </a><br />
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From the <a href="https://youtu.be/erWr6MQWHjQ">captcorajus YouTube Channel: RPG Retro Review: B1 In Search of the Unknown. </a><br />
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I haven't looked closely at this, but <a href="https://www.drivethrurpg.com/product/224292/The-Iron-Realm-Dark-Fantasy-RPG-Solitaire-Essentials-and-Gaming-Guide?affiliate_id=270713">The Iron Realm</a> is a solo dungeon delving thingie that has a play along by Podcast element and a ton of supplements. Available form <a href="https://www.drivethrurpg.com/product/224292/The-Iron-Realm-Dark-Fantasy-RPG-Solitaire-Essentials-and-Gaming-Guide?affiliate_id=270713">DriveThruRPG in Print for $12.99, in a Print/PDF combo for $16.98 and in PDF for $11.00. </a>For more info, see this post from the author's blog at <a href="http://theironrealm.blogspot.com/p/play-game.html">The Iron Realm: Play the Game</a>. The <a href="https://www.drivethrurpg.com/browse/pub/11596/The-Iron-Realm?affiliate_id=270713">supplements are also available from DTRPG</a> and the covers tend towards the cheese-cakey. Bills itself as OSR so, if anyone gives this a whirl let the rest of us know.<br />
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<h3>
And... A Kickstarter</h3>
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<iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/640882832/into-the-wyrd-and-wild/widget/card.html?v=2" width="220"></iframe><br />
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You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
<br />
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<i><br />About The OSR News</i> </blockquote>
<blockquote class="tr_bq">
<i> Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available.</i> </blockquote>
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<i> I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. One Bookshelf site links are affiliate links and may provide some compensation from that retail site.</i> </blockquote>
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<i> Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.</i></blockquote>
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com4tag:blogger.com,1999:blog-2978232334912384498.post-69341097056350255352018-12-01T08:47:00.000-06:002018-12-01T08:47:05.483-06:00The OSR News - December 1, 2018<h3>
You Won't Have to See This Every Week, I Promise!</h3>
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<br /></div>
You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<div>
<br /><h3>
New Releases</h3>
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<a href="https://breathofmystara.blogspot.com/"><b>Glantri Great School of Magic in Detail</b></a> by Robin. Available from the <a href="https://breathofmystara.blogspot.com/">author's blog in PDF for Free</a>. 555 pages!<br />
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<a href="https://blogger.googleusercontent.com/img/proxy/AVvXsEjw3xxfyKAB4OVZFf3ozpCcs2rObPtZMFI5IkxPtZxKCcgl6jk1kOS2ol-MSNNk4vK0EJ0T3NIdtudtDs5-rQDafvtjwyW6s9wInoGsuAIvYkuQjJXS-VZkevkmHJCkYKBPFic_C6UxogXr58yLr-KLw0a7ZAg6GzkyelkyGxDVr6dsX9Y9tBrVkcO8beNZoFD3niTVfcSpb_tzZx8=s0-d" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/proxy/AVvXsEjw3xxfyKAB4OVZFf3ozpCcs2rObPtZMFI5IkxPtZxKCcgl6jk1kOS2ol-MSNNk4vK0EJ0T3NIdtudtDs5-rQDafvtjwyW6s9wInoGsuAIvYkuQjJXS-VZkevkmHJCkYKBPFic_C6UxogXr58yLr-KLw0a7ZAg6GzkyelkyGxDVr6dsX9Y9tBrVkcO8beNZoFD3niTVfcSpb_tzZx8=s0-d" width="177" /></a><i>One interactive PDF book; where each link clicked (with CTRL at the same time) directs you to sources of information.<br /> Each door is thus attached to a link within the document leading towards the room which door you have chosen, making it almost as if you really wandering through the whole structure.</i></blockquote>
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<i>55 maps and cutthroughs; including 3 Isometric maps of GSM, 1 Sideview Of GSM, 1 readjusted map of GSM Gaz3,<br /> several section maps of GSM, 6 Historic Maps of Redfen and Braejr, 2 future maps of Principalities of Glantri,<br /> 1 cutthrough of the GSM with Shell of Darkness growth explained,<br /> 408 new or adjusted spells (adjusted from AD&D2 to BECMI, or really new self-created),<br /> Expansion on the various secret craft mages of Glantri,<br /> Detailed information on elementals & invisible Stalkers & Faenare & Griffons,<br /> several New creatures,<br />100 new Magical items(adjusted from AD&D2 to BECMI, or really new self-created),<br /> 1 Major Artifact with full campaign, 1 major dimensional room,<br /> common use of Dimension Doors (various types),<br /> 34 stone colors/types, 23 Skills (new and older) updated and expanded,<br /> 8 Diseases & afflictions,<br /> Information on mage Courtyard Arena battles,<br /> Several useful tables,<br /> The future of Glantri and the Radiance,<br /> 74 adventure suggestions attached to the locations,<br /> and a lot more interesting stuff, secret stuff, wondrous stuff and obscure stuff...spread over 19 levels, 2 major locations, and hundreds of rooms and other areas. </i><i>in total 555 pages, 41.6 MB.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/257860/Crypt-of-the-Shadow-Lord--a-solitaire-dungeon-crawl-adventure?affiliate_id=270713"><b>Crypt of the Shadow Lord - a solitaire dungeon crawl adventure</b></a> by David Cronin. Published by DPC-RPG. Available from <a href="https://www.drivethrurpg.com/product/257860/Crypt-of-the-Shadow-Lord--a-solitaire-dungeon-crawl-adventure?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 28 pages.<div>
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<a href="https://www.drivethrurpg.com/images/13844/257860.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13844/257860.jpg" width="154" /></a><i>Crypt of the Shadow Lord is written for one, first-level, lawful cleric. With little to no </i><i>adjustment, the Basic Rules from other, similar Fantasy Role Playing Games may also be employed successfully. Although designed as a solitaire, this adventure also plays well as a duet (one player and one referee), and is intended as something of an introduction for both novice players and game referees.</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/6199/259552.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/6199/259552.png" width="141" /></a><i><br />Not unlike the "choose-your-own-path" books of yesteryear, this adventure has been written so that the storybook (along with some assistance from you) plays the role of referee. The crypt offers numerous ways for a first-level character to meet their doom, however, if the adventure is completed successfully, there is an excellent chance that they will have won enough XP to advance a level.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259552/The-Blackest-Hack?affiliate_id=270713"><b>The Blackest Hack</b></a> by Ricardo Peraça Cavassane. Published by Tragos Games. Available from <a href="https://www.drivethrurpg.com/product/259552/The-Blackest-Hack?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 20 pages.</div>
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<i> The Blackest Hack is a version of The Black Hack optimized for evil player characters.</i> </blockquote>
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<i>THIS GAME IS FOR ADULTS ONLY.</i></blockquote>
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23823218&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="The Village and the Witch" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23823218&resolution=320" /></a><a href="http://www.lulu.com/shop/daimon-games/the-village-and-the-witch/paperback/product-23823218.html"><b>The Village and the Witch</b></a> by Davide Pignedoli. Published by Daimon Games. Available from <a href="http://www.lulu.com/shop/daimon-games/the-village-and-the-witch/paperback/product-23823218.html">Lulu in Print for $7.00</a>. Available from <a href="https://www.drivethrurpg.com/product/251586/The-Village-And-The-Witch?affiliate_id=270713">DriveThruRPG in PDF for $3.00</a>. 18 pages.<br />
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<i>THE VILLAGE AND THE WITCH</i></blockquote>
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<i>an OSR Module</i></blockquote>
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<i>Compatible with Lamentations of the Flame Princess, the Black Dogs, and other OSR</i><i> adventuring games</i><span style="font-family: "opensans" , sans-serif; font-size: 14px; white-space: pre-wrap;"> </span></blockquote>
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<i>This adventure is designed for low-level characters and is intended as an encounter to run in one or two sessions, between other adventures.</i></blockquote>
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<i>This module is designed to generate a Village, a Witch, and some additional weirdness: two pages with die-drop tables to outline the village (map and content), and two pages with a series of random tables to generate a Witch and its connection to the village.</i></blockquote>
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<i>The rest of the module contains some instructions, random or less random NPCs and other weirdness, some digression about alignment and so forth. </i></blockquote>
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<i>This adventure is designed for low-level characters and is intended as an encounter to run in one or two sessions, between other adventures.</i></blockquote>
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<i>This module is designed to generate a Village, a Witch, and some additional weirdness: two pages with die-drop tables to outline the village (map and content), and two pages with a series of random tables to generate a Witch and its connection to the village.</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/3982/259564.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3982/259564.jpg" width="247" /></a><i>The rest of the module contains some instructions, random or less random NPCs and other weirdness, some digression about alignment and so forth.</i><span style="font-family: "opensans" , sans-serif; font-size: 14px; white-space: pre-wrap;"> </span></blockquote>
<a href="https://www.drivethrurpg.com/product/259564/BLUEHOLMETM-Referee-Repository?affiliate_id=270713"><b>BLUEHOLME™ Referee Repository</b></a> by Michael Thomas. Published by Dreamscape Design. Available from <a href="https://www.drivethrurpg.com/product/259564/BLUEHOLMETM-Referee-Repository?affiliate_id=270713">DriveThruRPG in PDF for $3.99</a>. 28 pages.</div>
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<i>The BLUEHOLME™ Referee Depository contains all of the useful rules and tables from the BLUEHOLME™ Journeymanne Rules, collected in one place for ease of reference by the harried referee. Whether at the table or when preparing games, you cannot afford to be without this handy booklet at your side!</i> </blockquote>
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<i>This is not a stand-alone product, it requires the use of either the BLUEHOLME™ Journeymanne Rules or the BLUEHOLME™ Prentice Rules, although it can be used with most old-school versions of the world’s most popular role-playing game.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/199745/Gregorius21778-Ye-olmad-monk?affiliate_id=270713"><b>Gregorius21778: Ye ol´mad monk</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/199745/Gregorius21778-Ye-olmad-monk?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 8 pages.</div>
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<a href="https://www.drivethrurpg.com/images/9476/199745.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/9476/199745.jpg" width="227" /></a><i>Ye ol´mad monk is a gimmick, something weird to spice up the start of a game. For the </i><i>encounter it is assumed that the characters are in a town or village and get ready to embark on their next adventure. They may or may not have been acquiring equipment, but are walking on the streets near the market square as they note a disheveled, partially bald man in rags that once were a monk´s robe. He babbles, rants and argues with a stray dog who barks at him before running away. He is mid 40s, bearded, unwashed, shabby and his front teeth are missing, and his eyes have the unsteady, haunted look of a madman. Just as the characters are about to pass by he babbles something. Something the characters have heard already, something that has something to do with their task at hand. Does the ol´mad man know something... could it be...?</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/13430/259611.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13430/259611.png" width="141" /></a><i>If the characters ignore him, nothing happens. If they don´t, roll up a random response from the following table or use the one you fancy the most.</i> </blockquote>
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<i>Compatible with "Lamentations of the Flame Princess(tm)"</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/259611/Businesses-In-Settlements?affiliate_id=270713">Businesses In Settlements</a> </b>by Larry Hamilton. Published by Follow Me, And Die! Entertainment LLC. Available from <a href="https://www.drivethrurpg.com/product/259611/Businesses-In-Settlements?affiliate_id=270713">DriveThruRPG in PDF for PWYW</a>. 17 pages.<br />
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<i>Considerations for handling trade in settlements in RPGs with several tables to assist the GM.</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/3016/149484.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/3016/149484.jpg" width="242" /></a></div>
<a href="https://www.drivethrurpg.com/product/149484/RT1-Palace-of-the-Vamp-Queen?affiliate_id=270713"><b>RT1 Palace of the Vamp Queen</b></a> by Scott Casper. Published by Great Scott! Games. Available from <a href="https://www.drivethrurpg.com/product/149484/RT1-Palace-of-the-Vamp-Queen?affiliate_id=270713">DriveThruRPG in Print for $7.75, In Print/PDF Combo for $9.25 and in PDF for $2.99</a>. 24 pages.<br />
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<i>A HIDEOUTS & HOODLUMS Adventure Module for Hero Levels 1-3. An abandoned roadhouse with a disreputable past stands on the outskirts of Pierre, South Dakota. But is it abandoned? Could hoodlums, or worse, be using this supposedly haunted ruin as a hideout? If there are, are you hero enough to help the local police root them out?<br /><br />The second ever ready-to-play HIDEOUTS & HOODLUMS adventure module is here! Palace of the Vamp Queen is complete with historical notes, tips for running the game, and all the trappings you would expect from an Old School module -- wandering encounter tables, hand-drawn maps, lots of rooms to explore -- and as much mobster-kicking, trophy-snatching action as you can fit into 24 pages!<br /><br />Please Note: This product was written for 1st edition HIDEOUTS & HOODLUMS, but the newest version is reformatted and wholly compatible with the new 2nd edition. Little has changed in the actual game, but now it includes an appendix of all mobsters from 1st edition, used in the module that are not featured in the 2nd ed. Basic rulebook.</i> </blockquote>
