A major revision of the original post, to include divine servants of both Good and Evil deities.
Random Planetary Angel Generator by
James A. Smith 
A system for
generating Random Angels, similar to
the Angelic Choirs of Traditional Hermeticism, but based upon
the Metaphysics
implied within the rules of “Old School” Class & Level RPG’s. I’ve
chosen here to utilize the Types of Magic. These were
based upon traditional sources and I have, here, re-associated them with those
sources, to correspond with Planetary Energies (or any other
astrologica/planar scheme, desired.)
 Determination of Alignment and Deity
Association is left to the ingenium of the GM.
Table 1A:  Roll to Determine the Choir
of the Angel
| 
d8 | 
Name of
  the Angelic Choir | 
Associated Type of Magical Energy | 
| 
1 | 
Angels of Divine Power | 
Evocation/Invocation | 
| 
2 | 
Angels of the Mind of the Gods | 
Divination | 
| 
3 | 
Angels of Divine Manifestation | 
Conjuration/Summoning | 
| 
4 | 
Angels of the Living Gods | 
Necromancy | 
| 
5 | 
Angels of Desire | 
Enchantment/Charm | 
| 
6 | 
Phantasmagorical Angels | 
Illusion/Phantasm | 
| 
7 | 
Angels of Abrogation | 
Abjuration | 
| 
8 | 
Angels of Transmutation | 
Alteration | 
Table 1B: Correspondences, for the Above
| 
Type of
  Magic | 
Universal
  Principles | 
Suggestions
  for Apparel | |
| 
1 | 
Evocation/Invocation | 
War, Aggression, Dominance, Force. Violence. | 
Armor. Shield. Flames. Red. Electricity.  | 
| 
2 | 
Divination | 
Knowledge, Teaching, Wisdom, Obfuscation,
  Lies. Insanity. | 
Robes. Darkness. Light. Pendant. | 
| 
3 | 
Conjuration/Summoning | 
Creation, Command, Movement, Invitation, Art.
  Enslavement. | 
Noble Finery. A Crown. Rich or dashing
  clothing. Purple. Blue. | 
| 
4 | 
Necromancy | 
Energy, Growth, Nature, Life, Death.
  Blasphemy. | 
Robes. Light. Darkness. Organic materials.
  Green. | 
| 
5 | 
Enchantment/Charm | 
Love, Lust, Submission, Dominance, Marriage.  | 
Nude. Clothing designed to entice. Green.
  Purple. Flowers. | 
| 
6 | 
Illusion/Phantasm | 
Dream, Guile, Laughter, Lies, Perception,
  Secrets. Madness. | 
Gaudy Robes. Motley. Multi-colors. Dark
  colors.  | 
| 
7 | 
Abjuration | 
Fortification, Protection, Negation,
  Abrogation. Imprisonment. | 
Armor. Shield. Clothing designed to deflect.
  Blue. | 
| 
8 | 
Alteration | 
Change, Transmutation, Metamorphosis.
  Permanence, Restoration. Corruption. | 
Radiant Clothing. Nude. Yellows. | 
  Table 1C: Symbolic Accompaniments for the Above
| 
Weapon
  Suggestions | 
Other
  Accouterments | |
| 
1 | 
Sword, Axe, Halbred, Weapons of Magical
  Energy. | 
A Warhorse. Gauntlet. Flames. Chariot.
  Warship. An Army. A Wand. A Staff. | 
| 
2 | 
Staff. | 
Books. A Crystal Ball. An Owl. A Library. An
  Abacus or Computer. Spectacles. A Taxonomic Chart. | 
| 
3 | 
Rod, Staff, Sword. | 
Crown. Orb. Throne. Scepter. Artist's
  Accouterments. Clay.  | 
| 
4 | 
Caduceus, Scythe. | 
Serpents. Skulls. Growing things. Undead. | 
| 
5 | 
Wand, Whip, Rod. | 
Roses. Mirrors. Rings. Slaves. Lovers.
  Collars. Chains. Fey Creatures. | 
| 
6 | 
Sickle, Club, Silver Weapons. | 
A Hooka. Smoke. Mirrors. Bells. Large
  Diamonds. A Straightjacket. | 
| 
7 | 
Staff, Sword. | 
Scepter. Shields. Walls. Globes of Force. A
  Cage. | 
| 
8 | 
Flaming weapons. | 
Gold. Alchemical Equipment. Potions. Ensorcelled
  Creatures. | 
Considerations,
such as Alignment and Allegiance, will suggest additional symbols. An Angel of Desire, who is a servant of a
Lawful and Good Deity, may appear as a chaste, but fervent priestess, or
devoted bride. A Lawful and Evil example may appear as a leather clad
dominatrix, bearing a chain of slaves. A servant of Chaos and Evil, may itself appear as a slave, even going so far as to let a mortal seem to dominate them.