<b><a href="https://www.drivethrurpg.com/product/259649/DweomerPunk-Cybernetics-for-B-X-Essentials?affiliate_id=270713">DweomerPunk: Cybernetics for B/X Essentials</a></b> by Mark Craddock. Published by Cross Planes Game Studio. Available from<a href="https://www.drivethrurpg.com/product/259649/DweomerPunk-Cybernetics-for-B-X-Essentials?affiliate_id=270713"> DriveThruRPG in PDF for $1.00</a>. 7 pages.</div>
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<a href="https://www.drivethrurpg.com/images/9879/259649.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9879/259649.png" width="152" /></a><i>DweomerPunk: Cybernetics is the first in a series of Supplements for B/X Essentials and Moldvay's Basic and Expert Rules of the World's First RPG.<br /><br />It features cybernetics to allow B/X Essentials to be played in World of Fantasy mixed with the CyberPunk Genre, world wherer Magic and Technology exist together.</i> </blockquote>
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<i>B/X Essentials is required to play.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259669/The-Peacock-Continent-of-Trollworld?affiliate_id=270713"><b>The Peacock Continent of Trollworld</b></a> by Ken St. Andre. Published by Trollhalla Press. Available from <a href="https://www.drivethrurpg.com/product/259669/The-Peacock-Continent-of-Trollworld?affiliate_id=270713">DriveThruRPG in PDF for $2.99</a>. 36 pages.</div>
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<a href="https://www.drivethrurpg.com/images/9559/259669.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9559/259669.jpg" width="128" /></a><i>The Peacock Continent is a newly discovered region of Trollworld ripe for exploration. The Tjouse (pronounced Tah-woose-ay) are a sexually dimorphic humanoid kindred of warriors and wizards. The women are the warriors and the men are the wizards. They live in a dangerous land where they must contend with hostile elves, uruks, goblins, tse (mosquito men) and dragons.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/258962/Diesel-Punks?affiliate_id=270713"><b>Diesel Punks</b></a> by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/258962/Diesel-Punks?affiliate_id=270713">DriveThruRPG in PDF for $1.50</a>. 13 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/10952/258962.jpg" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/10952/258962.jpg" width="140" /></a><i>Steam is passe.<br /></i><i>Diesel Punks introduces six new characters to bring your Hack game into the Atomic Age. Inspired by the planet stories of the 30's and 40's dieselpunk presents steel jawed heroes (and heroines) to take you to the planets and beyond!<br /><br />The Computer -lightning fast calculator and right hand of the harried captain.<br /><br />The Rocket Trooper -master of aerial combat!<br /><br />The Sleeper -adventurer from the primitive past!<br /><br />The Scientist -seeking the secrets of tghe Universe!<br /><br />The Tube Monkey -keeper of the atomic fire and first to meet boarders head on!<br /><br />The Solar Ace -piklot on the famous and infamous Solar Circuit, when you need a fast ship or a fast deal!<br /><br />So rev up your engines, strap on your blaster and blast off!<br /><br />Note: This product requires The Black Hack to use.<br /><br />Uranium and blasters are not included.</i> </blockquote>
<b><a href="https://www.drivethrurpg.com/product/259641/Diesel-Punks-Aliens-1?affiliate_id=270713">Diesel Punks: Aliens 1</a> </b>by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/259641/Diesel-Punks-Aliens-1?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 11 pages.</div>
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<a href="https://www.drivethrurpg.com/images/10952/259641.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/259641.jpg" width="224" /></a><i>Diesel Punks introduces six new characters of the Atomic Space age for your Hack game. Now Aliens gives them someone to fight! From the noble Beast Masters to the vile</i><i> Slugs to the deathly Skels. Every derelict ship or hidden tunnel they enter will have a good reason to win initiative!</i></blockquote>
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<i><br />Aliens gives stats and background capsules for 8 enigmatic races to meet, greet, and possibly eat your brave spacemen.<br /><br />This product requires The Black Hack Second Edition to use.<br /><br />Not responsible for any characters eaten.<br /><br />Check out Diesel Punks for six new characters to feed to your aliens or vice versa! Also available Diesel Punks Armory for all manner of negotiating tools!</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/260055/Diesel-Punks-Armory?affiliate_id=270713"><b>Diesel Punks Armory</b></a> by Robert Garitta. Published by Surreal Estate Games. Available from <a href="https://www.drivethrurpg.com/product/260055/Diesel-Punks-Armory?affiliate_id=270713">DriveThruRPG in PDF for $1.00</a>. 11 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/10952/260055.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/10952/260055.jpg" width="224" /></a><blockquote class="tr_bq">
<i>Steam is passe.<br /><br />Diesel Punks introduces six new characters to bring your Hack game into the Atomic</i><i> Age. Inspired by the planet stories of the 30's and 40's dieselpunk presents tools of the trade as you fight your way to the planets and beyond! It includes:</i></blockquote>
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<i><br />Notes on weapons of different technology levels, using cover and concealment, new weapon stats, add ons, and functions!<br /><br />Eleven new weapons: flamers, hold out pistols, and the terrifying disintegrator!<br /><br />So trade in your blaster, power up your new shinies and blast off!<br /><br />Note: This product requires The Black Hack to use.<br /><br />Ammunition not included.</i> </blockquote>
<a href="https://www.drivethrurpg.com/product/253868/Tar-Pits-of-the-Bone-Toilers?affiliate_id=270713"><b>Tar Pits of the Bone Toilers</b></a> by Malrex. Published by The Merciless Merchants. Available from <a href="https://www.drivethrurpg.com/product/253868/Tar-Pits-of-the-Bone-Toilers?affiliate_id=270713">DriveThruRPG in Print for $10.00, in Print/PDF for $12.00 and in PDF for $5.00</a>. 30 pages.</div>
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<a href="https://www.drivethrurpg.com/images/11180/253868.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11180/253868.jpg" width="245" /></a><i>"The attention to detail and the professionalism of the writing and design is very impressive..." 6/6 from the Wild Die: http://www.wilddie.com/index.php/2018/11/29/game-review-tar-pits-of-the-bone-toilers-by-malrex/<br /><br />A new trade route is being sought through the Dalgarian Canyonlands, pass the friendly Kharazan, Village of Plenty. But the last two expeditions have never returned and the merchants are getting anxious for the new route, causing bags of gold to exchange hands.<br /><br />Meanwhile, the ancient portal, the Maw of Ghormaug, has opened once more and invaders, ‘bone men’, are beginning to take over territory. No one is safe. Left unchecked, these lands are destined for horror and ruin, unless a brave party steps up to the challenge.<br /><br />An adventure for Levels 5-8 for Labyrinth Lord, Labyrinth Lord Advanced Edition Companion ruleset and other OSR rulesets.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259774/Island-of-Blight--TG220?affiliate_id=270713"><b>Island of Blight - TG2202</b></a> by Thom Wilson. Published by ThrowiGames. Available from <a href="https://www.drivethrurpg.com/product/259774/Island-of-Blight--TG220?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 28 pages.</div>
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(A separate listing for a free set of <a href="https://www.drivethrurpg.com/product/259776/Island-of-Blight--Encounter-Sheets?affiliate_id=270713">Encounter Sheets is available here.</a> A free 5 page Add-On, <a href="https://www.drivethrurpg.com/product/259772/The-Breeding-Pools-Island-of-Blight-addon?affiliate_id=270713">The Breeding Pools is available here</a>.)</div>
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<a href="https://www.drivethrurpg.com/images/7648/259774.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7648/259774.png" width="244" /></a><blockquote class="tr_bq">
<i>The Red Priests of the Snake God suffered a crushing blow to their plans when they failed to take the small town of Thuil. Reeling from their defeat, they have returned to the</i><i> deep jungles of Nolgur-Wul to regroup. The human villages outside the jungles know that it is only a matter of time before the Red Priests and their minions return. Now is the time to take the fight to them, deep within the jungles! The characters are urged to delve into the depths of Nolgur-Wul to track the Red Priests back to their clandestine temple where it is said a serpent queen, maiden of the Snake God himself, leads the growing cult. On the trail of the fleeing Red Priests, the adventurers find that a mysterious blight has recently begun to destroy the western jungles, villages, and all life within. What starts as a quick investigation becomes an unusual and deadly puzzle. More importantly, is this blight the Snake God's doing or something completely separate?</i></blockquote>
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<i><br />A moderately challenging adventure for three to five players, Island of Blight can be played using OSRIC, 5E, and SRS. Written by Thom Wilson of ThrowiGames, edited by Michael J. Gross, III.<br /><br />28 interior pages, cover, inside cover maps.<br /><br />TSQ2 - Island of Blight, part 2 of a 4 part series (part 3 releases in early 2019)</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259796/1001-Typical-Townsfolk?affiliate_id=270713"><b>1001 Typical Townsfolk</b></a> by Wintertree Software. Available from <a href="https://www.drivethrurpg.com/product/259796/1001-Typical-Townsfolk?affiliate_id=270713">DriveThruRPG in PDF for $1.50</a>. 23 pages.</div>
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<i>Welcome to the "1001 Things" collections<br /><br />In a world where the major form of transportation (and possibly the only one allowed within town walls) is walking, the streets are filled with people as New York City streets are filled with taxicabs. Those people might be potential allies, potential enemies, or just nobody at all. And they don't wear signs saying which is which. The person the players need to talk to doesn't stand out by having a more detailed description than all the others – not if the GM has 1001 Typical Townsfolk.<br /><br />A well-dressed man arguing with a street vendor is much more interesting than just "a person." Describing the people the party sees brings life and interest to your game. It makes your cities and towns more than just lists of services available and of course the usual inn. It provides handy hooks to hang adventures on. With 1001 Typical Townsfolk, you're ready to fill your towns and cities with life. </i></blockquote>
<a href="https://www.drivethrurpg.com/product/260259/Gregorius21778-25-Encounters-in-the-Eerie-Barbaric-North?affiliate_id=270713"><b>Gregorius21778: 25 Encounters in the Eerie, Barbaric North</b></a> by Kai Pütz a.k.a Gregorius21778. Available from <a href="https://www.drivethrurpg.com/product/260259/Gregorius21778-25-Encounters-in-the-Eerie-Barbaric-North?affiliate_id=270713">DriveThruRPG in PDF for $1.75</a>. 11 pages.</div>
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<blockquote class="tr_bq">
<i>25 Encounters in the Eerie, Barbaric North is a by-product of my own RPG sessions, and</i><i> based on encounters I presented to my own group while they ventured North of Hadrian´s Wall in a world based upon 14th century England (or: plan to do, as at the date of publication the small campaign is still ongoing). While the title is compatible with Lamentations of the Flame Princess(tm), the encounters were not written with a 16th or 17th century world in mind but for an earlier time period.</i></blockquote>
<blockquote class="tr_bq">
<i><br />The “barbarians” in this release (that are not described as Scottish, Gaelic, Pict or anything but just named “barbarians”) fight with spears, axes, shields and short bows, wear nor armor or leather armor. They life in simple cottages or block houses, and either isolated or insmall villages. The region that is imagined to be the backdrop of the encounter is an isolated and cold land with rough hills and woodland: a rather typical environment in most game worlds. A few encounters feature local animals, most focus on the inhabitants of the land (and not all of those will lead to a fight). About half a dozen are strongly supernatural and included fairy and ghosts, some<br />feature troll or giant creatures. Only one encounter with demi-humans (dwarfs) is included.<br /><br />Ten pages, more than 6500 words in total. Two pages are cover and front matter, eight pages feature the encounters and some artwork. A printer-friendly black/white version is part of the download as well.</i></blockquote>
<div>
<a href="https://www.drivethrurpg.com/product/256820/Brindlemarsh--BR2-of-the-Brindle-Series?affiliate_id=270713"><b>Brindlemarsh - BR-2 of the Brindle Series</b> </a>by Lloyd Metcalf, Ric Martens. Published by Fail Squad Games. Available from <a href="https://www.drivethrurpg.com/product/256820/Brindlemarsh--BR2-of-the-Brindle-Series?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 37 pages.</div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/8374/256820.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/8374/256820.jpg" width="247" /></a><i>Kivuli, the villain from BR-1, found and was nursing the egg of the dragon that chased </i><i>the dwarven cleric through the gate (detailed below). He was in hopes of hatching and controlling the young black dragon. The PCs either killed or drove off the magic-wielding kobold in their adventure.</i></blockquote>
<blockquote class="tr_bq">
<i><br />The caves in which the above adventure took place are the original creation of dwarves. They previously created a gate to the dragon lair in the swamps in order to finish the job of slaying the mated pair of dragons.<br />The male dragon returned to the lair to find his mate and her nest gone and his treasure looted by the nasty dwarves. He would take his revenge!<br /><br />He is now aware that he has a hatchling in the old lair. He is healed and can finally get his complete revenge, save his youngling, and perhaps retrieve some of his hoard! Of course, provided the PCs didn’t slay the hatchling. Nagareth seeks revenge either way.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/260213/SO11-Mad-Madrigans-Maze?affiliate_id=270713"><b>SO11 Mad Madrigan's Maze</b></a> by Louis "sirlou" Kahn. Published by Starry Knight Press. Available from <a href="https://www.drivethrurpg.com/product/260213/SO11-Mad-Madrigans-Maze?affiliate_id=270713">DriveThruRPG in PDF for $5.00</a>. 20 pages. </div>
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<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/11429/260213.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/11429/260213.png" width="247" /></a><i>A One-Shot Adventure<br />Compatible with Most Fantasy RPG systems<br />Recommended for 4 - 6 player characters of levels 4 to 6<br /><br />A mad gnome tests adventurers by sealing them in his dungeon.<br />With only one avenue of escape, you must fight your way out!<br />Can you best the beasts and puzzles of Mad Madrigan’s Maze?<br /></i><i>Hello and welcome, adventurers and Game Masters!<br /><br />This is a one-shot module designed for use as an evening’s worth of adventuring as your players face their imminent demise, trapped in a mad gnome illusionist’s maze! Lured to the maze by a treasure map and rumours of great fortunes and powerful magick, the players soon become prisoners in Madrigan’s underground maze. The entire dungeon is on lock-down: the only known exit cannot be reopened and the entire place has been ensorcelled so teleportation, æthereal and dimensional spells all fizzle out and fail. The only way the players are getting out is by finding the exit the old fashioned way, dungeon delving!<br /><br />The adventure in this module takes place in and around Ratchet a gnomish village located in the northwest area of The Dales, a large land mass in the author’s campaign world comprising a large fertile valley surrounded on all four sides by nearly impenetrable mountains. The Dales is the ancestral home of the halfling, gnome and dwarven races on this world.<br /><br />The dungeon where the action occurs is situated 10 miles outside the village. The events herein occur after the players, unbeknownst to them, make the acquaintance of the mad mag Madrigan in a small pub in Ratchet, when he “accidentally” leaves them a map to his mage so he can test their mettle against his mouse trap!<br /><br />This supplement contains a completely original ONE SHOT adventure, which was written as a quick and fun dungeon delve of monsters, traps and magic in the same vein as the classic Old School dungeons of yore! Inside you will find great Old-school art and detailed maps: including an Old School “blue dungeon map” with keyed encounters for each area; and a fully detailed Old School world map of The Dales, with information for further exploration.<br /><br />This adventure also provides further details on the exciting new expansion to the author’s campaign world (being the third adventure set in this area), further opening up the homeland of the small folk to adventures with you players. The Dales, along with the nations of Alderburgh, Jarlburgh, Dùn Bhriste and The Red Eagle Barony, now bring the author’s camping world to five separate nation states to explore!<br /><br />This book features 20 pages of excitement and thrills sure to be a hit with discerning GMs and players everywhere!<br /><br />As an ADDED BONUS, as a purchaser of one of my modules you also get, ABSOLUTELY FREE, a copy of the inaugural issue of my Old School RPG zone, CAVALIER ATTITUDE!!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/258068/Manual-of-Unknown-Monsters?affiliate_id=270713"><b>Manual of Unknown Monsters</b></a> by Peter Pagano. Published by Peter Pagano Games. Available from <a href="https://www.drivethrurpg.com/product/258068/Manual-of-Unknown-Monsters?affiliate_id=270713">DriveThruRPG in HC Print for $17.95, in Print/PDF for$22.90 and in PDF for $9.95</a>. 108 pages.</div>
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<a href="https://www.drivethrurpg.com/images/13854/258068.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13854/258068.jpg" width="247" /></a></div>
<div>
<blockquote class="tr_bq">
<i><b>Create Your Own Book of Monsters!</b></i></blockquote>
<blockquote class="tr_bq">
<b><i>Conjure the magic of your imagination to create new monsters for your RPG fantasy </i></b><b><i>world!</i> </b></blockquote>
<blockquote class="tr_bq">
<b><i>About the Book</i> </b></blockquote>
<blockquote class="tr_bq">
<i>Perhaps the most fun being a fantasy role-playing game-master is creating new monsters! This monstrous manual provides you with a dedicated place to record your own creations. It contains one hundred open listings waiting for you to add your own descriptions, backgrounds, and unique details to bring your creatures to life. There are sixty illustrations to help inspire the creation of your unique horde of horrible monsters. In addition, there are forty entries with enough space for you to create original drawings of your own monstrous creations.<br /><br /><b>Create all-new monsters to challenge your unsuspecting players!</b><br /><br />This Manual of Unknown Monsters is for the imaginative DM; it does not contain pre-generated monsters with their stats. The illustrations are designed to provide the game referee a starting point to spark their imagination in the creation of new monsters for their fantasy world. If you want a book that collects monsters of your own creation then order the print version so you can add it to your eldritch library.<br /><br /><b>About the Artist</b></i> </blockquote>
<blockquote class="tr_bq">
<i>Peter Pagano has had the opportunity to draw many fantastic creatures in his career as an illustrator. He worked on the PC Game The Day the World Broke with three-time Caldecott award-winning artist David Weisner. For his book Monsters and Mazes, he created over a dozen illustrations of creatures from myth, folklore, and popular culture. He has also worked on several old school fantasy role-playing games. These include the award-winning Forbidden Caverns of Archaia and Barrowmaze Complete mega-dungeon books by Greg Gillespie. In addition, he has also illustrated covers and interior artwork for the games Strange Magic—Deeper Dungeons and Dungeons from Dungeoneer Games and Simulations.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259967/WFRP-Old-World-Adventures--Night-of-Blood?affiliate_id=270713"><b>WFRP Old World Adventures - Night of Blood</b></a> by Jim Bambra,<br />
Lindsay Law. Published by Cubicle 7 Entertainment. Available from <a href="https://www.drivethrurpg.com/product/259967/WFRP-Old-World-Adventures--Night-of-Blood?affiliate_id=270713">DriveThruRPG in PDF for Free</a>. 11 pages.</div>
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<blockquote class="tr_bq">
<i>Night of Blood is one of the most played WFRP scenarios of all time. It was originally written over thirty years ago by Jim Bambra for WFRP 1stedition, and was published in White Dwarf 87 in March 1987. Later, it was republished in the WFRP 1st edition supplement, The Restless Dead, and has been a firm fan favourite ever since.</i><br /><br /><i>It’s a dark, stormy night, and the forest creaks as foul creatures howl through the undergrowth. As freezing rain slices from the roiling sky and attack threatens from all sides, the desperate adventurers stumble upon the warm glow of a fortified inn. But everything isn’t as it seems, and soon the unwitting heroes face deceit, betrayal, and horror as they strive to survive a terrifying Night of Blood.</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/13020/259426.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/13020/259426.png" width="129" /></a><div>
<a href="https://www.drivethrurpg.com/product/259426/Hobbs--Friends-of-the-OSR-Issue-3?affiliate_id=270713"><b>Hobbs & Friends of the OSR Issue #3</b></a> Jason Hobbs. Published by Rock River Games. Available from <a href="https://www.drivethrurpg.com/product/259426/Hobbs--Friends-of-the-OSR-Issue-3?affiliate_id=270713">DriveThruRPG in PDF for $3.95</a>. 16 pages.</div>
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<blockquote class="tr_bq">
<i>This is a zine of a DCC adventure. It is for placing between Sailors on the Starless Sea and Well of Souls. It is the product of the Patreon for the podcast for Hobbs and Friends of the OSR.</i></blockquote>
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<h3>
New Editions, Re-releases and Now in Print</h3>
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<br /></div>
<a href="http://mudpuppycomics.com/games/shop/"><b>Marvin the Mage Treasury Edition No.2</b></a> by Jim Wampler. Published by Mudpuppy Games. Available from the <a href="http://mudpuppycomics.com/games/shop/">Publisher's site in PDF for $3.99</a> and from<a href="https://www.drivethrurpg.com/product/259365/Marvin-the-Mage-Treasury-Edition-No2?affiliate_id=270713"> DriveThruRPG in PDF for $3.99</a>. 32 pages.</div>
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<br /></div>
<div>
<a href="https://www.drivethrurpg.com/images/13826/259365.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13826/259365.png" width="206" /></a>(This may have a print version forthcoming from the publisher. See the <a href="http://mudpuppycomics.com/games/shop/">Mudpuppy Games site for updates</a>. No. 1, reported in The OSR News last week is now available in <a href="http://mudpuppycomics.com/games/shop/">Print from the publisher for $4.99</a>.)</div>
<div>
<blockquote class="tr_bq">
<i><b>Marvin the Mage is back!</b> Part two of this treasury edition series collects even more of the misanthropic magic-user's earliest adventures. Issue No. 2 contains 3 stories, including a never-reprinted Gary Con episode and Marvin's appearance in Gygax magazine No.1, plus lots of other bonus toons and features!<br /><br /><b>Marvin the Mage</b><br />A misanthropic mage and medieval grifter, Marvin loathes actual adventuring. With a spell book optimized for cheating at card games and mixing adult beverages, Marvin has one ironclad rule that has always served him well: NO dungeons and NO dragons. Surly, selfish, and sarcastic by nature, Marvin is best described as just a pixie's wing this side of chaotic-neutral.</i> </blockquote>
<blockquote class="tr_bq">
<i>32 pages<br /><br />Written and Drawn by: Jim Wampler<br /> Edited by: Tim Kask </i></blockquote>
<a href="https://www.drivethrurpg.com/product/251118/Shadow-World-Jaiman--Land-of-Twilight?affiliate_id=270713"><b>Shadow World: Jaiman : Land of Twilight</b></a> by Terry Kevin Amthor. Published by Iron Crown Enterprises. Available from <a href="https://www.drivethrurpg.com/product/251118/Shadow-World-Jaiman--Land-of-Twilight?affiliate_id=270713">DriveThruRPG in Softcover for $26.74, Hardcover for $31.86, Soft/PDF for $38.74, Hard/PDF for $43.86 and in PDF for $18.00</a>. 192 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/461/251118.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/461/251118.jpg" width="247" /></a><blockquote class="tr_bq">
<i>The Second Edition of Jaiman: Land of Twilight contains:<br /><ul>
<li><i>Updated and greatly expanded text, particularly the overview of the continent, including Urulan and other regions.</i></li>
<li><i>Updated Timeline with many new events.</i></li>
<li><i>Stats for Rolemaster Classic/RM2 and RMSS/ RMFRP.</i></li>
<li><i>All-new layout with full color interior.</i></li>
<li><i>New Jaiman map for the GM to give to PCs; other region maps collected.</i></li>
<li><i>Many new illustrations, including races, various locations around the continent, and of the Six Helms.</i></li>
<li><i>Eight adventures, including four extended scenarios that link to form a massive quest.</i></li>
<li><i>Layouts, including the Dragon Lord’s citadel, and the catacombs of the ancient kings of Tanara</i></li>
</ul>
</i></blockquote>
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A couple of the Mad Martian Games releases reported last week on Lulu have now shown up on DriveThruRPG. <a href="https://www.drivethrurpg.com/product/218033/Ice-Kingdoms-The-Temple-of-Drawoh-Rock?affiliate_id=270713">The Temple of Drawoh Rock</a> and <a href="https://www.drivethrurpg.com/product/216595/Ice-Kingdoms-The-Girl-With-the-Demon-Tattoos?affiliate_id=270713">The Girl With the Demon Tattoos</a>. The DTR print releases come with the PDF at no extra charge and one of them is a little cheaper overall, as well.<br />
<br />
<h3>
More Free Stuff</h3>
<br />
Michael Bacon of <a href="https://buildingsarepeople.blogspot.com/2018/11/cavegirls-emmy-allens-horrible-wounds.html">Buildings are People has Cavegirl's Horrible Wounds formatted for Print</a>.<br />
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Chuck of <a href="https://theymightbgazebos.blog/2018/11/27/version-2-of-the-white-box-character-sheet/">They Might Be Gazebos! has a new White Box Character Sheet.</a><br />
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Joseph Bloch of <a href="http://www.greyhawkgrognard.com/2018/11/23/more-baklunish-goodness/">Greyhawk Grognard has been working on The Baklunish Pantheon</a>.<br />
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<a href="https://blogger.googleusercontent.com/img/proxy/AVvXsEjlwMaH5Dp2rwWPS4jA1bk-1g09n5IzkwD2X6w6mHse2QaWuk5HmhoDpRklH55fukWDywAkTi9Z8hjFkUJZc_Iakq4MINamueILn2psngnVf5Zf0OakmjQzt_7KqAmLfh2YSycQ5GXh10arQAo=s0-d" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/proxy/AVvXsEjlwMaH5Dp2rwWPS4jA1bk-1g09n5IzkwD2X6w6mHse2QaWuk5HmhoDpRklH55fukWDywAkTi9Z8hjFkUJZc_Iakq4MINamueILn2psngnVf5Zf0OakmjQzt_7KqAmLfh2YSycQ5GXh10arQAo=s0-d" width="194" /></a>Ray Otus of <a href="https://jellysawgames.blogspot.com/2018/11/there-and-back-again.html">Jellysaw Games released There and Back Again v. 0.2.</a><br />
<br />
Max Cantor of <a href="https://weirdwonderfulworlds.blogspot.com/2018/11/sharp-swords-sinister-spells-automatic.html?fbclid=IwAR0HQjXOTjvh08CnsEAjfrtFl272_Oj9oEc8WVpBSRYltK8jJQ_VblFgCZA">Weird & Wonderful Worlds made an Automatic Monster Generator for Sharp Swords & Sinister Spells. </a><br />
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Stefan Poag made a <a href="https://stefanpoag.com/2018/11/24/level-zero-hero-for-dcc/">Level Zero Hero character sheet for DCC</a>.<br />
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Wrathofzombie made a <a href="https://wrathofzombie.wordpress.com/2018/11/24/quick-critical-hit-and-fumble-die-drop-table/">Quick Critical Hit and Fumble Drop Die Table. </a><br />
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Olav Nygård of <a href="https://triplesuns.blogspot.com/2018/11/house-rules.html">Triple Suns posted his houserules. 10 page PDF</a>.</div>
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<br /></div>
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Eric Diaz of <a href="http://methodsetmadness.blogspot.com/2018/11/celestial-creation.html">Methods & Madness made a generator for Celestial Creation.</a><br />
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Joseph Browning of <a href="https://josephbrowning.blogspot.com/2018/12/the-majesty-of-arden-vul-map-o-rama.html">Sorcery & Super Science! posted The Majesty of Arden Vul (map o-rama!)</a><br />
<br />
Lee Barber released <a href="https://drive.google.com/file/d/1MbzXD-2wNDsbPlBvc714XLQSNNcBZSPi/view">Masters of the Jianghu. 17 page PDF. (Direct Link to File.)</a><br />
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Scott from <a href="https://cyclopeana.wordpress.com/2018/11/23/heres-a-bunch-of-my-old-wilderlands-stuff/">Cyclopeana has The Darkling Grimoire in a 23 page PDF. </a><br />
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Michael Prescott of <a href="https://blog.trilemma.com/2018/12/the-man-from-before.html">Trilemma Adventures released The Man From Before: An Adventure Location. 2 page PDF.</a><br />
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<h3>