Table 2: Roll to Determine the Monster Level of the Angel
| 
Monster
  Level d8+4 | 
Powers | 
Attacks
  Per Round* | 
Defense
  Value (Descending)* | 
Weapon
  Needed to Hit | 
Immunity
  to Magic % | 
| 
5 | 
May cast any 1st and 2nd level Divine spell,
  as well as any 1st & 2nd level Wizard spells, which are of the Magical Type corresponding to the
  angel, 1/day each. | 
1 | 
4 | 
+1 or better | 
40% | 
| 
6 | 
As above, but 2/day each. | 
1 | 
3 | 
+1 or better | 
45% | 
| 
7 | 
As above, but, 3rd level as well, all 2/day
  each. | 
2 | 
2 | 
+1 or better | 
50% | 
| 
8 | 
As above, but all 3/day each. | 
2 | 
1 | 
+1 or better | 
55% | 
| 
9 | 
As above, but 4th level spells as well, all
  3/day each. | 
2 | 
0 | 
+1 or better | 
60% | 
| 
10 | 
As above, but all 4/day each. | 
2 | 
-1 | 
+2 or better | 
65% | 
| 
11 | 
As above, but, 5th level as well, all 4/day
  each. | 
3 | 
-2 | 
+2 or better | 
70% | 
| 
12 | 
As above, all 5/day each. | 
3 | 
-3 | 
+2 or better | 
75% | 
*Damage is by weapon, or 1d6.
Table 3: Roll to Determine the Status of the Angel
| 
d100 | 
Current Standing | 
| 
01 – 05 | 
Deity’s Favorite | 
| 
05 – 15 | 
Trusted Seneschal | 
| 
16 – 60 | 
In Good Standing | 
| 
61 – 70 | 
On Probation | 
| 
71 – 95 | 
Fallen* | 
| 
96 - 00 | 
Free Agent | 
 A Fallen Angel of an Evil Deity may be Neutral or Good. Possibly,
there is no
Alignment conflict.
Table 4: Roll to Determine the Base Appearance of the Angel
| 
d10 | 
Appearance
  – Movement Rate as the Base
  Appearance Creature | 
| 
1 - 5 | 
Human | 
| 
6 | 
Elf | 
| 
7 | 
Dwarf | 
| 
8 | 
Halfling | 
| 
9 | 
Gnome | 
| 
10 | 
Dragon | 
Table 5: Roll to Determine the Sex of the Angel
| 
d8 | 
Sex | 
| 
1 - 3 | 
Male | 
| 
4 - 5 | 
Female | 
| 
6 - 7 | 
Androgynous | 
| 
8 | 
Neuter | 
Table 6: Roll to Determine the Appearance of the Angel’s Head
| 
d100 | 
The Head
  Appears to be a: | 
| 
1 – 70 | 
Match for the Base Appearance | 
| 
71 – 73 | 
Bear | 
| 
74 – 76 | 
Serpent | 
| 
77 – 79 | 
Nimbus of Light | 
| 
80 – 82 | 
Lion | 
| 
83 - 85 | 
Bull | 
| 
86 - 88 | 
Hawk | 
| 
89 - 90 | 
Eagle | 
| 
91 - 93 | 
Wolf | 
| 
94 – 96 | 
Dragon | 
| 
97 - 99 | 
Ape | 
| 
99 - 00 | 
Covered | 
Table 7: Roll Twice to Determine Other Noteworthy Physical
Characteristics*
| 
 d100 | 
Roll
  Twice on this table. | 
| 
1 - 25 | 
Winged (1-4 Feathered and 5-6 membranous)
  Flight at Double the Movement Rate  | 
| 
26 - 27 | 
Obese | 
| 
28 - 30 | 
Bald | 
| 
31 - 39 | 
Horned | 
| 
40 - 42 | 
Made of Shadows | 
| 
43 - 45 | 
Extremely Thin | 
| 
46 - 48 | 
Extra Pair of Arms** | 
| 
49 - 51 | 
Extra Pair of Eyes** | 
| 
52 - 55 | 
Extra Pair of Wings (add a first pair as well,
  if not already rolled)** | 
| 
56 – 58 | 
Odd Skin Color | 
| 
59 - 60 | 
Exaggerated Sexual Characteristics | 
| 
61 - 63 | 
Appearance Constantly Changes, within the already
  determined parameters (or without, as desired) | 
| 
64 - 65 | 
Flaming Eyes | 
| 
66 - 68 | 
Covered in Fur | 
| 
69 - 70 | 
Appears as a Pair of Identical Beings | 
| 
71 - 72 | 
Cloven Hoofs | 
| 
73 – 74 | 
Smaller than usual for Base Appearance | 
| 
75 | 
Ritually Scarred | 
| 
76 - 77 | 
Larger than usual for Base Appearance | 
| 
78  | 
Hairless | 
| 
79 | 
Mechanical | 
| 
80 – 85 | 
Incredible Beauty  | 
| 
86 – 88 | 
Claws/Talons | 
| 
89 | 
Hideous | 
| 
90 | 
Made of Light | 
| 
91 - 92 | 
Metallic | 
| 
93 – 94 | 
Vegetable | 
| 
95- 96 | 
Fangs | 
| 
97 - 98 | 
Tattooed | 
| 
99 - 00 | 
Roll Two-More Times | 
*I have not here
separated, characteristics commonly associated with so-called “good” angels and
those of “fallen” ones. In the traditional sources, there is some overlap
(horns, for example often appear on servants of the Most High.) The DM may, of
course, re-roll any result as desired. 
**May be chosen multiple
times.
 
Very cool--and thorough. I always dig things that add the flavor of real world magic/mysticism to the game and intergrating well with the game's sort of "implied setting stuff" is always a plus. Great job!
ReplyDeleteHi Trey! Thanks!
ReplyDelete