And in Other News</h3>
<div>
<br /></div>
Visit Erik at <a href="https://www.tenkarstavern.com/search/label/osr%20christmas">Tenkar's Tavern for info on the 12 Days of OSR Christmas. </a><br />
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<a href="https://josephbrowning.blogspot.com/2018/11/nearly-50-off-our-compendiums-at-lulu.html">Expeditious Retreat Press has their Advanced Adventure Compendiums on sale for 30% off!</a><br />
<br />
<h3>
Reviews & Play Reports from Around the Web</h3>
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<a href="https://www.drivethrurpg.com/images/5583/246471.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5583/246471.jpg" width="247" /></a>Jeremy at <a href="http://osrnews.blogspot.com/2018/11/fp1-arrival-at-fort-perilous-review.html#more">OSR News and Reviews has a review of FP1 Arrival at Fort Perilous.</a><br />
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D. G. Chapman of <a href="https://graverobbersguide.blogspot.com/2018/11/a-review-of-black-pudding-heavy-helping.html">The Graverobber's Guide has a review of Black Pudding: Heavy Helping V. 1.</a><br />
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Pookie UK from <a href="http://rlyehreviews.blogspot.com/2018/11/de-harken-inheritance-iii.html">Reviews from R'lyeh has a review of MD4 Tales of Highcliff Gard. </a><br />
<br />
nfbenson of <a href="https://oldscouserroleplaying.com/2018/11/23/better-than-any-man-shortly-lived-shylock/">Old Scouser Roleplaying has a play report on Better Than Any Man.</a><br />
Pookie UK from <a href="http://rlyehreviews.blogspot.com/2018/11/hacking-fecundity.html">Reviews from R'lyeh has a review of The Dark Brood.</a><br />
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Chris Hall from <a href="https://thebrookmerechronicles.blogspot.com/2018/11/gm-notes-morgansfort-session-10.html">The Brookmere Chronicles has a play report on Morgansfort.</a><br />
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captcorajus has a<a href="https://youtu.be/PhlnEWcaHag"> YouTube review of Castle Amber. </a></div>
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<br /></div>
<div>
Hexed Press takes a look at <a href="https://youtu.be/GY_3zFOGKH4">Broodmother Skyfortress on YouTube.</a></div>
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<br /></div>
<div>
Ben at The Questing Beast has a <a href="https://youtu.be/Ea546GMTzWM">YouTube review of The Nightmares Underneath.</a><br />
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<a href="http://endzeitgeist.com/b-x-essentials-monsters-osr/">Endzeitgeist has a review of B/X Essentials: Monsters</a>.</div>
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<br /></div>
<div>
RyanW of <a href="http://www.wilddie.com/index.php/2018/11/29/game-review-tar-pits-of-the-bone-toilers-by-malrex/">Wild Die- Game Discussion and More has a review of Tar Pits of the Bone Toilers</a>. </div>
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<br /></div>
<div>
Bryce of <a href="http://tenfootpole.org/ironspike/?p=4555">tenfootpole.org reviews The Bogey of Brindle.</a></div>
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<br /><h3>
And... Some Crowd Funding</h3>
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<iframe frameborder="0" height="270" scrolling="no" src="https://www.kickstarter.com/projects/froggodgames/tegel-manor-returns/widget/video.html" width="480"> </iframe><br />
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<iframe frameborder="0" height="270" scrolling="no" src="https://www.kickstarter.com/projects/397372697/the-cfq-vol-1-for-the-black-hack-quickstarter/widget/video.html" width="480"> </iframe><br />
<br />
<iframe frameborder="0" height="270" scrolling="no" src="https://www.kickstarter.com/projects/secretsofblackmoor/secrets-of-blackmoor-the-true-history-of-dungeons/widget/video.html" width="480"> </iframe><br />
<br />
<iframe frameborder="0" height="445px" scrolling="no" src="https://www.indiegogo.com/project/how-orcus-stole-christmas-a-holiday-rpg-adventure/embedded" width="222px"></iframe><br />
<blockquote class="tr_bq">
<i><br /><br />About The OSR News<br /><br />Unless otherwise noted, all links to products and files are to the individual authors sites, pertinent posts, or sales pages. I don’t link directly to files unless that is the only link available.<br /><br />I have received no remuneration from any publisher for reporting on their releases, nor is such a requirement for a product to be included in these posts. At times, an author or publisher may send me a complimentary copy of an item, for purposes of review. This is not a requirement for a product's inclusion in these posts. Links to DriveThruRPG, are affiliate links and may provide some compensation from the retail site.<br /><br />Please feel free to send me information on any new releases, events, or other items of interest, which you would like to see mentioned.</i></blockquote>
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com0tag:blogger.com,1999:blog-2978232334912384498.post-30206684531375437262018-11-23T15:23:00.001-06:002018-11-23T15:23:52.989-06:00The OSR News - November 23, 2018<b>Please Note: Prices below may reflect temporary holiday discounts! Please plan accordingly. Thank you and welcome to The OSR News!</b><br />
<br />
You may have noticed the <a href="https://www.patreon.com/dreamsofmythicfantasy">Patreon Link</a> to the left, near the top of my blog. <a href="https://www.patreon.com/dreamsofmythicfantasy">For $3.00 a month, you can help support The OSR News</a> and help me realize additional plans for my work with the Old School RPG Community. Your patronage is very much appreciated!<br />
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<h3>
New Releases</h3>
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<br /></div>
<a href="https://static.lulu.com/browse/product_thumbnail.php?productId=23874010&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Into the Mournwood Soft Cover" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23874010&resolution=320" /></a><a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23874010&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"></a><a href="about:invalid#zClosurez" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"></a><a href="http://www.lulu.com/spotlight/peacekeeper_b"><b>Into the Mournwood </b></a>by James Ward. Published by Mad Martian Games. Available from Lulu in <a href="http://www.lulu.com/spotlight/peacekeeper_b">Print for $7.00 and in PDF for $2.50</a>. 58 pages.<br />
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<i>The Hagwood has long been avoided by rational men, even thanes dare not walk the woods. Only the desperate, the insane, and the dark souls of Pohjola travel the paths of the forest by choice.</i> </blockquote>
<blockquote class="tr_bq">
<i> But destiny calls the brave and the fool. The greedy and the heroic. Can you face the dangers of the haunted wood? Will you save the lost travellers?</i> </blockquote>
<blockquote class="tr_bq">
<i>How far will you go... Into the Mournwood?</i> </blockquote>
<blockquote class="tr_bq">
<i>Into the Mournwood is the second adventure set within the Ice Kingdoms, written by industry legend James M. Ward, Into the Mournwood thrusts a band of adventurers into the dark and evil forests haunted by savage orcs, curses, zombies, canibals and the most feared monsters of the Thanelands, the hags of the Mournwood.</i> </blockquote>
<blockquote class="tr_bq">
<i>Into the Mournwood can be used as a stand alone adventure or as part of an ongoing campaign and the adventure module can also be used as a campaign guidebook by Game Masters to set further adventures in the Haunted Forest.</i></blockquote>
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<a href="http://www.lulu.com/spotlight/peacekeeper_b"><b>The Girl With the Demon Tattoos</b></a> By <a href="http://www.lulu.com/shop/search.ep?contributorId=363964">C.S. Barnhart</a>. Published by Mad Martian Games. Available from<a href="http://www.lulu.com/spotlight/peacekeeper_b"> Lulu in Print for $6.50 and in PDF for $2.50</a>. 50 pages.<br />
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<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23872463&resolution=320" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="The Girl With the Demon Tattoos" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23872463&resolution=320" /></a></div>
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<blockquote class="tr_bq">
<i> Tenebrous is a village of the outcast and the damned. Home of the infamous Gardens of </i><i>Woe and center of a bloody clan dispute the only refuge comes from the local temple of the god of dooms.</i> </blockquote>
<blockquote class="tr_bq">
<i> Under the watchful eye of the Temple’s priests and deep inside Stormgard Keep lies a secret evil returning for revenge.</i> </blockquote>
<blockquote class="tr_bq">
<i> Can you survive... The girl with the demon tattoos?</i> </blockquote>
<blockquote class="tr_bq">
<i>The Girl with the Demon Tattoos is the third adventure set within the Ice Kingdoms, written by CS Barnhart.</i> </blockquote>
<blockquote class="tr_bq">
<i>The adventure thrusts a band of adventurers into the aftermath of a clan feud from thirty years ago. But while the feud itself may be long over, the blood of hatred burns forever and one survivor has bargained for the power of revenge.</i> </blockquote>
<blockquote class="tr_bq">
<i> The Girl with the Demon Tattoos can be used as a stand alone adventure or as part of an ongoing campaign.</i></blockquote>
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23871424&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Temple of Drawoh Rock" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23871424&resolution=320" /></a><br />
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<a href="http://www.lulu.com/spotlight/peacekeeper_b"><b>Temple of Drawoh Rock</b></a> By <a href="http://www.lulu.com/shop/search.ep?contributorId=363964">C.S. Barnhart</a>. Published by Mad Martian Games. Available in <a href="http://www.lulu.com/spotlight/peacekeeper_b">Print for $5.00 and in PDF for $1.75</a>. 20 pages.</div>
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<blockquote class="tr_bq">
<i>The Temple of Drawoh Rock is an adventure module for 1st level characters exploring</i><i> the Ice Kingdoms.</i> </blockquote>
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<i>As warriors of Thane Ornulf the characters will sail the Atalac Sea, explore the Gate Isles, and raid the Monastery of Jove.</i> </blockquote>
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<i>But what starts out as a simple plan to rob some peaceful monks turns into a harrowing adventure as the adventurers cross paths with the machinations of a deadly sorcerer.</i> </blockquote>
<blockquote class="tr_bq">
<i>The Temple of Drawoh Rock is the fourth adventure for the Ice Kingdoms Campaign Setting.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/259353/Iron-Pax?affiliate_id=270713">Iron Pax</a> </b>by Douglas Underhill. Available from <a href="https://www.drivethrurpg.com/product/259353/Iron-Pax?affiliate_id=270713">DriveThru RPG in PDF for PWYW</a>. 73 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/12329/259353.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/12329/259353.jpg" width="247" /></a><i>Iron Pax is an OSR/DIY-style hack of the world's most popular role-playing game, set in </i><i>a fantasy world of colonialist dystopia. Some things that set Iron Pax apart:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Heat, a push-your-luck mechanic for proficiency checks and spell-casting that is also a measure of how actively the authorities are hunting you</i></li>
<li><i>Flexible spellcasting using old-school spells where you can scale up the effect while also scaling up the risk</i></li>
<li><i>Optional leveling beyond 10th with rules for magical artifacts, strongholds, and upgrading your allies and companions</i></li>
<li><i>A proficiency system where characters don't have to roll to succeed at what they're really good at</i></li>
<li><i>Player-facing die-rolls, so your rolls decide what happens rather than the GM rolling behind a screen</i></li>
<li><i>Lots of tables to flesh out the world of the Iron Pax, incuding dragons, demons and abominations as diverse and surprising as they are frightening</i></li>
</ul>
</blockquote>
<a href="http://monkeyblooddesign.co.uk/WebRoot/Store5/Shops/48e22cbf-79d8-4df7-bc38-7ed74676d5b2/MediaGallery/Midderzine_Issue_2_Cover_LORES_OBS.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Midderzine_Issue_2_Cover_LORES_OBS" border="0" height="400" src="https://monkeyblooddesign.co.uk/WebRoot/Store5/Shops/48e22cbf-79d8-4df7-bc38-7ed74676d5b2/MediaGallery/Midderzine_Issue_2_Cover_LORES_OBS.jpg" width="282" /></a><a href="http://monkeyblooddesign.co.uk/epages/48e22cbf-79d8-4df7-bc38-7ed74676d5b2.sf/en_GB/?ObjectPath=/Shops/48e22cbf-79d8-4df7-bc38-7ed74676d5b2/Categories/Purchase/The_Midderlands"><b>Midderzine Issue 2 </b></a>by Glynn Seal, Richard Marpole. Published by MonkeyBlood Design. <a href="http://monkeyblooddesign.co.uk/epages/48e22cbf-79d8-4df7-bc38-7ed74676d5b2.sf/en_GB/?ObjectPath=/Shops/48e22cbf-79d8-4df7-bc38-7ed74676d5b2/Categories/Purchase/The_Midderlands">Available from the Publisher in Print for £6.75 </a>and in <a href="https://www.drivethrurpg.com/product/259257/Midderzine-Issue-2?affiliate_id=270713">PDF from DriveThru RPG for $3.86</a>. 24 pages.<br />
<blockquote class="tr_bq">
<i>More Green for your game</i></blockquote>
<blockquote class="tr_bq">
<i>More fodder for your ‘The Midderlands’ OSR campaign setting.</i></blockquote>
<blockquote class="tr_bq">
<i>Our second issue!!</i></blockquote>
<blockquote class="tr_bq">
<i>This is a fanzine for The Midderlands campaign setting for old school games. Although The Midderlands was written for Swords & Wizardry Complete, it works with all the old school games and retroclones with little or no conversion. Hell, you can even adopt it for any fantasy roleplaying game.<br />Within this issue you can find news articles, information about locations, NPCs, monsters, races, classes, oddities, spells, flora, fauna, and just about anything to do with the Midderlands, the Haven Isles, and further afield.</i></blockquote>
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<i>IN THIS ISSUE</i>:</blockquote>
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<blockquote class="tr_bq">
<ul>
<li><i>More fodder for your ‘The Midderlands’ OSR campaign setting.</i></li>
<li><i>More rumours from The Haven Gazette.</i></li>
<li><i>Meet the Midderlander: Edwin Nagy, the New England wizard.</i></li>
<li><i>A New Cult: The Vile Sign.</i></li>
<li><i>Some ‘Slightly Less Sh*t’ random tables for creating Containers of Liquid and +1 Weapons & Armour.</i></li>
<li><i>Port Mulhollow: An underground settlement.</i></li>
<li><i>New Monsters: Pigseers, Biledogs, and Dunglings.</i></li>
<li><i>A New Class: The Woad Rager.</i></li>
<li><i>New Oddities including: Laird MacCrae's Prime Haggis, and Screaming Sporrans.</i></li>
<li><i>And more…</i></li>
</ul>
</blockquote>
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<a href="https://www.drivethrurpg.com/images/13936/258956.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13936/258956.png" width="238" /></a></div>
<a href="https://www.drivethrurpg.com/product/258956/FP1-Arrival-at-Fort-Perilous?affiliate_id=270713"><b>FP:1 Arrival at Fort Perilous </b></a>by John Leeper. Published by Grey Goblin Games. Available from <a href="https://www.drivethrurpg.com/product/258956/FP1-Arrival-at-Fort-Perilous?affiliate_id=270713">DriveThru RPG in PDF for $2.20</a>. 30 pages.<br />
<blockquote class="tr_bq">
<i>This is an old-school sandbox adventure for the basic version of the world's most popular fantasy RPG. Explore the wilderness and the three detailed dungeons around the</i><i> human outpost of Fort Perilous.</i> </blockquote>
<blockquote class="tr_bq">
<i>On the border between wilderness and civilization, Fort Perilous stands, keeping watch and holding the forces of Chaos at bay. Your heroes find themselves in the fort, drawn into the battles between civilization and monsters, between Law and Chaos.<br />This module is compatible with the B/X and Labyrinth Lord rules and is published under the Open Game License (OGL)</i></blockquote>
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<a href="https://www.drivethrurpg.com/images/12933/259323-thumb140.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Zangid Raider Technical Manual - For Starships & Spacemen 2E" border="0" src="https://www.drivethrurpg.com/images/12933/259323-thumb140.png" /></a><a href="https://www.drivethrurpg.com/product/259323/Zangid-Raider-Technical-Manual--For-Starships--Spacemen-2E?affiliate_id=270713"><b>Zangid Raider Technical Manual - For Starships & Spacemen 2e</b></a> by Scott R. Mulder. Published by Luminous Design. Available from <a href="https://www.drivethrurpg.com/product/259323/Zangid-Raider-Technical-Manual--For-Starships--Spacemen-2E?affiliate_id=270713">DriveThru RPG in PDF for $3.00.</a> 27 pages.<br />
<blockquote class="tr_bq">
<i>The Zangid Space Force E-2 Raider is a pre-generated starship with deck plans for use </i><i>with Goblinoid Games' Starships & Spacemen 2E Role-playing game. This game supplement will provide you with a ready to use starship resource perfect for individual games or epic campaigns. You can use the material presented here as it is or modify it to fit your specific needs.</i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/259270/WFRP-Ubersreik-Adventures--If-Looks-Could-Kill?affiliate_id=270713">WFRP Ubersreik Adventures - If Looks Could Kil</a>l</b> by Andy Law, Dave Allen, Ben Scerri. Published by Cubicle 7 Entertainment. Available from <a href="https://www.drivethrurpg.com/product/259270/WFRP-Ubersreik-Adventures--If-Looks-Could-Kill?affiliate_id=270713">DriveThru RPG in PDF for Free</a>. 28 pages.</div>
<div>
<a href="https://www.drivethrurpg.com/images/54/259270.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/54/259270.jpg" width="231" /></a><br />
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<i>Legends claim the Beast of Ortschlamm stalked the marshes near Ubersreik for centuries. But few believe it…</i></blockquote>
<blockquote class="tr_bq">
<i>When the adventurers agree to help Rutger Reuter, a charismatic, young merchant from Ubersreik, little do they realise what’s in store. What starts as a simple job guarding building supplies, soon turns to tragedy, horror, and murder. The Characters will not only need their wits about them to negotiate the double-dealing camp of Reuter and his business partners, but also the Beast they have unwittingly stirred…</i></blockquote>
<blockquote class="tr_bq">
<i>Ubersreik Adventures: If Looks Could Kill is an adventure for Warhamer Fantasy Roleplay Fourth Edition, written by WFRP veteran Dave Allen. It is designed with beginner Characters in mind, and concludes in the fortress-town Ubersreik, where the Characters’ adventures can continue with the WFRP Starter Set.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259196/Look-beyond-the-Angry-Eye-of-God-Heathen?affiliate_id=270713"><b>Look Beyond the Angry Eye of God, Heathen</b></a> by Evey Lockhart. Published by Violent Media. Available from <a href="https://www.drivethrurpg.com/product/259196/Look-beyond-the-Angry-Eye-of-God-Heathen?affiliate_id=270713">DriveThru RPG in PDF for PWYW</a>. 15 pages. </div>
<div>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/6070/259196.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/6070/259196.jpg" width="247" /></a><i>a system of meditative magic, Coleopteric in Nature<br /> <br />In the smallest, crawling things there lies the sum of All.<br />In the ignoble beetle, power resides. When you Comprehend that a ball of horseshit, rolled about by a Scarab, is no different than yourself, or the sun, or your mother, many things become possible.<br /><br />This is 15 pages of weird-sad RPG business, offering a mystical beetle-focused magic system for succinct fantasy games with Hit Dice, Saving Throws, and the usual 6 stats. The primary pdf is fully hyperlinked to make at-table navigation a breeze. Further, a pdf of print-and-fold player handouts are provided for when your players manage to grave-rob themselves a grimoire.<br /><br />We are all nothing. We are all everything. This is not a contradiction.</i></blockquote>
<a href="http://themetalearth.blogspot.com/2018/11/cosmic-tales-1-on-sale-here-i-guess.html"><b>Cosmic Tales #1</b></a> by Aos. Self Published. <a href="http://themetalearth.blogspot.com/2018/11/cosmic-tales-1-on-sale-here-i-guess.html">Available in Print for $5.95 + shipping.</a><br />
<blockquote class="tr_bq">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEAfLQVVgCwgeae6ZS6GD3wpjBfI8wutCW0DlK_gWklaXfD4W_A5f8fo56tAB2lM4kFiL-jvLmqFWd51QnqRQkX8qapJoePyeESTLnLmjjY5S2NDkwihMJ5ZBY2_099tgJcfDGZHXhjb8/s1600/003A6BF3-8D34-4B94-9AF4-337CCA4DC842.jpeg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEAfLQVVgCwgeae6ZS6GD3wpjBfI8wutCW0DlK_gWklaXfD4W_A5f8fo56tAB2lM4kFiL-jvLmqFWd51QnqRQkX8qapJoePyeESTLnLmjjY5S2NDkwihMJ5ZBY2_099tgJcfDGZHXhjb8/s320/003A6BF3-8D34-4B94-9AF4-337CCA4DC842.jpeg" /></a><i>This post fills me with terror.</i> </blockquote>
<blockquote class="tr_bq">
<i>After half a decade of threats</i> </blockquote>
<blockquote class="tr_bq">
<i>CosmicTales #1 is on sale.</i> </blockquote>
<blockquote class="tr_bq">
<i>22 available copies.</i> </blockquote>
<blockquote class="tr_bq">
<i>What you get: 48 pages of story and two pages of pin ups, three if you count the next issue promo.</i> </blockquote>
<blockquote class="tr_bq">
<i> 5.95 + 3.99 shipping and handling (US) international we’ll work it out in email.<br />My pay pal is the metal earth “at” gmail; no spaces.<br />Write a thoughtful or especially obscene email and I’ll do a letters page, for Number 2; they’re all number 2, friends.</i> </blockquote>
<blockquote class="tr_bq">
<i>I’ll order more if there is interest. I’ll finish this post after I reign in the laughtears.<br />Fair warning: you’ll be going on a bit of an artistic journey with me as my resistance to developing a style is utterly destroyed and I’ve gone a good deal further since finishing this in March(?).</i> </blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/7771/259278.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7771/259278.jpg" width="240" /></a><i>Thanks for all the support and pestering.</i> </blockquote>
<blockquote class="tr_bq">
<i>Trey Causey did the cover colors and the log</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259278/DieHexer?affiliate_id=270713"><b>DieHexer</b></a> by Glynn Seal. Published by MonkeyBlood Design Available from <a href="https://www.drivethrurpg.com/product/259278/DieHexer?affiliate_id=270713">DriveThru RPG in PDF for PWYW</a>. 1 page.<br />
<blockquote class="tr_bq">
<i>Got a dice giving you trouble?</i> </blockquote>
<blockquote class="tr_bq">
<i>Put it in the DieHexer for a few rounds to see if it changes its mind.*<br />Print, cut off the edge/logo bit, and then place on the table ready for your troublesome dice...<br /><br />*not guaranteed to work. This is intended to be a bit of fun... maybe...</i></blockquote>
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<br /></div>
<a href="https://www.drivethrurpg.com/images/9065/259241.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/9065/259241.jpg" width="153" /></a><b><a href="https://www.drivethrurpg.com/product/259241/Sanctum-Secorum--Episode-40-Companion?affiliate_id=270713">Sanctum Secorum - Episode #40</a> </b>Companion by Bob Brinkman. Published by Sanctum Media. Available from<a href="https://www.drivethrurpg.com/product/259241/Sanctum-Secorum--Episode-40-Companion?affiliate_id=270713"> DriveThru RPG in PDF for $0.00</a>. 12 pages.</div>
<div>
<blockquote class="tr_bq">
<i><b>Classes</b><br />Tweel</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Magic Items</b><br />Crystal Egg</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Monsters</b><br />Dire Turkey<br /> Pumpkin Bugbear<br /> Pyramid Builder</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Poems</b><br />Dire Turkey</i> </blockquote>
<blockquote class="tr_bq">
<i><b>Recipes</b><br />Pumpkin Bugbear Pie<br />Pumpkin Bugbear Mincemeat Pie</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259044/Five-Classes?affiliate_id=270713"><b>Five Classes</b></a> by Rick Stump, The Fun Lads Five. Published by Harbinger Games. Available from <a href="https://www.drivethrurpg.com/product/259044/Five-Classes?affiliate_id=270713">DriveThru RPG in PDF for $2.00</a>. 25 pages.<br />
<blockquote class="tr_bq">
<i><b>Classes to Add to your Game</b></i></blockquote>
<blockquote class="tr_bq">
<i> Five Classes is is the newest supplement in the Five series from Harbinger Games.</i></blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/476/259044.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/476/259044.jpg" width="248" /></a><i> Five Classes brings PC/NPC classes to your Old School Fantasy game that add depth, flavor, and ability. Everyone will want a henchman or five from the list, perhaps even to play one.</i> </blockquote>
<blockquote class="tr_bq">
<i> The Courtier is a master of etiquette, diplomacy, and management.</i> </blockquote>
<blockquote class="tr_bq">
<i> The Scholar is a minor mage and a minor sage, allowing them to solve problems, answer questions, and cast spells.</i> </blockquote>
<blockquote class="tr_bq">
<i> The Soldier is a fierce fighter skilled in personal duels but more adept at the mass battlefield, the military camp, and the seige. A true asset when leading mercenaries.</i> </blockquote>
<blockquote class="tr_bq">
<i> The Spy is a master of intriuge, rumors, shadowing, and finding out hidden facts.</i> </blockquote>
<blockquote class="tr_bq">
<i> The Summoner can master any magic, but at a great price!</i></blockquote>
<blockquote class="tr_bq">
<i> All the classes have een play tested for decades and are yours to tweak for your own campaign.</i></blockquote>
<blockquote class="tr_bq">
<i> Get Five Classes and add some fun to your game!</i></blockquote>
<br />
<h3>
Re-Issues, New Editions and Now in Print</h3>
<br />
<br />
<a href="http://www.lulu.com/shop/omer-golan-joel-and-josh-peters/cepheus-light/paperback/product-23869898.html"><b>Cepheus Light</b></a> By Omer Golan-Joel & Josh Peters. Available from Lulu in Print for $18.99. 164 pages. The PDF version is <a href="https://www.drivethrurpg.com/product/257644/Cepheus-Light?affiliate_id=270713">available from DriveThru RPG for PWYW</a>.</div>
<div>
<br /></div>
<div>
<blockquote class="tr_bq">
<a href="http://static.lulu.com/browse/product_thumbnail.php?productId=23869898&resolution=320" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Cepheus Light" border="0" src="https://static.lulu.com/browse/product_thumbnail.php?productId=23869898&resolution=320" /></a><i>Cepheus Light is a set of rules for playing classic science fiction games. It includes rules </i><i>on creating characters, resolving actions, fighting other creatures, and engaging in space battles, generating worlds, handling the risks of interstellar speculative trading, exploring new worlds, and many other activities. While rules-light and designed for fast, action-packed play rather than an accurate simulation of reality, Cepheus Light encompasses a wide variety of rules and materials for building a science-fiction universe and playing in it.</i> </blockquote>
<blockquote class="tr_bq">
<i> Cepheus Light draws its inspiration from old-school science-fiction roleplaying games. It shares a lot of similarities with these games. Material from older rules sets and those created with Cepheus Light, the Cepheus Engine Core, and old-school sci-fi roleplaying games are easily compatible with only a moderate amount of adjustment.</i> </blockquote>
<blockquote class="tr_bq">
<i> The future awaits!</i> </blockquote>
<blockquote class="tr_bq">
<i>Compatible with the Cepheus Engine System Reference Document and other OGL 2D6 Sci Fi games.</i></blockquote>
<b><a href="https://www.drivethrurpg.com/product/191475/Mythras?affiliate_id=270713">Mythras</a> </b>by Pete Nash, Lawrence Whitaker. Published by Design Mechanism. Available from <a href="https://www.drivethrurpg.com/product/191475/Mythras?affiliate_id=270713">DriveThru RPG in Print/PDF combo for $34.99 and in PDF for $10.95</a>. 304 pages. (see <a href="http://thedesignmechanism.com/">The Design Mechanism</a> website for alternative purchasing options. Currently they're listing print copies for $39.95 and PDF's for $15.00.)<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/4057/191475.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/4057/191475.jpg" width="251" /></a><b><i>Mythras Core rules</i> </b></blockquote>
<blockquote class="tr_bq">
<i>Mythras is the new name for an older game, but while the name might have changed, the</i><i> system remains the same, but presented in an updated format with new interior artwork and layout design, along with some new content (Special Effects, small tweaks to the rules, and Spirit Combat Effects). In fact, we've managed to pack more into a smaller space, and reduced the price accordingly.</i> </blockquote>
<blockquote class="tr_bq">
<i>For those new to the game, Mythras is a percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement – not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters’ aspirations and motivations.</i> </blockquote>
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/5168/213348.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/5168/213348.jpg" width="247" /></a><i>Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play.</i></blockquote>
<a href="https://www.drivethrurpg.com/product/213348/The-Ruined-Tower-Giant-An-OSR-Adventure?affiliate_id=270713"><b>The Ruined Tower Giant: An OSR Adventure</b></a> Published by Unbalanced Dice Games. Available from <a href="https://www.drivethrurpg.com/product/213348/The-Ruined-Tower-Giant-An-OSR-Adventure?affiliate_id=270713">DriveThru RPG in Print/PDF combo for $13.99, In Print for $9.99 and in PDF for $4.00</a>. 43 pages.</div>
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<blockquote class="tr_bq">
<i>A nice mid level adventure for Labyrinth Lord. The party must go to the tower the giant </i><i>took with him when he ran away. Something is bugging the Duke and his Necromancer thinks it has to do with the tower. The tower must be explored and the purgative put in every room. Will they have an easy time doing this? Of course not. The tower is dangerous but someone else has taken residence up very close to it. Only by entering the tower will they find out who that is...</i></blockquote>
<blockquote class="tr_bq">
<i><br />What has the Duke done to us!?!?</i> </blockquote>
<blockquote class="tr_bq">
<i>Draw Your Swords!</i></blockquote>
<a href="https://www.drivethrurpg.com/product/259118/Marvin-the-Mage-Treasury-Edition-No1?affiliate_id=270713"><b>Marvin the Mage Treasury Edition No.1</b></a> by Jim Wampler. Art by Jim Wampler and James V. West. Published by Mudpuppy Games. Available from <a href="https://www.drivethrurpg.com/product/259118/Marvin-the-Mage-Treasury-Edition-No1?affiliate_id=270713">DriveThru RPG in PDF for $3.99</a>. (The print version was released at Gamehole con, but I have no further info available at this time. <a href="http://mudpuppycomics.com/games/">Check the Publisher site for updates</a>.) 34 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13826/259118.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://www.drivethrurpg.com/images/13826/259118.png" width="258" /></a><i>Marvin the Mage is back! This collection of the misanthropic magic-user's earliest adventures contains 5 complete stories, including two stories that originally appeared </i><i>only in the Gary Con Events Guide, plus behind-the-scenes articles.</i></blockquote>
<blockquote class="tr_bq">
<i>PDF EDITION ONLY BONUS: A never-before-published 2-page color story created for an unrealized OSR fanzine, with art by James V. West.</i></blockquote>
<blockquote class="tr_bq">
<i>Marvin the Mage<br />A misanthropic mage and medieval grifter, Marvin loathes actual adventuring. With a spell book optimized for cheating at card games and mixing adult beverages, Marvin has one ironclad rule that has always served him well: NO dungeons and NO dragons. Surly, selfish, and sarcastic by nature, Marvin is best described as just a pixie's wing this side of chaotic-neutral.</i></blockquote>
<blockquote class="tr_bq">
<i>32 pages</i> </blockquote>
<blockquote class="tr_bq">
<i><br />Written and Drawn by: Jim Wampler<br /> Additional art by: James V. West<br />Edited by: Tim Kask and Matt Finch</i></blockquote>
<a href="https://www.drivethrurpg.com/images/44/259190.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/44/259190.jpg" width="153" /></a><a href="https://www.drivethrurpg.com/product/259190/The-Polyhedron-Volume-2-2-Issue-5?affiliate_id=270713"><b>The Polyhedron Volume 2 #2 Issue 5</b></a> from Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/259190/The-Polyhedron-Volume-2-2-Issue-5?affiliate_id=270713">DriveThru RPG in PDF for $0.99</a>. 16 pages.</div>
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<blockquote class="tr_bq">
<i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Gift Catalog Changes</i></li>
<li><i>INTERVIEW with Gary Lee "Jake" Jaquet— Part 2 of three parts</i></li>
<li><i>The Round Table — Point: Impressions of an RPGA Tournament/Counterpoint</i></li>
<li><i>Bag of Tricks — Tips for D&D® and AD&DTM players</i></li>
<li><i>Spelling Bee: Crystalbrittle and Energy Drain — Our series on AD&DTM spell effects continues</i></li>
<li><i>Figure Painting — Figure painting advice from the expert, by Michael Brunton</i></li>
<li><i>RPGA Charter Members — The Elite, Part 1, A-L</i></li>
<li><i>More Conventions — TOP SECRET®, BOOT HILLTM and GAMMA WORLDTM Game Updates </i></li>
</ul>
</blockquote>
<a href="https://www.drivethrurpg.com/images/2832/259283.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://www.drivethrurpg.com/images/2832/259283.jpg" width="145" /></a><br />
<a href="https://www.drivethrurpg.com/product/259283/Far-Away-Land-Bundle-of-Awesome-BUNDLE?affiliate_id=270713"><b>Far Away Land: Bundle of Awesome [BUNDLE] </b></a>by Dirk Stanley. Published by Simian Circle Games. Available from <a href="https://www.drivethrurpg.com/product/259283/Far-Away-Land-Bundle-of-Awesome-BUNDLE?affiliate_id=270713">DriveThru RPG in PDF for $25.00</a> (regular price of $44.99.) 877 pages.</div>
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<div>
(If you're looking for these in PDF instead of print, the bundle makes the set almost half price. I've never played it personally, but it looks like a cool game and as a fan of Adventure Time, it's on my list.)<br />
<br />
<br />
<a href="https://www.drivethrurpg.com/product/259186/RPGA-NEWS-Volume-2-1?affiliate_id=270713"><b>RPGA NEWS Volume 2 #1</b></a> from Wizards of the Coast. Available from <a href="https://www.drivethrurpg.com/product/259186/RPGA-NEWS-Volume-2-1?affiliate_id=270713">DriveThru RPG in PDF for $0.99</a>. 16 pages. </div>
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<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/44/259186.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/44/259186.jpg" width="246" /></a><i>Included in this issue:</i> </blockquote>
<blockquote class="tr_bq">
<ul>
<li><i>Fighter Coming Around A Corner — Willingham art</i></li>
<li><i>The Polyhedron — The NEW Newsletter:</i></li>
<li><i>Convention Update — The latest news from the East Coast</i></li>
<li><i>NAME CONTEST Finishes!</i></li>
<li><i>GRENADIER — Reprinted from the Grenadier Bulletin</i></li>
<li><i>INTERVIEW with "Jake " Jaquet — Starting a 3-part series</i></li>
<li><i>Spelling Bee: Evocations — Continuing our AD&D™ series</i></li>
<li><i>BASICally Speaking — A new D&D® BASIC column by Jon Pickens</i></li>
<li><i>NOR — Our new cartoon series by Roger Raupp</i></li>
</ul>
</blockquote>
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha4UeyYJ2RgHnpN9AVPjbFmu7zmmy59yLciulV_28Y83XxJJiynaOM0SWVk-gNZou_D4tlG_kfOK1Dpg5zRCg_ZGzvYX4RYpzdBQuPShrD9S-XrWLXouFhV7H9RfM-hWSagbB8JEzV1H21/s1600/Hidden+Hand+of+the+Horla+-+COVER.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Hidden Hand of the Horla, By the Author Of the Blog" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha4UeyYJ2RgHnpN9AVPjbFmu7zmmy59yLciulV_28Y83XxJJiynaOM0SWVk-gNZou_D4tlG_kfOK1Dpg5zRCg_ZGzvYX4RYpzdBQuPShrD9S-XrWLXouFhV7H9RfM-hWSagbB8JEzV1H21/s320/Hidden+Hand+of+the+Horla+-+COVER.jpg" /></a><a href="https://www.etsy.com/shop/AppendixNLimited?ref=seller-platform-mcnav"><b>T1 Hidden Hand of the Horla - Physical Limited Edition, Signed and Numbered</b></a> by R. J. Thompson. Published by Appendix N Entertainment. $18.00. You can still get the PDF from <a href="https://www.drivethrurpg.com/product/253499/Hidden-Hand-of-the-Horla?affiliate_id=270713">DriveThru RPG for $1.99.</a> 22 pages.<br />
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<i>A 1st - 3rd level adventure for use with Gateway To Adventure and other Original Edition Fantasy Role Playing Games.</i><br />
<blockquote class="tr_bq">
<i>Legends tell of the Hand Mage's Tower that once stood at the edge of the realm. Within the Hand Mage experimented and hoarded his magical treasures. The tower stood for many years until one day it mysteriously vanished. Rumors spread that the mage had offended the gods and had been eradicated from existence, or else had made a pact with a demon prince and was now paying his due. Whatever the case, the tales became legend and all but the oldest elves were unsure if the tower had ever existed at all. Now the tower has reappeared where it once stood. Will you dare to enter the ancient tower in search of riches and magical secrets?</i></blockquote>
<h3>
In the "DTRPG says it's OSR and I Typed it Out Before Noticing the Cover Said 5e compatible, So What The Hell," Department...</h3>
<a href="about:invalid#zClosurez" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><br />
<br />
<a href="https://www.drivethrurpg.com/product/259238/Jungle-Tomb-of-the-Mummy-Bride?affiliate_id=270713"><b>Jungle Tomb of the Mummy Bride</b></a> by Levi Combs. Published by Planet X Games. Available from <a href="https://www.drivethrurpg.com/product/259238/Jungle-Tomb-of-the-Mummy-Bride?affiliate_id=270713">DriveThru RPG in PDF for $9.99</a>. 87 pages.<br />
<blockquote class="tr_bq">
<a href="https://www.drivethrurpg.com/images/13957/259238.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/13957/259238.jpg" width="247" /></a><i>Tales of the cursed pyramid and the sleeping tomb of the Mummy Bride have long been a traveler’s tale, passed along by wayward explorers and greedy plunderers alike. Deep within the verdant jungles of the south, amidst a Green Hell of impenetrable jungle, savage cannibals and ancient myth, lies the shattered remnants of a once-powerful civilization and the terrible gods who ruled over them. Rumors swirl of untold riches and un-plundered magic for those brave (or foolish!) enough to claim it. Will your players survive… and what will be left of them?</i> </blockquote>
<blockquote class="tr_bq">
<i>The Jungle Tomb of the Mummy Bride is an old school, grindhouse-style combination of classic role playing adventure and devilishly-designed dungeons for levels 5-7, cram-packed with b-movie goodness to challenge even the most seasoned of adventurers. It’s a module that could only have been made in the primitive jungles of man… where life is cheap!</i> </blockquote>
<blockquote class="tr_bq">
<i>The 87 page download includes the full module, 8 bonus sepia-toned treasure maps and a 10 page Players Pack that includes a one of kind custom character sheet by Karl Stjernberg!</i></blockquote>
<h3>
More Free Stuff!</h3>
<br />
<a href="https://www.drivethrurpg.com/images/7771/184101.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://www.drivethrurpg.com/images/7771/184101.jpg" width="247" /></a>MonkeyBlood Design has made <a href="https://www.drivethrurpg.com/product/184101/The-Demon-Stones-Swords--Wizardry?affiliate_id=270713">The Demon Stones</a> available for <a href="https://www.drivethrurpg.com/product/184101/The-Demon-Stones-Swords--Wizardry?affiliate_id=270713">PWYW on DriveThru RPG. Available in Print or PDF</a> (There is a minimum cost on the print to cover printing costs.) 75 pages.<br />
<br />
From <a href="http://dwdstudios.com/node/10405">DwD Studios here's a 1e Character Sheet in PDF</a>.<br />
<br />
If you visit Jimm Johnson at <a href="http://cubeofquazar.blogspot.com/2018/11/printable-maps-monster-matrices-for.html">The Contemptible Cube of Quazar he has some Printable Maps & Monster Matrices for Module XQ1: The Castle that Fell from the Sky.</a><br />
<br />
Jeff Rients of <a href="https://drive.google.com/file/d/1tSo33E7eIo48qlBIHsDehQxe9HJnKEEj/view">Jeff's Gameblog released these paper minis into the wild. Direct link to PDF file</a>.<br />
<br />
Dyson Logos of <a href="https://dysonlogos.blog/2018/11/21/the-blessed-monastery/">Dyson's Dodecahedron released a map - The Blessed Monastery.</a><br />
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Omer G. Joel at <a href="https://spacecockroach.blogspot.com/2018/11/hard-space-updated-starmap.html">Den of the Lizard King released the Hard Space: Updated Starmap.</a><br />
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Wizzzargh at <a href="https://wizzzargh.blogspot.com/2018/10/four-campaign-worlds-lessons-from-them.html">DMiurgy has posted maps of Four Campaign Worlds & Lessons from their Creation.</a><br />
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Dan at <a href="http://throneofsalt.blogspot.com/2018/11/unnamed-mothership-setting-solar.html">Throne of Salt posted part two of his Unnamed Mothership Setting</a>.<br />
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P_ARMSTRONG returned to his <a href="http://ode2bd.blogspot.com/2018/11/small-greyhawk.html">Ode to Black Dougal blog after a 5 year absence, to talk about Small Greyhawk. </a><br />
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Saker Tarsos of <a href="https://tarsostheorem.blogspot.com/2018/11/veins-of-earth-automated-dm-screen.html">Tarsos Theorem made a Veins of the Earth Automated DM Screen.</a><br />
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Steve C at <a href="https://dndborderlands.blogspot.com/">The Borderlands shows you How To Resolve Anything That Comes Up.</a><br />
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Michael "Chgowiz" Shorten of <a href="https://chgowiz-games.blogspot.com/2018/11/three-hexes-three-hard-way.html">CHICAGOWIZ'S GAMES continues his Three Hexes series with Three the Hard Way.</a></div>
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<a href="https://gregorius21778.wordpress.com/2018/11/21/lotfp-the-wyrm-of-hackendale/">GREGORIUS21778 posted an adventure for LotFP: The Wyrm of Hackendale. </a></div>
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Skerples of <a href="https://coinsandscrolls.blogspot.com/2018/11/osr-rewards-of-monarch.html">Coins and Scrolls posted a table - OSR: Rewards of the Monarch.</a></div>
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John Stephens of <a href="https://d6.beardedbaby.net/twisted-tunnels-rpg-beta-download">The Deep Six Delver posted a PDF of the latest playtest version of Twisted Tunnels RPG.</a> 71 pages.</div>
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Cacklecharm of <a href="http://themansegaming.blogspot.com/2018/11/50-unfathomable-god-appearances-forms.html">The Manse posted 50 Unfathomable God Appearances & Forms. </a></div>
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James V. West of <a href="https://doomslakers.blogspot.com/2018/11/a-trolling-we-will-go.html">Doomslakers! posted a one page adventure: A Trolling We Will Go.</a><br />
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<h3>
Misc. Gaming News</h3>
Emmy Allen of <a href="https://cavegirlgames.blogspot.com/2018/11/why-i-like-osr.html">Cavegirl's Game Stuff shares Why I Like the OSR.</a><br />
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Rob Conley of <a href="http://batintheattic.blogspot.com/2018/11/blackmarsh-updated.html">Bat in the Attic has some update info on Blackmarsh.</a><br />
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Daniel Sell of <a href="http://whatwouldconando.blogspot.com/2018/11/whats-up-my-droogs.html">What Would Conan Do? Is paying for accepted submissions to The Undercroft. </a><br />
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<h3>
And Speaking of Black Friday...</h3>
See <a href="https://www.tenkarstavern.com/">Tenkar at the Tavern for the low-down on OSR Black Friday/Cyber Monday Sales. </a><br />
<h3>
Reviews from the Gaming Community</h3>
Christopher Bishop from <a href="http://multiverse.world/blog/2018/11/13/when-your-dungeon-diving-its-all-about-blood-treasure/">Multiverse has a review of Blood & Treasure 2nd edition</a>.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpj3uCkebn6ZeMA-0libouAz9X3fY0rP6yiIlXqIvN8MN-Vt8FxMXGT7U288IYWRUPpinx3odOCA7DkJaYcG2Ph9uDci34Qf9sbyGo3ddRxLemTNQXMjDO1OTZduWUfLpWle3A_NDml9Y/s1600/Jarkoon.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpj3uCkebn6ZeMA-0libouAz9X3fY0rP6yiIlXqIvN8MN-Vt8FxMXGT7U288IYWRUPpinx3odOCA7DkJaYcG2Ph9uDci34Qf9sbyGo3ddRxLemTNQXMjDO1OTZduWUfLpWle3A_NDml9Y/s320/Jarkoon.jpg" width="247" /></a>Arturs Leitans from <a href="https://lairofmegagorgon.blogspot.com/2018/11/ultans-door-s2-never-eat-silver-fruit.html">AL0 Lair of the Megagorgon has another play report from Through Ultan's Door. </a><br />
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Pookie UK of <a href="http://rlyehreviews.blogspot.com/2018/11/conan-iiis-first-seven.html">Reviews from R'lyeh has a review of Conan: Jeweled Thrones of the Earth</a> (not exactly OSR, but it's <b><i>Conan</i></b> and Pookie gives us a lot of reviews.)</div>
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Bryce from <a href="http://tenfootpole.org/ironspike/?p=4539">tenfootpole.org reviews The Demon Serpent of Balmorphos from D.A.M.N. Magazine.</a></div>
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Bryce from <a href="http://tenfootpole.org/ironspike/?p=4537">tenfootpole.org reviews The Tomb of Harven Half-Skull.</a></div>
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Jeremy Smith of <a href="https://frothsofdnd.blogspot.com/2018/11/lets-read-polyhedron-issue-7.html">THOUGHT EATER reads Polyhedron: Issue 7.</a><br />
<a href="about:invalid#zClosurez" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><br />
Brendan of <a href="http://www.necropraxis.com/2018/11/20/forbidden-lands-first-look/">Necropraxis has a first look at Forbidden Lands. </a><br />
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Michael of <a href="https://anchor.fm/michael830/episodes/Episode-1---A-Review-of-On-the-Shoulders-of-Giants-by-Chance-Phillips-e2kh1u/a-a6kmqo">The Lizard Man Diaries has launched an accompanying podcast</a>. <a href="https://anchor.fm/michael830/episodes/Episode-1---A-Review-of-On-the-Shoulders-of-Giants-by-Chance-Phillips-e2kh1u/a-a6kmqo">Episode 1 reviews On the Shoulders of Giants. </a></div>
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<a href="http://zedecksiew.tumblr.com/post/180231455326/a-night-at-the-golden-duck">Zedeck Siew's Writing Hours reviews A Night at the Golden Duck.</a><br />
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Needles at <a href="https://swordsandstitchery.blogspot.com/2018/11/osr-review-commentary-on-jarkoon.html">Swords & Stitchery has a Review & Commentary on Jarkoon.</a><br />
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About the News<br />
<br />
Links to DriveThru RPG are affiliate links. The OSR News is <a href="https://www.patreon.com/dreamsofmythicfantasy">Supported by my Patrons through Patreon</a>. No publishers pay for inclusion or placement. On occasion, I may receive an item from a publisher or author, for review. This is not necessary for inclusion The OSR News. </div>
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com0tag:blogger.com,1999:blog-2978232334912384498.post-9025585395526440982018-11-20T09:26:00.001-06:002018-11-20T09:26:26.782-06:00I've Started a Patreon to Support The OSR News and other works! And a Map!After listening to suggestions from some of my readers, I've started a Patreon to help support The OSR News and Dreams of Mythic Fantasy.<br />
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A typical News post takes 7-10 hours to put together, depending upon the activity level of the community. I expect this time commitment to increase, as my plans for the News and related material are realized. In particular, I'm planning a YouTube channel devoted to gaming, the OSR, reviews, etc. There's a few OSR & related channels now, but not many and I think its time the OSR really made its presence known on that platform.<br />
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As a person who is self employed, working with a few different streams of income, time taken away from paying work, costs. This is one of the reasons I set aside the blog a few years ago. A Patreon will allow me to continue working on the News and extend my efforts.<br />
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Your patronage and consideration is most appreciated and thank you all for giving me the opportunity to be a part of one of the coolest things, ever!</div>
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And if you visit the Patreon page, there's a copy of a recent map available for download. Brisco's 1st lvl Paladin is still in one of those hexes...</div>
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<a href="https://www.patreon.com/dreamsofmythicfantasy">Here's the link to my Patreon page.</a><br />
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Jameshttp://www.blogger.com/profile/08192212467523179768noreply@blogger.com0tag:blogger.com,1999:blog-2978232334912384498.post-75056234183732115862018-11-16T22:03:00.000-06:002018-11-16T22:03:15.760-06:00The OSR News - Nov. 17, 2018<h3>
<b>New Releases</b></h3>
<a href="https://lh3.googleusercontent.com/-qqqM1hYDajA/W-W3UDmYelI/AAAAAAABs0I/wIHQiRm-9pUL8yH8a2Tn15WP0e0Dqq6cACJoC/w530-h752-n-rw/FordsFaeriesCover1_1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Photo" border="0" height="400" src="https://lh3.googleusercontent.com/-qqqM1hYDajA/W-W3UDmYelI/AAAAAAABs0I/wIHQiRm-9pUL8yH8a2Tn15WP0e0Dqq6cACJoC/w530-h752-n-rw/FordsFaeriesCover1_1.jpg" width="281" /></a><br />
<a href="https://www.drivethrurpg.com/product/258394/Fords-Faeries-A-Bestiary-Inspired-by-Henry-Justice-Ford?affiliate_id=270713"><b>Ford's Faeries: A Bestiary Inspired by Henry Justice Ford</b></a> by the G+ OSR Community. Published by Studio Kortex. Available from <a href="https://www.drivethrurpg.com/product/258394/Fords-Faeries-A-Bestiary-Inspired-by-Henry-Justice-Ford?affiliate_id=270713">DriveThru RPG in PDF for Free</a>. 116 pages.<br />
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<i>A bestiary inspired by the masterful work of Henry Justice Ford.</i></blockquote>
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<i>Meet the Moon-Headed Giant, the Leechlich, and the Fencer Familiar, and more than 50 other weird creatures fit for campaigns of every level. The full-page illustrations, often taken from fairytale books, have led our 15 authors to create original monsters that will give a quirky twist to your game. They all come with enough material to become the centerpiece of the session.</i></blockquote>
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<i>Contributors: Dan D., Daniel Lofton, Dat Epic Fish, Emmy Allen, Eric Diaz, Eric Nieudan, Goblin’s Henchman, Guillaume Jentey, HD Atkinson, James V. West, Jean-Marc "Tolkraft" Choserot, Ktrey Parker, Magimax, Roger SG Sorolla, Sébastien d’Abrigeon, and Vance Atkins.</i></blockquote>
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<a href="https://ksr-ugc.imgix.net/assets/022/614/895/fcfe8671206743b9da2144b52eb590eb_original.jpg?ixlib=rb-1.1.0&w=639&fit=max&v=1537418232&auto=format&gif-q=50&q=92&s=9b433ac491600bec158a8572a361245f" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Image result for poster" border="0" height="320" src="https://ksr-ugc.imgix.net/assets/022/614/895/fcfe8671206743b9da2144b52eb590eb_original.jpg?ixlib=rb-1.1.0&w=639&fit=max&v=1537418232&auto=format&gif-q=50&q=92&s=9b433ac491600bec158a8572a361245f" width="206" /></a><i>Stats are compatible with most early editions of Dave and Gary's game and their retroclones</i>.</blockquote>
<b><a href="https://www.drivethrurpg.com/product/258799/Meandering--Across-the-Radlands-1?affiliate_id=270713">Meandering - Across the Radlands #1</a> </b>by R.S. Tilton, Jeff Scifert. Published by Epic Meanderings. Available from <a href="https://www.drivethrurpg.com/product/258799/Meandering--Across-the-Radlands-1?affiliate_id=270713">DriveThru RPG in PDF for $4.50</a>. 26 pages.<br />
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<i>Meandering - Across the Radlands #1. Welcome to the GLOW. Where were you when the bombs fell? Did you make it to the ShelterTek Shelter? Are you one of the mutated survivors? Whithin the pages of this inaugural issue, you will find: The Buggeymen, a new sub-class of Insecta mutants. The Vault of the Ancients contains sixteen new artifacts for seekers to find. Expanded weapons, armor, and occupations for games with a more recent Great Disaster; as well as a Bestiary for some common enemies in the Glow.</i></blockquote>
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<b><a href="https://www.drivethrurpg.com/product/257210/Umberwell-Blackened-Be-Thy-Name?affiliate_id=270713">Umberwell: Blackened Be Thy Name</a> </b>by Jack Shear. Art by Tenebrous Kate. Published by Dolorous Exhumation Press. Available from <a href="https://www.drivethrurpg.com/product/257210/Umberwell-Blackened-Be-Thy-Name?affiliate_id=270713">DriveThru RPG in Print for $14.95 and in PDF for $9.95.</a> 134 pages.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH5ndjSzeVsDQ_DvUvJTztap_p-FYEnWwZJoGHSOhIrqw-B7nDIdOM1xrHaeMuzQD8qYh7sKlSj0Gc1NggK_IpD-3lNcDrBJSEFIjJgRp0AK_6ZXJhQHPCYZVm5sfRXLAwhnySgMcdk8w/s1600/umberwell+front+cover900.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH5ndjSzeVsDQ_DvUvJTztap_p-FYEnWwZJoGHSOhIrqw-B7nDIdOM1xrHaeMuzQD8qYh7sKlSj0Gc1NggK_IpD-3lNcDrBJSEFIjJgRp0AK_6ZXJhQHPCYZVm5sfRXLAwhnySgMcdk8w/s400/umberwell+front+cover900.jpg" width="270" /></a><blockquote class="tr_bq">
<i>Discover Umberwell, a fantasy metropolis of stunning strangeness and decadent splendor. Explore a city of urban dungeons, encounter marvelous artifice, and hear the prayers offered to the six goddesses of the City of Exiles. Tour the city’s island sprawl, its underground warrens, its undersea domes, and the rusting towers that lead to its skyward reaches. Mingle with devious wizards, thieving gangs, and creatures drawn to the city from across the planar multiverse. All you have to do is learn to survive the streets, crypt-kicker! Beautiful fiends, deadly assassins, scheming secret societies, raucous cabarets, and horrid monsters await just beyond the harbors. Embark and taste the impossible fever dream.</i></blockquote>
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<i>Umberwell: Blackened Be Thy Name is a system-neutral city campaign setting for picaresque urban fantasy adventures inspired by New Weird fiction. The book includes:</i></blockquote>
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<ul>
<li><i>Art by Tenebrous Kate.</i></li>
<li><i>Details on the city of Umberwell, including information on its demoness mayor, its worm trains, its dangerous gangs and cults, its interplanar zones, and much more.</i></li>
<li><i>Information on the myriad races who populate the city.</i></li>
<li><i>Ideas for genre-appropriate characters and the reasons that brought them to the metropolis.</i></li>
<li><i>Eleven factions and twenty-six NPCs to involve your players in intrigue.</i></li>
<li><i>Advice and tools for running a fantasy RPG in an urban setting.</i></li>
<li><i>Tools for use in game, such as copious adventure seeds, random tables, and a comprehensive adventure generator that gives you the basis of a scenario with little prep.</i></li>
<li><i>A full index of subjects, an index of adventure ideas, and an index of the book's random tables.</i></li>
<li><i>A design philosophy that prioritizes ease of use and speed of play. All "lore" entries are easy to scan, and make use of bullet points and bold text to draw your attention to the important bits so you can get on with your game.</i></li>
<li><i>All pdfs include a bonus pdf of the first supplement: Scardogs and Scapegaces, which brings the described number of NPCs to fifty.</i></li>
<li><i>Umberwell exists on the same world as Cinderheim: The Land Under the Demon Sun, so if you enjoy this product you may with to check that out as well and use them together in your campaigns. Check it out <a href="https://www.drivethrurpg.com/product/249917/Cinderheim-The-Land-Under-the-Demon-Sun">here</a>.</i></li>
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<a href="http://scablandspress.com/cover%20DriveThru.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image result for News" border="0" height="400" src="https://scablandspress.com/cover%20DriveThru.jpg" width="292" /></a><a href="https://www.indiepressrevolution.com/xcart/The-Indie-Hack-Print-PDF.html"><b>The Indie Hack</b></a> by Slade Stolar, Herror. Published by Scablands Press. Available from <a href="https://www.indiepressrevolution.com/xcart/The-Indie-Hack-Print-PDF.html">Indie Press Revolution in Print for $10.00 and in PDF for $5.50.</a> 30 pages.<br />
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<i>The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes old-school gaming and gives it an indie edge: you get heroes, magic, traps, and monsters but the players get more control over the richness of the story.</i></blockquote>
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<i>The characters are ruled not by abstract ideas of goodness and order, but by Masters (who they try to impress) and Goddesses (who they need to appease when they are near death). The characters have relationships with each other and NPCs that mechanically evolve. Players answer class-centric questions about the world during character creation, to help the GM develop the setting and tone of the adventure.</i></blockquote>
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<i>There are seven classes to choose from: The Veteran wades through battle. The Exorcist banishes the Unliving. The Hunter can find anything in the wilderness. The Scoundrel bypasses traps and locks. The Elementalist manipulates fire, water, and stone. The Occultist summons up dead things. And The Outlander is... well... different.</i></blockquote>
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<i>At just 28 pages, The Indie Hack a light-weight way to shift your dungeon-delving paradigm.</i></blockquote>
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<i>In The Indie Hack, you don't collect XP, you collect scars.</i></blockquote>
<a href="https://assets.bigcartel.com/product_images/226427212/GOLDEN+DUCK+COVER+LOW+FILE+SIZE.png?auto=format&fit=max&w=1500" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Image of A Night at the Golden Duck" border="0" height="320" src="https://assets.bigcartel.com/product_images/226427212/GOLDEN+DUCK+COVER+LOW+FILE+SIZE.png?auto=format&fit=max&w=1500" width="232" /></a><br />
<a href="https://falseparcels.bigcartel.com/product/a-night-at-the-golden-duck"><b>A Night at the Golden Duck</b> </a>by Patrick Stuart and Scrap Princess. <a href="https://falseparcels.bigcartel.com/product/a-night-at-the-golden-duck">Available in Print for £5.00.</a><br />
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<i>A small zine encounter by Patrick Stuart and Scrap Princess, made in the cut-up style used in Fire on the Velvet Horizon.</i></blockquote>
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<i>A Night at the Golden Duck is an 8 page fold-out zine with five unique NPCs, the legend of a mysterious treasure which might provoke them to secret murder, and when folded out, a map of the Golden Duck Inn.</i></blockquote>
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<i>There is an answer to the mystery but since each NPC has different motives, secrets and abilities and will react differently depending on circumstance, there is no set path to the encounter, it could go differently each time.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/258707/B-X-Ascending-for-B-X-Essentials?affiliate_id=270713"><b>B/X Ascending for B/X Essentials</b></a> by Mark Craddock. Published by Cross Planes Game Studio. Available from <a href="https://www.drivethrurpg.com/product/258707/B-X-Ascending-for-B-X-Essentials?affiliate_id=270713">DriveThru RPG in PDF for $2.99</a>. 65 pages.</div>
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<a href="https://www.rpgnow.com/images/9879/258707.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="Image result for Video game" border="0" height="320" src="https://www.rpgnow.com/images/9879/258707.png" width="247" /></a><i>Do you love B/X Essentials, Moldvay’s version of the World’s First RPG, and Labyrinth Lord?</i></blockquote>
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<i>Do you also love some of the innovations from later edition of the First RPG?</i></blockquote>
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<i>B/X Ascending is a supplement for B/X Essentials that focuses on unifying the game to a roll-high d20 mechanic based on classic saving throws. It updates the Classes while keeping Race-As-Class, and adds Paladins, Monks, Rangers, Illusionists, and Druids. It includes Trained and Untrained Skills and treats them as Saving Throws, it uses Ascending AC, and Attack Bonuses.</i></blockquote>
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<i>B/X Ascending aims to keep the best parts of B/X Essentials while adding some of the modern ideas we’ve all grown to love.</i></blockquote>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV7yeWFFLvposJkxtcF86koe-f_qdlQ6gPULc3nXPt8jsG4LamjyKkkrOgAxZOGzADTa49pEo2lNEymH2AvGB00mNxoWl0yeFxyUFmgS0_f5rgfSVqYa-XEuvTNxxoomEZxNKRMEm8kCk/s1600/Untitled.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="1449" data-original-width="996" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV7yeWFFLvposJkxtcF86koe-f_qdlQ6gPULc3nXPt8jsG4LamjyKkkrOgAxZOGzADTa49pEo2lNEymH2AvGB00mNxoWl0yeFxyUFmgS0_f5rgfSVqYa-XEuvTNxxoomEZxNKRMEm8kCk/s320/Untitled.png" width="219" /></a><i>For those curious about B/X Ascending, I know it sounds like I just injected the d20 system into it, but I chose to focus the unified mechanic on the classic saving throw. There are no DCs set by the Referee. Each class and race ability has a target number, just like saving throws in B/X. Additionally, Trained and Untrained Skills are now Saving Throws. </i></blockquote>
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<a href="https://elfmaidsandoctopi.blogspot.com/2018/11/space-stuff-pdf.html"><b>Elfmaids & Octopi Adventures in Space</b></a> by Chris Tamm. Available from the author's blog in <a href="https://elfmaidsandoctopi.blogspot.com/2018/11/space-stuff-pdf.html">PDF for Free</a>. 116 pages.<br />
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<i>OK as i was mentioned in a SF thread im making this shambling space wreck of a unfinished book available. Might work with several games even mothership space cthulhu star frontiers. Will revise it one day and get cover finished. Thanks to my Patrons....share it as helps me be motivated to make more stuff</i></blockquote>
<a href="http://www.warehouse23.com/products/tft-adventure-the-chaos-triads"><b>TFT Adventure: The Chaos Triads</b></a> by Steven Marsh. Published by Steve Jackson Games. Available from <a href="http://www.warehouse23.com/products/tft-adventure-the-chaos-triads">Warehouse 23 in PDF for $5.00.</a> 12 pages.<br />
<blockquote class="tr_bq">
<a href="http://www.warehouse23.com/spree/products/11954/large/The_Fantasy_Trip_Chaos_Triads_1000.jpg?1542299107" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="The_fantasy_trip_chaos_triads_1000" border="0" height="320" src="https://www.warehouse23.com/spree/products/11954/large/The_Fantasy_Trip_Chaos_Triads_1000.jpg?1542299107" width="246" /></a><i>A dying heir, an abandoned mine, and a closely-held secret figure into this gamemastered adventure for The Fantasy Trip, as a group of heroes set forth on a mission of mercy. But they are not the first to take on this quest, and the actions of their predecessors will bring them up against the edge of Chaos itself. Can they survive an encounter with the Chaostained? The Chaos Triads is an adventure by veteran writer Steven Marsh worthy to kick off the return of the classic Steve Jackson roleplaying game, and includes a labyrinth map, new counters, and new cut-and-paste labyrinth tiles to use with the ones included in The Fantasy Trip Legacy Edition set.</i></blockquote>
<a href="https://oubliettemagazine.blogspot.com/2018/11/garadurs-plateau-megadungeon-poster-map.html"><b>Garadur's Plateau Megadungeon Poster Map</b></a> by Charley Phipps. Available from <a href="https://oubliettemagazine.blogspot.com/2018/11/garadurs-plateau-megadungeon-poster-map.html">Squarehex in Print for £6.00. </a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw8Ndjs6uyS6P0-3dnv1F7BtxJoeUcfiZjqS0cVVMc9Qi68CgWdl4_scAi5H8ac_c6P03OJHj9Z_m55Rh-wfwD5XdgT2cfJaSEK55kYXnO0b1eZDe1Z_9pUI1_Q4FBNS7s1LIqAu9L2PM/s1600/garadurs_plateau_small3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw8Ndjs6uyS6P0-3dnv1F7BtxJoeUcfiZjqS0cVVMc9Qi68CgWdl4_scAi5H8ac_c6P03OJHj9Z_m55Rh-wfwD5XdgT2cfJaSEK55kYXnO0b1eZDe1Z_9pUI1_Q4FBNS7s1LIqAu9L2PM/s400/garadurs_plateau_small3.jpg" /></a></div>
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<i>I've just received a very limited print run of this giant megadungeon map by Charley </i><i>Phipps. The prints are B1 sized (1000 x 707mm 39.4 x 27.8 inches) and printed on matt white paper. I've added some of them to my site (see link below) and I'll be taking the rest with me to Dragonmeet in December.</i></blockquote>
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<a href="https://www.drivethrurpg.com/product/258664/d240-NPC-Careers?affiliate_id=270713"><b>D240 NPC Careers</b></a> by Black Earth Press. Available from <a href="https://www.drivethrurpg.com/product/258664/d240-NPC-Careers?affiliate_id=270713">DriveThru RPG in PDF for $0.99</a>. 7 pages.</blockquote>
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<a href="https://www.drivethrurpg.com/images/13657/258664-thumb140.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="d240 NPC Careers" border="0" src="https://www.drivethrurpg.com/images/13657/258664-thumb140.jpg" /></a><i> 240 random careers for Characters or NPCs. Need to generate NPC careers on the fly?Or just want to award day-jobs to your fantasy Characters or campaign-world setting? </i><i>No problem, with d240 NPC Careers.</i> </blockquote>
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<i>This product was designed for use with old-school games of first edition, Basic, or Expert rules and includes an optional Class skills system. Feel free to adapt these rules for use with your own games. Enjoy!<br /><br />Black Earth Press is an independent design studio dedicated to producing innovative game rules and supplements, with that old-school feel.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/6871/202055-thumb140.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="The Wilderness of Ordurak" border="0" src="https://www.drivethrurpg.com/images/6871/202055-thumb140.jpg" /></a><a href="https://www.drivethrurpg.com/product/202055/The-Wilderness-of-Ordurak?affiliate_id=270713"><b>The Wilderness of Ordurak</b></a> by Rodger Thorm. Published by Antherwyck House Games. Available from<a href="https://www.drivethrurpg.com/product/202055/The-Wilderness-of-Ordurak?affiliate_id=270713"> DriveThru RPG in Premium Softcover/PDF combo for $23.95, Standard Print/PDF $19.95 and in PDF for $12.95.</a> 57 pages.<br />
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<i>A group of adventurers is sought to aid in unraveling a mystery set in an untamed land. </i><i>The Barony of Auskenheim is the most recent addition to the Confederation of Baronies, on the frontier where wild magic is more prevalent, and life is more dangerous, than in more civilized lands.</i> </blockquote>
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<i>A quasi-sandbox setting for a group of 4 to 6 Adventurer level characters. The Wilderness of Ordurak is a fantasy role-playing adventure scenario designed for 4 to 6 Adventurer-level characters for use with DragonQuest (and other fantasy role-playing games).</i></blockquote>
<a href="https://www.drivethrurpg.com/images/6871/258917-thumb140.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img alt="Wilderness of Ordurak Gazetteer" border="0" src="https://www.drivethrurpg.com/images/6871/258917-thumb140.jpg" /></a><br />
<a href="https://www.drivethrurpg.com/product/258917/Wilderness-of-Ordurak-Gazetteer?affiliate_id=270713"><b>Wilderness of Ordurak Gazetteer</b></a> by Rodger Thorm. Published by Antherwyck House Games. Available from <a href="https://www.drivethrurpg.com/product/258917/Wilderness-of-Ordurak-Gazetteer?affiliate_id=270713">DriveThru RPG in PDF for $3.95</a>. 11 pages.</div>
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<i>The Gazetteer is complementary with the Wilderness of Ordurak adventure, and provides further information about the setting. This gazetteer describes the geography, natural features, landmarks, cities, and peoples of the region depicted in the Wilderness of Ordurak map.</i> </blockquote>
<blockquote class="tr_bq">
<i>The region portrayed in The Wilderness of Ordurak has been developed to be complimentary with The Frontiers of Alusia and serves to extend on the setting and background that was established in that supplement.</i></blockquote>
<a href="https://www.drivethrurpg.com/images/6871/150356-thumb140.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="The Wilderness of Ordurak - Map only" border="0" src="https://www.drivethrurpg.com/images/6871/150356-thumb140.jpg" /></a><br />
<a href="https://www.drivethrurpg.com/product/150356/The-Wilderness-of-Ordurak--Map-only?affiliate_id=270713"><b>The Wilderness of Ordurak - Map only</b></a> by Rodger Thorm. Published by Antherwyck House Games. Available from <a href="https://www.drivethrurpg.com/product/150356/The-Wilderness-of-Ordurak--Map-only?affiliate_id=270713">DriveThru RPG in PDF for $12.00.</a> 1 page.</div>
<blockquote class="tr_bq">
<i>Campaign map for the Wilderness of Ordurak adventure for DragonQuest, but can be used with any role-playing game</i>.</blockquote>
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<h3>
<b>Misc. Free Stuff</b></h3>
<a href="http://goodman-games.com/wp-content/uploads/2018/11/Zothique-181x300.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://goodman-games.com/wp-content/uploads/2018/11/Zothique-181x300.jpg" /></a><br />
<a href="https://twitter.com/Monk3yBlood/status/1061271244379701249">Slightly less shit animal followers/familiars from MonkeyBlood Design.</a> And some <a href="https://pbs.twimg.com/media/Dr5QFXRX0AElFnx.jpg:large">Slightly Less Shit Townsfolk.</a><br />
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Jay Murphy of <a href="https://vanishingtower.blogspot.com/p/vornheim-random-generators.html">The Vanishing Tower has some Vornheim Random Generators. </a><br />
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MistyBeee made an impressive <a href="https://www.deviantart.com/mistybeee/art/Map-of-the-Middle-Earth-770508717">Map of the Middle Earth. </a><br />
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Tristan Tanner of <a href="https://bogeymanscave.blogspot.com/2018/11/house-rules-v01-pdf-and-2-characters.html">The Bogyman's Cave has his House Rules V.01 PDF. 19 pages.</a><br />
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Robert Pearce has an update for his<a href="http://travellerrpgblog.blogspot.com/2018/11/starship-geomorph-book-update.html"> Starship Geomorphs PDF. </a><br />
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Check out Michael Curtis' essay at Goodman Games - <a href="http://goodman-games.com/blog/2018/11/10/appendix-n-archeology-clark-ashton-smith/">Appendix N Archeology: Clark Ashton Smith.</a><br />
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ravencrowking of <a href="http://ravencrowking.blogspot.com/2018/11/cheat-sheets.html">Raven Crowking's Nest has some DCC RPG 1st level Cheat Sheets.</a><br />
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Luke Gearing of <a href="https://antlerrr.blogspot.com/2018/11/g-salvage-cyberpunk-hack-and-dcc.html">Ant-Lerrr has a Cyberpunk 2020 Post Apoc Hack and DCC Adventures he's put up in PDF</a>. 8 and 2 pages respectively.<br />
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Sebastián Calvo of <a href="http://demogorgonia666.blogspot.com/2018/11/frostbitten-mutilated-amazon-tribe-names.html">DemogorgoniA made a Frostbitten & Mutilated Unofficial Amazon Tribe Name Generator.</a><br />
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<b>Reviews from Around the Web</b></h3>
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Patrick from <a href="http://falsemachine.blogspot.com/2018/11/a-review-of-through-ultans-door.html">False Machine has a review of Through Ultan's Door.</a><br />
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Tamás Illés of <a href="http://vorpalmace.blogspot.com/2016/04/review-meat-grinder.html">Vorpal Mace reviews The Meat Grinder.</a></div>
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Joe Banner has a review of <a href="https://joebanner.co.uk/a-night-at-the-golden-duck-review/">A Night at the Golden Duck.</a> </div>
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Melan from <a href="https://beyondfomalhaut.blogspot.com/2018/11/review-mortuary-temple-of-esma.html">Beyond Fomalhaut has a review of The Mortuary Temple of Esma. </a></div>
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Bryce from tenfootpole.org reviews <a href="http://tenfootpole.org/ironspike/?p=4525">The Castle that Fell from the Sky.</a> And <a href="http://tenfootpole.org/ironspike/?p=4533">Campfire Tale. </a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji1iKLBwpW63jkJGJioNZHFpAcIDtzJj-_KLHT9P6HhLvcWYdWj-XUPwTc_ThZhCHbJ8JqqmZ2mbO7dDJt84W5Iu51tLLrsaZzUR3QwOWAIrCF69bREUL-Fcr0XfcWWJWSFAnygWx7tzEb/s1600/uvg-ad-800.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji1iKLBwpW63jkJGJioNZHFpAcIDtzJj-_KLHT9P6HhLvcWYdWj-XUPwTc_ThZhCHbJ8JqqmZ2mbO7dDJt84W5Iu51tLLrsaZzUR3QwOWAIrCF69bREUL-Fcr0XfcWWJWSFAnygWx7tzEb/s320/uvg-ad-800.jpg" width="320" /></a>Arturs Leitans of <a href="https://lairofmegagorgon.blogspot.com/2018/11/ultans-door-s1.html">AL0 Lair of the Megagorgon has a play report/review of Through Ultan's Door. </a><br />
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Pookie UK from <a href="http://rlyehreviews.blogspot.com/2018/11/runequest-vii.html">Reviews from R'lyeh reviews Runequest VII.</a><br />
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DishwasherPossum of <a href="https://dishwasherpossum.blogspot.com/2018/11/ultraviolet-grasslands-review.html">DishwasherPossum's OSR Hole has a review of the not yet released Ultraviolet Grasslands by Luka Rejec</a>. (There is an old introduction for this publication on <a href="https://www.drivethrurpg.com/product/241606/The-Ultraviolet-Grasslands--Free-Introduction?affiliate_id=270713">DriveThru RPG available for Free</a>.)<br />
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mdhughes of <a href="https://markrollsdice.wordpress.com/2017/11/15/review-blueholme-journeymanne-rules/">Mark Roles Dice reviews Blueholme Journeymanne Rules.</a><br />
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